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Add: Latvian Lats currency (#11691)
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@ -69,6 +69,7 @@ static const CurrencySpec origin_currency_specs[CURRENCY_END] = {
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{ 90, "", CF_NOEURO, u8"\u20b9", "", "INR", 0, STR_GAME_OPTIONS_CURRENCY_INR }, ///< Indian Rupee
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{ 19, "", CF_NOEURO, "Rp", "", "IDR", 0, STR_GAME_OPTIONS_CURRENCY_IDR }, ///< Indonesian Rupiah
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{ 5, "", CF_NOEURO, "RM", "", "MYR", 0, STR_GAME_OPTIONS_CURRENCY_MYR }, ///< Malaysian Ringgit
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{ 1, "", 2014, "", NBSP "Ls", "LVL", 1, STR_GAME_OPTIONS_CURRENCY_LVL }, ///< latvian lats
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};
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/** Array of currencies used by the system */
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@ -66,6 +66,7 @@ enum Currencies {
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CURRENCY_INR, ///< Indian Rupee
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CURRENCY_IDR, ///< Indonesian Rupiah
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CURRENCY_MYR, ///< Malaysian Ringgit
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CURRENCY_LVL, ///< Latvian Lats
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CURRENCY_END, ///< always the last item
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};
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@ -959,7 +959,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency
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STR_GAME_OPTIONS_CURRENCY_CODE :{STRING} ({RAW_STRING})
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###length 42
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###length 43
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STR_GAME_OPTIONS_CURRENCY_GBP :British Pound
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STR_GAME_OPTIONS_CURRENCY_USD :American Dollar
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STR_GAME_OPTIONS_CURRENCY_EUR :Euro
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@ -1002,6 +1002,7 @@ STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dolla
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STR_GAME_OPTIONS_CURRENCY_INR :Indian Rupee
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STR_GAME_OPTIONS_CURRENCY_IDR :Indonesian Rupiah
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STR_GAME_OPTIONS_CURRENCY_MYR :Malaysian Ringgit
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STR_GAME_OPTIONS_CURRENCY_LVL :Latvian Lats
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STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves
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@ -10,7 +10,7 @@
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[pre-amble]
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uint8_t _old_units; ///< Old units from old savegames
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static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR"};
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static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL"};
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static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits"};
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static_assert(_locale_currencies.size() == CURRENCY_END);
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