frosch
6c72390087
(svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI.
15 years ago
frosch
119de3a5fe
(svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file.
15 years ago
rubidium
64c249d50e
(svn r18836) -Codechange: make TrainUpdateSpeed a class function and update some comments (Terkhen)
15 years ago
rubidium
ea240269dc
(svn r18812) -Codechange: make some functions in train.h functions of Train.
15 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
frosch
24dd307206
(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints.
15 years ago
michi_cc
db19630001
(svn r18646) -Fix [FS#3418]: [YAPP] Don't extend the reserved path through a newly built path signal directly in front of a stopped or loading train. Also restore the reserved path in more cases after removing a signal.
15 years ago
peter1138
10753a6199
(svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted.
15 years ago
rubidium
4ddbe1793e
(svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies
15 years ago
rubidium
2341c2e283
(svn r18367) -Codechange: unify the ship pathfinder 'calls'
15 years ago
rubidium
2f3053508d
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
15 years ago
frosch
13a72bb345
(svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
...
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
15 years ago
rubidium
224f4e0197
(svn r18028) -Codechange: unglobalise some functions
15 years ago
frosch
040404c5d3
(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
15 years ago
rubidium
318c2fad7c
(svn r17963) -Codechange: some documentation style
15 years ago
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
frosch
b6156da5e9
(svn r17616) -Codechange [FS#3222]: Enumerize properties used in callback 0x36. Based on Terkhen's work.
15 years ago
smatz
f85b8c4e09
(svn r17596) -Codechange: constify some tables
15 years ago
rubidium
06e490fadc
(svn r17567) -Fix: some doxygen warnings
15 years ago
rubidium
10c3af4642
(svn r17493) -Codechange: store the depot index on the map
15 years ago
yexo
d384908d56
(svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names
15 years ago
rubidium
251573775a
(svn r17447) -Codechange: rename a local variable so it doesn't collide with the name of a global function
15 years ago
rubidium
389e1bdfbe
(svn r17443) -Fix (r17442): clear the depot tile after removing the depot in all cases instead of only for ships; makes removing road/rail depots not crash :)
15 years ago
rubidium
a79be4de27
(svn r17363) -Fix [FS#3163] (r16717): feed autoreplace the front of vehicles, otherwise it gets distracted and bails out
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
15 years ago
rubidium
00a9b2fd3d
(svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile
15 years ago
rubidium
04ee98df52
(svn r16920) -Codechange: shuffle some strings around to simplify looking up vehicle type specific strings for a specific message
15 years ago
rubidium
6435dc89fe
(svn r16912) -Codechange: split waypoint.h in waypoint_base.h and waypoint_func.h
15 years ago
rubidium
100cb17fa8
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
...
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
15 years ago
rubidium
9eaee690bc
(svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/
15 years ago
rubidium
f1d6561cc4
(svn r16907) -Codechange: make a more clear distinction between reservation functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
15 years ago
rubidium
a78751ee9a
(svn r16869) -Codechange: make drawing waypoints a tiny bit more like drawing stations
15 years ago
rubidium
3927fd6be7
(svn r16864) -Codechange: make Waypoints a subclass of BaseStation.
15 years ago
rubidium
4ca5ce8904
(svn r16863) -Codechange: GetWaypointByTile -> Waypoint::GetByTile, like used for e.g. stations
15 years ago
rubidium
a475a81706
(svn r16862) -Codechange: make waypoints use the same system of station station spec lists.
15 years ago
rubidium
8f4ad741aa
(svn r16851) -Codechange: use StationSpecList in waypoint too
15 years ago
rubidium
34570f4e93
(svn r16842) -Cleanup: add some spaces around a few operators
15 years ago
smatz
1e1f0ab2cf
(svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train
15 years ago
smatz
837b3628d9
(svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly
15 years ago
smatz
d39c08fd9d
(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files
15 years ago
smatz
bd208c30e0
(svn r16660) -Codechange: get rid of more dummy tile_type_procs
15 years ago
smatz
5d301445a2
(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
...
-Codechange: remove dummy GetAcceptedCargo_*() handlers
15 years ago
smatz
a9602401f0
(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()
15 years ago
frosch
69107b00cc
(svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead.
15 years ago
smatz
af85994f7f
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
15 years ago
alberth
580e478e4e
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
15 years ago
rubidium
4c0542c17f
(svn r16393) -Codechange: move VehicleRail to Train.
15 years ago
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
15 years ago
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
15 years ago
smatz
74a667cb21
(svn r16350) -Codechange: make some 'rail track is present' checks more 'secure'
15 years ago
smatz
05db91dc65
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
15 years ago
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
15 years ago
frosch
1205f02b43
(svn r16311) -Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS.
15 years ago
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
15 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
f2883d4bfa
(svn r15709) -Change [FS#2729]: be a tad more specific about the fact that you're building incompatible tracks when building incompatible track types on the same tile.
16 years ago
rubidium
ab9788b290
(svn r15687) -Fix [FS#2723]: wrong/misleading error message when autorail builds nothing when trying to build over signals in the wrong way.
16 years ago
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
yexo
471c770a08
(svn r15567) -Fix [FS#2674]: When building signals by dragging from a pre/entry/combo block signal, the signal you started at became a normal block signal.
16 years ago
rubidium
656933e95f
(svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail).
16 years ago
rubidium
5c8cf85613
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
16 years ago
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
peter1138
f382c2381b
(svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences.
16 years ago
smatz
d286e1df4b
(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
16 years ago
rubidium
d3144b6f04
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
16 years ago
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
16 years ago
frosch
38181a23cd
(svn r14676) -Fix: Do not copy the signal type of parallel vertical/horizontal track, when dragging signals.
16 years ago
frosch
a64298ebb9
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
...
-Fix [FS#2419]: The modifiers were not applied in all cases.
16 years ago
rubidium
9fdac4e1d0
(svn r14581) -Fix: make rail, road and canal building behave the same when overbuilding already built stretches.
16 years ago
rubidium
27187e5a69
(svn r14567) -Revert (part of 14566): don't commit testing stuff...
16 years ago
rubidium
0b3706a8d3
(svn r14566) -Fix [FS#2397]: RV's go via order would reserve a slot at the 'via' station which it never uses, which makes it unlikely that it reserves a slot for the next station and that makes queueing fail (Aali)
16 years ago
michi_cc
297392f3fa
(svn r14558) -Fix (r13957): Converting the track type of a tunnel/bridge could cause trains to get stuck.
16 years ago
rubidium
b0537d271f
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
16 years ago
frosch
1505c8f384
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
...
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
16 years ago
rubidium
b5e467978b
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
16 years ago
rubidium
3cff83c67e
(svn r14434) -Fix (r14432): compile warning.
16 years ago
rubidium
6ecee6cf3e
(svn r14432) -Fix: tile description of tiles with only one signal that is not the normal signal showing "normal signal and <signal type on tile>".
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
glx
0b65ce9d46
(svn r14365) -Backport (r14364 from NoAI): add the ability do CmdBuildSingleSignal to directly place the correct signal, instead requiring multiple inputs before doing so
16 years ago
smatz
3f11e731a5
(svn r14356) -Fix [FS#2307](r14258): converting of railtype was broken for tunnels and bridges
16 years ago
smatz
6dd1163594
(svn r14350) -Fix (r13927): do not draw PBS reservation for NW and NE depots, it is drawn through depot walls
16 years ago
smatz
70525eaa7f
(svn r14293) -Change: do not show PBS track reservation in the intro game
16 years ago
rubidium
6e67ea1f9d
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
...
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz
6074de33d0
(svn r14176) -Fix: better 'safe' than ... 'save'
16 years ago
peter1138
243aba268c
(svn r14165) -Codechange: When over-building rail with a different type, don't convert the rail if the engines of the new type are powered on the existing type.
16 years ago
peter1138
e999f189e6
(svn r14158) -Codechange: Initialization of rail type data from static source, so data can be changed.
16 years ago
frosch
7f5cd0e843
(svn r14129) -Fix (r13935) [FS#2247]: Signal state for PBS signals was not updated when cycling the signal side. Patch by michi_cc with a small addition from me.
16 years ago
belugas
d096431936
(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
...
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
16 years ago
rubidium
6acc3f6e59
(svn r14013) -Fix [FS#2202]: do not allow extending signals by dragging in any direction other than the track direction.
16 years ago
peter1138
f7ea5b51e7
(svn r14012) -Fix (r13936): Don't copy pre-signal type when dragging signals.
16 years ago
smatz
132e7e9b69
(svn r14005) -Codechange: minor coding style fix
16 years ago
smatz
98bb9ffada
(svn r13973) -Codechange [YAPP]: Improve the behavior when changing signals to not cause stale reservations. (michi_cc)
16 years ago
rubidium
f0fdbf9644
(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
16 years ago
rubidium
64a576b854
(svn r13937) -Codechange [YAPP]: Don't cycle through two-sided PBS signals during build. (michi_cc)
16 years ago
rubidium
aac73d2a04
(svn r13936) -Codechange [YAPP]: Enable the auto-signal tool to build PBS signals and honor the default signal type. (michi_cc)
16 years ago
rubidium
b29f290816
(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc)
16 years ago
rubidium
c34a1db15e
(svn r13933) -Codechange [YAPP]: Handle through and PBS signals correctly in the signal code. (michi_cc)
16 years ago
rubidium
fc47ae96c4
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
16 years ago
rubidium
063208a56f
(svn r13930) -Codechange [YAPP]: Clear track reservation when removing a rail track. (michi_cc)
16 years ago
rubidium
bef1770590
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
16 years ago
rubidium
2b6978e48e
(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
16 years ago
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
16 years ago
smatz
fdc4d1922d
(svn r13626) -Fix (r11871): signals were not updated when player removed signals from nonexistent track sharing bits with existing track
...
So disallow removing signals from nonexistent track
16 years ago
smatz
811ae0ac3f
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
...
This is to balance performance, code complexity and NewGRF requirements
16 years ago
smatz
fe6f09e66e
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
16 years ago
rubidium
e2bcbd5c50
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
16 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
16 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
frosch
7f80552293
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
16 years ago
smatz
2be223fc03
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
16 years ago
smatz
b4968c6bea
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
16 years ago
rubidium
2b85217bfe
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
16 years ago
rubidium
d56827a9a9
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
16 years ago
rubidium
d010ae9408
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
16 years ago
rubidium
6d063c3ad6
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
16 years ago
smatz
ec588da9e8
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
16 years ago
smatz
966e476df8
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
16 years ago
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
16 years ago
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
16 years ago
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
16 years ago
peter1138
f0e39a7953
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
16 years ago
smatz
3ab59da68a
(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
17 years ago
belugas
d56f862b0e
(svn r12342) -Fix(r12340): In order to avoid confusion, SIGN should be used for signs and SIGNAL for signals :)
...
Always check your terms with your nearest british ;)
17 years ago
belugas
61984b5169
(svn r12340) -Codechange: Remove some magic numbers (sprite IDs here) with some more meaningful values.
...
This allows to remove an unnecessary subtraction in the MAYBE_DAW_SIGNAL macro, who was waiting for an offset, at the first place.
17 years ago
peter1138
475f6ca3e3
(svn r12334) -Codechange: Don't change road owner without DC_EXEC. Didn't affect anything in this case but is bad form.
17 years ago
peter1138
beccf3e5ea
(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
17 years ago
frosch
7f3d56041b
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
17 years ago
smatz
4a329de942
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
17 years ago
smatz
9f619f91b3
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
17 years ago
frosch
a13899ee8e
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
17 years ago
frosch
ae996a270b
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
17 years ago
belugas
f3adf67a7b
(svn r12145) -Codechange: includes should be at the top of the source file
...
-Codechange: undefine a defined macro once work is finished, just in case
17 years ago
frosch
514df81e27
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
peter1138
32691590fb
(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
17 years ago
smatz
c82d1e3e46
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
17 years ago
smatz
d00bf03012
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
17 years ago
frosch
9d63fd232e
(svn r11984) -Fix: Also draw corner shores under rail tracks.
17 years ago
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
8dbf03e322
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz
b20d1eee6c
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
17 years ago
frosch
c7fe664119
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
17 years ago
smatz
7eff702c0a
(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
17 years ago
smatz
61e40b1aa5
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
17 years ago
smatz
81cad58c68
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
17 years ago
rubidium
2d2e1e3863
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
17 years ago
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
17 years ago
peter1138
323f6e461a
(svn r11791) -Cleanup: move railtype data into table/, like other data files.
17 years ago
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
17 years ago
smatz
f02cf9281b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
17 years ago
peter1138
6da72ec156
(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
17 years ago
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
smatz
f0db66a243
(svn r11715) -Fix: do not use GetTrackBits() for depots and waypoints while converting railtype
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
smatz
531651293e
(svn r11657) -Fix: show better error message when trying to convert rail
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-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
17 years ago
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
17 years ago
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
smatz
60f9bbd17e
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
17 years ago
smatz
13c11e9af6
(svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge
17 years ago
smatz
911273948b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
17 years ago
rubidium
99dbfd3866
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
17 years ago
belugas
e07925a5cb
(svn r11533) -Codechange: Rename some unclear clear_x prices member names.
...
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
17 years ago
rubidium
7f72e5573a
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
17 years ago
skidd13
f92f3aec06
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
rubidium
af0616729a
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
...
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
17 years ago
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
truelight
b935a74782
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
17 years ago
belugas
c9858e35db
(svn r11343) -Fix[FS#1368]: Autoslope did not work correctly for single track on higher part of steep slopes. (frosch)
17 years ago
rubidium
d1a51ebb36
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
17 years ago
rubidium
842e0697ec
(svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch.
17 years ago
rubidium
99266a173c
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
17 years ago
rubidium
eadd6765e1
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
17 years ago
maedhros
ee4823857f
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
17 years ago
rubidium
f22c5ba602
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
17 years ago
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
17 years ago
rubidium
ca5ef5477b
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
17 years ago
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
17 years ago
rubidium
3055d42fc4
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
17 years ago
rubidium
c97804461e
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
17 years ago
rubidium
f4482907da
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
...
-Codechange: barren the rail grounds on terraforming.
17 years ago
rubidium
235ad4ab6b
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
17 years ago