Update: Translations from eints

english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
pull/642/head
translators 5 months ago
parent 341bdabc70
commit 384b804f9c

@ -1045,6 +1045,10 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marque e
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Escalar chanfros
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marque esta caixa para dimensionar os chanfros por tamanho de interface
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Usar a fonte sprite tradicional
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Marque esta caixa se você prefere usar a fonte sprite tradicional de tamanho fixo.
STR_GAME_OPTIONS_GUI_FONT_AA :{BLACK}Fontes com bordas suaves
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :{BLACK}Marcar esta caixa para fontes redimensionáveis com bordas suaves.
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
@ -3424,7 +3428,7 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_ROAD_TYPE :Tipo de estrada
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Variável NewGRF 60+ parâmetro x (hexadecimal)
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alinhando "sprite" {COMMA} ({STRING})
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alinhando sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Próximo "sprite"
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Prossegue ao próximo "sprite" normal, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do último pro primeiro
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Ir para o "sprite"

@ -1044,6 +1044,10 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marker d
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Skalere facetter
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marker dette afkrydsningsfelt for at skalere facetter efter grænsefladestørrelse
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Brug traditionel sprite-skrifttype
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Marker dette felt, hvis du foretrækker at bruge den traditionelle sprite-skrifttype med fast størrelse.
STR_GAME_OPTIONS_GUI_FONT_AA :{BLACK}Anti-alias skrifttyper
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :{BLACK}Marker dette felt for at skrifttyper, der kan ændres størrelse, kan udlignes.
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
STR_GAME_OPTIONS_GUI_SCALE_2X :2x

@ -1045,7 +1045,7 @@ STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Scale be
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Check this box to scale bevels by interface size
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Use traditional sprite font
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Check this box if you prefer to use the tradition fixed-size sprite font.
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Check this box if you prefer to use the traditional fixed-size sprite font.
STR_GAME_OPTIONS_GUI_FONT_AA :{BLACK}Anti-alias fonts
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :{BLACK}Check this box to anti-alias resizable fonts.

@ -1045,8 +1045,8 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Cochez c
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Mettre à léchelle les bordures
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Cochez cette case pour mettre les bordures à l'échelle avec la taille de l'interface
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Utiliser la police d'écriture de sprite
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Cochez cette case si vous préferez utiliser la police d'écriture à taille fixe de sprite.
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Utiliser la police d'écriture par défaut
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Cochez cette case si vous préferez utiliser la police d'écriture par défaut.
STR_GAME_OPTIONS_GUI_FONT_AA :{BLACK}Polices d'écriture supportant l'anti-crénelage
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :{BLACK}Cochez cette case pour activer l'anti-crénelage sur les polices d'écriture à taille variable.

@ -1424,6 +1424,10 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Zaznacz
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Skaluj fazy krawędzi
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Zaznacz to pole, aby skalować fazy krawędzi zgodnie z rozmiarem interfejsu
STR_GAME_OPTIONS_GUI_FONT_SPRITE :{BLACK}Użyj tradycyjnego fonta typu sprite
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}Zaznacz to pole, jeśli wolisz używać tradycyjnego fonta typu sprite o stałym rozmiarze.
STR_GAME_OPTIONS_GUI_FONT_AA :{BLACK}Antyaliasing fontów
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :{BLACK}Zaznacz to pole, aby wygładzać fonty o zmiennym rozmiarze.
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
@ -3398,7 +3402,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Właści
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokalne władze: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Brak
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Współrzędne: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Zbudowano: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Zbudowano/odnowiono: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Rodzaj stacji: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Typ stacji: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Rodzaj lotniska: {LTBLUE}{STRING}

@ -94,36 +94,36 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :汽水
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}位旅客
STR_QUANTITY_COAL :{WEIGHT_LONG} 煤炭
STR_QUANTITY_COAL :{WEIGHT_LONG}煤炭
STR_QUANTITY_MAIL :{COMMA}{NBSP}包邮件
STR_QUANTITY_OIL :{VOLUME_LONG} 原油
STR_QUANTITY_OIL :{VOLUME_LONG}原油
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}头牲畜
STR_QUANTITY_GOODS :{COMMA}{NBSP}件货物
STR_QUANTITY_GRAIN :{WEIGHT_LONG} 谷物
STR_QUANTITY_WOOD :{WEIGHT_LONG} 木材
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} 铁矿石
STR_QUANTITY_STEEL :{WEIGHT_LONG} 钢材
STR_QUANTITY_GRAIN :{WEIGHT_LONG}谷物
STR_QUANTITY_WOOD :{WEIGHT_LONG}木材
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG}铁矿石
STR_QUANTITY_STEEL :{WEIGHT_LONG}钢材
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}包贵重品
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} 铜矿石
STR_QUANTITY_MAIZE :{WEIGHT_LONG} 玉米
STR_QUANTITY_FRUIT :{WEIGHT_LONG} 水果
STR_QUANTITY_MAIZE :{WEIGHT_LONG}玉米
STR_QUANTITY_FRUIT :{WEIGHT_LONG}水果
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}包钻石
STR_QUANTITY_FOOD :{WEIGHT_LONG} 食品
STR_QUANTITY_PAPER :{WEIGHT_LONG} 纸张
STR_QUANTITY_FOOD :{WEIGHT_LONG}食品
STR_QUANTITY_PAPER :{WEIGHT_LONG}纸张
STR_QUANTITY_GOLD :{COMMA}{NBSP}包黄金
STR_QUANTITY_WATER :{VOLUME_LONG} 饮用水
STR_QUANTITY_WHEAT :{WEIGHT_LONG} 小麦
STR_QUANTITY_RUBBER :{VOLUME_LONG} 橡胶
STR_QUANTITY_SUGAR :{WEIGHT_LONG} 蔗糖
STR_QUANTITY_WATER :{VOLUME_LONG}饮用水
STR_QUANTITY_WHEAT :{WEIGHT_LONG}小麦
STR_QUANTITY_RUBBER :{VOLUME_LONG}橡胶
STR_QUANTITY_SUGAR :{WEIGHT_LONG}蔗糖
STR_QUANTITY_TOYS :{COMMA}{NBSP}件玩具
STR_QUANTITY_SWEETS :{COMMA}{NBSP}包糖果
STR_QUANTITY_COLA :{VOLUME_LONG} 可乐
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} 棉花糖
STR_QUANTITY_COLA :{VOLUME_LONG}可乐
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG}棉花糖
STR_QUANTITY_BUBBLES :{COMMA} 个泡泡
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} 太妃糖
STR_QUANTITY_TOFFEE :{WEIGHT_LONG}太妃糖
STR_QUANTITY_BATTERIES :{COMMA} 箱电池
STR_QUANTITY_PLASTIC :{VOLUME_LONG} 塑料
STR_QUANTITY_FIZZY_DRINKS :{COMMA} 瓶汽水
STR_QUANTITY_PLASTIC :{VOLUME_LONG}塑料
STR_QUANTITY_FIZZY_DRINKS :{COMMA}瓶汽水
STR_QUANTITY_N_A :N/A
# Two letter abbreviation of cargo name
@ -1045,7 +1045,7 @@ STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}适应
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}选中此框使边框大小随界面大小而缩放
STR_GAME_OPTIONS_GUI_FONT_SPRITE :使用位图字体
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :如果您想使用固定大小的传统位图字体,请勾选此框。
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP :{BLACK}如果您想使用固定大小的传统位图字体,请勾选此框。
STR_GAME_OPTIONS_GUI_FONT_AA :字体抗锯齿
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP :勾选此框以对游戏字体应用抗锯齿。
@ -4658,7 +4658,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}选择
# AI debug window
STR_AI_DEBUG :{WHITE}AI/脚本 调试
STR_AI_DEBUG :{WHITE}AI/脚本调试
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI名称
STR_AI_DEBUG_SETTINGS :{BLACK}AI 设置

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