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(svn r24101) -Codechange: Reverse a condition for increased readability.
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@ -2744,18 +2744,17 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags)
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if (!Object::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_OBJECTS);
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TileIndex tile = t->xy;
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if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) {
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if (flags & DC_EXEC) {
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Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
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DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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cur_company.Restore();
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BuildObject(OBJECT_STATUE, tile, _current_company, t);
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SetBit(t->statues, _current_company); // Once found and built, "inform" the Town.
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MarkTileDirtyByTile(tile);
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}
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return CommandCost();
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if (!CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) return_cmd_error(STR_ERROR_STATUE_NO_SUITABLE_PLACE);
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if (flags & DC_EXEC) {
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Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
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DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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cur_company.Restore();
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BuildObject(OBJECT_STATUE, tile, _current_company, t);
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SetBit(t->statues, _current_company); // Once found and built, "inform" the Town.
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MarkTileDirtyByTile(tile);
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}
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return_cmd_error(STR_ERROR_STATUE_NO_SUITABLE_PLACE);
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return CommandCost();
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}
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static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags)
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