(svn r15567) -Fix [FS#2674]: When building signals by dragging from a pre/entry/combo block signal, the signal you started at became a normal block signal.

pull/155/head
yexo 16 years ago
parent 926b721cc2
commit 471c770a08

@ -807,6 +807,7 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, u
* - p1 = (bit 9-11)- start cycle from this signal type
* - p1 = (bit 12-14)-wrap around after this signal type
* - p1 = (bit 15-16)-cycle the signal direction this many times
* - p1 = (bit 17) - 1 = don't modify an existing signal but don't fail either, 0 = always set new signal type
* @param p2 used for CmdBuildManySignals() to copy direction of first signal
* TODO: p2 should be replaced by two bits for "along" and "against" the track.
*/
@ -845,6 +846,9 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
}
}
/* In case we don't want to change an existing signal, return without error. */
if (HasBit(p1, 17) && HasSignalOnTrack(tile, track)) return CommandCost();
/* you can not convert a signal if no signal is on track */
if (convert_signal && !HasSignalOnTrack(tile, track)) return CMD_ERROR;
@ -1095,6 +1099,7 @@ static CommandCost CmdSignalTrackHelper(TileIndex tile, DoCommandFlag flags, uin
SB(p1, 3, 1, mode);
SB(p1, 4, 1, semaphores);
SB(p1, 5, 3, sigtype);
if (!remove && signal_ctr == 0) SetBit(p1, 17);
/* Pick the correct orientation for the track direction */
signals = 0;

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