Commit Graph

1124 Commits (9c86f90bdd18b9556a360336d97c46da81977a45)

Author SHA1 Message Date
PeterN ebc3934ee6
Fix #7043, Fix #7274: Delete town owned bridge based on adjacent tile ownership, not nearest town. (#7284)
This only affects failed town generation, as towns do not delete bridges under any other circumstances.

The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.

If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
5 years ago
SamuXarick 50a0cf1915 Change: Allow towns to build bridges over rails and one-way roads. (#7291) 5 years ago
Jonathan G Rennison 281d346fe2 Merge branch 'master' into jgrpp
# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
6 years ago
Jonathan G Rennison 191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
6 years ago
Niels Martin Hansen 48b334cf97 Add: Houses can accept up to 16 different cargo types via NewGRF.
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
6 years ago
Jonathan G Rennison 08998d95ba De-virtualise tile animation calls 6 years ago
nikolas d8ccad91f9 Fix: Some code and comment typos
Found with codespell
6 years ago
Jonathan G Rennison e3d167f9f0 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	config.lib
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
6 years ago
Joan Josep 9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 6 years ago
Jonathan G Rennison e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
6 years ago
Charles Pigott b5028efc1f Fix: Protect against a few out of bounds or uninitialised usage errors 6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Jonathan G Rennison 6bcc705c7c Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
6 years ago
Max Maton eed0da60a2 Fix #6622: Fixes empty company name in news when gamescript constructs a town 6 years ago
cirdan c6d4a6b5e4 Rework end loop in GrowTownWithBridge
Rework the end loop in GrowTownWithBridge to keep track of bridge
types already tried. This also fixes a bug that prevented the last
bridge type from being tried at all.

(cherry picked from commit 2b1d2c5887f8c3e27a8229ef87d670395aab2011)
6 years ago
Jonathan G Rennison 9e1e074c2b Update existing assertions to log tile information where suitable 6 years ago
Jonathan G Rennison 4d1bd8e4b4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/music.cpp
#	src/table/settings.ini
#	src/town_cmd.cpp
#	src/train_cmd.cpp
6 years ago
Pavel Stupnikov 9fc3212679 Feature #6397: Keep town growth rate in sync with house count
Takes some code and ideas from #6378 patch, but doesn't change anything GS-related.
6 years ago
Jonathan G Rennison 56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
6 years ago
PeterN 4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
Jonathan G Rennison 793a446062 Zoning: Ensure that screen is refreshed when necessary in authority overlay 6 years ago
Jonathan G Rennison ad1c402ad8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/settings_type.h
#	src/town_cmd.cpp
#	src/window.cpp
6 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 6 years ago
Pavel Stupnikov 8d8b9a026a Feature #6610: Allow towns to build houses on road turns (#6758) 6 years ago
Jonathan G Rennison c3a9eca1a9 Add town growth setting, rate depends on proportion of transported cargo 7 years ago
Jonathan G Rennison 36a712a579 Add very and extremely slow options to town growth rate setting 7 years ago
Jonathan G Rennison f34833f111 Merge branch 'improved_breakdowns' into jgrpp
# Conflicts:
#	src/vehiclelist.cpp
7 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
frosch a47fb85cd8 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
Jonathan G Rennison 9ed0541e77 Import town bridges over rails patch
Add setting (default off)

From: https://www.tt-forums.net/viewtopic.php?f=33t=76052
7 years ago
patch-import 7b88f7a290 Add minimum town distance patch, with minor modifications
Move implicitly added value of 20 to setting default.
Adjust setting texts.

From: https://www.tt-forums.net/viewtopic.php?p=1095146#p1095146
7 years ago
frosch bcc2c7d06e (svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88) 8 years ago
frosch 6c573dc3b5 (svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88) 8 years ago
Jonathan G Rennison ddae95addb Rescale town cargo adj setting by 10x, for finer adjustment.
Use DECIMAL1 instead of an integer.
8 years ago
Jonathan G Rennison 375b069f82 Replace day length scaled tick macros with global variables.
This is to avoid needing to expensively re-calculate them all the time.
Instead update them by incrementing.
8 years ago
Jonathan G Rennison 3b42e299aa Merge branch 'town_cargo_adj-sx' into jgrpp 8 years ago
Jonathan G Rennison 5428c9e5ab Fix generation of town cargo other than pax/mail (e.g. ECS tourists). 8 years ago
Jonathan G Rennison f6d374ade4 Merge branch 'house_placing' into jgrpp
This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.

# Conflicts:
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/town_gui.cpp
8 years ago
Jonathan G Rennison 95b65163e3 Revert back to v2 of house picking/placing patch. 8 years ago
Jonathan G Rennison 41a06e698f Merge branch 'house_placing' into jgrpp
# Conflicts:
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/town_gui.cpp
8 years ago
patch-import 0fd34a17a5 Update to v4 of house placing patch. 8 years ago
Jonathan G Rennison 26fa77c5ee Run animations at the normal rate regardless of day length factor. 8 years ago
Jonathan G Rennison 8d19727c93 Merge branch 'save_ext' into jgrpp
Conflicts:
	src/pathfinder/follow_track.hpp
9 years ago
frosch 34627862c6 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 9 years ago
frosch ab7ebdcfd9 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 9 years ago
frosch 49a18025f8 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 9 years ago
frosch d626962a38 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 9 years ago
Jonathan G Rennison 44ed3cb3bd Merge branch 'town-rating-label' into jgrpp
Conflicts:
	src/lang/english.txt
	src/town_cmd.cpp
9 years ago
patch-import 33d395ad59 Import town rating label patch
http://www.tt-forums.net/viewtopic.php?p=1118282#p1118282
9 years ago
Jonathan G Rennison 7ed93f9211 Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
town_gui.cpp updated due to struct CommandContainer change.

Conflicts:
	src/command.cpp
	src/command_type.h
	src/gfxinit.cpp
	src/openttd.cpp
	src/pbs.cpp
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/saveload/saveload.cpp
	src/stdafx.h
	src/train_cmd.cpp
	src/viewport_type.h
	src/window_type.h
9 years ago
Jonathan G Rennison e24839ed65 Merge branch 'master' into enhanced_viewport_overlay
Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
  Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw

Conflicts:
	src/clear_cmd.cpp
	src/pbs.cpp
	src/rail_cmd.cpp
	src/toolbar_gui.cpp
	src/train_cmd.cpp
	src/vehicle.cpp
	src/viewport.cpp
	src/viewport_func.h
9 years ago
patch-import 536a95dfd0 Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
9 years ago
Jonathan G Rennison ce34225b0e Merge branch 'house_placing' into jgrpp 9 years ago
patch-import 19dcbb1cb9 Import Picking and placing single houses in scenario editor patch
Minor whitespace fixes

http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
9 years ago
Jonathan G Rennison 60377f2262 Merge branch 'master' into town_cargo_adj
Conflicts:
	src/settings_gui.cpp
9 years ago
patch-import 1c9801e6b6 Import town cargo generation factor patch
Adjust whitespace

http://www.tt-forums.net/viewtopic.php?f=33&t=46399&start=200#p1086221
9 years ago
frosch b1763f1e77 (svn r27306) -Fix (r27305): Confused tiles. 9 years ago
frosch ab69952f2a (svn r27306) -Fix (r27305): Confused tiles. 9 years ago
frosch 19d1cda92e (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 9 years ago
frosch 0e378747db (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 9 years ago
frosch 09caebf357 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 9 years ago
frosch 813e85f301 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 9 years ago
frosch 071b574e2c (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 9 years ago
frosch 5992f4fa1b (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 9 years ago
frosch 9714f95c63 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 9 years ago
frosch 9aa0ba43f7 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 9 years ago
frosch f27dc40c8a (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 9 years ago
frosch 9fb56ca02e (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 9 years ago
frosch c1505cfcdb (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 9 years ago
frosch 93d7db0b36 (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 9 years ago
frosch ddae581ac8 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 9 years ago
frosch 915aad7603 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 9 years ago
rubidium 84b7773724 (svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. 10 years ago
rubidium 30f778e933 (svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. 10 years ago
rubidium 0c2f4bdc2b (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 10 years ago
rubidium d534c80e94 (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 10 years ago
rubidium dc2b4f2498 (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 034735a54c (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
frosch f7732ab5b3 (svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases. 11 years ago
frosch 55502341ac (svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases. 11 years ago
frosch cd51dd9960 (svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason. 11 years ago
frosch 20785c79fc (svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason. 11 years ago
rubidium 30c9f0740d (svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP) 11 years ago
rubidium 9f6b8aea49 (svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP) 11 years ago
rubidium d662b17dbe (svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP) 11 years ago
rubidium d05ff6e77b (svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP) 11 years ago
rubidium 80a5ac215f (svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP) 11 years ago
rubidium fcb122124b (svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP) 11 years ago
rubidium 732ae5b600 (svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP) 11 years ago
rubidium 30a95966ec (svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP) 11 years ago
rubidium 437dcfb37d (svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table 11 years ago
rubidium c143ca729a (svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table 11 years ago
rubidium 81c0b0e861 (svn r26051) -Fix: out of bounds access in CmdTownCargoGoal 11 years ago
rubidium 8e27031492 (svn r26051) -Fix: out of bounds access in CmdTownCargoGoal 11 years ago
frosch 88175c2503 (svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate. 11 years ago
frosch 9a41aefcc4 (svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate. 11 years ago
frosch b9fe9c3bb9 (svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate. 11 years ago
frosch cef342d57c (svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate. 11 years ago
frosch 56365e81e1 (svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town. 11 years ago
frosch 12b30103b1 (svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town. 11 years ago
zuu e124838db5 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 11 years ago
zuu dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 11 years ago
frosch 670c4879cf (svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES. 11 years ago
frosch 6a0439a789 (svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES. 11 years ago
frosch d9d978d6d2 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 11 years ago
frosch 35d7e8bca4 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 11 years ago
zuu a89875b64e (svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game 11 years ago
zuu ffec9b41e8 (svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game 11 years ago
zuu f0fa978c09 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 11 years ago
zuu 67ab3108d6 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 11 years ago
frosch 42f401aa26 (svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN. 11 years ago
frosch 87fae6ba57 (svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN. 11 years ago
planetmaker f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
alberth 19adc87262 (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 12 years ago
alberth 732e073261 (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 12 years ago
frosch 1881f70fbb (svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction. 12 years ago
frosch 6c2e201133 (svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction. 12 years ago
frosch 1008ceddb8 (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 12 years ago
frosch 95d3d6fdef (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 12 years ago
frosch 4e074cdbf7 (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. 12 years ago
frosch 8dc553a039 (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. 12 years ago
frosch bfaf2bd49c (svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich) 12 years ago
frosch ec91dc5ffc (svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich) 12 years ago
frosch 2aa43d6c8b (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 12 years ago
frosch a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 12 years ago
frosch c6af35c085 (svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code. 12 years ago
frosch a0be398da9 (svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code. 12 years ago
frosch 675fc185be (svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights. 12 years ago
frosch 477a09d13e (svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights. 12 years ago
frosch 4fda069104 (svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs. 12 years ago
frosch cc1e4ca5ad (svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs. 12 years ago
rubidium 76d5833650 (svn r24179) -Codechange: move some variables of Town to TownCache 12 years ago
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 12 years ago
alberth e11179453b (svn r24105) -Feature: Be more careful with the population of a small town while placing a statue. 12 years ago
alberth 0d74c074dd (svn r24105) -Feature: Be more careful with the population of a small town while placing a statue. 12 years ago
alberth 32b20603cb (svn r24104) -Codechange: Output the resulting tile through the user data. 12 years ago
alberth 2911732841 (svn r24104) -Codechange: Output the resulting tile through the user data. 12 years ago
alberth 035fb43e7a (svn r24103) -Codechange: Handle clear tiles separately from house tiles. 12 years ago
alberth a01948dbf3 (svn r24103) -Codechange: Handle clear tiles separately from house tiles. 12 years ago
alberth 2fdd9b918b (svn r24102) -Codechange: Refactor tile clearability test out of the statue callback. 12 years ago
alberth c876d18320 (svn r24102) -Codechange: Refactor tile clearability test out of the statue callback. 12 years ago
alberth e2d963d794 (svn r24101) -Codechange: Reverse a condition for increased readability. 12 years ago
alberth f607538882 (svn r24101) -Codechange: Reverse a condition for increased readability. 12 years ago
rubidium 48fd132847 (svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails 12 years ago
rubidium c8ce0faca4 (svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails 12 years ago
frosch 9ef4a017ae (svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements. 13 years ago
frosch 5486e05f65 (svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements. 13 years ago
frosch 076f3ead20 (svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation. 13 years ago
frosch 2458a29fd0 (svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation. 13 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 6961332f05 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
truebrain ad48ab9237 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
truebrain bc78328918 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
truebrain b00fcef81a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
truebrain 37954d5098 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 13 years ago
truebrain 5ff98b45c1 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 13 years ago
rubidium 24263638bf (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
rubidium 56f37d9386 (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
rubidium 2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
rubidium 9aab2dc861 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
terkhen a6557b4f09 (svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns. 13 years ago
terkhen de0bf0663a (svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns. 13 years ago
terkhen a9cc00bf68 (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). 13 years ago
terkhen 59d8b0204f (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). 13 years ago
truebrain af1b3cc070 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
rubidium 9fe11f3283 (svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units 13 years ago
rubidium 04c40aa04d (svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units 13 years ago
truebrain 2635be0549 (svn r23323) -Fix: when you fund a town, it should grow; goals reached or not 13 years ago
truebrain 7ff6daee80 (svn r23323) -Fix: when you fund a town, it should grow; goals reached or not 13 years ago
peter1138 0043123c33 (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 13 years ago
peter1138 3e1d070413 (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 13 years ago
truebrain 08efac8549 (svn r23303) -Add: economy.fund_buildings, to disallow funding buildings 13 years ago
truebrain e30256692f (svn r23303) -Add: economy.fund_buildings, to disallow funding buildings 13 years ago
truebrain 2306f2ab6d (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town 13 years ago
truebrain f906ebd2a5 (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town 13 years ago
truebrain 19791d3189 (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) 13 years ago
truebrain 229e572663 (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) 13 years ago
michi_cc 56a592dcbd (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
michi_cc 6548ec6e9e (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
rubidium 4874c83694 (svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid) 13 years ago
rubidium d4e1efc78b (svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid) 13 years ago
yexo 36e61e08b3 (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 13 years ago
yexo 6a272233b3 (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 13 years ago
frosch ebf19d6219 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 30874b5e81 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 6365d92776 (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. 13 years ago
frosch d8f8909f85 (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. 13 years ago
rubidium 0e2d2b2317 (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago