(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.

Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
pull/155/head
belugas 16 years ago
parent 1145a11b9d
commit d096431936

@ -1867,6 +1867,10 @@
RelativePath=".\..\src\vehicle_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoints_gui.cpp"
>
</File>
</Filter>
<Filter
Name="Command handlers"

@ -1864,6 +1864,10 @@
RelativePath=".\..\src\vehicle_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\waypoints_gui.cpp"
>
</File>
</Filter>
<Filter
Name="Command handlers"

@ -410,6 +410,7 @@ train_gui.cpp
transparency_gui.cpp
tree_gui.cpp
vehicle_gui.cpp
waypoints_gui.cpp
# Command handlers
aircraft_cmd.cpp

@ -2902,6 +2902,9 @@ STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename t
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type...
STR_CLEAR_TIME :{BLACK}Clear Time
STR_RESET_LATENESS :{BLACK}Reset Late Counter
STR_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
STR_SHOW_TRAINS_ON_WAYPOINT :{BLACK}Show Trains
STR_WAYPOINT_NAME :{WHITE}{WAYPOINT}
STR_TRAIN_STOPPING :{RED}Stopping
STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}

@ -66,10 +66,6 @@ void HandleOnEditText(const char *str)
_cmd_text = str;
switch (_rename_what) {
case 1: // Rename a waypoint
if (*str == '\0') return;
DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
break;
#ifdef ENABLE_NETWORK
case 3: { // Give money, you can only give money in excess of loan
const Player *p = GetPlayer(_current_player);
@ -131,23 +127,6 @@ void ShowNetworkGiveMoneyWindow(PlayerID player)
}
#endif /* ENABLE_NETWORK */
void ShowRenameWaypointWindow(const Waypoint *wp)
{
int id = wp->index;
/* Are we allowed to change the name of the waypoint? */
if (!CheckTileOwnership(wp->xy)) {
ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
return;
}
_rename_id = id;
_rename_what = 1;
SetDParam(0, id);
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_WAYPOINT_NAME_BYTES, MAX_LENGTH_WAYPOINT_NAME_PIXELS, NULL, CS_ALPHANUMERAL);
}
/* Zooms a viewport in a window in or out */
/* No button handling or what so ever */

@ -2307,8 +2307,8 @@ static TrackStatus GetTileTrackStatus_Track(TileIndex tile, TransportType mode,
static void ClickTile_Track(TileIndex tile)
{
switch (GetRailTileType(tile)) {
case RAIL_TILE_DEPOT: ShowDepotWindow(tile, VEH_TRAIN); break;
case RAIL_TILE_WAYPOINT: ShowRenameWaypointWindow(GetWaypointByTile(tile)); break;
case RAIL_TILE_DEPOT: ShowDepotWindow(tile, VEH_TRAIN); break;
case RAIL_TILE_WAYPOINT: ShowWaypointWindow(GetWaypointByTile(tile)); break;
default: break;
}
}

@ -789,6 +789,7 @@ struct VehicleListWindow : public Window, public VehicleListBase {
case VLW_SHARED_ORDERS:
this->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST;
break;
case VLW_STANDARD: /* Company Name - standard widget setup */
switch (this->vehicle_type) {
case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break;
@ -798,6 +799,11 @@ struct VehicleListWindow : public Window, public VehicleListBase {
default: NOT_REACHED(); break;
}
break;
case VLM_WAYPOINT_LIST:
this->widget[VLW_WIDGET_CAPTION].data = STR_WAYPOINT_VIEWPORT;
break;
case VLW_STATION_LIST: /* Station Name */
switch (this->vehicle_type) {
case VEH_TRAIN: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break;
@ -893,6 +899,10 @@ struct VehicleListWindow : public Window, public VehicleListBase {
SetDParam(1, this->vscroll.count);
break;
case VLM_WAYPOINT_LIST:
SetDParam(0, index);
break;
case VLW_STATION_LIST: /* Station Name */
SetDParam(0, index);
SetDParam(1, this->vscroll.count);
@ -1167,6 +1177,12 @@ void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type)
}
}
void ShowVehicleListWindow(const Waypoint *wp)
{
if (wp == NULL) return;
ShowVehicleListWindowLocal(GetTileOwner(wp->xy), VLM_WAYPOINT_LIST, VEH_TRAIN, wp->index);
}
void ShowVehicleListWindow(const Vehicle *v)
{
ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->FirstShared()->index);

@ -11,6 +11,7 @@
#include "order_type.h"
#include "station_type.h"
#include "engine_type.h"
#include "waypoint.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
@ -51,6 +52,7 @@ enum {
VLW_STATION_LIST = 2 << 8,
VLW_DEPOT_LIST = 3 << 8,
VLW_GROUP_LIST = 4 << 8,
VLM_WAYPOINT_LIST = 5 << 8,
VLW_MASK = 0x700,
};
@ -72,6 +74,7 @@ uint ShowAdditionalText(int x, int y, uint w, EngineID engine);
uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine);
void ShowVehicleListWindow(const Vehicle *v);
void ShowVehicleListWindow(const Waypoint *wp);
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type);
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station);
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex depot_tile);

@ -67,6 +67,7 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine
* <li>VLW_STANDARD: not used<li>
* <li>VLW_DEPOT_LIST: TileIndex of the depot/hangar to make the list for</li>
* <li>VLW_GROUP_LIST: index of group to generate a list for</li>
* <li>VLM_WAYPOINT_LIST: index of waypoint to generate a list for</li>
* </ul>
* @param window_type The type of window the list is for, using the VLW_ flags in vehicle_gui.h
*/
@ -122,6 +123,21 @@ void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner
}
break;
case VLM_WAYPOINT_LIST:
FOR_ALL_VEHICLES(v) {
if (v->type == type && v->IsPrimaryVehicle()) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_WAYPOINT) && order->GetDestination() == index) {
*list->Append() = v;
break;
}
}
}
}
break;
case VLW_GROUP_LIST:
FOR_ALL_VEHICLES(v) {
if (v->type == type && v->IsPrimaryVehicle() &&

@ -1934,7 +1934,7 @@ static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y)
y < wp->sign.top + 12 &&
x >= wp->sign.left &&
x < wp->sign.left + wp->sign.width_1) {
ShowRenameWaypointWindow(wp);
ShowWaypointWindow(wp);
return true;
}
}
@ -1948,7 +1948,7 @@ static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y)
y < wp->sign.top + 24 &&
x >= wp->sign.left &&
x < wp->sign.left + wp->sign.width_1 * 2) {
ShowRenameWaypointWindow(wp);
ShowWaypointWindow(wp);
return true;
}
}
@ -1964,7 +1964,7 @@ static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y)
y < wp->sign.top + ScaleByZoom(12, vp->zoom) &&
x >= wp->sign.left &&
x < wp->sign.left + ScaleByZoom(wp->sign.width_2, vp->zoom)) {
ShowRenameWaypointWindow(wp);
ShowWaypointWindow(wp);
return true;
}
}

@ -65,7 +65,7 @@ static inline Waypoint *GetWaypointByTile(TileIndex tile)
CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove);
Station *ComposeWaypointStation(TileIndex tile);
void ShowRenameWaypointWindow(const Waypoint *cp);
void ShowWaypointWindow(const Waypoint *wp);
void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype);
void FixOldWaypoints();
void UpdateAllWaypointSigns();

@ -0,0 +1,111 @@
/* $Id$ */
/** @file waypoint_gui.cpp Handling of waypoints gui. */
#include "stdafx.h"
#include "openttd.h"
#include "window_gui.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "vehicle_gui.h"
#include "waypoint.h"
#include "viewport_func.h"
#include "string_func.h"
#include "strings_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "functions.h"
#include "table/strings.h"
struct WaypointWindow : Window {
private:
Waypoint *wp;
enum WaypointViewWidget {
WAYPVW_CLOSEBOX = 0,
WAYPVW_CAPTION,
WAYPVW_STICKY,
WAYPVW_VIEWPORTPANEL,
WAYPVW_SPACER,
WAYPVW_CENTERVIEW,
WAYPVW_RENAME,
WAYPVW_SHOW_TRAINS,
};
public:
WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->wp = GetWaypoint(this->window_number);
this->flags4 |= WF_DISABLE_VP_SCROLL;
InitializeWindowViewport(this, 3, 17, 254, 86, this->wp->xy, ZOOM_LVL_MIN);
this->FindWindowPlacementAndResize(desc);
}
virtual void OnPaint()
{
/* You can only change your own waypoints */
this->SetWidgetDisabledState(WAYPVW_RENAME, !CheckTileOwnership(this->wp->xy));
SetDParam(0, this->wp->index);
this->DrawWidgets();
this->DrawViewport();
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case WAYPVW_CENTERVIEW: /* scroll to location */
if (_ctrl_pressed) {
ShowExtraViewPortWindow(this->wp->xy);
} else {
ScrollMainWindowToTile(this->wp->xy);
}
break;
case WAYPVW_RENAME: /* rename */
SetDParam(0, this->wp->index);
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_WAYPOINT_NAME_BYTES, MAX_LENGTH_WAYPOINT_NAME_PIXELS, this, CS_ALPHANUMERAL);
break;
case WAYPVW_SHOW_TRAINS: /* show list of trains having this waypoint in their orders*/
ShowVehicleListWindow(this->wp);
break;
}
}
virtual void OnQueryTextFinished(char *str)
{
if (!StrEmpty(str)) {
_cmd_text = str;
DoCommandP(0, this->window_number, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
}
}
};
static const Widget _waypoint_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // WAYPVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 247, 0, 13, STR_WAYPOINT_VIEWPORT, STR_018C_WINDOW_TITLE_DRAG_THIS}, // WAYPVW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // WAYPVW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 259, 14, 105, 0x0, STR_NULL}, // WAYPVW_VIEWPORTPANEL
{ WWT_INSET, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 103, 0x0, STR_NULL}, // WAYPVW_SPACER
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 121, 106, 117, STR_00E4_LOCATION, STR_3053_CENTER_MAIN_VIEW_ON_STATION}, // WAYPVW_CENTERVIEW
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 122, 244, 106, 117, STR_0130_RENAME, STR_CHANGE_WAYPOINT_NAME}, // WAYPVW_RENAME
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 245, 259, 106, 117, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // WAYPVW_SHOW_TRAINS
{ WIDGETS_END},
};
static const WindowDesc _waypoint_view_desc = {
WDP_AUTO, WDP_AUTO, 260, 118, 260, 118,
WC_WAYPOINT_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_waypoint_view_widgets,
};
void ShowWaypointWindow(const Waypoint *wp)
{
AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
}

@ -94,6 +94,7 @@ enum WindowClass {
WC_BUILD_SIGNAL,
WC_COMPANY_PASSWORD_WINDOW,
WC_OSK,
WC_WAYPOINT_VIEW,
WC_INVALID = 0xFFFF
};

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