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Change: Reorganize Settings menu items (#11683)
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@ -2055,14 +2055,17 @@ STR_CONFIG_SETTING_ACCOUNTING :Accounting
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STR_CONFIG_SETTING_VEHICLES :Vehicles
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STR_CONFIG_SETTING_VEHICLES_PHYSICS :Physics
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STR_CONFIG_SETTING_VEHICLES_ROUTING :Routing
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STR_CONFIG_SETTING_VEHICLES_ORDERS :Orders
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STR_CONFIG_SETTING_LIMITATIONS :Limitations
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STR_CONFIG_SETTING_ACCIDENTS :Disasters / Accidents
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STR_CONFIG_SETTING_GENWORLD :World generation
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STR_CONFIG_SETTING_ENVIRONMENT :Environment
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STR_CONFIG_SETTING_ENVIRONMENT_TIME :Time
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STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :Authorities
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STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :Towns
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STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :Industries
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STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :Cargo distribution
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STR_CONFIG_SETTING_ENVIRONMENT_TREES :Trees
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STR_CONFIG_SETTING_AI :Competitors
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STR_CONFIG_SETTING_AI_NPC :Computer players
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STR_CONFIG_SETTING_NETWORK :Network
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@ -1794,11 +1794,14 @@ static SettingsContainer &GetSettingsTree()
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{
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construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
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construction->Add(new SettingEntry("gui.persistent_buildingtools"));
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construction->Add(new SettingEntry("gui.quick_goto"));
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construction->Add(new SettingEntry("gui.default_rail_type"));
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construction->Add(new SettingEntry("gui.semaphore_build_before"));
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construction->Add(new SettingEntry("gui.signal_gui_mode"));
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construction->Add(new SettingEntry("gui.cycle_signal_types"));
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construction->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
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construction->Add(new SettingEntry("gui.auto_remove_signals"));
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}
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interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
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interface->Add(new SettingEntry("gui.toolbar_pos"));
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interface->Add(new SettingEntry("gui.statusbar_pos"));
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interface->Add(new SettingEntry("gui.prefer_teamchat"));
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@ -1836,13 +1839,6 @@ static SettingsContainer &GetSettingsTree()
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SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
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{
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company->Add(new SettingEntry("gui.semaphore_build_before"));
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company->Add(new SettingEntry("gui.cycle_signal_types"));
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company->Add(new SettingEntry("gui.signal_gui_mode"));
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company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
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company->Add(new SettingEntry("gui.auto_remove_signals"));
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company->Add(new SettingEntry("gui.new_nonstop"));
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company->Add(new SettingEntry("gui.stop_location"));
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company->Add(new SettingEntry("gui.starting_colour"));
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company->Add(new SettingEntry("gui.starting_colour_secondary"));
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company->Add(new SettingEntry("company.engine_renew"));
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@ -1884,6 +1880,7 @@ static SettingsContainer &GetSettingsTree()
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SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
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{
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routing->Add(new SettingEntry("vehicle.road_side"));
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routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
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routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
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routing->Add(new SettingEntry("pf.reverse_at_signals"));
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@ -1892,8 +1889,12 @@ static SettingsContainer &GetSettingsTree()
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routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
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}
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vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
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vehicles->Add(new SettingEntry("order.serviceathelipad"));
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SettingsPage *orders = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ORDERS));
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{
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orders->Add(new SettingEntry("gui.new_nonstop"));
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orders->Add(new SettingEntry("gui.quick_goto"));
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orders->Add(new SettingEntry("gui.stop_location"));
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}
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}
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SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
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@ -1914,6 +1915,7 @@ static SettingsContainer &GetSettingsTree()
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limitations->Add(new SettingEntry("vehicle.max_train_length"));
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limitations->Add(new SettingEntry("station.station_spread"));
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limitations->Add(new SettingEntry("station.distant_join_stations"));
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limitations->Add(new SettingEntry("station.modified_catchment"));
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limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
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limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
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limitations->Add(new SettingEntry("construction.crossing_with_competitor"));
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@ -1925,8 +1927,10 @@ static SettingsContainer &GetSettingsTree()
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{
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disasters->Add(new SettingEntry("difficulty.disasters"));
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disasters->Add(new SettingEntry("difficulty.economy"));
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disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
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disasters->Add(new SettingEntry("vehicle.plane_crashes"));
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disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
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disasters->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
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disasters->Add(new SettingEntry("order.serviceathelipad"));
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}
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SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
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@ -1940,18 +1944,17 @@ static SettingsContainer &GetSettingsTree()
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genworld->Add(new SettingEntry("game_creation.snow_line_height"));
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genworld->Add(new SettingEntry("game_creation.desert_coverage"));
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genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
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genworld->Add(new SettingEntry("game_creation.tree_placer"));
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genworld->Add(new SettingEntry("vehicle.road_side"));
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genworld->Add(new SettingEntry("economy.larger_towns"));
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genworld->Add(new SettingEntry("economy.initial_city_size"));
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genworld->Add(new SettingEntry("economy.town_layout"));
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genworld->Add(new SettingEntry("difficulty.industry_density"));
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genworld->Add(new SettingEntry("gui.pause_on_newgame"));
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genworld->Add(new SettingEntry("game_creation.ending_year"));
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}
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SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
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{
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SettingsPage *time = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TIME));
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{
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time->Add(new SettingEntry("game_creation.ending_year"));
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time->Add(new SettingEntry("gui.pause_on_newgame"));
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time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
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}
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SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
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{
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authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
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@ -1968,11 +1971,15 @@ static SettingsContainer &GetSettingsTree()
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towns->Add(new SettingEntry("economy.allow_town_roads"));
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towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
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towns->Add(new SettingEntry("economy.found_town"));
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towns->Add(new SettingEntry("economy.town_layout"));
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towns->Add(new SettingEntry("economy.larger_towns"));
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towns->Add(new SettingEntry("economy.initial_city_size"));
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towns->Add(new SettingEntry("economy.town_cargogen_mode"));
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}
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SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
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{
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industries->Add(new SettingEntry("difficulty.industry_density"));
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industries->Add(new SettingEntry("construction.raw_industry_construction"));
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industries->Add(new SettingEntry("construction.industry_platform"));
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industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
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@ -1995,8 +2002,11 @@ static SettingsContainer &GetSettingsTree()
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cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
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}
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environment->Add(new SettingEntry("station.modified_catchment"));
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environment->Add(new SettingEntry("construction.extra_tree_placement"));
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SettingsPage *trees = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
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{
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trees->Add(new SettingEntry("game_creation.tree_placer"));
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trees->Add(new SettingEntry("construction.extra_tree_placement"));
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}
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}
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SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
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