(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.

pull/155/head
frosch 12 years ago
parent ff73fdb4b0
commit 9ef4a017ae

@ -380,7 +380,7 @@ void UpdateAllTownVirtCoords()
static void ChangePopulation(Town *t, int mod)
{
t->population += mod;
SetWindowDirty(WC_TOWN_VIEW, t->index);
InvalidateWindowData(WC_TOWN_VIEW, t->index); // Cargo requirements may appear/vanish for small populations
t->UpdateVirtCoord();
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);

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