PeterN
ebc3934ee6
Fix #7043 , Fix #7274 : Delete town owned bridge based on adjacent tile ownership, not nearest town. ( #7284 )
...
This only affects failed town generation, as towns do not delete bridges under any other circumstances.
The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.
If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
5 years ago
SamuXarick
50a0cf1915
Change: Allow towns to build bridges over rails and one-way roads. ( #7291 )
5 years ago
Jonathan G Rennison
281d346fe2
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/baseset/no_sound.obs
# bin/baseset/orig_dos.obg
# bin/baseset/orig_dos.obs
# bin/baseset/orig_dos_de.obg
# bin/baseset/orig_win.obg
# bin/baseset/orig_win.obm
# bin/baseset/orig_win.obs
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.cpp
# src/blitter/8bpp_base.hpp
# src/blitter/common.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/saveload/saveload.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
6 years ago
Jonathan G Rennison
191afd93c1
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/settings.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/vehicle_base.h
# src/widgets/dropdown.cpp
6 years ago
Niels Martin Hansen
48b334cf97
Add: Houses can accept up to 16 different cargo types via NewGRF.
...
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
6 years ago
Jonathan G Rennison
08998d95ba
De-virtualise tile animation calls
6 years ago
nikolas
d8ccad91f9
Fix: Some code and comment typos
...
Found with codespell
6 years ago
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
6 years ago
Joan Josep
9aecbac2b4
Codechange: Define INVALID_TOWN as a TownID ( #7044 )
6 years ago
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
6 years ago
Charles Pigott
b5028efc1f
Fix: Protect against a few out of bounds or uninitialised usage errors
6 years ago
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
6 years ago
Jonathan G Rennison
6bcc705c7c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/saveload/saveload.cpp
6 years ago
Max Maton
eed0da60a2
Fix #6622 : Fixes empty company name in news when gamescript constructs a town
6 years ago
cirdan
c6d4a6b5e4
Rework end loop in GrowTownWithBridge
...
Rework the end loop in GrowTownWithBridge to keep track of bridge
types already tried. This also fixes a bug that prevented the last
bridge type from being tried at all.
(cherry picked from commit 2b1d2c5887f8c3e27a8229ef87d670395aab2011)
6 years ago
Jonathan G Rennison
9e1e074c2b
Update existing assertions to log tile information where suitable
6 years ago
Jonathan G Rennison
4d1bd8e4b4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/genworld_gui.cpp
# src/gfx.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/music.cpp
# src/table/settings.ini
# src/town_cmd.cpp
# src/train_cmd.cpp
6 years ago
Pavel Stupnikov
9fc3212679
Feature #6397 : Keep town growth rate in sync with house count
...
Takes some code and ideas from #6378 patch, but doesn't change anything GS-related.
6 years ago
Jonathan G Rennison
56be293107
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse2.cpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/ground_vehicle.cpp
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/town_cmd.cpp
# src/vehicle_base.h
# src/viewport_gui.cppp
6 years ago
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
6 years ago
Jonathan G Rennison
793a446062
Zoning: Ensure that screen is refreshed when necessary in authority overlay
6 years ago
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
6 years ago
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
6 years ago
Pavel Stupnikov
8d8b9a026a
Feature #6610 : Allow towns to build houses on road turns ( #6758 )
6 years ago
Jonathan G Rennison
c3a9eca1a9
Add town growth setting, rate depends on proportion of transported cargo
7 years ago
Jonathan G Rennison
36a712a579
Add very and extremely slow options to town growth rate setting
7 years ago
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
...
# Conflicts:
# src/vehiclelist.cpp
7 years ago
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
7 years ago
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
7 years ago
Jonathan G Rennison
9ed0541e77
Import town bridges over rails patch
...
Add setting (default off)
From: https://www.tt-forums.net/viewtopic.php?f=33t=76052
7 years ago
patch-import
7b88f7a290
Add minimum town distance patch, with minor modifications
...
Move implicitly added value of 20 to setting default.
Adjust setting texts.
From: https://www.tt-forums.net/viewtopic.php?p=1095146#p1095146
7 years ago
frosch
bcc2c7d06e
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
8 years ago
frosch
6c573dc3b5
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
8 years ago
Jonathan G Rennison
ddae95addb
Rescale town cargo adj setting by 10x, for finer adjustment.
...
Use DECIMAL1 instead of an integer.
8 years ago
Jonathan G Rennison
375b069f82
Replace day length scaled tick macros with global variables.
...
This is to avoid needing to expensively re-calculate them all the time.
Instead update them by incrementing.
8 years ago
Jonathan G Rennison
3b42e299aa
Merge branch 'town_cargo_adj-sx' into jgrpp
8 years ago
Jonathan G Rennison
5428c9e5ab
Fix generation of town cargo other than pax/mail (e.g. ECS tourists).
8 years ago
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
...
This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
8 years ago
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
8 years ago
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
...
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
8 years ago
patch-import
0fd34a17a5
Update to v4 of house placing patch.
8 years ago
Jonathan G Rennison
26fa77c5ee
Run animations at the normal rate regardless of day length factor.
8 years ago
Jonathan G Rennison
8d19727c93
Merge branch 'save_ext' into jgrpp
...
Conflicts:
src/pathfinder/follow_track.hpp
9 years ago
frosch
34627862c6
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
9 years ago
frosch
ab7ebdcfd9
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
9 years ago
frosch
49a18025f8
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
9 years ago
frosch
d626962a38
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
9 years ago
Jonathan G Rennison
44ed3cb3bd
Merge branch 'town-rating-label' into jgrpp
...
Conflicts:
src/lang/english.txt
src/town_cmd.cpp
9 years ago
patch-import
33d395ad59
Import town rating label patch
...
http://www.tt-forums.net/viewtopic.php?p=1118282#p1118282
9 years ago
Jonathan G Rennison
7ed93f9211
Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
...
town_gui.cpp updated due to struct CommandContainer change.
Conflicts:
src/command.cpp
src/command_type.h
src/gfxinit.cpp
src/openttd.cpp
src/pbs.cpp
src/saveload/extended_ver_sl.cpp
src/saveload/extended_ver_sl.h
src/saveload/saveload.cpp
src/stdafx.h
src/train_cmd.cpp
src/viewport_type.h
src/window_type.h
9 years ago
Jonathan G Rennison
e24839ed65
Merge branch 'master' into enhanced_viewport_overlay
...
Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw
Conflicts:
src/clear_cmd.cpp
src/pbs.cpp
src/rail_cmd.cpp
src/toolbar_gui.cpp
src/train_cmd.cpp
src/vehicle.cpp
src/viewport.cpp
src/viewport_func.h
9 years ago
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
...
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
9 years ago
Jonathan G Rennison
ce34225b0e
Merge branch 'house_placing' into jgrpp
9 years ago
patch-import
19dcbb1cb9
Import Picking and placing single houses in scenario editor patch
...
Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
9 years ago
Jonathan G Rennison
60377f2262
Merge branch 'master' into town_cargo_adj
...
Conflicts:
src/settings_gui.cpp
9 years ago
patch-import
1c9801e6b6
Import town cargo generation factor patch
...
Adjust whitespace
http://www.tt-forums.net/viewtopic.php?f=33&t=46399&start=200#p1086221
9 years ago
frosch
b1763f1e77
(svn r27306) -Fix (r27305): Confused tiles.
9 years ago
frosch
ab69952f2a
(svn r27306) -Fix (r27305): Confused tiles.
9 years ago
frosch
19d1cda92e
(svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad.
9 years ago
frosch
0e378747db
(svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad.
9 years ago
frosch
09caebf357
(svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation.
9 years ago
frosch
813e85f301
(svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation.
9 years ago
frosch
071b574e2c
(svn r27259) -Fix (r27244): Incorrect merge. (_dp_)
9 years ago
frosch
5992f4fa1b
(svn r27259) -Fix (r27244): Incorrect merge. (_dp_)
9 years ago
frosch
9714f95c63
(svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_)
9 years ago
frosch
9aa0ba43f7
(svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_)
9 years ago
frosch
f27dc40c8a
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_)
9 years ago
frosch
9fb56ca02e
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_)
9 years ago
frosch
c1505cfcdb
(svn r27247) -Cleanup: Make GrowTownAtRoad return a bool.
9 years ago
frosch
93d7db0b36
(svn r27247) -Cleanup: Make GrowTownAtRoad return a bool.
9 years ago
frosch
ddae581ac8
(svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_)
9 years ago
frosch
915aad7603
(svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_)
9 years ago
rubidium
84b7773724
(svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate.
10 years ago
rubidium
30f778e933
(svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate.
10 years ago
rubidium
0c2f4bdc2b
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
10 years ago
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
10 years ago
rubidium
dc2b4f2498
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
10 years ago
rubidium
9daf7e749c
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
10 years ago
rubidium
034735a54c
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
10 years ago
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
10 years ago
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
frosch
f7732ab5b3
(svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases.
11 years ago
frosch
55502341ac
(svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases.
11 years ago
frosch
cd51dd9960
(svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason.
11 years ago
frosch
20785c79fc
(svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason.
11 years ago
rubidium
30c9f0740d
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
11 years ago
rubidium
9f6b8aea49
(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
11 years ago
rubidium
d662b17dbe
(svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP)
11 years ago
rubidium
d05ff6e77b
(svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP)
11 years ago
rubidium
80a5ac215f
(svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP)
11 years ago
rubidium
fcb122124b
(svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP)
11 years ago
rubidium
732ae5b600
(svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP)
11 years ago
rubidium
30a95966ec
(svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP)
11 years ago
rubidium
437dcfb37d
(svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table
11 years ago
rubidium
c143ca729a
(svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table
11 years ago
rubidium
81c0b0e861
(svn r26051) -Fix: out of bounds access in CmdTownCargoGoal
11 years ago
rubidium
8e27031492
(svn r26051) -Fix: out of bounds access in CmdTownCargoGoal
11 years ago
frosch
88175c2503
(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
11 years ago
frosch
9a41aefcc4
(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
11 years ago
frosch
b9fe9c3bb9
(svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate.
11 years ago
frosch
cef342d57c
(svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate.
11 years ago
frosch
56365e81e1
(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
11 years ago
frosch
12b30103b1
(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
11 years ago
zuu
e124838db5
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
11 years ago
zuu
dfb5663313
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
11 years ago
frosch
670c4879cf
(svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES.
11 years ago
frosch
6a0439a789
(svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES.
11 years ago
frosch
d9d978d6d2
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
11 years ago
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
11 years ago
zuu
a89875b64e
(svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game
11 years ago
zuu
ffec9b41e8
(svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game
11 years ago
zuu
f0fa978c09
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
11 years ago
zuu
67ab3108d6
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
11 years ago
frosch
42f401aa26
(svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN.
11 years ago
frosch
87fae6ba57
(svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN.
11 years ago
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
alberth
19adc87262
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
12 years ago
alberth
732e073261
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
12 years ago
frosch
1881f70fbb
(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction.
12 years ago
frosch
6c2e201133
(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction.
12 years ago
frosch
1008ceddb8
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
12 years ago
frosch
95d3d6fdef
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
12 years ago
frosch
4e074cdbf7
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
12 years ago
frosch
8dc553a039
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
12 years ago
frosch
bfaf2bd49c
(svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich)
12 years ago
frosch
ec91dc5ffc
(svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich)
12 years ago
frosch
2aa43d6c8b
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
12 years ago
frosch
a8c88f43b6
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
12 years ago
frosch
c6af35c085
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
12 years ago
frosch
a0be398da9
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
12 years ago
frosch
675fc185be
(svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights.
12 years ago
frosch
477a09d13e
(svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights.
12 years ago
frosch
4fda069104
(svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs.
12 years ago
frosch
cc1e4ca5ad
(svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs.
12 years ago
rubidium
76d5833650
(svn r24179) -Codechange: move some variables of Town to TownCache
12 years ago
rubidium
41e5c839e0
(svn r24179) -Codechange: move some variables of Town to TownCache
12 years ago
alberth
e11179453b
(svn r24105) -Feature: Be more careful with the population of a small town while placing a statue.
12 years ago
alberth
0d74c074dd
(svn r24105) -Feature: Be more careful with the population of a small town while placing a statue.
12 years ago
alberth
32b20603cb
(svn r24104) -Codechange: Output the resulting tile through the user data.
12 years ago
alberth
2911732841
(svn r24104) -Codechange: Output the resulting tile through the user data.
12 years ago
alberth
035fb43e7a
(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
12 years ago
alberth
a01948dbf3
(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
12 years ago
alberth
2fdd9b918b
(svn r24102) -Codechange: Refactor tile clearability test out of the statue callback.
12 years ago
alberth
c876d18320
(svn r24102) -Codechange: Refactor tile clearability test out of the statue callback.
12 years ago
alberth
e2d963d794
(svn r24101) -Codechange: Reverse a condition for increased readability.
12 years ago
alberth
f607538882
(svn r24101) -Codechange: Reverse a condition for increased readability.
12 years ago
rubidium
48fd132847
(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails
12 years ago
rubidium
c8ce0faca4
(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails
12 years ago
frosch
9ef4a017ae
(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
13 years ago
frosch
5486e05f65
(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
13 years ago
frosch
076f3ead20
(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
13 years ago
frosch
2458a29fd0
(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
13 years ago
rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
truebrain
6961332f05
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
13 years ago
truebrain
ad48ab9237
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
13 years ago
truebrain
bc78328918
(svn r23622) -Add: a set of events to trigger in a GameScript
13 years ago
truebrain
77b7366c29
(svn r23622) -Add: a set of events to trigger in a GameScript
13 years ago
truebrain
b00fcef81a
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
13 years ago
truebrain
afcf07ac8a
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
13 years ago
truebrain
37954d5098
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
13 years ago
truebrain
5ff98b45c1
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
13 years ago
rubidium
24263638bf
(svn r23526) -Codechange: unify cargos vs cargoes
13 years ago
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
13 years ago
rubidium
56f37d9386
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
13 years ago
rubidium
2bf0fc3c5c
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
13 years ago
rubidium
9aab2dc861
(svn r23474) -Codechange: move the declaration error related functions to error.h
13 years ago
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
13 years ago
terkhen
a6557b4f09
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
13 years ago
terkhen
de0bf0663a
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
13 years ago
terkhen
a9cc00bf68
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
13 years ago
terkhen
59d8b0204f
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
13 years ago
truebrain
af1b3cc070
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
13 years ago
rubidium
9fe11f3283
(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
13 years ago
rubidium
04c40aa04d
(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
13 years ago
truebrain
2635be0549
(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
13 years ago
truebrain
7ff6daee80
(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
13 years ago
peter1138
0043123c33
(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
13 years ago
peter1138
3e1d070413
(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
13 years ago
truebrain
08efac8549
(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
13 years ago
truebrain
e30256692f
(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
13 years ago
truebrain
2306f2ab6d
(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
13 years ago
truebrain
f906ebd2a5
(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
13 years ago
truebrain
19791d3189
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
13 years ago
truebrain
229e572663
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
13 years ago
michi_cc
56a592dcbd
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
13 years ago
michi_cc
6548ec6e9e
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
13 years ago
rubidium
4874c83694
(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
13 years ago
rubidium
d4e1efc78b
(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
13 years ago
yexo
36e61e08b3
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
13 years ago
yexo
6a272233b3
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
13 years ago
frosch
ebf19d6219
(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
13 years ago
frosch
30874b5e81
(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
13 years ago
frosch
6365d92776
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
13 years ago
frosch
d8f8909f85
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
13 years ago
rubidium
0e2d2b2317
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
13 years ago
rubidium
2a2c102b0b
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
13 years ago