Tyler Trahan
21581b6ab3
Feature: Setting for minutes per calendar year ( #11428 )
5 months ago
translators
be8ed26db6
Update: Translations from eints
...
norwegian (nynorsk): 5 changes by translators
slovenian: 5 changes by translators
faroese: 5 changes by translators
hebrew: 5 changes by translators
afrikaans: 5 changes by translators
urdu: 5 changes by translators
persian: 5 changes by translators
bulgarian: 5 changes by translators
belarusian: 5 changes by translators
basque: 5 changes by translators
russian: 23 changes by Ln-Wolf
finnish: 1 change by hpiirai
malay: 5 changes by translators
scottish gaelic: 5 changes by translators
croatian: 5 changes by translators
latin: 5 changes by translators
french: 49 changes by glx22, 8 changes by ottdfevr
portuguese (brazilian): 80 changes by pasantoro
icelandic: 5 changes by translators
5 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
5 months ago
Tyler Trahan
bbdbf9a589
Add: AI/GS Time Mode to choose between economy (default) and calendar time ( #11603 )
5 months ago
Patric Stout
a1487ce620
Add: list_[scenario|heightmap] and load_[scenario|height] console commands ( #11867 )
5 months ago
Tyler Trahan
76499b96fb
Fix fa479c4: Typo in vehicle list tooltip ( #11871 )
5 months ago
Patric Stout
090616b4c9
Add: allow loading heightmaps from command-line ( #11870 )
...
If you want to load a file from tar, you have to give the file
inside the tar in order for it to work:
<tar-file>/<dir-in-tar>/<file>.png
5 months ago
Kuhnovic
bf3fd6526b
Fix: use correct size parameter type in TileArea constructors ( #11869 )
5 months ago
Patric Stout
11d4f1b2bd
Fix d3b2a576: LOAD_HEIGHTMAP / LOAD_SCENARIO are Scenario Editor modes ( #11868 )
5 months ago
Patric Stout
d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc ( #11628 )
5 months ago
Patric Stout
75f21065c9
Codechange: refactor DecodeHexText to a generic purpose ConvertHexToBytes ( #11866 )
...
DecodeHexText() does more than just decoding hex. ConvertHexToBytes()
now only does pure hex decoding. This required a bit of refactoring
for the code using DecodeHexText().
5 months ago
translators
786cc85e86
Update: Translations from eints
...
english (au): 155 changes by krysclarke
norwegian (bokmal): 9 changes by v0nNemizez
english (us): 155 changes by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
russian: 41 changes by Ln-Wolf
finnish: 1 change by hpiirai
5 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
5 months ago
EmperorJake
419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default ( #11624 )
5 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
5 months ago
Patric Stout
1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction ( #11861 )
5 months ago
Peter Nelson
c7d5cedc7b
Codechange: Replace C-style TICC/TOCC macros with C++ RAII implementation. ( #11857 )
...
Usage is more robust, and will always include timing when the TicToc object goes out of scope.
5 months ago
Peter Nelson
691c628b07
Codechange: Use named initialization for unscaled WidgetDimensions. ( #11859 )
...
Remove now-unused WD_* enums.
5 months ago
Patric Stout
0c81579363
Fix #6377 : two tarballs with the same folder in them were considered as one ( #11855 )
5 months ago
SamuXarick
6588680ccc
Revert #6923 : start_date parameter is no longer in use
...
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.
But now that start_date is no longer in use since #10653 , this workaround can be safely removed.
5 months ago
Patric Stout
f35e257adc
Fix #9722 : create vital windows as soon as local_company is set ( #11858 )
...
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
5 months ago
Peter Nelson
a9a0bfffc1
Change: Disable building rail infrastructure if train build limit is zero. ( #11847 )
...
This matches the behaviour of road, ship and aircraft infrastructure.
5 months ago
Peter Nelson
89474701bc
Codechange: Use templates to deduplicate goal widgets. ( #11852 )
5 months ago
Patric Stout
fa8294ebe7
Remove: rdtsc and TIC/TOC based on CPU ticks ( #11856 )
...
Use TIC/TOC based on std::chrono instead. This information is also
easier to compare with others, as although it depends on CPU, it
means a bit more if "yours takes 4ms and mine takes 10ms".
5 months ago
Patric Stout
fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) ( #11853 )
5 months ago
Peter Nelson
8797cc7ef2
Codechange: Replace GroupStatistics' num_engines with std::map. ( #11849 )
...
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
5 months ago
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
...
This reduces casts, some magic numbers, and introduces a bit of type-safety.
5 months ago
Peter Nelson
0841978304
Codechange: Use vector and iterators to store old/new vehicles during autoreplace. ( #11851 )
...
This avoids malloc/free of 3 arrays along index counting, and the data for each part is kept together.
5 months ago
Rubidium
2d77f09a81
Codechange: use std::shared_ptr for vector of TCPConnecters
5 months ago
Patric Stout
71b8801b61
Fix bd85f61a: [Linux] don't include sys/random.h on older glibc systems ( #11844 )
5 months ago
Tyler Trahan
fa479c4a7c
Cleanup: Describe modifier keys more consistently in tooltips ( #11716 )
5 months ago
Tyler Trahan
500870627d
Change: Rewrite a few main toolbar tooltips ( #11717 )
5 months ago
translators
4d79d86812
Update: Translations from eints
...
catalan: 18 changes by J0anJosep
5 months ago
Peter Nelson
d6ccfdbbd9
Fix #11827 : Make Layouter::GetCharPosition() aware of ligatures. ( #11831 )
...
When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)
5 months ago
Rubidium
086cbd0d72
Codechange: add constexpr to math functions where applicable
5 months ago
Rubidium
dfe70181f1
Codechange: add constexpr to bitmath functions where applicable
5 months ago
Rubidium
4c51534b6a
Remove: LeastCommonMultiple / GreatestCommonDivisor
...
Use std::lcm / std::gcd instead.
5 months ago
Rubidium
1403f24fa9
Codechange: replace LeastCommonMultiple with std::lcm
5 months ago
Patric Stout
bd85f61a40
Change: use a stronger hash and actual random information to generate Uids
5 months ago
Patric Stout
37244bc8c5
Codechange: MacOS already has MIN/MAX macros defined
...
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
5 months ago
Patric Stout
63a3d56b8a
Add: monocypher 4.0.2
...
Monocypher will take care of all our encryption needs; as most
OSes and vcpkg doesn't have it available, we vendor it.
5 months ago
Rubidium
6b21368bc2
Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit
5 months ago
Rubidium
8faaedeff9
Codechange: replace hand written function to find first/last bit with C++ variant
5 months ago
Peter Nelson
903119115b
Fix 9602de4: FinaliseCargoArray did nothing. ( #11839 )
...
`CargoSpec::Iterate()` deliberately skips invalid cargo types, but `FinaliseCargoCarry()` is only interested in them.
5 months ago
translators
db7697bcdf
Update: Translations from eints
...
chinese (simplified): 22 changes by WenSimEHRP
romanian: 37 changes by bnegrut
5 months ago
Peter Nelson
9cf47af490
Change: Invalidate music volume when restarting music playback on Windows. ( #11836 )
5 months ago
Peter Nelson
6a2c37b4ed
Fix 09f585b: Crash if font name ends with comma or comma and whitespace on Linux. ( #11838 )
5 months ago
Rubidium
1c694e433d
Codechange: use std::popcount instead of hand written loop
5 months ago
Peter Nelson
ae575a7a5b
Codechange: Store text run positions in vector of points.
...
This simplifies the interlaced vector of x/y positions.
5 months ago
Peter Nelson
f7cc88f370
Codechange: Return vector references instead of pointer to first item.
5 months ago
Rubidium
2f8de227dc
Remove: unused OTTD_ALIGNMENT define and ReadLE16(Un)aligned
5 months ago
Rubidium
ee00c7b159
Codechange: use TO_LE16 directly when reading language file offsets
5 months ago
translators
32b99bf77c
Update: Translations from eints
...
portuguese: 4 changes by azulcosta
5 months ago
Loïc Guilloux
bf4b669628
Fix: [Script] Improve ScriptText validation ( #11721 )
...
The validation is now done in two steps:
- First we get the list of parameters in the same order they used to be in encoded string
- Then we validate the parameter types like FormatString would use them while encoding the string
5 months ago
Peter Nelson
28ef5146ba
Fix #11646 : Non-thread safe shared buffer returned from GetLogPrefix().
...
Return string from GetLogPrefix instead of shared string's buffer.
5 months ago
Patric Stout
2b599c9d00
Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render
5 months ago
Patric Stout
a24c2bf10a
Codechange: [HarfBuzz] hb-ft will set the scaling on its own
5 months ago
Peter Nelson
7faa3848de
Change: Mark whole screen dirty when toggling font AA. ( #11825 )
5 months ago
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
5 months ago
Peter Nelson
0be26f5856
Change: Remove extra padding from query text. ( #11823 )
...
This window uses 'modalpopup' padding so does not need extra padding on its text.
5 months ago
Rubidium
47c0184a0b
Codechange: replace ROR/ROL with std::rotr/rotl
5 months ago
frosch
f457be5a27
Fix #11819 , aa5ba5b: Out-of-bounds access in linkgraph GUI. ( #11821 )
5 months ago
Rubidium
2d77cf9c80
Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with
5 months ago
translators
384b804f9c
Update: Translations from eints
...
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
5 months ago
Peter Nelson
341bdabc70
Fix #11815 , bb491127: Missing brackets prevented vehicles turning properly. ( #11816 )
5 months ago
Jonathan G Rennison
fd0528a9b4
Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories
6 months ago
Jonathan G Rennison
17d47ba06f
Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled
6 months ago
Patric Stout
fd073a2810
Remove: replace custom span with std::span
6 months ago
Patric Stout
bb49112784
Codechange: switch our codebase to C++20
6 months ago
Michael Lutz
fd59393899
Fix #11791 , e1f5be62: Run missing-glyph detection after toggling sprite font. ( #11812 )
6 months ago
Rubidium
aa5ba5bd7f
Codechange: allow certain enumeration to be added
...
Otherwise C++20 doesn't like it.
6 months ago
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
...
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
6 months ago
Peter Nelson
71b7ba0daa
Codechange: Allow constexpr NWidgetPart construction.
6 months ago
Peter Nelson
a5b6e17556
Codechange: Make geometry methods constexpr.
6 months ago
Peter Nelson
68843e3a96
Codechange: Move WidgetDimensions::unscaled to header to allow const use.
6 months ago
Peter Nelson
7eecd7512f
Codechange: Remove redundant struct keyword.
6 months ago
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
6 months ago
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() ( #11806 )
...
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
6 months ago
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint ( #11804 )
...
This means we can no longer use runtime picking what string to use.
6 months ago
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt ( #11805 )
6 months ago
Peter Nelson
d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. ( #11803 )
6 months ago
translators
2efd897691
Update: Translations from eints
...
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
6 months ago
Rubidium
661bdae2e5
Fix #11785 , cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
6 months ago
Rubidium
f99793547e
Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location
6 months ago
Rubidium
d5518f6263
Fix 36a0818: TTO did not save company shares
6 months ago
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
6 months ago
Rubidium
67b405d2f6
Fix #11783 , 953445a: TTO savegames are not 65536 by 65536
6 months ago
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
6 months ago
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
6 months ago
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. ( #11794 )
6 months ago
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms ( #11605 )
6 months ago
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration ( #11790 )
...
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
6 months ago
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window ( #11782 )
6 months ago
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
6 months ago
Tyler Trahan
4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font ( #11789 )
6 months ago
translators
a1690d5b7b
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
6 months ago
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled ( #11784 )
6 months ago
Peter Nelson
53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. ( #11780 )
...
This is necessary for the sprite font height and ascender to be updated correctly.
6 months ago
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display ( #11779 )
6 months ago
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown ( #11778 )
6 months ago
Michael Lutz
e1f5be6244
Add: GUI options to select sprite font and AA mode for all fonts.
6 months ago
Michael Lutz
20f1a0dc57
Fix: [OSX] Spurious log message when a sprite glyph was layouted.
6 months ago
Michael Lutz
36cf6b1d13
Feature: Scalable OpenTTD TrueType font made by Zephyris.
...
This uses the normal variant for the small font, not the all-caps version.
6 months ago
Michael Lutz
6e766a2e81
Change: Allow TrueType fonts to provide our private-use glyphs.
6 months ago
Loïc Guilloux
37610af0e4
Fix: Don't replace stripped characters with '?' in console ( #11777 )
6 months ago
Rubidium
564441e822
Remove: Debug redirect over network
...
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
6 months ago
Peter Nelson
a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. ( #11774 )
6 months ago
translators
e8d6b496c2
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
6 months ago
Peter Nelson
f219557cf2
Codechange: List functions in gui.h under correct source file. ( #11775 )
6 months ago
Peter Nelson
71aaed860b
Codechange: Missing some conversions to WidgetID. ( #11773 )
6 months ago
Loïc Guilloux
93ba6d6776
Fix: compilation without precompiled headers ( #11770 )
6 months ago
Peter Nelson
e3bb6497f7
Codechange: Don't assume game options widget is a dropdown list.
6 months ago
Peter Nelson
8ca867ef63
Codechange: Replace game options' style-breaking if-condition with switch.
6 months ago
translators
341d022024
Update: Translations from eints
...
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
6 months ago
Jonathan G Rennison
b3f31a6523
Fix #11696 : Graphics set parameters missing from survey data ( #11764 )
6 months ago
Jonathan G Rennison
479490d7e8
Codechange: Remove unnecessary vector for writing GRF parameter JSON ( #11763 )
6 months ago
Loïc Guilloux
54b57fbfeb
Codechange: [Script] Use ScriptList::FillList() in more locations ( #11762 )
6 months ago
Tyler Trahan
60da6b992e
Fix #4415 : Land info build date is also renovation date ( #11759 )
...
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
6 months ago
Loïc Guilloux
03df70ce8a
Fix #11752 : [Win32] Wrong multi-line text layout due to incorrect partial run handling ( #11761 )
6 months ago
Loïc Guilloux
28efa65e0c
Revert a2edf52: SQOpsLimiter does a more precise job ( #11754 )
6 months ago
Jonathan G Rennison
1101b04371
Fix: Build button text when train purchase window using "Engines" filter
6 months ago
Rubidium
32ab765792
Fix #11485 : new run on same line must not use last_space of previous run as cut-off point
...
Use the start of the next run instead as the location of the last space.
6 months ago
translators
94d31864b3
Update: Translations from eints
...
chinese (simplified): 16 changes by WenSimEHRP
arabic (egypt): 23 changes by AviationGamerX
korean: 1 change by telk5093
portuguese (brazilian): 10 changes by pasantoro
polish: 4 changes by pAter-exe
6 months ago
Patric Stout
d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader ( #11751 )
6 months ago
Loïc Guilloux
f7bd70baec
Fix #11748 : Incorrect clamping of negative service interval values ( #11749 )
6 months ago
Jonathan G Rennison
86b046cd26
Fix: Incorrect assertion in GetTileIndexFromLocalCoordinate ( #11747 )
6 months ago
Peter Nelson
8f2266f0ed
Codechange: Use range-for when validating and finalising industries. ( #11744 )
6 months ago
Jonathan G Rennison
09eefd6e95
Cleanup: Remove unused constant YAPF_SHIP_PATH_CACHE_LENGTH
6 months ago
Jonathan G Rennison
c1b421c0c3
Fix: Clear one way state when removing road from road+tram tile
6 months ago
Peter Nelson
97e2bc612c
Codechange: Rename and move SpriteGroup-specific cargo types into a namespace.
...
These 'cargo types' have special defined uses and must not be used elsewhere. This makes it clearer that they are special.
6 months ago
Peter Nelson
400ae65ff2
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
...
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
6 months ago
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
6 months ago
translators
4fd986bd07
Update: Translations from eints
...
english (au): 7 changes by krysclarke
english (us): 7 changes by 2TallTyler
chinese (simplified): 6 changes by WenSimEHRP
serbian: 39 changes by DoLoop216
russian: 3 changes by Ln-Wolf
finnish: 4 changes by hpiirai
portuguese: 10 changes by azulcosta
polish: 34 changes by pAter-exe
6 months ago
Loïc Guilloux
c86d918921
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
6 months ago
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
6 months ago
translators
9a7c4dda52
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 5 changes by WenSimEHRP
korean: 3 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
french: 5 changes by Lishouuu
6 months ago
Tyler Trahan
56dd8497e0
Fix: Use consistent wording on waypoint button tooltip ( #11700 )
6 months ago
Kaspars Putniņš
cfc14a57e1
Add: Latvian Lats currency ( #11691 )
6 months ago
Jonathan G Rennison
4b48d3b5fe
Fix: String gender scan with SCC_INDUSTRY_NAME ( #11697 )
6 months ago
Tyler Trahan
948651d086
Fix: Use consistent wording for lorry stations ( #11699 )
6 months ago
translators
6bf7a86a04
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
korean: 2 changes by telk5093
danish: 2 changes by bscargo
6 months ago
Tyler Trahan
1e56bd1e5a
Change: Reorganize Settings menu items ( #11683 )
6 months ago
translators
0a8c0d62ee
Update: Translations from eints
...
chinese (simplified): 103 changes by WenSimEHRP
latvian: 2 changes by lexuslatvia
6 months ago
Rubidium
3a676a5af0
Codechange: replace static inline with static for non-class functions
6 months ago
Peter Nelson
06a5fa6239
Codechange: Use CompanyMask to pass Companies to PopupMainCompanyToolbMenu().
...
It's like the type was designed for it.
6 months ago
Peter Nelson
6828b6014a
Codechange: Use company group statistics to test for vehicles for drop down list state.
...
This avoids iterating full the vehicle pool to find out if a company has any vehicles of a particular type.
6 months ago
SamuXarick
847f3f660d
Fix #10511 : Delay 'go to nearest depot' orders ( #11548 )
...
Delay the nearest depot order search for a day if the vehicle can't find its destination, which happens when it has already attempted to do so and failed to find a valid destination.
6 months ago
Peter Nelson
7a5106042f
Codechange: Use CompanyMask and company group statistics for auto clean tests. ( #11693 )
...
This function does not need to know how many vehicles there are, only that there is at least one.
6 months ago
Peter Nelson
34e8c8e1c1
Codechange: Build station and depot vehicle lists from shared order lists. ( #11676 )
...
The brings some performance advantages:
* No need to iterate all vehicles and check for primary vehicle as only vehicles that can have orders are listed.
* Shared orders only need to be tested once instead of for each vehicle sharing them.
* Vehicle tests only need to be performed on the first shared vehicle instead of all.
6 months ago
Patric Stout
7788b68bbe
Fix: don't unneededly block on transmitting survey on exit ( #11687 )
6 months ago