(svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints.

pull/155/head
frosch 15 years ago
parent 1e68ee0de8
commit 24dd307206

@ -1944,8 +1944,6 @@ static void DrawTile_Track(TileInfo *ti)
} else {
/* draw depot */
const DrawTileSprites *dts;
const DrawTileSeqStruct *dtss;
uint32 relocation;
SpriteID pal = PAL_NONE;
if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
@ -1957,8 +1955,6 @@ static void DrawTile_Track(TileInfo *ti)
dts = &_depot_gfx_table[GetRailDepotDirection(ti->tile)];
}
relocation = rti->total_offset;
image = dts->ground.sprite;
if (image != SPR_FLAT_GRASS_TILE) image += rti->total_offset;
@ -1985,37 +1981,8 @@ static void DrawTile_Track(TileInfo *ti)
if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti);
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
SpriteID pal = dtss->image.pal;
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
/* Unlike stations, our default waypoint has no variation for
* different railtype, so don't use the railtype offset if
* no relocation is set */
if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += rti->total_offset;
} else {
image += relocation;
}
pal = SpriteLayoutPaletteTransform(image, pal, _drawtile_track_palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
image, pal,
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z,
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)
);
} else {
/* For stations and original spritelayouts delta_x and delta_y are signed */
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS));
}
}
/* No NewGRF depots, so no relocation */
DrawStationTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
}
DrawBridgeMiddle(ti);
}

@ -2457,12 +2457,26 @@ static void DrawTile_Station(TileInfo *ti)
total_offset = 0;
}
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, t->seq) {
DrawStationTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
}
/**
* Draws a station, waypoint or depot including all subsprites on a tile.
* @param ti The tile to draw on
* @param dts Sprite and subsprites to draw
* @param to The transparancy bit that toggles drawing of these sprites
* @param total_offset Sprite-Offset between the current railtype and normal rail
* @param relocation Sprite-Offset for NewGRF defined stations
* @param default_palette The default recolour sprite to use (typically company colour)
*/
void DrawStationTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette)
{
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(TO_BUILDINGS) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += total_offset;
@ -2470,7 +2484,7 @@ static void DrawTile_Station(TileInfo *ti)
image += relocation;
}
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, palette);
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
@ -2478,11 +2492,11 @@ static void DrawTile_Station(TileInfo *ti)
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z,
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
);
} else {
/* For stations and original spritelayouts delta_x and delta_y are signed */
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS));
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
}
}
}

@ -19,6 +19,7 @@
#include "tile_type.h"
#include "cargo_type.h"
#include "vehicle_type.h"
#include "transparency.h"
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
@ -35,6 +36,8 @@ void UpdateStationAcceptance(Station *st, bool show_msg);
const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
void DrawStationTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette);
bool HasStationInUse(StationID station, CompanyID company);
RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type);

@ -14,6 +14,7 @@
#include "gfx_func.h"
#include "openttd.h"
#include "core/bitmath_func.hpp"
/**
* Transparency option bits: which position in _transparency_opt stands for which transparency.

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