(svn r27247) -Cleanup: Make GrowTownAtRoad return a bool.

pull/155/head
frosch 9 years ago
parent 269d702cc8
commit c1505cfcdb

@ -1338,9 +1338,9 @@ static bool CanFollowRoad(TileIndex tile, DiagDirection dir)
* Returns "growth" if a house was built, or no if the build failed.
* @param t town to inquiry
* @param tile to inquiry
* @return something other than zero(0)if town expansion was possible
* @return true if town expansion was possible
*/
static int GrowTownAtRoad(Town *t, TileIndex tile)
static bool GrowTownAtRoad(Town *t, TileIndex tile)
{
/* Special case.
* @see GrowTownInTile Check the else if
@ -1377,7 +1377,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
* and return if no more road blocks available */
if (IsValidDiagDirection(target_dir)) cur_rb &= ~DiagDirToRoadBits(ReverseDiagDir(target_dir));
if (cur_rb == ROAD_NONE) {
return _grow_town_result;
return _grow_town_result != GROWTH_SEARCH_STOPPED;
}
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
@ -1387,7 +1387,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
/* Select a random bit from the blockmask, walk a step
* and continue the search from there. */
do {
if (cur_rb == ROAD_NONE) return GROWTH_SEARCH_STOPPED;
if (cur_rb == ROAD_NONE) return false;
RoadBits target_bits;
do {
target_dir = RandomDiagDir();
@ -1413,7 +1413,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
/* Max number of times is checked. */
} while (--_grow_town_result >= 0);
return (_grow_town_result == -2);
return _grow_town_result == GROWTH_SUCCEED - 1;
}
/**
@ -1464,9 +1464,9 @@ static bool GrowTown(Town *t)
const TileIndexDiffC *ptr;
for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) {
if (GetTownRoadBits(tile) != ROAD_NONE) {
int r = GrowTownAtRoad(t, tile);
bool success = GrowTownAtRoad(t, tile);
cur_company.Restore();
return r != 0;
return success;
}
tile = TILE_ADD(tile, ToTileIndexDiff(*ptr));
}

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