rubidium42
0f062b3882
Codechange: clean up C-string support from settings
3 years ago
rubidium42
a032714dc4
Codechange: move script settings to std::string
3 years ago
Rubidium
7755f81bb8
Codechange: make explicit that virtual functions in a con/destructor are resolved statically
...
This as during construction the sub class has not been initialized yet, and
during destruction the sub class has already been destroyed, so the overriding
virtual function would be accessing uninitialized data.
3 years ago
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
3 years ago
William Davis
881e1da51d
Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )
3 years ago
glx22
72cfb991e5
Codechange: Replace FOR_ALL_SEARCHPATHS with range-based for loops
...
(cherry picked from commit 983c7ade60
)
3 years ago
glx22
ffd30cf91b
Codechange: Replace FOR_ALL_TARS with range-based for loops
...
(cherry picked from commit 34215f7faa
)
3 years ago
glx22
050b95e351
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
...
(cherry picked from commit 9a8756d7ed
)
3 years ago
Loïc Guilloux
88bc7bd235
Fix: [MinGW] Set minimum OS version to Windows XP ( #9135 )
...
(cherry picked from commit 356bbbb90a
)
3 years ago
glx22
983c7ade60
Codechange: Replace FOR_ALL_SEARCHPATHS with range-based for loops
3 years ago
glx22
34215f7faa
Codechange: Replace FOR_ALL_TARS with range-based for loops
3 years ago
glx22
9a8756d7ed
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
3 years ago
Loïc Guilloux
356bbbb90a
Fix: [MinGW] Set minimum OS version to Windows XP ( #9135 )
3 years ago
Jonathan G Rennison
253772e9af
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# COMPILING.md
# src/console.cpp
# src/console_cmds.cpp
# src/console_internal.h
# src/rev.cpp.in
3 years ago
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
3 years ago
peter1138
c56fce70b4
Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG.
3 years ago
peter1138
27a956ba62
Codechange: Replace Group::replace_protection with Group::flags
3 years ago
Rubidium
e5fedcd6da
Fix #6322 : [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game
3 years ago
Rubidium
4400bbfa96
Change: [Script] Let Script_FatalError use std::string instead of const char *
3 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
3 years ago
Patric Stout
9bfa7198fd
Change: Heading for 1.12 now ( #8862 )
3 years ago
Jonathan G Rennison
f4e29071be
Merge tag '1.11.0-beta2' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# src/blitter/32bpp_optimized.cpp
# src/debug.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/lang/czech.txt
# src/lang/english.txt
# src/lang/italian.txt
# src/lang/swedish.txt
# src/lang/ukrainian.txt
# src/network/network_server.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/pathfinder/follow_track.hpp
# src/screenshot.cpp
# src/settings_type.h
# src/spritecache.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/video_driver.cpp
# src/video/video_driver.hpp
# src/video/win32_v.cpp
3 years ago
Patric Stout
9a3dbf3122
Fix 02e770ff: allow estimating CloneVehicle if short on money ( #8748 )
...
CheckCompanyHasMoney() was also executed when not using DC_EXEC,
resulting in an error about shortage of money instead of the
estimation.
This mostly is a problem for AI players, as they will have no
way to know how much it would have cost.
3 years ago
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
3 years ago
dP
91cc414588
Feature: [GS] Allow non-question type windows to have no buttons
3 years ago
Jonathan G Rennison
f11dcb8478
Fix crash if AI attempts to set order flags of invalid vehicle's order
...
Fixes: 4c8b358f
3 years ago
Jonathan G Rennison
7154f8859d
Merge tag '1.11.0-beta1' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/gfx_func.h
# src/industry.h
# src/lang/czech.txt
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/slovak.txt
# src/saveload/saveload.h
# src/station_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/waypoint_gui.cpp
3 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
3 years ago
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
3 years ago
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison
43980639de
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# CMakeLists.txt
# src/3rdparty/optional/optional.hpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/misc_gui.cpp
# src/video/sdl2_v.cpp
3 years ago
dP
bab7de6cf2
Feature: Allow GameScripts to add additional text to Industry view window
3 years ago
Pavel Stupnikov
4b42ecb0f6
Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed ( #8573 )
3 years ago
SamuXarick
6298d9221a
Fix 218f40e: Warning about 32-bit shift implicitly converted to 64 bits
4 years ago
Patric Stout
218f40eea2
Add: [Script] ScriptCargo::GetName, to get the human readable name of a cargo ( #8544 )
...
Of course this translates into AICargo.GetName() for AIs and
GSCargo.GetName() for GameScripts.
4 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
glx22
f7e48cac87
Fix #8453 : [Script] Don't truncate loan variation to 32bit
4 years ago
Pavel Stupnikov
f39a00d676
Feature: Set exclusive access to industry from GS ( #8115 )
...
(cherry picked from commit 9a45a0f535
)
4 years ago
Niels Martin Hansen
4d97fbc814
Feature: Influence industry production changes from GS ( #7912 )
...
(cherry picked from commit b7751c483e
)
4 years ago
Jonathan G Rennison
483ed2f468
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/openttd.cpp
4 years ago
SamuXarick
dc5b8020cc
Fix #6452 : Reset only editable and visible settings from GUI ( #7890 )
...
Also enables the Reset button while in-game for AI configs.
4 years ago
Michael Lutz
b408fe77f7
Codechange: Use std::string in file scanners.
4 years ago
Michael Lutz
65f65ad2ad
Codechange: Convert some more FIO functions to take std::string.
4 years ago
Michael Lutz
f3326d34e7
Codechange: Use std::string in FIO search path handling.
4 years ago
glx22
d8605ad18d
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
4 years ago
Patric Stout
f66baa444f
Codechange: use C++11 constructs for for-each loops ( #8432 )
4 years ago
Patric Stout
29e3331055
Codechange: move block a bit lower to increase readability
...
It was rather confusing that "library_name" was calculated, and
then not used to do the FindLibrary() call. Flipping those two
blocks around makes it a bit more sane to read.
4 years ago
Patric Stout
8c0e4ab07f
Doc: for over 10 years now, we do not load the exact AI version first ( #8431 )
...
See commit fae34ee7
for details. The documentation simply never
got updated.
4 years ago
Pavel Stupnikov
9a45a0f535
Feature: Set exclusive access to industry from GS ( #8115 )
4 years ago
Niels Martin Hansen
b7751c483e
Feature: Influence industry production changes from GS ( #7912 )
4 years ago
glx22
d1fa6b129c
Add: [CMake] Option to only build tools/docs
4 years ago
glx22
6fae0b83d9
Add: [CMake] targets to generate documentation
4 years ago
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
4 years ago
Rasmus Jonsson
0b2dd2c5cd
Fix: [NoAI] don't notify caught exceptions
4 years ago
Jonathan G Rennison
f094518f8e
Script: Add date methods for getting time in minutes
4 years ago
Jonathan G Rennison
3a75f13874
Allow drive-through road stops to be one-way
4 years ago
Jonathan G Rennison
e1aca1ab34
Extend Order::flags to 16 bits, fixes conditional order target field size
...
Adjust order packing and CmdInsertOrder
See: #198
4 years ago
Jonathan G Rennison
6e17f9bf5d
Use p3 for order indices which don't fit into p1
...
Fix insert/modify order overflowing p1
Don't use text field for change timetable
4 years ago
Jonathan G Rennison
bbbda0739b
Add third DoCommand parameter p3
4 years ago
Jonathan G Rennison
159c709f04
Fix missing parentheses in ScriptRoadTypeList constructor
4 years ago
Jonathan G Rennison
75a964acb0
GRF: Add extra road/tram type flag: not available to AI/GS
4 years ago
Jonathan G Rennison
14adcbac80
Add NewGRF bridge property to prevent town or AI/GS building bridge type
4 years ago
Jonathan G Rennison
d85a529f87
Merge branch 'master' into jgrpp
4 years ago
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
4 years ago
Jonathan G Rennison
45386efcd0
Script: Allow changing ops limit and memory limit settings in game
4 years ago
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
4 years ago
glx
4079c47b6c
Change: rewrote squirrel_export in CMake
4 years ago
glx
8794c61f25
Change: rewrote generate_widget in CMake
4 years ago
Jonathan G Rennison
7467051331
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# src/network/network_server.cpp
# src/vehicle_gui.cpp
4 years ago
TrevorShelton
c39d62c245
Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD
4 years ago
Jonathan G Rennison
641e682e3f
Merge pull request #167 from internet-trains/gs-rivers
...
Gamescript river construction
4 years ago
Yourself
3927ec08c6
Feature: GSMarine.BuildRiver function
4 years ago
Jonathan G Rennison
c6f2edda06
Script: Increase verbosity of compat script not found error message
4 years ago
Jonathan G Rennison
8f964ee637
Add day length compatibility fixup for BeeRewards GS
4 years ago
Jonathan G Rennison
501f7458db
Script: Add method to get day length factor
4 years ago
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
4 years ago
TechGeekNZ
cf8ea74733
Update: Merge branch 'jgrpp_master_cmake' into jgrpp_cmake
4 years ago
Charles Pigott
dc8d0089e9
Codechange: Make sure script enums are the same size as their normal counterparts
4 years ago
Charles Pigott
e5f931ef42
Fix: Warning about using the wrong enum type
4 years ago
Charles Pigott
64b1c70fdd
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed
4 years ago
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Jonathan G Rennison
677940cfc6
Merge branch 'master' into jgrpp
4 years ago
Michael Lutz
1c0ba07c3c
Add: [Script] Native priority queue; useful e.g. for pathfinders.
4 years ago
TechGeekNZ
16e5f610f7
Cleanup: Correct typographic errors in code comments.
4 years ago
Jonathan G Rennison
f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
...
See: #7896
4 years ago
Jonathan G Rennison
14e7d43c62
Merge branch 'master' into jgrpp
4 years ago
TechGeekNZ
df0f9193da
Fix some typographical errors in comments
...
Fixes : #153
Applied from: #153
4 years ago
Niels Martin Hansen
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
...
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
4 years ago
Jonathan G Rennison
07c9621fcf
Merge branch 'master' into jgrpp
4 years ago
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
4 years ago
Jonathan G Rennison
74b6981d97
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/macosx/macos.mm
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/fullscreen.mm
# src/video/cocoa/wnd_quartz.mm
# src/video/cocoa/wnd_quickdraw.mm
4 years ago
Michael Lutz
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
4 years ago
SamuXarick
93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
4 years ago
Jonathan G Rennison
3f68c73b09
GS: Charge 5000 opcodes to call ScriptTown::FoundTown
...
This call is very expensive and calling it in a loop when it fails
can consume all available CPU time
Add a further 50000 charge if a town name cannot be generated
4 years ago
Jonathan G Rennison
d210bc4d14
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
Recalculate docking tile cache due to 57553cd8
4 years ago
SamuXarick
e7b901462e
Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive
4 years ago
SamuXarick
8f9654c5c6
Fix: [Script] Random deviation upper bound range should be inclusive
4 years ago
SamuXarick
4d4005d8b7
Fix #8039 : [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs
4 years ago
SamuXarick
424770d662
Fix: [AI/GS] Consider neutral station setting when creating tile lists
4 years ago
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
4 years ago
Jonathan G Rennison
8fb0b638fa
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network.cpp
4 years ago
frosch
0ade8b20fe
Fix #7998 : Crash when scripts tried to access companies with invalid IDs.
4 years ago
Jonathan G Rennison
b96e7f78fb
Merge branch 'master' into jgrpp
4 years ago
Charles Pigott
5c19668fdb
Doc: [Script] Add a note about how wagon connectivity works for scripts
4 years ago
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
4 years ago
glx
2f264f2c92
Change: Heading for 1.11 now
4 years ago
Jonathan G Rennison
dd99fd646d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/base_station_base.h
# src/industry.h
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/station_cmd.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
5 years ago
Patric Stout
3b177af826
Add: [Doxygen] Add the current version of documentation in header ( #7940 )
...
While at it, renamed the project names to reflect how we currently
refer to them.
5 years ago
Pavel Stupnikov
d7a928a08b
Feature: GS method to control engine availability for a specific company ( #7791 )
...
* Feature: GS method to allow company to use an engine before its introduction date
* Feature: GS method to retire an engine early for a specific company
5 years ago
Jonathan G Rennison
4adfe0c9ae
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/industry_gui.cpp
# src/lang/korean.txt
# src/town.h
# src/town_gui.cpp
5 years ago
SamuXarick
fa71375ec2
Fix e04ca90: squirrel export script got forgotten
5 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
5 years ago
stormcone
70f9c3c655
Feature: Industry directory cargo filtering
5 years ago
Niels Martin Hansen
f401622149
Feature: Script API to change town rating of companies
5 years ago
TELK
e04ca904a9
Feature: Minimap screenshot
5 years ago
pnda
e558aa8ff4
Feature: Screenshot window
5 years ago
stormcone
798e9ee93e
Feature: Add a button to the vehicle advisory news window to open the group window.
5 years ago
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
5 years ago
glx
0b489f9924
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
5 years ago
glx
847e5f33d4
Codechange: Replace story related FOR_ALL with range-based for loops
5 years ago
glx
869581eb23
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
5 years ago
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
5 years ago
glx
41232f18c1
Codechange: Replace network related FOR_ALL with range-based for loops
5 years ago
glx
00c2a98cf3
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
5 years ago
glx
4ae829cb27
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
5 years ago
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
5 years ago
glx
fa9769f81a
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
5 years ago
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
5 years ago
glx
e001d87569
Add #7801 : [Script] more error mappings
5 years ago
Jonathan G Rennison
ab3a373c73
Merge branch 'master' into jgrpp
5 years ago
Charles Pigott
60cbddbb5f
Fix #7606 : Game crash when trying to clean up a crashed script
...
Also fix another possible memory leak
5 years ago
Charles Pigott
cf354f6668
Codechange: new instead of malloc
5 years ago
glx22
0bdbd509be
Fix #7673 : [Script] Allow removal of custom town text ( #7834 )
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
ca3c72438e
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.bundle.in
# src/os/macosx/string_osx.cpp
# src/station_cmd.cpp
5 years ago
Charles Pigott
85b517cd93
Fix #7606 : Game crash when trying to clean up a crashed script
...
Also fix another possible memory leak
(cherry picked from commit cdf9ff6f5f505517600dc487bc49d9e3cca90d9a)
5 years ago
James103
f1204f0d9d
Fix: spelling/grammar in script_tile.hpp ( #7804 )
5 years ago
glx
12e43c697d
Add: [Script] ScriptEventVehicleAutoReplaced.
5 years ago
Niels Martin Hansen
53f8d0b815
Codechange: Use std::vector for industry tile layouts
5 years ago
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
5 years ago
Jonathan G Rennison
0246d59c8d
FlowStat: Replace btree_map with flat map which is inlined in small case
...
Inline storage for size <= 2
Size = 1 is ~90%
Size = 2 is ~9%
Size >=3 is ~1% and gets a separate allocation
5 years ago
Jonathan G Rennison
90550d9642
FlowStatMap: Replace RB-tree with btree-indexed vector
5 years ago
Charles Pigott
fe9731d32c
Fix: clang and MSVC warnings (glx)
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
Jonathan G Rennison
1f535915d1
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# config.lib
# src/core/bitmath_func.hpp
# src/lang/korean.txt
# src/main_gui.cpp
# src/order_gui.cpp
# src/script/api/script_object.cpp
# src/station_cmd.cpp
# src/video/cocoa/wnd_quartz.mm
5 years ago
Max Maton
e4414471dd
Add: Allow GameScript to demolish without a company
...
This allows GameScripts to shrink towns as well as grow them.
5 years ago
Niels Martin Hansen
0549a81c30
Fix b3fd7879: Ignore command flags when verifying script commands
...
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
5 years ago
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
5 years ago
glx22
cf86c39be5
Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run ( #7715 )
5 years ago