Codechange: replace static inline with static for non-class functions

mapgen-water-desert-removal-circular
Rubidium 4 months ago committed by rubidium42
parent 06a5fa6239
commit 3a676a5af0

@ -238,7 +238,7 @@ void sq_newclosure(HSQUIRRELVM v,SQFUNCTION func,SQUnsignedInteger nfreevars);
SQRESULT sq_setparamscheck(HSQUIRRELVM v,SQInteger nparamscheck,const SQChar *typemask);
SQRESULT sq_bindenv(HSQUIRRELVM v,SQInteger idx);
void sq_pushstring(HSQUIRRELVM v,const SQChar *s,SQInteger len);
static inline void sq_pushstring(HSQUIRRELVM v, const std::string &str, SQInteger len = -1) { sq_pushstring(v, str.data(), len == -1 ? str.size() : len); }
inline void sq_pushstring(HSQUIRRELVM v, const std::string &str, SQInteger len = -1) { sq_pushstring(v, str.data(), len == -1 ? str.size() : len); }
void sq_pushfloat(HSQUIRRELVM v,SQFloat f);
void sq_pushinteger(HSQUIRRELVM v,SQInteger n);
void sq_pushbool(HSQUIRRELVM v,SQBool b);
@ -308,7 +308,7 @@ SQRESULT sq_resume(HSQUIRRELVM v,SQBool retval,SQBool raiseerror);
const SQChar *sq_getlocal(HSQUIRRELVM v,SQUnsignedInteger level,SQUnsignedInteger idx);
const SQChar *sq_getfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval);
SQRESULT sq_throwerror(HSQUIRRELVM v,const SQChar *err, SQInteger len = -1);
static inline SQRESULT sq_throwerror(HSQUIRRELVM v, const std::string_view err) { return sq_throwerror(v, err.data(), err.size()); }
inline SQRESULT sq_throwerror(HSQUIRRELVM v, const std::string_view err) { return sq_throwerror(v, err.data(), err.size()); }
void sq_reseterror(HSQUIRRELVM v);
void sq_getlasterror(HSQUIRRELVM v);

@ -22,7 +22,7 @@ CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, Group
* Remove all engine replacement settings for the given company.
* @param c the company.
*/
static inline void RemoveAllEngineReplacementForCompany(Company *c)
inline void RemoveAllEngineReplacementForCompany(Company *c)
{
RemoveAllEngineReplacement(&c->engine_renew_list);
}
@ -36,7 +36,7 @@ static inline void RemoveAllEngineReplacementForCompany(Company *c)
* @return The engine type to replace with, or INVALID_ENGINE if no
* replacement is in the list.
*/
static inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group, bool *replace_when_old = nullptr)
inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group, bool *replace_when_old = nullptr)
{
return EngineReplacement(c->engine_renew_list, engine, group, replace_when_old);
}
@ -48,7 +48,7 @@ static inline EngineID EngineReplacementForCompany(const Company *c, EngineID en
* @param group The group related to this replacement.
* @return true if a replacement was set up, false otherwise.
*/
static inline bool EngineHasReplacementForCompany(const Company *c, EngineID engine, GroupID group)
inline bool EngineHasReplacementForCompany(const Company *c, EngineID engine, GroupID group)
{
return EngineReplacementForCompany(c, engine, group) != INVALID_ENGINE;
}
@ -60,7 +60,7 @@ static inline bool EngineHasReplacementForCompany(const Company *c, EngineID eng
* @param group The group related to this replacement.
* @return True if a replacement when old was set up, false otherwise.
*/
static inline bool EngineHasReplacementWhenOldForCompany(const Company *c, EngineID engine, GroupID group)
inline bool EngineHasReplacementWhenOldForCompany(const Company *c, EngineID engine, GroupID group)
{
bool replace_when_old;
EngineReplacement(c->engine_renew_list, engine, group, &replace_when_old);
@ -77,7 +77,7 @@ static inline bool EngineHasReplacementWhenOldForCompany(const Company *c, Engin
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
{
return AddEngineReplacement(&c->engine_renew_list, old_engine, new_engine, group, replace_when_old, flags);
}
@ -90,7 +90,7 @@ static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID ol
* @param flags The calling command flags.
* @return 0 on success, CMD_ERROR on failure.
*/
static inline CommandCost RemoveEngineReplacementForCompany(Company *c, EngineID engine, GroupID group, DoCommandFlag flags)
inline CommandCost RemoveEngineReplacementForCompany(Company *c, EngineID engine, GroupID group, DoCommandFlag flags)
{
return RemoveEngineReplacement(&c->engine_renew_list, engine, group, flags);
}

@ -28,7 +28,7 @@
* @param entrance Entrance edge.
* @return true iff terraforming is allowed.
*/
static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
{
if (GetTileMaxZ(tile) != z_new + GetSlopeMaxZ(tileh_new)) return false;
return ((tileh_new == SLOPE_FLAT) || CanBuildDepotByTileh(entrance, tileh_new));
@ -41,7 +41,7 @@ static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slop
*
* @return true iff autoslope is enabled.
*/
static inline bool AutoslopeEnabled()
inline bool AutoslopeEnabled()
{
return (_settings_game.construction.autoslope &&
(_current_company < MAX_COMPANIES ||

@ -13,7 +13,7 @@
#ifdef WITH_SSE
GNU_TARGET(SSE_TARGET)
static inline void InsertFirstUint32(const uint32_t value, __m128i &into)
inline void InsertFirstUint32(const uint32_t value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 0);
@ -24,7 +24,7 @@ static inline void InsertFirstUint32(const uint32_t value, __m128i &into)
}
GNU_TARGET(SSE_TARGET)
static inline void InsertSecondUint32(const uint32_t value, __m128i &into)
inline void InsertSecondUint32(const uint32_t value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 1);
@ -35,7 +35,7 @@ static inline void InsertSecondUint32(const uint32_t value, __m128i &into)
}
GNU_TARGET(SSE_TARGET)
static inline void LoadUint64(const uint64_t value, __m128i &into)
inline void LoadUint64(const uint64_t value, __m128i &into)
{
#ifdef POINTER_IS_64BIT
into = _mm_cvtsi64_si128(value);
@ -50,7 +50,7 @@ static inline void LoadUint64(const uint64_t value, __m128i &into)
}
GNU_TARGET(SSE_TARGET)
static inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
from = _mm_and_si128(from, mask); // PAND, wipe high bytes to keep low bytes when packing
@ -61,7 +61,7 @@ static inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
}
GNU_TARGET(SSE_TARGET)
static inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
__m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1
@ -73,7 +73,7 @@ static inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
}
GNU_TARGET(SSE_TARGET)
static inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8_t into uint16
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
@ -97,7 +97,7 @@ static inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128
* rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4)
*/
GNU_TARGET(SSE_TARGET)
static inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128());
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
@ -145,7 +145,7 @@ IGNORE_UNINITIALIZED_WARNING_STOP
/** ReallyAdjustBrightness() is not called that often.
* Inlining this function implies a far jump, which has a huge latency.
*/
static inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
{
/* Shortcut for normal brightness. */
if (brightness == Blitter_32bppBase::DEFAULT_BRIGHTNESS) return colour;
@ -154,7 +154,7 @@ static inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
}
GNU_TARGET(SSE_TARGET)
static inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
{
#if (SSE_VERSION < 3)
NOT_REACHED();

@ -63,7 +63,7 @@ bool HasBridgeFlatRamp(Slope tileh, Axis axis);
* @param i The type of bridge to get the specification for.
* @return The specification.
*/
static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
assert(i < lengthof(_bridge));
return &_bridge[i];

@ -21,7 +21,7 @@
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if the structure is a bridge one
*/
static inline bool IsBridge(Tile t)
inline bool IsBridge(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(t.m5(), 7);
@ -32,7 +32,7 @@ static inline bool IsBridge(Tile t)
* @param t The tile to analyze
* @return true if a bridge is present
*/
static inline bool IsBridgeTile(Tile t)
inline bool IsBridgeTile(Tile t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && IsBridge(t);
}
@ -42,7 +42,7 @@ static inline bool IsBridgeTile(Tile t)
* @param t The tile to analyze
* @return true if a bridge is detected above
*/
static inline bool IsBridgeAbove(Tile t)
inline bool IsBridgeAbove(Tile t)
{
return GB(t.type(), 2, 2) != 0;
}
@ -53,7 +53,7 @@ static inline bool IsBridgeAbove(Tile t)
* @pre IsBridgeTile(t)
* @return The bridge type
*/
static inline BridgeType GetBridgeType(Tile t)
inline BridgeType GetBridgeType(Tile t)
{
assert(IsBridgeTile(t));
return GB(t.m6(), 2, 4);
@ -65,7 +65,7 @@ static inline BridgeType GetBridgeType(Tile t)
* @pre IsBridgeAbove(t)
* @return the above mentioned axis
*/
static inline Axis GetBridgeAxis(Tile t)
inline Axis GetBridgeAxis(Tile t)
{
assert(IsBridgeAbove(t));
return (Axis)(GB(t.type(), 2, 2) - 1);
@ -81,7 +81,7 @@ int GetBridgeHeight(TileIndex tile);
* @param tile the bridge ramp tile to get the bridge height from
* @return the height of the bridge in pixels
*/
static inline int GetBridgePixelHeight(TileIndex tile)
inline int GetBridgePixelHeight(TileIndex tile)
{
return GetBridgeHeight(tile) * TILE_HEIGHT;
}
@ -91,7 +91,7 @@ static inline int GetBridgePixelHeight(TileIndex tile)
* @param t the tile to remove the bridge from
* @param a the axis of the bridge to remove
*/
static inline void ClearSingleBridgeMiddle(Tile t, Axis a)
inline void ClearSingleBridgeMiddle(Tile t, Axis a)
{
ClrBit(t.type(), 2 + a);
}
@ -100,7 +100,7 @@ static inline void ClearSingleBridgeMiddle(Tile t, Axis a)
* Removes bridges from the given, that is bridges along the X and Y axis.
* @param t the tile to remove the bridge from
*/
static inline void ClearBridgeMiddle(Tile t)
inline void ClearBridgeMiddle(Tile t)
{
ClearSingleBridgeMiddle(t, AXIS_X);
ClearSingleBridgeMiddle(t, AXIS_Y);
@ -111,7 +111,7 @@ static inline void ClearBridgeMiddle(Tile t)
* @param t the tile to add the bridge to
* @param a the axis of the bridge to add
*/
static inline void SetBridgeMiddle(Tile t, Axis a)
inline void SetBridgeMiddle(Tile t, Axis a)
{
SetBit(t.type(), 2 + a);
}
@ -125,7 +125,7 @@ static inline void SetBridgeMiddle(Tile t, Axis a)
* @param tt the transport type of the bridge
* @note this function should not be called directly.
*/
static inline void MakeBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, TransportType tt)
inline void MakeBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, TransportType tt)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
@ -150,7 +150,7 @@ static inline void MakeBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDi
* @param road_rt the road type of the bridge
* @param tram_rt the tram type of the bridge
*/
static inline void MakeRoadBridgeRamp(Tile t, Owner o, Owner owner_road, Owner owner_tram, BridgeType bridgetype, DiagDirection d, RoadType road_rt, RoadType tram_rt)
inline void MakeRoadBridgeRamp(Tile t, Owner o, Owner owner_road, Owner owner_tram, BridgeType bridgetype, DiagDirection d, RoadType road_rt, RoadType tram_rt)
{
MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD);
SetRoadOwner(t, RTT_ROAD, owner_road);
@ -166,7 +166,7 @@ static inline void MakeRoadBridgeRamp(Tile t, Owner o, Owner owner_road, Owner o
* @param d the direction this ramp must be facing
* @param rt the rail type of the bridge
*/
static inline void MakeRailBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, RailType rt)
inline void MakeRailBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, RailType rt)
{
MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL);
SetRailType(t, rt);
@ -178,7 +178,7 @@ static inline void MakeRailBridgeRamp(Tile t, Owner o, BridgeType bridgetype, Di
* @param o the new owner of the bridge ramp
* @param d the direction this ramp must be facing
*/
static inline void MakeAqueductBridgeRamp(Tile t, Owner o, DiagDirection d)
inline void MakeAqueductBridgeRamp(Tile t, Owner o, DiagDirection d)
{
MakeBridgeRamp(t, o, 0, d, TRANSPORT_WATER);
}

@ -58,7 +58,7 @@ static_assert(MAX_COMPANIES <= (1 << CCB_COMPANY_LENGTH));
* @param ind %Industry providing or accepting the cargo.
* @return The encoded cargo/company/industry number.
*/
static inline CargoMonitorID EncodeCargoIndustryMonitor(CompanyID company, CargoID ctype, IndustryID ind)
inline CargoMonitorID EncodeCargoIndustryMonitor(CompanyID company, CargoID ctype, IndustryID ind)
{
assert(ctype < (1 << CCB_CARGO_TYPE_LENGTH));
assert(company < (1 << CCB_COMPANY_LENGTH));
@ -78,7 +78,7 @@ static inline CargoMonitorID EncodeCargoIndustryMonitor(CompanyID company, Cargo
* @param town %Town providing or accepting the cargo.
* @return The encoded cargo/company/town number.
*/
static inline CargoMonitorID EncodeCargoTownMonitor(CompanyID company, CargoID ctype, TownID town)
inline CargoMonitorID EncodeCargoTownMonitor(CompanyID company, CargoID ctype, TownID town)
{
assert(ctype < (1 << CCB_CARGO_TYPE_LENGTH));
assert(company < (1 << CCB_COMPANY_LENGTH));
@ -95,7 +95,7 @@ static inline CargoMonitorID EncodeCargoTownMonitor(CompanyID company, CargoID c
* @param num Cargo monitoring number to decode.
* @return The extracted company id.
*/
static inline CompanyID DecodeMonitorCompany(CargoMonitorID num)
inline CompanyID DecodeMonitorCompany(CargoMonitorID num)
{
return static_cast<CompanyID>(GB(num, CCB_COMPANY_START, CCB_COMPANY_LENGTH));
}
@ -105,7 +105,7 @@ static inline CompanyID DecodeMonitorCompany(CargoMonitorID num)
* @param num Cargo monitoring number to decode.
* @return The extracted cargo type.
*/
static inline CargoID DecodeMonitorCargoType(CargoMonitorID num)
inline CargoID DecodeMonitorCargoType(CargoMonitorID num)
{
return GB(num, CCB_CARGO_TYPE_START, CCB_CARGO_TYPE_LENGTH);
}
@ -115,7 +115,7 @@ static inline CargoID DecodeMonitorCargoType(CargoMonitorID num)
* @param num Cargo monitoring number to decode.
* @return true if monitoring an industry, false if monitoring a town.
*/
static inline bool MonitorMonitorsIndustry(CargoMonitorID num)
inline bool MonitorMonitorsIndustry(CargoMonitorID num)
{
return HasBit(num, CCB_IS_INDUSTRY_BIT);
}
@ -125,7 +125,7 @@ static inline bool MonitorMonitorsIndustry(CargoMonitorID num)
* @param num Cargo monitoring number to decode.
* @return The extracted industry id, or #INVALID_INDUSTRY if the number does not monitor an industry.
*/
static inline IndustryID DecodeMonitorIndustry(CargoMonitorID num)
inline IndustryID DecodeMonitorIndustry(CargoMonitorID num)
{
if (!MonitorMonitorsIndustry(num)) return INVALID_INDUSTRY;
return GB(num, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH);
@ -136,7 +136,7 @@ static inline IndustryID DecodeMonitorIndustry(CargoMonitorID num)
* @param num Cargo monitoring number to decode.
* @return The extracted town id, or #INVALID_TOWN if the number does not monitor a town.
*/
static inline TownID DecodeMonitorTown(CargoMonitorID num)
inline TownID DecodeMonitorTown(CargoMonitorID num)
{
if (MonitorMonitorsIndustry(num)) return INVALID_TOWN;
return GB(num, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH);

@ -198,7 +198,7 @@ extern span<const CargoSpec *> _sorted_standard_cargo_specs;
* @param cc Cargo class.
* @return The type fits in the class.
*/
static inline bool IsCargoInClass(CargoID c, CargoClass cc)
inline bool IsCargoInClass(CargoID c, CargoClass cc)
{
return (CargoSpec::Get(c)->classes & cc) != 0;
}

@ -32,7 +32,7 @@ enum ClearGround {
* @pre IsTileType(t, MP_CLEAR)
* @return whether the tile is covered with snow.
*/
static inline bool IsSnowTile(Tile t)
inline bool IsSnowTile(Tile t)
{
assert(IsTileType(t, MP_CLEAR));
return HasBit(t.m3(), 4);
@ -44,7 +44,7 @@ static inline bool IsSnowTile(Tile t)
* @pre IsTileType(t, MP_CLEAR)
* @return the ground type
*/
static inline ClearGround GetRawClearGround(Tile t)
inline ClearGround GetRawClearGround(Tile t)
{
assert(IsTileType(t, MP_CLEAR));
return (ClearGround)GB(t.m5(), 2, 3);
@ -56,7 +56,7 @@ static inline ClearGround GetRawClearGround(Tile t)
* @pre IsTileType(t, MP_CLEAR)
* @return the ground type
*/
static inline ClearGround GetClearGround(Tile t)
inline ClearGround GetClearGround(Tile t)
{
if (IsSnowTile(t)) return CLEAR_SNOW;
return GetRawClearGround(t);
@ -68,7 +68,7 @@ static inline ClearGround GetClearGround(Tile t)
* @param ct the ground type
* @pre IsTileType(t, MP_CLEAR)
*/
static inline bool IsClearGround(Tile t, ClearGround ct)
inline bool IsClearGround(Tile t, ClearGround ct)
{
return GetClearGround(t) == ct;
}
@ -80,7 +80,7 @@ static inline bool IsClearGround(Tile t, ClearGround ct)
* @pre IsTileType(t, MP_CLEAR)
* @return the density
*/
static inline uint GetClearDensity(Tile t)
inline uint GetClearDensity(Tile t)
{
assert(IsTileType(t, MP_CLEAR));
return GB(t.m5(), 0, 2);
@ -92,7 +92,7 @@ static inline uint GetClearDensity(Tile t)
* @param d the amount to increment the density with
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void AddClearDensity(Tile t, int d)
inline void AddClearDensity(Tile t, int d)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
t.m5() += d;
@ -104,7 +104,7 @@ static inline void AddClearDensity(Tile t, int d)
* @param d the new density
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearDensity(Tile t, uint d)
inline void SetClearDensity(Tile t, uint d)
{
assert(IsTileType(t, MP_CLEAR));
SB(t.m5(), 0, 2, d);
@ -117,7 +117,7 @@ static inline void SetClearDensity(Tile t, uint d)
* @pre IsTileType(t, MP_CLEAR)
* @return the value of the counter
*/
static inline uint GetClearCounter(Tile t)
inline uint GetClearCounter(Tile t)
{
assert(IsTileType(t, MP_CLEAR));
return GB(t.m5(), 5, 3);
@ -129,7 +129,7 @@ static inline uint GetClearCounter(Tile t)
* @param c the amount to increment the counter with
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void AddClearCounter(Tile t, int c)
inline void AddClearCounter(Tile t, int c)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
t.m5() += c << 5;
@ -141,7 +141,7 @@ static inline void AddClearCounter(Tile t, int c)
* @param c the amount to set the counter to
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearCounter(Tile t, uint c)
inline void SetClearCounter(Tile t, uint c)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
SB(t.m5(), 5, 3, c);
@ -155,7 +155,7 @@ static inline void SetClearCounter(Tile t, uint c)
* @param density the density of the ground tile
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearGroundDensity(Tile t, ClearGround type, uint density)
inline void SetClearGroundDensity(Tile t, ClearGround type, uint density)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
t.m5() = 0 << 5 | type << 2 | density;
@ -168,7 +168,7 @@ static inline void SetClearGroundDensity(Tile t, ClearGround type, uint density)
* @pre GetClearGround(t) == CLEAR_FIELDS
* @return the field type
*/
static inline uint GetFieldType(Tile t)
inline uint GetFieldType(Tile t)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
return GB(t.m3(), 0, 4);
@ -180,7 +180,7 @@ static inline uint GetFieldType(Tile t)
* @param f the field type
* @pre GetClearGround(t) == CLEAR_FIELDS
*/
static inline void SetFieldType(Tile t, uint f)
inline void SetFieldType(Tile t, uint f)
{
assert(GetClearGround(t) == CLEAR_FIELDS); // XXX incomplete
SB(t.m3(), 0, 4, f);
@ -192,7 +192,7 @@ static inline void SetFieldType(Tile t, uint f)
* @pre GetClearGround(t) == CLEAR_FIELDS
* @return the industry that made the field
*/
static inline IndustryID GetIndustryIndexOfField(Tile t)
inline IndustryID GetIndustryIndexOfField(Tile t)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
return(IndustryID) t.m2();
@ -204,7 +204,7 @@ static inline IndustryID GetIndustryIndexOfField(Tile t)
* @param i the industry that made the field
* @pre GetClearGround(t) == CLEAR_FIELDS
*/
static inline void SetIndustryIndexOfField(Tile t, IndustryID i)
inline void SetIndustryIndexOfField(Tile t, IndustryID i)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
t.m2() = i;
@ -218,7 +218,7 @@ static inline void SetIndustryIndexOfField(Tile t, IndustryID i)
* @pre IsClearGround(t, CLEAR_FIELDS)
* @return 0 if there is no fence, otherwise the fence type
*/
static inline uint GetFence(Tile t, DiagDirection side)
inline uint GetFence(Tile t, DiagDirection side)
{
assert(IsClearGround(t, CLEAR_FIELDS));
switch (side) {
@ -237,7 +237,7 @@ static inline uint GetFence(Tile t, DiagDirection side)
* @param h 0 if there is no fence, otherwise the fence type
* @pre IsClearGround(t, CLEAR_FIELDS)
*/
static inline void SetFence(Tile t, DiagDirection side, uint h)
inline void SetFence(Tile t, DiagDirection side, uint h)
{
assert(IsClearGround(t, CLEAR_FIELDS));
switch (side) {
@ -256,7 +256,7 @@ static inline void SetFence(Tile t, DiagDirection side, uint h)
* @param g the type of ground
* @param density the density of the grass/snow/desert etc
*/
static inline void MakeClear(Tile t, ClearGround g, uint density)
inline void MakeClear(Tile t, ClearGround g, uint density)
{
SetTileType(t, MP_CLEAR);
t.m1() = 0;
@ -277,7 +277,7 @@ static inline void MakeClear(Tile t, ClearGround g, uint density)
* @param field_type the 'growth' level of the field
* @param industry the industry this tile belongs to
*/
static inline void MakeField(Tile t, uint field_type, IndustryID industry)
inline void MakeField(Tile t, uint field_type, IndustryID industry)
{
SetTileType(t, MP_CLEAR);
t.m1() = 0;
@ -297,7 +297,7 @@ static inline void MakeField(Tile t, uint field_type, IndustryID industry)
* @param density The density of snowiness.
* @pre GetClearGround(t) != CLEAR_SNOW
*/
static inline void MakeSnow(Tile t, uint density = 0)
inline void MakeSnow(Tile t, uint density = 0)
{
assert(GetClearGround(t) != CLEAR_SNOW);
SetBit(t.m3(), 4);
@ -313,7 +313,7 @@ static inline void MakeSnow(Tile t, uint density = 0)
* @param t the tile to clear of snow
* @pre GetClearGround(t) == CLEAR_SNOW
*/
static inline void ClearSnow(Tile t)
inline void ClearSnow(Tile t)
{
assert(GetClearGround(t) == CLEAR_SNOW);
ClrBit(t.m3(), 4);

@ -42,7 +42,7 @@ extern CompanyManagerFace _company_manager_face;
* Is the current company the local company?
* @return \c true of the current company is the local company, \c false otherwise.
*/
static inline bool IsLocalCompany()
inline bool IsLocalCompany()
{
return _local_company == _current_company;
}
@ -52,7 +52,7 @@ static inline bool IsLocalCompany()
* @param company Company where interaction is needed with.
* @return Gives \c true if the user can answer questions interactively as representative of \a company, else \c false
*/
static inline bool IsInteractiveCompany(CompanyID company)
inline bool IsInteractiveCompany(CompanyID company)
{
return company == _local_company;
}

@ -93,7 +93,7 @@ static_assert(lengthof(_cmf_info) == CMFV_END);
* @pre _cmf_info[cmfv].valid_values[ge] != 0
* @return the requested bits
*/
static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge)
inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge)
{
assert(_cmf_info[cmfv].valid_values[ge] != 0);
@ -108,7 +108,7 @@ static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyMana
* @param val the new value
* @pre val < _cmf_info[cmfv].valid_values[ge]
*/
static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge, uint val)
inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge, uint val)
{
assert(val < _cmf_info[cmfv].valid_values[ge]);
@ -127,7 +127,7 @@ static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyMan
*
* @pre 0 <= val < _cmf_info[cmfv].valid_values[ge]
*/
static inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, int8_t amount)
inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, int8_t amount)
{
int8_t val = GetCompanyManagerFaceBits(cmf, cmfv, ge) + amount; // the new value for the cmfv
@ -148,7 +148,7 @@ static inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, Compa
* @param ge the gender and ethnicity of the face
* @return true if and only if the bits are valid
*/
static inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
{
return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length) < _cmf_info[cmfv].valid_values[ge];
}
@ -161,7 +161,7 @@ static inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, Compan
* @pre val < (1U << _cmf_info[cmfv].length), i.e. val has a value of 0..2^(bits used for this variable)-1
* @return the scaled value
*/
static inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
{
assert(val < (1U << _cmf_info[cmfv].length));
@ -173,7 +173,7 @@ static inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv,
*
* @param cmf the company manager's face to write the bits to
*/
static inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf)
inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf)
{
IncreaseCompanyManagerFaceBits(cmf, CMFV_ETHNICITY, GE_WM, 0); // scales the ethnicity
@ -203,7 +203,7 @@ static inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf)
*
* @pre scale 'ge' to a valid gender/ethnicity combination
*/
static inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderEthnicity ge, bool adv, Randomizer &randomizer)
inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderEthnicity ge, bool adv, Randomizer &randomizer)
{
cmf = randomizer.Next(); // random all company manager's face bits
@ -229,7 +229,7 @@ static inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderE
* @pre _cmf_info[cmfv].valid_values[ge] != 0
* @return sprite to draw
*/
static inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
{
assert(_cmf_info[cmfv].valid_values[ge] != 0);

@ -39,7 +39,7 @@ void IConsolePrint(TextColour colour_code, const std::string &string);
* @tparam Args The types of the other arguments.
*/
template <typename T, typename A, typename ... Args>
static inline void IConsolePrint(TextColour colour_code, const T &format, A first_arg, Args&&... other_args)
inline void IConsolePrint(TextColour colour_code, const T &format, A first_arg, Args&&... other_args)
{
/* The separate first_arg argument is added to aid overloading.
* Otherwise the calls that do no need formatting will still use this function. */

@ -26,7 +26,7 @@ void NORETURN ReallocError(size_t size);
* @param element_size Size of the structure to allocate.
* @param num_elements Number of elements to allocate.
*/
static inline void CheckAllocationConstraints(size_t element_size, size_t num_elements)
inline void CheckAllocationConstraints(size_t element_size, size_t num_elements)
{
if (num_elements > SIZE_MAX / element_size) MallocError(SIZE_MAX);
}
@ -38,7 +38,7 @@ static inline void CheckAllocationConstraints(size_t element_size, size_t num_el
* @param num_elements Number of elements to allocate.
*/
template <typename T>
static inline void CheckAllocationConstraints(size_t num_elements)
inline void CheckAllocationConstraints(size_t num_elements)
{
CheckAllocationConstraints(sizeof(T), num_elements);
}
@ -54,7 +54,7 @@ static inline void CheckAllocationConstraints(size_t num_elements)
* @return nullptr when num_elements == 0, non-nullptr otherwise.
*/
template <typename T>
static inline T *MallocT(size_t num_elements)
inline T *MallocT(size_t num_elements)
{
/*
* MorphOS cannot handle 0 elements allocations, or rather that always
@ -82,7 +82,7 @@ static inline T *MallocT(size_t num_elements)
* @return nullptr when num_elements == 0, non-nullptr otherwise.
*/
template <typename T>
static inline T *CallocT(size_t num_elements)
inline T *CallocT(size_t num_elements)
{
/*
* MorphOS cannot handle 0 elements allocations, or rather that always
@ -108,7 +108,7 @@ static inline T *CallocT(size_t num_elements)
* @return nullptr when num_elements == 0, non-nullptr otherwise.
*/
template <typename T>
static inline T *ReallocT(T *t_ptr, size_t num_elements)
inline T *ReallocT(T *t_ptr, size_t num_elements)
{
/*
* MorphOS cannot handle 0 elements allocations, or rather that always

@ -55,7 +55,7 @@ debug_inline constexpr static uint GB(const T x, const uint8_t s, const uint8_t
* @return The new value of \a x
*/
template <typename T, typename U>
static inline T SB(T &x, const uint8_t s, const uint8_t n, const U d)
inline T SB(T &x, const uint8_t s, const uint8_t n, const U d)
{
x &= (T)(~((((T)1U << n) - 1) << s));
x |= (T)(d << s);
@ -80,7 +80,7 @@ static inline T SB(T &x, const uint8_t s, const uint8_t n, const U d)
* @return The new value of \a x
*/
template <typename T, typename U>
static inline T AB(T &x, const uint8_t s, const uint8_t n, const U i)
inline T AB(T &x, const uint8_t s, const uint8_t n, const U i)
{
const T mask = ((((T)1U << n) - 1) << s);
x = (T)((x & ~mask) | ((x + (i << s)) & mask));
@ -118,7 +118,7 @@ debug_inline static bool HasBit(const T x, const uint8_t y)
* @return The new value of the old value with the bit set
*/
template <typename T>
static inline T SetBit(T &x, const uint8_t y)
inline T SetBit(T &x, const uint8_t y)
{
return x = (T)(x | ((T)1U << y));
}
@ -148,7 +148,7 @@ static inline T SetBit(T &x, const uint8_t y)
* @return The new value of the old value with the bit cleared
*/
template <typename T>
static inline T ClrBit(T &x, const uint8_t y)
inline T ClrBit(T &x, const uint8_t y)
{
return x = (T)(x & ~((T)1U << y));
}
@ -178,7 +178,7 @@ static inline T ClrBit(T &x, const uint8_t y)
* @return The new value of the old value with the bit toggled
*/
template <typename T>
static inline T ToggleBit(T &x, const uint8_t y)
inline T ToggleBit(T &x, const uint8_t y)
{
return x = (T)(x ^ ((T)1U << y));
}
@ -213,7 +213,7 @@ extern const uint8_t _ffb_64[64];
* @return The position of the first bit which is set
* @see FIND_FIRST_BIT
*/
static inline uint8_t FindFirstBit2x64(const int value)
inline uint8_t FindFirstBit2x64(const int value)
{
if ((value & 0xFF) == 0) {
return FIND_FIRST_BIT((value >> 8) & 0x3F) + 8;
@ -236,7 +236,7 @@ uint8_t FindLastBit(uint64_t x);
* @return The new value with the first bit cleared
*/
template <typename T>
static inline T KillFirstBit(T value)
inline T KillFirstBit(T value)
{
return value &= (T)(value - 1);
}
@ -248,7 +248,7 @@ static inline T KillFirstBit(T value)
* @return the number of bits.
*/
template <typename T>
static inline uint CountBits(T value)
inline uint CountBits(T value)
{
uint num;
@ -271,7 +271,7 @@ static inline uint CountBits(T value)
* @return does \a value have exactly 1 bit set?
*/
template <typename T>
static inline bool HasExactlyOneBit(T value)
inline bool HasExactlyOneBit(T value)
{
return value != 0 && (value & (value - 1)) == 0;
}
@ -283,7 +283,7 @@ static inline bool HasExactlyOneBit(T value)
* @return does \a value have at most 1 bit set?
*/
template <typename T>
static inline bool HasAtMostOneBit(T value)
inline bool HasAtMostOneBit(T value)
{
return (value & (value - 1)) == 0;
}
@ -298,7 +298,7 @@ static inline bool HasAtMostOneBit(T value)
* @return A bit rotated number
*/
template <typename T>
static inline T ROL(const T x, const uint8_t n)
inline T ROL(const T x, const uint8_t n)
{
if (n == 0) return x;
return (T)(x << n | x >> (sizeof(x) * 8 - n));
@ -314,7 +314,7 @@ static inline T ROL(const T x, const uint8_t n)
* @return A bit rotated number
*/
template <typename T>
static inline T ROR(const T x, const uint8_t n)
inline T ROR(const T x, const uint8_t n)
{
if (n == 0) return x;
return (T)(x >> n | x << (sizeof(x) * 8 - n));

@ -38,12 +38,12 @@
# define TO_LE32X(x) (x)
#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
static inline uint16_t ReadLE16Aligned(const void *x)
inline uint16_t ReadLE16Aligned(const void *x)
{
return FROM_LE16(*(const uint16_t*)x);
}
static inline uint16_t ReadLE16Unaligned(const void *x)
inline uint16_t ReadLE16Unaligned(const void *x)
{
#if OTTD_ALIGNMENT == 1
return ((const byte*)x)[0] | ((const byte*)x)[1] << 8;

@ -19,7 +19,7 @@ Dimension maxdim(const Dimension &d1, const Dimension &d2);
* @param r Rectangle to check.
* @return True if and only if the rectangle doesn't define space.
*/
static inline bool IsEmptyRect(const Rect &r)
inline bool IsEmptyRect(const Rect &r)
{
return (r.left | r.top | r.right | r.bottom) == 0;
}

@ -20,7 +20,7 @@
* @return The unsigned value
*/
template <typename T>
static inline T abs(const T a)
inline T abs(const T a)
{
return (a < (T)0) ? -a : a;
}
@ -34,7 +34,7 @@ static inline T abs(const T a)
* @return The smallest multiple of n equal or greater than x
*/
template <typename T>
static inline T Align(const T x, uint n)
inline T Align(const T x, uint n)
{
assert((n & (n - 1)) == 0 && n != 0);
n--;
@ -52,7 +52,7 @@ static inline T Align(const T x, uint n)
* @see Align()
*/
template <typename T>
static inline T *AlignPtr(T *x, uint n)
inline T *AlignPtr(T *x, uint n)
{
static_assert(sizeof(size_t) == sizeof(void *));
return reinterpret_cast<T *>(Align((size_t)x, n));
@ -76,7 +76,7 @@ static inline T *AlignPtr(T *x, uint n)
* @see Clamp(int, int, int)
*/
template <typename T>
static inline T Clamp(const T a, const T min, const T max)
inline T Clamp(const T a, const T min, const T max)
{
assert(min <= max);
if (a <= min) return min;
@ -99,7 +99,7 @@ static inline T Clamp(const T a, const T min, const T max)
* @returns A value between min and max which is closest to a.
*/
template <typename T>
static inline T SoftClamp(const T a, const T min, const T max)
inline T SoftClamp(const T a, const T min, const T max)
{
if (min > max) {
using U = std::make_unsigned_t<T>;
@ -126,7 +126,7 @@ static inline T SoftClamp(const T a, const T min, const T max)
* @returns A value between min and max which is closest to a.
* @see ClampU(uint, uint, uint)
*/
static inline int Clamp(const int a, const int min, const int max)
inline int Clamp(const int a, const int min, const int max)
{
return Clamp<int>(a, min, max);
}
@ -147,7 +147,7 @@ static inline int Clamp(const int a, const int min, const int max)
* @returns A value between min and max which is closest to a.
* @see Clamp(int, int, int)
*/
static inline uint ClampU(const uint a, const uint min, const uint max)
inline uint ClampU(const uint a, const uint min, const uint max)
{
return Clamp<uint>(a, min, max);
}
@ -231,7 +231,7 @@ constexpr To ClampTo(From value)
* @return The absolute difference between the given scalars
*/
template <typename T>
static inline T Delta(const T a, const T b)
inline T Delta(const T a, const T b)
{
return (a < b) ? b - a : a - b;
}
@ -249,7 +249,7 @@ static inline T Delta(const T a, const T b)
* @return True if the value is in the interval, false else.
*/
template <typename T>
static inline bool IsInsideBS(const T x, const size_t base, const size_t size)
inline bool IsInsideBS(const T x, const size_t base, const size_t size)
{
return (size_t)(x - base) < size;
}
@ -280,7 +280,7 @@ static constexpr inline bool IsInsideMM(const T x, const size_t min, const size_
* @param b variable to swap with a
*/
template <typename T>
static inline void Swap(T &a, T &b)
inline void Swap(T &a, T &b)
{
T t = a;
a = b;
@ -292,7 +292,7 @@ static inline void Swap(T &a, T &b)
* @param i value to convert, range 0..255
* @return value in range 0..100
*/
static inline uint ToPercent8(uint i)
inline uint ToPercent8(uint i)
{
assert(i < 256);
return i * 101 >> 8;
@ -303,7 +303,7 @@ static inline uint ToPercent8(uint i)
* @param i value to convert, range 0..65535
* @return value in range 0..100
*/
static inline uint ToPercent16(uint i)
inline uint ToPercent16(uint i)
{
assert(i < 65536);
return i * 101 >> 16;
@ -319,7 +319,7 @@ int DivideApprox(int a, int b);
* @param b Denominator
* @return Quotient, rounded up
*/
static inline uint CeilDiv(uint a, uint b)
inline uint CeilDiv(uint a, uint b)
{
return (a + b - 1) / b;
}
@ -330,7 +330,7 @@ static inline uint CeilDiv(uint a, uint b)
* @param b Denominator
* @return a rounded up to the nearest multiple of b.
*/
static inline uint Ceil(uint a, uint b)
inline uint Ceil(uint a, uint b)
{
return CeilDiv(a, b) * b;
}
@ -341,7 +341,7 @@ static inline uint Ceil(uint a, uint b)
* @param b Denominator
* @return Quotient, rounded to nearest
*/
static inline int RoundDivSU(int a, uint b)
inline int RoundDivSU(int a, uint b)
{
if (a > 0) {
/* 0.5 is rounded to 1 */
@ -358,7 +358,7 @@ static inline int RoundDivSU(int a, uint b)
* @param b Denominator
* @return Quotient, rounded away from zero
*/
static inline int DivAwayFromZero(int a, uint b)
inline int DivAwayFromZero(int a, uint b)
{
const int _b = static_cast<int>(b);
if (a > 0) {

@ -20,7 +20,7 @@
* @param num number of items to be copied. (!not number of bytes!)
*/
template <typename T>
static inline void MemCpyT(T *destination, const T *source, size_t num = 1)
inline void MemCpyT(T *destination, const T *source, size_t num = 1)
{
memcpy(destination, source, num * sizeof(T));
}
@ -33,7 +33,7 @@ static inline void MemCpyT(T *destination, const T *source, size_t num = 1)
* @param num number of items to be copied. (!not number of bytes!)
*/
template <typename T>
static inline void MemMoveT(T *destination, const T *source, size_t num = 1)
inline void MemMoveT(T *destination, const T *source, size_t num = 1)
{
memmove(destination, source, num * sizeof(T));
}
@ -46,7 +46,7 @@ static inline void MemMoveT(T *destination, const T *source, size_t num = 1)
* @param num number of items to be set (!not number of bytes!)
*/
template <typename T>
static inline void MemSetT(T *ptr, byte value, size_t num = 1)
inline void MemSetT(T *ptr, byte value, size_t num = 1)
{
memset(ptr, value, num * sizeof(T));
}
@ -60,7 +60,7 @@ static inline void MemSetT(T *ptr, byte value, size_t num = 1)
* @return an int value indicating the relationship between the content of the two buffers
*/
template <typename T>
static inline int MemCmpT(const T *ptr1, const T *ptr2, size_t num = 1)
inline int MemCmpT(const T *ptr1, const T *ptr2, size_t num = 1)
{
return memcmp(ptr1, ptr2, num * sizeof(T));
}

@ -39,7 +39,7 @@ struct SavedRandomSeeds {
* Saves the current seeds
* @param storage Storage for saving
*/
static inline void SaveRandomSeeds(SavedRandomSeeds *storage)
inline void SaveRandomSeeds(SavedRandomSeeds *storage)
{
storage->random = _random;
storage->interactive_random = _interactive_random;
@ -49,7 +49,7 @@ static inline void SaveRandomSeeds(SavedRandomSeeds *storage)
* Restores previously saved seeds
* @param storage Storage where SaveRandomSeeds() stored th seeds
*/
static inline void RestoreRandomSeeds(const SavedRandomSeeds &storage)
inline void RestoreRandomSeeds(const SavedRandomSeeds &storage)
{
_random = storage.random;
_interactive_random = storage.interactive_random;
@ -84,12 +84,12 @@ void SetRandomSeed(uint32_t seed);
}
#endif
static inline uint32_t InteractiveRandom()
inline uint32_t InteractiveRandom()
{
return _interactive_random.Next();
}
static inline uint32_t InteractiveRandomRange(uint32_t limit)
inline uint32_t InteractiveRandomRange(uint32_t limit)
{
return _interactive_random.Next(limit);
}
@ -109,7 +109,7 @@ static inline uint32_t InteractiveRandomRange(uint32_t limit)
* @param r The given randomize-number
* @return True if the probability given by r is less or equal to (a/b)
*/
static inline bool Chance16I(const uint a, const uint b, const uint32_t r)
inline bool Chance16I(const uint a, const uint b, const uint32_t r)
{
assert(b != 0);
return (((uint16_t)r * b + b / 2) >> 16) < a;
@ -128,7 +128,7 @@ static inline bool Chance16I(const uint a, const uint b, const uint32_t r)
#ifdef RANDOM_DEBUG
# define Chance16(a, b) Chance16I(a, b, DoRandom(__LINE__, __FILE__))
#else
static inline bool Chance16(const uint a, const uint b)
inline bool Chance16(const uint a, const uint b)
{
return Chance16I(a, b, Random());
}
@ -152,7 +152,7 @@ static inline bool Chance16(const uint a, const uint b)
#ifdef RANDOM_DEBUG
# define Chance16R(a, b, r) (r = DoRandom(__LINE__, __FILE__), Chance16I(a, b, r))
#else
static inline bool Chance16R(const uint a, const uint b, uint32_t &r)
inline bool Chance16R(const uint a, const uint b, uint32_t &r)
{
r = Random();
return Chance16I(a, b, r);

@ -24,7 +24,7 @@ void DeleteDepotHighlightOfVehicle(const Vehicle *v);
* @param tileh The slope of the tile in question
* @return true if the construction is possible
*/
static inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
{
assert(tileh != SLOPE_FLAT);
Slope entrance_corners = InclinedSlope(direction);

@ -15,7 +15,7 @@
/**
* Check if a tile is a depot and it is a depot of the given type.
*/
static inline bool IsDepotTypeTile(Tile tile, TransportType type)
inline bool IsDepotTypeTile(Tile tile, TransportType type)
{
switch (type) {
default: NOT_REACHED();
@ -38,7 +38,7 @@ static inline bool IsDepotTypeTile(Tile tile, TransportType type)
* @param tile the tile to check
* @return true if and only if there is a depot on the tile.
*/
static inline bool IsDepotTile(Tile tile)
inline bool IsDepotTile(Tile tile)
{
return IsRailDepotTile(tile) || IsRoadDepotTile(tile) || IsShipDepotTile(tile) || IsHangarTile(tile);
}
@ -49,7 +49,7 @@ static inline bool IsDepotTile(Tile tile)
* @pre IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t)
* @return DepotID
*/
static inline DepotID GetDepotIndex(Tile t)
inline DepotID GetDepotIndex(Tile t)
{
/* Hangars don't have a Depot class, thus store no DepotID. */
assert(IsRailDepotTile(t) || IsRoadDepotTile(t) || IsShipDepotTile(t));
@ -62,7 +62,7 @@ static inline DepotID GetDepotIndex(Tile t)
* @pre IsDepotTile(t)
* @return the type of vehicles that can use the depot
*/
static inline VehicleType GetDepotVehicleType(Tile t)
inline VehicleType GetDepotVehicleType(Tile t)
{
switch (GetTileType(t)) {
default: NOT_REACHED();

@ -18,7 +18,7 @@
* @param d The value to check
* @return True if the value belongs to a DiagDirection, else false
*/
static inline bool IsValidDiagDirection(DiagDirection d)
inline bool IsValidDiagDirection(DiagDirection d)
{
return d < DIAGDIR_END;
}
@ -29,7 +29,7 @@ static inline bool IsValidDiagDirection(DiagDirection d)
* @param d The value to check
* @return True if the value belongs to a Direction, else false
*/
static inline bool IsValidDirection(Direction d)
inline bool IsValidDirection(Direction d)
{
return d < DIR_END;
}
@ -40,7 +40,7 @@ static inline bool IsValidDirection(Direction d)
* @param d The value to check
* @return True if the value belongs to an Axis, else false
*/
static inline bool IsValidAxis(Axis d)
inline bool IsValidAxis(Axis d)
{
return d < AXIS_END;
}
@ -51,7 +51,7 @@ static inline bool IsValidAxis(Axis d)
* @param d The direction to get the reverse from
* @return The reverse Direction
*/
static inline Direction ReverseDir(Direction d)
inline Direction ReverseDir(Direction d)
{
assert(IsValidDirection(d));
return (Direction)(4 ^ d);
@ -65,7 +65,7 @@ static inline Direction ReverseDir(Direction d)
* @param d1 The second direction as the offset from the base
* @return The difference how the second direction drifts of the first one.
*/
static inline DirDiff DirDifference(Direction d0, Direction d1)
inline DirDiff DirDifference(Direction d0, Direction d1)
{
assert(IsValidDirection(d0));
assert(IsValidDirection(d1));
@ -85,7 +85,7 @@ static inline DirDiff DirDifference(Direction d0, Direction d1)
* @param delta The second difference to add on
* @return The resulting difference
*/
static inline DirDiff ChangeDirDiff(DirDiff d, DirDiff delta)
inline DirDiff ChangeDirDiff(DirDiff d, DirDiff delta)
{
/* Cast to uint so compiler can use bitmask. Result can never be negative. */
return (DirDiff)((uint)(d + delta) % 8);
@ -101,7 +101,7 @@ static inline DirDiff ChangeDirDiff(DirDiff d, DirDiff delta)
* @param delta The offset/drift applied to the direction
* @return The new direction
*/
static inline Direction ChangeDir(Direction d, DirDiff delta)
inline Direction ChangeDir(Direction d, DirDiff delta)
{
assert(IsValidDirection(d));
/* Cast to uint so compiler can use bitmask. Result can never be negative. */
@ -115,7 +115,7 @@ static inline Direction ChangeDir(Direction d, DirDiff delta)
* @param d The DiagDirection to get the reverse from
* @return The reverse direction
*/
static inline DiagDirection ReverseDiagDir(DiagDirection d)
inline DiagDirection ReverseDiagDir(DiagDirection d)
{
assert(IsValidDiagDirection(d));
return (DiagDirection)(2 ^ d);
@ -128,7 +128,7 @@ static inline DiagDirection ReverseDiagDir(DiagDirection d)
* @param d1 The second direction as the offset from the base
* @return The difference how the second direction drifts of the first one.
*/
static inline DiagDirDiff DiagDirDifference(DiagDirection d0, DiagDirection d1)
inline DiagDirDiff DiagDirDifference(DiagDirection d0, DiagDirection d1)
{
assert(IsValidDiagDirection(d0));
assert(IsValidDiagDirection(d1));
@ -146,7 +146,7 @@ static inline DiagDirDiff DiagDirDifference(DiagDirection d0, DiagDirection d1)
* @param delta The difference to apply on
* @return The new direction which was calculated
*/
static inline DiagDirection ChangeDiagDir(DiagDirection d, DiagDirDiff delta)
inline DiagDirection ChangeDiagDir(DiagDirection d, DiagDirDiff delta)
{
assert(IsValidDiagDirection(d));
/* Cast to uint so compiler can use bitmask. Result can never be negative. */
@ -163,7 +163,7 @@ static inline DiagDirection ChangeDiagDir(DiagDirection d, DiagDirDiff delta)
* @param dir The direction to convert
* @return The resulting DiagDirection, maybe "rounded clockwise".
*/
static inline DiagDirection DirToDiagDir(Direction dir)
inline DiagDirection DirToDiagDir(Direction dir)
{
assert(IsValidDirection(dir));
return (DiagDirection)(dir >> 1);
@ -179,7 +179,7 @@ static inline DiagDirection DirToDiagDir(Direction dir)
* @param dir The direction to convert
* @return The resulting Direction
*/
static inline Direction DiagDirToDir(DiagDirection dir)
inline Direction DiagDirToDir(DiagDirection dir)
{
assert(IsValidDiagDirection(dir));
return (Direction)(dir * 2 + 1);
@ -194,7 +194,7 @@ static inline Direction DiagDirToDir(DiagDirection dir)
* @param a The given axis
* @return The other axis
*/
static inline Axis OtherAxis(Axis a)
inline Axis OtherAxis(Axis a)
{
assert(IsValidAxis(a));
return (Axis)(a ^ 1);
@ -211,7 +211,7 @@ static inline Axis OtherAxis(Axis a)
* @param d The DiagDirection
* @return The axis which belongs to the direction
*/
static inline Axis DiagDirToAxis(DiagDirection d)
inline Axis DiagDirToAxis(DiagDirection d)
{
assert(IsValidDiagDirection(d));
return (Axis)(d & 1);
@ -229,7 +229,7 @@ static inline Axis DiagDirToAxis(DiagDirection d)
* @param a The axis
* @return The direction pointed to south
*/
static inline DiagDirection AxisToDiagDir(Axis a)
inline DiagDirection AxisToDiagDir(Axis a)
{
assert(IsValidAxis(a));
return (DiagDirection)(2 - a);
@ -246,7 +246,7 @@ static inline DiagDirection AxisToDiagDir(Axis a)
* @param a The axis
* @return The direction pointed to south
*/
static inline Direction AxisToDirection(Axis a)
inline Direction AxisToDirection(Axis a)
{
assert(IsValidAxis(a));
return (Direction)(5 - 2 * a);
@ -258,7 +258,7 @@ static inline Direction AxisToDirection(Axis a)
* @param ns north -> 0, south -> 1
* @return the desired DiagDirection
*/
static inline DiagDirection XYNSToDiagDir(Axis xy, uint ns)
inline DiagDirection XYNSToDiagDir(Axis xy, uint ns)
{
assert(IsValidAxis(xy));
return (DiagDirection)(xy * 3 ^ ns * 2);
@ -270,7 +270,7 @@ static inline DiagDirection XYNSToDiagDir(Axis xy, uint ns)
* @param dir The given direction.
* @return True if the direction is diagonal.
*/
static inline bool IsDiagonalDirection(Direction dir)
inline bool IsDiagonalDirection(Direction dir)
{
assert(IsValidDirection(dir));
return (dir & 1) != 0;

@ -44,7 +44,7 @@ bool AddInflation(bool check_year = true);
* Is the economy in recession?
* @return \c True if economy is in recession, \c false otherwise.
*/
static inline bool EconomyIsInRecession()
inline bool EconomyIsInRecession()
{
return _economy.fluct <= 0;
}

@ -18,7 +18,7 @@
* Test if a rail type has catenary
* @param rt Rail type to test
*/
static inline bool HasRailCatenary(RailType rt)
inline bool HasRailCatenary(RailType rt)
{
return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
}
@ -27,7 +27,7 @@ static inline bool HasRailCatenary(RailType rt)
* Test if we should draw rail catenary
* @param rt Rail type to test
*/
static inline bool HasRailCatenaryDrawn(RailType rt)
inline bool HasRailCatenaryDrawn(RailType rt)
{
return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}

@ -211,27 +211,27 @@ struct EngineOverrideManager : std::vector<EngineIDMapping> {
extern EngineOverrideManager _engine_mngr;
static inline const EngineInfo *EngInfo(EngineID e)
inline const EngineInfo *EngInfo(EngineID e)
{
return &Engine::Get(e)->info;
}
static inline const RailVehicleInfo *RailVehInfo(EngineID e)
inline const RailVehicleInfo *RailVehInfo(EngineID e)
{
return &Engine::Get(e)->u.rail;
}
static inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
{
return &Engine::Get(e)->u.road;
}
static inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
{
return &Engine::Get(e)->u.ship;
}
static inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
{
return &Engine::Get(e)->u.air;
}

@ -108,7 +108,7 @@ int closedir(DIR *d);
* @param path string to open directory of
* @return DIR pointer
*/
static inline DIR *ttd_opendir(const char *path)
inline DIR *ttd_opendir(const char *path)
{
return opendir(OTTD2FS(path).c_str());
}

@ -163,20 +163,20 @@ public:
};
/** Map a SpriteID to the font size and key */
static inline void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite)
inline void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite)
{
FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
}
/** Initialize the glyph map */
static inline void InitializeUnicodeGlyphMap()
inline void InitializeUnicodeGlyphMap()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
FontCache::Get(fs)->InitializeUnicodeGlyphMap();
}
}
static inline void ClearFontCache()
inline void ClearFontCache()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
FontCache::Get(fs)->ClearFontCache();
@ -184,20 +184,20 @@ static inline void ClearFontCache()
}
/** Get the Sprite for a glyph */
static inline const Sprite *GetGlyph(FontSize size, char32_t key)
inline const Sprite *GetGlyph(FontSize size, char32_t key)
{
FontCache *fc = FontCache::Get(size);
return fc->GetGlyph(fc->MapCharToGlyph(key));
}
/** Get the width of a glyph */
static inline uint GetGlyphWidth(FontSize size, char32_t key)
inline uint GetGlyphWidth(FontSize size, char32_t key)
{
FontCache *fc = FontCache::Get(size);
return fc->GetGlyphWidth(fc->MapCharToGlyph(key));
}
static inline bool GetDrawGlyphShadow(FontSize size)
inline bool GetDrawGlyphShadow(FontSize size)
{
return FontCache::Get(size)->GetDrawGlyphShadow();
}
@ -226,7 +226,7 @@ extern FontCacheSettings _fcsettings;
* @param fs The font size to look up.
* @return The settings.
*/
static inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
{
switch (fs) {
default: NOT_REACHED();

@ -106,27 +106,27 @@ void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
void DrawRectOutline(const Rect &r, int colour, int width = 1, int dash = 0);
/* Versions of DrawString/DrawStringMultiLine that accept a Rect instead of separate left, right, top and bottom parameters. */
static inline int DrawString(const Rect &r, std::string_view str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL)
inline int DrawString(const Rect &r, std::string_view str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL)
{
return DrawString(r.left, r.right, r.top, str, colour, align, underline, fontsize);
}
static inline int DrawString(const Rect &r, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL)
inline int DrawString(const Rect &r, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL)
{
return DrawString(r.left, r.right, r.top, str, colour, align, underline, fontsize);
}
static inline int DrawStringMultiLine(const Rect &r, std::string_view str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL)
inline int DrawStringMultiLine(const Rect &r, std::string_view str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL)
{
return DrawStringMultiLine(r.left, r.right, r.top, r.bottom, str, colour, align, underline, fontsize);
}
static inline int DrawStringMultiLine(const Rect &r, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL)
inline int DrawStringMultiLine(const Rect &r, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL)
{
return DrawStringMultiLine(r.left, r.right, r.top, r.bottom, str, colour, align, underline, fontsize);
}
static inline void GfxFillRect(const Rect &r, int colour, FillRectMode mode = FILLRECT_OPAQUE)
inline void GfxFillRect(const Rect &r, int colour, FillRectMode mode = FILLRECT_OPAQUE)
{
GfxFillRect(r.left, r.top, r.right, r.bottom, colour, mode);
}
@ -151,7 +151,7 @@ void CheckBlitter();
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height);
static inline bool FillDrawPixelInfo(DrawPixelInfo *n, const Rect &r)
inline bool FillDrawPixelInfo(DrawPixelInfo *n, const Rect &r)
{
return FillDrawPixelInfo(n, r.left, r.top, r.Width(), r.Height());
}
@ -163,7 +163,7 @@ static inline bool FillDrawPixelInfo(DrawPixelInfo *n, const Rect &r)
* @param size The height or width of the object to draw.
* @return Offset of where to start drawing the object.
*/
static inline int CenterBounds(int min, int max, int size)
inline int CenterBounds(int min, int max, int size)
{
return (min + max - size + 1) / 2;
}

@ -210,7 +210,7 @@ enum FontSize {
};
DECLARE_POSTFIX_INCREMENT(FontSize)
static inline const char *FontSizeToName(FontSize fs)
inline const char *FontSizeToName(FontSize fs)
{
static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
assert(fs < FS_END);

@ -87,7 +87,7 @@ struct Group : GroupPool::PoolItem<&_group_pool> {
};
static inline bool IsDefaultGroupID(GroupID index)
inline bool IsDefaultGroupID(GroupID index)
{
return index == DEFAULT_GROUP;
}
@ -97,7 +97,7 @@ static inline bool IsDefaultGroupID(GroupID index)
* @param id_g The GroupID to check
* @return true is id_g is identical to ALL_GROUP
*/
static inline bool IsAllGroupID(GroupID id_g)
inline bool IsAllGroupID(GroupID id_g)
{
return id_g == ALL_GROUP;
}

@ -137,7 +137,7 @@ struct HouseSpec {
* @param hid the HouseID to get the override for.
* @return the HouseID to actually work with.
*/
static inline HouseID GetTranslatedHouseID(HouseID hid)
inline HouseID GetTranslatedHouseID(HouseID hid)
{
const HouseSpec *hs = HouseSpec::Get(hid);
return hs->grf_prop.override == INVALID_HOUSE_ID ? hid : hs->grf_prop.override;

@ -60,7 +60,7 @@ enum IndustryGraphics {
* @pre IsTileType(t, MP_INDUSTRY)
* @return the industry ID
*/
static inline IndustryID GetIndustryIndex(Tile t)
inline IndustryID GetIndustryIndex(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return t.m2();
@ -72,7 +72,7 @@ static inline IndustryID GetIndustryIndex(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @return true if and only if the industry tile is fully built
*/
static inline bool IsIndustryCompleted(Tile t)
inline bool IsIndustryCompleted(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return HasBit(t.m1(), 7);
@ -85,7 +85,7 @@ IndustryType GetIndustryType(Tile tile);
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryCompleted(Tile tile)
inline void SetIndustryCompleted(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 7, 1, 1);
@ -97,7 +97,7 @@ static inline void SetIndustryCompleted(Tile tile)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction stage
*/
static inline byte GetIndustryConstructionStage(Tile tile)
inline byte GetIndustryConstructionStage(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(tile.m1(), 0, 2);
@ -109,7 +109,7 @@ static inline byte GetIndustryConstructionStage(Tile tile)
* @param value the new construction stage
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionStage(Tile tile, byte value)
inline void SetIndustryConstructionStage(Tile tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 0, 2, value);
@ -122,7 +122,7 @@ static inline void SetIndustryConstructionStage(Tile tile, byte value)
* @pre IsTileType(t, MP_INDUSTRY)
* @return the gfx ID
*/
static inline IndustryGfx GetCleanIndustryGfx(Tile t)
inline IndustryGfx GetCleanIndustryGfx(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return t.m5() | (GB(t.m6(), 2, 1) << 8);
@ -134,7 +134,7 @@ static inline IndustryGfx GetCleanIndustryGfx(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @return the gfx ID
*/
static inline IndustryGfx GetIndustryGfx(Tile t)
inline IndustryGfx GetIndustryGfx(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t));
@ -146,7 +146,7 @@ static inline IndustryGfx GetIndustryGfx(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @param gfx the graphics ID
*/
static inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
{
assert(IsTileType(t, MP_INDUSTRY));
t.m5() = GB(gfx, 0, 8);
@ -159,7 +159,7 @@ static inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction counter
*/
static inline byte GetIndustryConstructionCounter(Tile tile)
inline byte GetIndustryConstructionCounter(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(tile.m1(), 2, 2);
@ -171,7 +171,7 @@ static inline byte GetIndustryConstructionCounter(Tile tile)
* @param value the new value for the construction counter
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionCounter(Tile tile, byte value)
inline void SetIndustryConstructionCounter(Tile tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 2, 2, value);
@ -184,7 +184,7 @@ static inline void SetIndustryConstructionCounter(Tile tile, byte value)
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void ResetIndustryConstructionStage(Tile tile)
inline void ResetIndustryConstructionStage(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 0, 4, 0);
@ -196,7 +196,7 @@ static inline void ResetIndustryConstructionStage(Tile tile)
* @param tile the tile to get the animation loop number of
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline byte GetIndustryAnimationLoop(Tile tile)
inline byte GetIndustryAnimationLoop(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return tile.m4();
@ -208,7 +208,7 @@ static inline byte GetIndustryAnimationLoop(Tile tile)
* @param count the new animation frame number
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryAnimationLoop(Tile tile, byte count)
inline void SetIndustryAnimationLoop(Tile tile, byte count)
{
assert(IsTileType(tile, MP_INDUSTRY));
tile.m4() = count;
@ -221,7 +221,7 @@ static inline void SetIndustryAnimationLoop(Tile tile, byte count)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return requested bits
*/
static inline byte GetIndustryRandomBits(Tile tile)
inline byte GetIndustryRandomBits(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return tile.m3();
@ -234,7 +234,7 @@ static inline byte GetIndustryRandomBits(Tile tile)
* @param bits the random bits
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryRandomBits(Tile tile, byte bits)
inline void SetIndustryRandomBits(Tile tile, byte bits)
{
assert(IsTileType(tile, MP_INDUSTRY));
tile.m3() = bits;
@ -247,7 +247,7 @@ static inline void SetIndustryRandomBits(Tile tile, byte bits)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return requested triggers
*/
static inline byte GetIndustryTriggers(Tile tile)
inline byte GetIndustryTriggers(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(tile.m6(), 3, 3);
@ -261,7 +261,7 @@ static inline byte GetIndustryTriggers(Tile tile)
* @param triggers the triggers to set
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryTriggers(Tile tile, byte triggers)
inline void SetIndustryTriggers(Tile tile, byte triggers)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m6(), 3, 3, triggers);
@ -275,7 +275,7 @@ static inline void SetIndustryTriggers(Tile tile, byte triggers)
* @param random the random value
* @param wc the water class for this industry; only useful when build on water
*/
static inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc)
inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc)
{
SetTileType(t, MP_INDUSTRY);
t.m1() = 0;

@ -189,7 +189,7 @@ extern std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types;
* @param gfx the type to get the override for.
* @return the gfx to actually work with.
*/
static inline IndustryGfx GetTranslatedIndustryTileID(IndustryGfx gfx)
inline IndustryGfx GetTranslatedIndustryTileID(IndustryGfx gfx)
{
/* the 0xFF should be GFX_WATERTILE_SPECIALCHECK but for reasons of include mess,
* we'll simplify the writing.

@ -50,7 +50,7 @@ void GetSlopePixelZOnEdge(Slope tileh, DiagDirection edge, int *z1, int *z2);
* @param corner The corner.
* @return Z position of corner relative to TileZ.
*/
static inline int GetSlopePixelZInCorner(Slope tileh, Corner corner)
inline int GetSlopePixelZInCorner(Slope tileh, Corner corner)
{
return GetSlopeZInCorner(tileh, corner) * TILE_HEIGHT;
}
@ -63,7 +63,7 @@ static inline int GetSlopePixelZInCorner(Slope tileh, Corner corner)
* @param z returns the z of the foundation slope. (Can be nullptr, if not needed)
* @return The slope on top of the foundation.
*/
static inline Slope GetFoundationPixelSlope(TileIndex tile, int *z)
inline Slope GetFoundationPixelSlope(TileIndex tile, int *z)
{
assert(z != nullptr);
Slope s = GetFoundationSlope(tile, z);
@ -79,7 +79,7 @@ static inline Slope GetFoundationPixelSlope(TileIndex tile, int *z)
* @return Equivalent coordinate in the 2D view.
* @see RemapCoords2
*/
static inline Point RemapCoords(int x, int y, int z)
inline Point RemapCoords(int x, int y, int z)
{
Point pt;
pt.x = (y - x) * 2 * ZOOM_LVL_BASE;
@ -95,7 +95,7 @@ static inline Point RemapCoords(int x, int y, int z)
* @return Equivalent coordinate in the 2D view.
* @see RemapCoords
*/
static inline Point RemapCoords2(int x, int y)
inline Point RemapCoords2(int x, int y)
{
return RemapCoords(x, y, GetSlopePixelZ(x, y, false));
}
@ -109,7 +109,7 @@ static inline Point RemapCoords2(int x, int y)
* @note Inverse of #RemapCoords function. Smaller values may get rounded.
* @see InverseRemapCoords2
*/
static inline Point InverseRemapCoords(int x, int y)
inline Point InverseRemapCoords(int x, int y)
{
Point pt = {(y * 2 - x) >> (2 + ZOOM_LVL_SHIFT), (y * 2 + x) >> (2 + ZOOM_LVL_SHIFT)};
return pt;
@ -126,7 +126,7 @@ uint ApplyFoundationToSlope(Foundation f, Slope *s);
* @param s The #Slope to modify.
* @return Increment to the tile Z coordinate.
*/
static inline uint ApplyPixelFoundationToSlope(Foundation f, Slope *s)
inline uint ApplyPixelFoundationToSlope(Foundation f, Slope *s)
{
return ApplyFoundationToSlope(f, s) * TILE_HEIGHT;
}

@ -398,7 +398,7 @@ debug_inline static TileIndex TileXY(uint x, uint y)
* @return The resulting offset value of the given coordinate
* @see ToTileIndexDiff(TileIndexDiffC)
*/
static inline TileIndexDiff TileDiffXY(int x, int y)
inline TileIndexDiff TileDiffXY(int x, int y)
{
/* Multiplication gives much better optimization on MSVC than shifting.
* 0 << shift isn't optimized to 0 properly.
@ -449,7 +449,7 @@ debug_inline static uint TileY(TileIndex tile)
* @return The difference between two tiles.
* @see TileDiffXY(int, int)
*/
static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
{
return (tidc.y << Map::LogX()) + tidc.x;
}
@ -487,7 +487,7 @@ TileIndex TileAddWrap(TileIndex tile, int addx, int addy);
* @param dir The given direction
* @return The offset as TileIndexDiffC value
*/
static inline TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
inline TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
{
extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
@ -501,7 +501,7 @@ static inline TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
* @param dir The given direction
* @return The offset as TileIndexDiffC value
*/
static inline TileIndexDiffC TileIndexDiffCByDir(Direction dir)
inline TileIndexDiffC TileIndexDiffCByDir(Direction dir)
{
extern const TileIndexDiffC _tileoffs_by_dir[DIR_END];
@ -519,7 +519,7 @@ static inline TileIndexDiffC TileIndexDiffCByDir(Direction dir)
* @param diff The offset to add on the tile
* @return The resulting TileIndex
*/
static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff)
inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff)
{
int x = TileX(tile) + diff.x;
int y = TileY(tile) + diff.y;
@ -535,7 +535,7 @@ static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC dif
* @param tile_b to tile
* @return the difference between tila_a and tile_b
*/
static inline TileIndexDiffC TileIndexToTileIndexDiffC(TileIndex tile_a, TileIndex tile_b)
inline TileIndexDiffC TileIndexToTileIndexDiffC(TileIndex tile_a, TileIndex tile_b)
{
TileIndexDiffC difference;
@ -560,7 +560,7 @@ uint DistanceFromEdgeDir(TileIndex, DiagDirection); ///< distance from the map e
* @return The resulting TileIndexDiff
* @see TileIndexDiffCByDiagDir
*/
static inline TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
inline TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
{
extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
@ -574,7 +574,7 @@ static inline TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
* @param dir The direction to convert from
* @return The resulting TileIndexDiff
*/
static inline TileIndexDiff TileOffsByDir(Direction dir)
inline TileIndexDiff TileOffsByDir(Direction dir)
{
extern const TileIndexDiffC _tileoffs_by_dir[DIR_END];
@ -589,7 +589,7 @@ static inline TileIndexDiff TileOffsByDir(Direction dir)
* @param dir The direction in which we want to step
* @return the moved tile
*/
static inline TileIndex TileAddByDir(TileIndex tile, Direction dir)
inline TileIndex TileAddByDir(TileIndex tile, Direction dir)
{
return TILE_ADD(tile, TileOffsByDir(dir));
}
@ -601,7 +601,7 @@ static inline TileIndex TileAddByDir(TileIndex tile, Direction dir)
* @param dir The direction in which we want to step
* @return the moved tile
*/
static inline TileIndex TileAddByDiagDir(TileIndex tile, DiagDirection dir)
inline TileIndex TileAddByDiagDir(TileIndex tile, DiagDirection dir)
{
return TILE_ADD(tile, TileOffsByDiagDir(dir));
}
@ -613,7 +613,7 @@ static inline TileIndex TileAddByDiagDir(TileIndex tile, DiagDirection dir)
* @param tile_to Destination tile
* @return DiagDirection from tile_from towards tile_to, or INVALID_DIAGDIR if the tiles are not on an axis
*/
static inline DiagDirection DiagdirBetweenTiles(TileIndex tile_from, TileIndex tile_to)
inline DiagDirection DiagdirBetweenTiles(TileIndex tile_from, TileIndex tile_to)
{
int dx = (int)TileX(tile_to) - (int)TileX(tile_from);
int dy = (int)TileY(tile_to) - (int)TileY(tile_from);
@ -643,7 +643,7 @@ bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOn
* @param r the random 'seed'
* @return a valid tile
*/
static inline TileIndex RandomTileSeed(uint32_t r)
inline TileIndex RandomTileSeed(uint32_t r)
{
return Map::WrapToMap(r);
}

@ -121,7 +121,7 @@ typedef unsigned long in_addr_t;
* @param address The address returned by those four functions.
* @return The correct value for addrlen.
*/
static inline socklen_t FixAddrLenForEmscripten(struct sockaddr_storage &address)
inline socklen_t FixAddrLenForEmscripten(struct sockaddr_storage &address)
{
switch (address.ss_family) {
case AF_INET6: return sizeof(struct sockaddr_in6);

@ -186,7 +186,7 @@ struct GRFLoadedFeatures {
* @param bit The bit to check.
* @return Whether the bit is set.
*/
static inline bool HasGrfMiscBit(GrfMiscBit bit)
inline bool HasGrfMiscBit(GrfMiscBit bit)
{
extern byte _misc_grf_features;
return HasBit(_misc_grf_features, bit);

@ -71,7 +71,7 @@ DECLARE_ENUM_AS_BIT_SET(TileLayoutFlags)
* @param num_sprites Number of available sprites to select stage from.
* @return Sprite to use
*/
static inline uint GetConstructionStageOffset(uint construction_stage, uint num_sprites)
inline uint GetConstructionStageOffset(uint construction_stage, uint num_sprites)
{
assert(num_sprites > 0);
if (num_sprites > 4) num_sprites = 4;

@ -51,7 +51,7 @@ uint16_t GetAiPurchaseCallbackResult(uint8_t feature, CargoID cargo_type, uint8_
void AmbientSoundEffectCallback(TileIndex tile);
/** Play an ambient sound effect for an empty tile. */
static inline void AmbientSoundEffect(TileIndex tile)
inline void AmbientSoundEffect(TileIndex tile)
{
/* Only run callback if enabled. */
if (!HasGrfMiscBit(GMB_AMBIENT_SOUND_CALLBACK)) return;

@ -26,7 +26,7 @@
* @pre i < 0x110
* @return the value of the register
*/
static inline uint32_t GetRegister(uint i)
inline uint32_t GetRegister(uint i)
{
extern TemporaryStorageArray<int32_t, 0x110> _temp_store;
return _temp_store.GetValue(i);

@ -17,7 +17,7 @@
void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1 = NR_NONE, uint32_t ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32_t ref2 = UINT32_MAX, const NewsAllocatedData *data = nullptr);
static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *cni)
inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *cni)
{
AddNewsItem(string, NT_COMPANY_INFO, NF_COMPANY, NR_NONE, UINT32_MAX, NR_NONE, UINT32_MAX, cni);
}
@ -27,7 +27,7 @@ static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *c
*
* @warning The DParams may not reference the vehicle due to autoreplace stuff. See AddVehicleAdviceNewsItem for how that can be done.
*/
static inline void AddVehicleNewsItem(StringID string, NewsType type, VehicleID vehicle, StationID station = INVALID_STATION)
inline void AddVehicleNewsItem(StringID string, NewsType type, VehicleID vehicle, StationID station = INVALID_STATION)
{
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_VEHICLE, vehicle, station == INVALID_STATION ? NR_NONE : NR_STATION, station);
}
@ -37,17 +37,17 @@ static inline void AddVehicleNewsItem(StringID string, NewsType type, VehicleID
*
* @warning DParam 0 must reference the vehicle!
*/
static inline void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
inline void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
{
AddNewsItem(string, NT_ADVICE, NF_INCOLOUR | NF_SMALL | NF_VEHICLE_PARAM0, NR_VEHICLE, vehicle);
}
static inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, const NewsAllocatedData *data = nullptr, StationID station = INVALID_STATION)
inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, const NewsAllocatedData *data = nullptr, StationID station = INVALID_STATION)
{
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile.base(), station == INVALID_STATION ? NR_NONE : NR_STATION, station, data);
}
static inline void AddIndustryNewsItem(StringID string, NewsType type, IndustryID industry, const NewsAllocatedData *data = nullptr)
inline void AddIndustryNewsItem(StringID string, NewsType type, IndustryID industry, const NewsAllocatedData *data = nullptr)
{
AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_INDUSTRY, industry, NR_NONE, UINT32_MAX, data);
}

@ -22,7 +22,7 @@ ObjectType GetObjectType(Tile t);
* @pre IsTileType(t, MP_OBJECT)
* @return True if type matches.
*/
static inline bool IsObjectType(Tile t, ObjectType type)
inline bool IsObjectType(Tile t, ObjectType type)
{
return GetObjectType(t) == type;
}
@ -33,7 +33,7 @@ static inline bool IsObjectType(Tile t, ObjectType type)
* @param type Type to test.
* @return True if type matches.
*/
static inline bool IsObjectTypeTile(Tile t, ObjectType type)
inline bool IsObjectTypeTile(Tile t, ObjectType type)
{
return IsTileType(t, MP_OBJECT) && GetObjectType(t) == type;
}
@ -44,7 +44,7 @@ static inline bool IsObjectTypeTile(Tile t, ObjectType type)
* @pre IsTileType(t, MP_OBJECT)
* @return The ObjectID of the object.
*/
static inline ObjectID GetObjectIndex(Tile t)
inline ObjectID GetObjectIndex(Tile t)
{
assert(IsTileType(t, MP_OBJECT));
return t.m2() | t.m5() << 16;
@ -56,7 +56,7 @@ static inline ObjectID GetObjectIndex(Tile t)
* @pre IsTileType(t, MP_OBJECT)
* @return The random bits.
*/
static inline byte GetObjectRandomBits(Tile t)
inline byte GetObjectRandomBits(Tile t)
{
assert(IsTileType(t, MP_OBJECT));
return t.m3();
@ -71,7 +71,7 @@ static inline byte GetObjectRandomBits(Tile t)
* @param wc Water class for this object.
* @param random Random data to store on the tile
*/
static inline void MakeObject(Tile t, Owner o, ObjectID index, WaterClass wc, byte random)
inline void MakeObject(Tile t, Owner o, ObjectID index, WaterClass wc, byte random)
{
SetTileType(t, MP_OBJECT);
SetTileOwner(t, o);

@ -22,7 +22,7 @@ void GetMacOSVersion(int *return_major, int *return_minor, int *return_bugfix);
* @param bugfix bugfix version of the os. This would be 11 in the case of 10.4.11.
* @return true if the running os is at least what we asked, false otherwise.
*/
static inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix)
inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix)
{
int version_major, version_minor, version_bugfix;
GetMacOSVersion(&version_major, &version_minor, &version_bugfix);

@ -21,7 +21,7 @@ void GfxInitPalettes();
uint8_t GetNearestColourIndex(uint8_t r, uint8_t g, uint8_t b);
static inline uint8_t GetNearestColourIndex(const Colour colour)
inline uint8_t GetNearestColourIndex(const Colour colour)
{
return GetNearestColourIndex(colour.r, colour.g, colour.b);
}
@ -32,7 +32,7 @@ static inline uint8_t GetNearestColourIndex(const Colour colour)
* @param colours The value to check
* @return true if the given value is a valid Colours.
*/
static inline bool IsValidColours(Colours colours)
inline bool IsValidColours(Colours colours)
{
return colours < COLOUR_END;
}

@ -22,7 +22,7 @@
* @param station_type the station type to get the closest tile of
* @return The closest station tile to the given tile.
*/
static inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile, StationType station_type)
inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile, StationType station_type)
{
const BaseStation *st = BaseStation::Get(station);
TileArea ta;
@ -57,7 +57,7 @@ static inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile
* the pathfinders cannot exit on the wrong side and allows reversing on such
* tiles.
*/
static inline TrackdirBits GetTrackdirBitsForRoad(TileIndex tile, RoadTramType rtt)
inline TrackdirBits GetTrackdirBitsForRoad(TileIndex tile, RoadTramType rtt)
{
TrackdirBits bits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, rtt));

@ -55,7 +55,7 @@ Train *GetTrainForReservation(TileIndex tile, Track track);
* @param tracks the tracks to test
* @return true if at least on of tracks is reserved
*/
static inline bool HasReservedTracks(TileIndex tile, TrackBits tracks)
inline bool HasReservedTracks(TileIndex tile, TrackBits tracks)
{
return (GetReservedTrackbits(tile) & tracks) != TRACK_BIT_NONE;
}

@ -14,7 +14,7 @@
* Check if we are currently in a modal progress state.
* @return Are we in the modal state?
*/
static inline bool HasModalProgress()
inline bool HasModalProgress()
{
extern bool _in_modal_progress;
return _in_modal_progress;

@ -301,7 +301,7 @@ public:
* @param railtype the rail type which the information is requested for
* @return The pointer to the RailTypeInfo
*/
static inline const RailTypeInfo *GetRailTypeInfo(RailType railtype)
inline const RailTypeInfo *GetRailTypeInfo(RailType railtype)
{
extern RailTypeInfo _railtypes[RAILTYPE_END];
assert(railtype < RAILTYPE_END);
@ -316,7 +316,7 @@ static inline const RailTypeInfo *GetRailTypeInfo(RailType railtype)
* @param enginetype The RailType of the engine we are considering.
* @param tiletype The RailType of the tile we are considering.
*/
static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
{
return HasBit(GetRailTypeInfo(enginetype)->compatible_railtypes, tiletype);
}
@ -329,7 +329,7 @@ static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
* @param enginetype The RailType of the engine we are considering.
* @param tiletype The RailType of the tile we are considering.
*/
static inline bool HasPowerOnRail(RailType enginetype, RailType tiletype)
inline bool HasPowerOnRail(RailType enginetype, RailType tiletype)
{
return HasBit(GetRailTypeInfo(enginetype)->powered_railtypes, tiletype);
}
@ -339,7 +339,7 @@ static inline bool HasPowerOnRail(RailType enginetype, RailType tiletype)
* @param rt The RailType to check.
* @return Whether level crossings are not allowed.
*/
static inline bool RailNoLevelCrossings(RailType rt)
inline bool RailNoLevelCrossings(RailType rt)
{
return HasBit(GetRailTypeInfo(rt)->flags, RTF_NO_LEVEL_CROSSING);
}
@ -351,7 +351,7 @@ static inline bool RailNoLevelCrossings(RailType rt)
* @param def Default value to use if the rail type doesn't specify anything.
* @return True if 90 degree turns are disallowed between the two rail types.
*/
static inline bool Rail90DegTurnDisallowed(RailType rt1, RailType rt2, bool def = _settings_game.pf.forbid_90_deg)
inline bool Rail90DegTurnDisallowed(RailType rt1, RailType rt2, bool def = _settings_game.pf.forbid_90_deg)
{
if (rt1 == INVALID_RAILTYPE || rt2 == INVALID_RAILTYPE) return def;
@ -369,7 +369,7 @@ static inline bool Rail90DegTurnDisallowed(RailType rt1, RailType rt2, bool def
* @param railtype The railtype being built.
* @return The cost multiplier.
*/
static inline Money RailBuildCost(RailType railtype)
inline Money RailBuildCost(RailType railtype)
{
assert(railtype < RAILTYPE_END);
return (_price[PR_BUILD_RAIL] * GetRailTypeInfo(railtype)->cost_multiplier) >> 3;
@ -380,7 +380,7 @@ static inline Money RailBuildCost(RailType railtype)
* @param railtype The railtype being removed.
* @return The cost.
*/
static inline Money RailClearCost(RailType railtype)
inline Money RailClearCost(RailType railtype)
{
/* Clearing rail in fact earns money, but if the build cost is set
* very low then a loophole exists where money can be made.
@ -397,7 +397,7 @@ static inline Money RailClearCost(RailType railtype)
* @param to The railtype we are converting to
* @return Cost per TrackBit
*/
static inline Money RailConvertCost(RailType from, RailType to)
inline Money RailConvertCost(RailType from, RailType to)
{
/* Get the costs for removing and building anew
* A conversion can never be more costly */
@ -424,7 +424,7 @@ static inline Money RailConvertCost(RailType from, RailType to)
* @param total_num Total number of track bits of all railtypes.
* @return Total cost.
*/
static inline Money RailMaintenanceCost(RailType railtype, uint32_t num, uint32_t total_num)
inline Money RailMaintenanceCost(RailType railtype, uint32_t num, uint32_t total_num)
{
assert(railtype < RAILTYPE_END);
return (_price[PR_INFRASTRUCTURE_RAIL] * GetRailTypeInfo(railtype)->maintenance_multiplier * num * (1 + IntSqrt(total_num))) >> 11; // 4 bits fraction for the multiplier and 7 bits scaling.
@ -435,7 +435,7 @@ static inline Money RailMaintenanceCost(RailType railtype, uint32_t num, uint32_
* @param num Number of signals.
* @return Total cost.
*/
static inline Money SignalMaintenanceCost(uint32_t num)
inline Money SignalMaintenanceCost(uint32_t num)
{
return (_price[PR_INFRASTRUCTURE_RAIL] * 15 * num * (1 + IntSqrt(num))) >> 8; // 1 bit fraction for the multiplier and 7 bits scaling.
}

@ -69,7 +69,7 @@ debug_inline static bool IsPlainRailTile(Tile t)
* @pre IsTileType(t, MP_RAILWAY)
* @return true if and only if the tile has signals
*/
static inline bool HasSignals(Tile t)
inline bool HasSignals(Tile t)
{
return GetRailTileType(t) == RAIL_TILE_SIGNALS;
}
@ -80,7 +80,7 @@ static inline bool HasSignals(Tile t)
* @param signals whether the rail tile should have signals or not
* @pre IsPlainRailTile(tile)
*/
static inline void SetHasSignals(Tile tile, bool signals)
inline void SetHasSignals(Tile tile, bool signals)
{
assert(IsPlainRailTile(tile));
SB(tile.m5(), 6, 1, signals);
@ -112,7 +112,7 @@ debug_inline static bool IsRailDepotTile(Tile t)
* @param t the tile to get the rail type from
* @return the rail type of the tile
*/
static inline RailType GetRailType(Tile t)
inline RailType GetRailType(Tile t)
{
return (RailType)GB(t.m8(), 0, 6);
}
@ -122,7 +122,7 @@ static inline RailType GetRailType(Tile t)
* @param t the tile to set the rail type of
* @param r the new rail type for the tile
*/
static inline void SetRailType(Tile t, RailType r)
inline void SetRailType(Tile t, RailType r)
{
SB(t.m8(), 0, 6, r);
}
@ -133,7 +133,7 @@ static inline void SetRailType(Tile t, RailType r)
* @param tile the tile to get the track bits from
* @return the track bits of the tile
*/
static inline TrackBits GetTrackBits(Tile tile)
inline TrackBits GetTrackBits(Tile tile)
{
assert(IsPlainRailTile(tile));
return (TrackBits)GB(tile.m5(), 0, 6);
@ -144,7 +144,7 @@ static inline TrackBits GetTrackBits(Tile tile)
* @param t the tile to set the track bits of
* @param b the new track bits for the tile
*/
static inline void SetTrackBits(Tile t, TrackBits b)
inline void SetTrackBits(Tile t, TrackBits b)
{
assert(IsPlainRailTile(t));
SB(t.m5(), 0, 6, b);
@ -157,7 +157,7 @@ static inline void SetTrackBits(Tile t, TrackBits b)
* @pre IsPlainRailTile(tile)
* @return true if and only if the given track exists on the tile
*/
static inline bool HasTrack(Tile tile, Track track)
inline bool HasTrack(Tile tile, Track track)
{
return HasBit(GetTrackBits(tile), track);
}
@ -168,7 +168,7 @@ static inline bool HasTrack(Tile tile, Track track)
* @pre IsRailDepotTile(t)
* @return the direction the depot is facing
*/
static inline DiagDirection GetRailDepotDirection(Tile t)
inline DiagDirection GetRailDepotDirection(Tile t)
{
return (DiagDirection)GB(t.m5(), 0, 2);
}
@ -179,7 +179,7 @@ static inline DiagDirection GetRailDepotDirection(Tile t)
* @param t the tile to get the depot track from
* @return the track of the depot
*/
static inline Track GetRailDepotTrack(Tile t)
inline Track GetRailDepotTrack(Tile t)
{
return DiagDirToDiagTrack(GetRailDepotDirection(t));
}
@ -191,7 +191,7 @@ static inline Track GetRailDepotTrack(Tile t)
* @param t the tile to query
* @return the track bits
*/
static inline TrackBits GetRailReservationTrackBits(Tile t)
inline TrackBits GetRailReservationTrackBits(Tile t)
{
assert(IsPlainRailTile(t));
byte track_b = GB(t.m2(), 8, 3);
@ -206,7 +206,7 @@ static inline TrackBits GetRailReservationTrackBits(Tile t)
* @param t the tile to change
* @param b the track bits
*/
static inline void SetTrackReservation(Tile t, TrackBits b)
inline void SetTrackReservation(Tile t, TrackBits b)
{
assert(IsPlainRailTile(t));
assert(b != INVALID_TRACK_BIT);
@ -223,7 +223,7 @@ static inline void SetTrackReservation(Tile t, TrackBits b)
* @param t the rack to reserve
* @return true if successful
*/
static inline bool TryReserveTrack(Tile tile, Track t)
inline bool TryReserveTrack(Tile tile, Track t)
{
assert(HasTrack(tile, t));
TrackBits bits = TrackToTrackBits(t);
@ -241,7 +241,7 @@ static inline bool TryReserveTrack(Tile tile, Track t)
* @param tile the tile
* @param t the track to free
*/
static inline void UnreserveTrack(Tile tile, Track t)
inline void UnreserveTrack(Tile tile, Track t)
{
assert(HasTrack(tile, t));
TrackBits res = GetRailReservationTrackBits(tile);
@ -255,7 +255,7 @@ static inline void UnreserveTrack(Tile tile, Track t)
* @param t the depot tile
* @return reservation state
*/
static inline bool HasDepotReservation(Tile t)
inline bool HasDepotReservation(Tile t)
{
assert(IsRailDepot(t));
return HasBit(t.m5(), 4);
@ -267,7 +267,7 @@ static inline bool HasDepotReservation(Tile t)
* @param t the depot tile
* @param b the reservation state
*/
static inline void SetDepotReservation(Tile t, bool b)
inline void SetDepotReservation(Tile t, bool b)
{
assert(IsRailDepot(t));
SB(t.m5(), 4, 1, (byte)b);
@ -279,25 +279,25 @@ static inline void SetDepotReservation(Tile t, bool b)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetDepotReservationTrackBits(Tile t)
inline TrackBits GetDepotReservationTrackBits(Tile t)
{
return HasDepotReservation(t) ? TrackToTrackBits(GetRailDepotTrack(t)) : TRACK_BIT_NONE;
}
static inline bool IsPbsSignal(SignalType s)
inline bool IsPbsSignal(SignalType s)
{
return s == SIGTYPE_PBS || s == SIGTYPE_PBS_ONEWAY;
}
static inline SignalType GetSignalType(Tile t, Track track)
inline SignalType GetSignalType(Tile t, Track track)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
return (SignalType)GB(t.m2(), pos, 3);
}
static inline void SetSignalType(Tile t, Track track, SignalType s)
inline void SetSignalType(Tile t, Track track, SignalType s)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
@ -305,23 +305,23 @@ static inline void SetSignalType(Tile t, Track track, SignalType s)
if (track == INVALID_TRACK) SB(t.m2(), 4, 3, s);
}
static inline bool IsPresignalEntry(Tile t, Track track)
inline bool IsPresignalEntry(Tile t, Track track)
{
return GetSignalType(t, track) == SIGTYPE_ENTRY || GetSignalType(t, track) == SIGTYPE_COMBO;
}
static inline bool IsPresignalExit(Tile t, Track track)
inline bool IsPresignalExit(Tile t, Track track)
{
return GetSignalType(t, track) == SIGTYPE_EXIT || GetSignalType(t, track) == SIGTYPE_COMBO;
}
/** One-way signals can't be passed the 'wrong' way. */
static inline bool IsOnewaySignal(Tile t, Track track)
inline bool IsOnewaySignal(Tile t, Track track)
{
return GetSignalType(t, track) != SIGTYPE_PBS;
}
static inline void CycleSignalSide(Tile t, Track track)
inline void CycleSignalSide(Tile t, Track track)
{
byte sig;
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 6;
@ -331,13 +331,13 @@ static inline void CycleSignalSide(Tile t, Track track)
SB(t.m3(), pos, 2, sig);
}
static inline SignalVariant GetSignalVariant(Tile t, Track track)
inline SignalVariant GetSignalVariant(Tile t, Track track)
{
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 7 : 3;
return (SignalVariant)GB(t.m2(), pos, 1);
}
static inline void SetSignalVariant(Tile t, Track track, SignalVariant v)
inline void SetSignalVariant(Tile t, Track track, SignalVariant v)
{
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 7 : 3;
SB(t.m2(), pos, 1, v);
@ -349,7 +349,7 @@ static inline void SetSignalVariant(Tile t, Track track, SignalVariant v)
* @param tile the tile to set the states for
* @param state the new state
*/
static inline void SetSignalStates(Tile tile, uint state)
inline void SetSignalStates(Tile tile, uint state)
{
SB(tile.m4(), 4, 4, state);
}
@ -359,7 +359,7 @@ static inline void SetSignalStates(Tile tile, uint state)
* @param tile the tile to set the states for
* @return the state of the signals
*/
static inline uint GetSignalStates(Tile tile)
inline uint GetSignalStates(Tile tile)
{
return GB(tile.m4(), 4, 4);
}
@ -370,7 +370,7 @@ static inline uint GetSignalStates(Tile tile)
* @param signalbit the signal
* @return the state of the signal
*/
static inline SignalState GetSingleSignalState(Tile t, byte signalbit)
inline SignalState GetSingleSignalState(Tile t, byte signalbit)
{
return (SignalState)HasBit(GetSignalStates(t), signalbit);
}
@ -380,7 +380,7 @@ static inline SignalState GetSingleSignalState(Tile t, byte signalbit)
* @param tile the tile to set the present signals for
* @param signals the signals that have to be present
*/
static inline void SetPresentSignals(Tile tile, uint signals)
inline void SetPresentSignals(Tile tile, uint signals)
{
SB(tile.m3(), 4, 4, signals);
}
@ -390,7 +390,7 @@ static inline void SetPresentSignals(Tile tile, uint signals)
* @param tile the tile to get the present signals for
* @return the signals that are present
*/
static inline uint GetPresentSignals(Tile tile)
inline uint GetPresentSignals(Tile tile)
{
return GB(tile.m3(), 4, 4);
}
@ -401,7 +401,7 @@ static inline uint GetPresentSignals(Tile tile)
* @param signalbit the signal
* @return true if and only if the signal is present
*/
static inline bool IsSignalPresent(Tile t, byte signalbit)
inline bool IsSignalPresent(Tile t, byte signalbit)
{
return HasBit(GetPresentSignals(t), signalbit);
}
@ -410,7 +410,7 @@ static inline bool IsSignalPresent(Tile t, byte signalbit)
* Checks for the presence of signals (either way) on the given track on the
* given rail tile.
*/
static inline bool HasSignalOnTrack(Tile tile, Track track)
inline bool HasSignalOnTrack(Tile tile, Track track)
{
assert(IsValidTrack(track));
return GetRailTileType(tile) == RAIL_TILE_SIGNALS && (GetPresentSignals(tile) & SignalOnTrack(track)) != 0;
@ -423,7 +423,7 @@ static inline bool HasSignalOnTrack(Tile tile, Track track)
* Along meaning if you are currently driving on the given trackdir, this is
* the signal that is facing us (for which we stop when it's red).
*/
static inline bool HasSignalOnTrackdir(Tile tile, Trackdir trackdir)
inline bool HasSignalOnTrackdir(Tile tile, Trackdir trackdir)
{
assert (IsValidTrackdir(trackdir));
return GetRailTileType(tile) == RAIL_TILE_SIGNALS && GetPresentSignals(tile) & SignalAlongTrackdir(trackdir);
@ -435,7 +435,7 @@ static inline bool HasSignalOnTrackdir(Tile tile, Trackdir trackdir)
* Along meaning if you are currently driving on the given trackdir, this is
* the signal that is facing us (for which we stop when it's red).
*/
static inline SignalState GetSignalStateByTrackdir(Tile tile, Trackdir trackdir)
inline SignalState GetSignalStateByTrackdir(Tile tile, Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir)));
@ -446,7 +446,7 @@ static inline SignalState GetSignalStateByTrackdir(Tile tile, Trackdir trackdir)
/**
* Sets the state of the signal along the given trackdir.
*/
static inline void SetSignalStateByTrackdir(Tile tile, Trackdir trackdir, SignalState state)
inline void SetSignalStateByTrackdir(Tile tile, Trackdir trackdir, SignalState state)
{
if (state == SIGNAL_STATE_GREEN) { // set 1
SetSignalStates(tile, GetSignalStates(tile) | SignalAlongTrackdir(trackdir));
@ -460,7 +460,7 @@ static inline void SetSignalStateByTrackdir(Tile tile, Trackdir trackdir, Signal
* @param tile the tile to check
* @param td the trackdir to check
*/
static inline bool HasPbsSignalOnTrackdir(Tile tile, Trackdir td)
inline bool HasPbsSignalOnTrackdir(Tile tile, Trackdir td)
{
return IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, td) &&
IsPbsSignal(GetSignalType(tile, TrackdirToTrack(td)));
@ -472,7 +472,7 @@ static inline bool HasPbsSignalOnTrackdir(Tile tile, Trackdir td)
* @param tile the tile to check
* @param td the trackdir to check
*/
static inline bool HasOnewaySignalBlockingTrackdir(Tile tile, Trackdir td)
inline bool HasOnewaySignalBlockingTrackdir(Tile tile, Trackdir td)
{
return IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, ReverseTrackdir(td)) &&
!HasSignalOnTrackdir(tile, td) && IsOnewaySignal(tile, TrackdirToTrack(td));
@ -500,23 +500,23 @@ enum RailGroundType {
RAIL_GROUND_HALF_SNOW = 14, ///< Snow only on higher part of slope (steep or one corner raised)
};
static inline void SetRailGroundType(Tile t, RailGroundType rgt)
inline void SetRailGroundType(Tile t, RailGroundType rgt)
{
SB(t.m4(), 0, 4, rgt);
}
static inline RailGroundType GetRailGroundType(Tile t)
inline RailGroundType GetRailGroundType(Tile t)
{
return (RailGroundType)GB(t.m4(), 0, 4);
}
static inline bool IsSnowRailGround(Tile t)
inline bool IsSnowRailGround(Tile t)
{
return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
}
static inline void MakeRailNormal(Tile t, Owner o, TrackBits b, RailType r)
inline void MakeRailNormal(Tile t, Owner o, TrackBits b, RailType r)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
@ -535,7 +535,7 @@ static inline void MakeRailNormal(Tile t, Owner o, TrackBits b, RailType r)
* @param tile Tile of the depot.
* @param dir Direction of the depot exit.
*/
static inline void SetRailDepotExitDirection(Tile tile, DiagDirection dir)
inline void SetRailDepotExitDirection(Tile tile, DiagDirection dir)
{
assert(IsRailDepotTile(tile));
SB(tile.m5(), 0, 2, dir);
@ -549,7 +549,7 @@ static inline void SetRailDepotExitDirection(Tile tile, DiagDirection dir)
* @param dir Direction of the depot exit.
* @param rail_type Rail type of the depot.
*/
static inline void MakeRailDepot(Tile tile, Owner owner, DepotID depot_id, DiagDirection dir, RailType rail_type)
inline void MakeRailDepot(Tile tile, Owner owner, DepotID depot_id, DiagDirection dir, RailType rail_type)
{
SetTileType(tile, MP_RAILWAY);
SetTileOwner(tile, owner);

@ -196,22 +196,22 @@ public:
extern RoadTypes _roadtypes_type;
static inline bool RoadTypeIsRoad(RoadType roadtype)
inline bool RoadTypeIsRoad(RoadType roadtype)
{
return !HasBit(_roadtypes_type, roadtype);
}
static inline bool RoadTypeIsTram(RoadType roadtype)
inline bool RoadTypeIsTram(RoadType roadtype)
{
return HasBit(_roadtypes_type, roadtype);
}
static inline RoadTramType GetRoadTramType(RoadType roadtype)
inline RoadTramType GetRoadTramType(RoadType roadtype)
{
return RoadTypeIsTram(roadtype) ? RTT_TRAM : RTT_ROAD;
}
static inline RoadTramType OtherRoadTramType(RoadTramType rtt)
inline RoadTramType OtherRoadTramType(RoadTramType rtt)
{
return rtt == RTT_ROAD ? RTT_TRAM : RTT_ROAD;
}
@ -221,7 +221,7 @@ static inline RoadTramType OtherRoadTramType(RoadTramType rtt)
* @param roadtype the road type which the information is requested for
* @return The pointer to the RoadTypeInfo
*/
static inline const RoadTypeInfo *GetRoadTypeInfo(RoadType roadtype)
inline const RoadTypeInfo *GetRoadTypeInfo(RoadType roadtype)
{
extern RoadTypeInfo _roadtypes[ROADTYPE_END];
assert(roadtype < ROADTYPE_END);
@ -236,7 +236,7 @@ static inline const RoadTypeInfo *GetRoadTypeInfo(RoadType roadtype)
* @param enginetype The RoadType of the engine we are considering.
* @param tiletype The RoadType of the tile we are considering.
*/
static inline bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
inline bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
{
return HasBit(GetRoadTypeInfo(enginetype)->powered_roadtypes, tiletype);
}
@ -246,7 +246,7 @@ static inline bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
* @param roadtype The roadtype being built.
* @return The cost multiplier.
*/
static inline Money RoadBuildCost(RoadType roadtype)
inline Money RoadBuildCost(RoadType roadtype)
{
assert(roadtype < ROADTYPE_END);
return (_price[PR_BUILD_ROAD] * GetRoadTypeInfo(roadtype)->cost_multiplier) >> 3;
@ -257,7 +257,7 @@ static inline Money RoadBuildCost(RoadType roadtype)
* @param roadtype The roadtype being removed.
* @return The cost.
*/
static inline Money RoadClearCost(RoadType roadtype)
inline Money RoadClearCost(RoadType roadtype)
{
assert(roadtype < ROADTYPE_END);
@ -275,7 +275,7 @@ static inline Money RoadClearCost(RoadType roadtype)
* @param to The roadtype we are converting to
* @return Cost per RoadBit
*/
static inline Money RoadConvertCost(RoadType from, RoadType to)
inline Money RoadConvertCost(RoadType from, RoadType to)
{
/* Don't apply convert costs when converting to the same roadtype (ex. building a roadstop over existing road) */
if (from == to) return (Money)0;
@ -289,7 +289,7 @@ static inline Money RoadConvertCost(RoadType from, RoadType to)
* @param roadtype The roadtype we are testing
* @return True iff the roadtype disallows level crossings
*/
static inline bool RoadNoLevelCrossing(RoadType roadtype)
inline bool RoadNoLevelCrossing(RoadType roadtype)
{
assert(roadtype < ROADTYPE_END);
return HasBit(GetRoadTypeInfo(roadtype)->flags, ROTF_NO_LEVEL_CROSSING);

@ -20,7 +20,7 @@
* @param r the roadtype to check for validness
* @return true if and only if valid
*/
static inline bool IsValidRoadBits(RoadBits r)
inline bool IsValidRoadBits(RoadBits r)
{
return r < ROAD_END;
}
@ -34,7 +34,7 @@ static inline bool IsValidRoadBits(RoadBits r)
* @param r The given RoadBits value
* @return the complement
*/
static inline RoadBits ComplementRoadBits(RoadBits r)
inline RoadBits ComplementRoadBits(RoadBits r)
{
assert(IsValidRoadBits(r));
return (RoadBits)(ROAD_ALL ^ r);
@ -48,7 +48,7 @@ static inline RoadBits ComplementRoadBits(RoadBits r)
* @param r The given RoadBits value
* @return the mirrored
*/
static inline RoadBits MirrorRoadBits(RoadBits r)
inline RoadBits MirrorRoadBits(RoadBits r)
{
assert(IsValidRoadBits(r));
return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
@ -63,7 +63,7 @@ static inline RoadBits MirrorRoadBits(RoadBits r)
* @param rot The given Rotation angle
* @return the rotated
*/
static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
{
assert(IsValidRoadBits(r));
for (; rot > (DiagDirDiff)0; rot--) {
@ -78,7 +78,7 @@ static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
* @param r The given RoadBits
* @return true if we've got a straight road
*/
static inline bool IsStraightRoad(RoadBits r)
inline bool IsStraightRoad(RoadBits r)
{
assert(IsValidRoadBits(r));
return (r == ROAD_X || r == ROAD_Y);
@ -93,7 +93,7 @@ static inline bool IsStraightRoad(RoadBits r)
* @param d The DiagDirection
* @return The result RoadBits which the selected road-part set
*/
static inline RoadBits DiagDirToRoadBits(DiagDirection d)
inline RoadBits DiagDirToRoadBits(DiagDirection d)
{
assert(IsValidDiagDirection(d));
return (RoadBits)(ROAD_NW << (3 ^ d));
@ -108,7 +108,7 @@ static inline RoadBits DiagDirToRoadBits(DiagDirection d)
* @param a The Axis
* @return The result RoadBits which the selected road-part set
*/
static inline RoadBits AxisToRoadBits(Axis a)
inline RoadBits AxisToRoadBits(Axis a)
{
assert(IsValidAxis(a));
return a == AXIS_X ? ROAD_X : ROAD_Y;
@ -122,7 +122,7 @@ static inline RoadBits AxisToRoadBits(Axis a)
* @param total_num Total number of road bits of all road/tram-types.
* @return Total cost.
*/
static inline Money RoadMaintenanceCost(RoadType roadtype, uint32_t num, uint32_t total_num)
inline Money RoadMaintenanceCost(RoadType roadtype, uint32_t num, uint32_t total_num)
{
assert(roadtype < ROADTYPE_END);
return (_price[PR_INFRASTRUCTURE_ROAD] * GetRoadTypeInfo(roadtype)->maintenance_multiplier * num * (1 + IntSqrt(total_num))) >> 12;
@ -132,7 +132,7 @@ static inline Money RoadMaintenanceCost(RoadType roadtype, uint32_t num, uint32_
* Test if a road type has catenary
* @param roadtype Road type to test
*/
static inline bool HasRoadCatenary(RoadType roadtype)
inline bool HasRoadCatenary(RoadType roadtype)
{
assert(roadtype < ROADTYPE_END);
return HasBit(GetRoadTypeInfo(roadtype)->flags, ROTF_CATENARY);
@ -142,7 +142,7 @@ static inline bool HasRoadCatenary(RoadType roadtype)
* Test if we should draw road catenary
* @param roadtype Road type to test
*/
static inline bool HasRoadCatenaryDrawn(RoadType roadtype)
inline bool HasRoadCatenaryDrawn(RoadType roadtype)
{
return HasRoadCatenary(roadtype) && !IsInvisibilitySet(TO_CATENARY);
}

@ -30,7 +30,7 @@ enum RoadTileType {
* @param t Tile to query.
* @return true if tile can be queried about road/tram types.
*/
static inline bool MayHaveRoad(Tile t)
inline bool MayHaveRoad(Tile t)
{
switch (GetTileType(t)) {
case MP_ROAD:
@ -82,7 +82,7 @@ debug_inline static bool IsNormalRoadTile(Tile t)
* @pre IsTileType(t, MP_ROAD)
* @return True if level crossing.
*/
static inline bool IsLevelCrossing(Tile t)
inline bool IsLevelCrossing(Tile t)
{
return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}
@ -92,7 +92,7 @@ static inline bool IsLevelCrossing(Tile t)
* @param t Tile to query.
* @return True if level crossing tile.
*/
static inline bool IsLevelCrossingTile(Tile t)
inline bool IsLevelCrossingTile(Tile t)
{
return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
}
@ -125,7 +125,7 @@ debug_inline static bool IsRoadDepotTile(Tile t)
* @pre IsNormalRoad(t)
* @return The present road bits for the road type.
*/
static inline RoadBits GetRoadBits(Tile t, RoadTramType rtt)
inline RoadBits GetRoadBits(Tile t, RoadTramType rtt)
{
assert(IsNormalRoad(t));
if (rtt == RTT_TRAM) return (RoadBits)GB(t.m3(), 0, 4);
@ -138,7 +138,7 @@ static inline RoadBits GetRoadBits(Tile t, RoadTramType rtt)
* @param tile The tile from which we want to get the RoadBits
* @return all set RoadBits of the tile
*/
static inline RoadBits GetAllRoadBits(Tile tile)
inline RoadBits GetAllRoadBits(Tile tile)
{
return GetRoadBits(tile, RTT_ROAD) | GetRoadBits(tile, RTT_TRAM);
}
@ -150,7 +150,7 @@ static inline RoadBits GetAllRoadBits(Tile tile)
* @param rt Road type.
* @pre IsNormalRoad(t)
*/
static inline void SetRoadBits(Tile t, RoadBits r, RoadTramType rtt)
inline void SetRoadBits(Tile t, RoadBits r, RoadTramType rtt)
{
assert(IsNormalRoad(t)); // XXX incomplete
if (rtt == RTT_TRAM) {
@ -160,19 +160,19 @@ static inline void SetRoadBits(Tile t, RoadBits r, RoadTramType rtt)
}
}
static inline RoadType GetRoadTypeRoad(Tile t)
inline RoadType GetRoadTypeRoad(Tile t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(t.m4(), 0, 6);
}
static inline RoadType GetRoadTypeTram(Tile t)
inline RoadType GetRoadTypeTram(Tile t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(t.m8(), 6, 6);
}
static inline RoadType GetRoadType(Tile t, RoadTramType rtt)
inline RoadType GetRoadType(Tile t, RoadTramType rtt)
{
return (rtt == RTT_TRAM) ? GetRoadTypeTram(t) : GetRoadTypeRoad(t);
}
@ -182,7 +182,7 @@ static inline RoadType GetRoadType(Tile t, RoadTramType rtt)
* @param t The tile to query.
* @return Present road types.
*/
static inline RoadTypes GetPresentRoadTypes(Tile t)
inline RoadTypes GetPresentRoadTypes(Tile t)
{
RoadTypes result = ROADTYPES_NONE;
if (MayHaveRoad(t)) {
@ -192,12 +192,12 @@ static inline RoadTypes GetPresentRoadTypes(Tile t)
return result;
}
static inline bool HasRoadTypeRoad(Tile t)
inline bool HasRoadTypeRoad(Tile t)
{
return GetRoadTypeRoad(t) != INVALID_ROADTYPE;
}
static inline bool HasRoadTypeTram(Tile t)
inline bool HasRoadTypeTram(Tile t)
{
return GetRoadTypeTram(t) != INVALID_ROADTYPE;
}
@ -208,7 +208,7 @@ static inline bool HasRoadTypeTram(Tile t)
* @param tram True to check tram, false to check road.
* @return True if the tile has the specified road type.
*/
static inline bool HasTileRoadType(Tile t, RoadTramType rtt)
inline bool HasTileRoadType(Tile t, RoadTramType rtt)
{
return GetRoadType(t, rtt) != INVALID_ROADTYPE;
}
@ -219,7 +219,7 @@ static inline bool HasTileRoadType(Tile t, RoadTramType rtt)
* @param rts Allowed road types.
* @return True if the tile has one of the specified road types.
*/
static inline bool HasTileAnyRoadType(Tile t, RoadTypes rts)
inline bool HasTileAnyRoadType(Tile t, RoadTypes rts)
{
if (!MayHaveRoad(t)) return false;
return (GetPresentRoadTypes(t) & rts);
@ -231,7 +231,7 @@ static inline bool HasTileAnyRoadType(Tile t, RoadTypes rts)
* @param rtt RoadTramType.
* @return Owner of the given road type.
*/
static inline Owner GetRoadOwner(Tile t, RoadTramType rtt)
inline Owner GetRoadOwner(Tile t, RoadTramType rtt)
{
assert(MayHaveRoad(t));
if (rtt == RTT_ROAD) return (Owner)GB(IsNormalRoadTile(t) ? t.m1() : t.m7(), 0, 5);
@ -248,7 +248,7 @@ static inline Owner GetRoadOwner(Tile t, RoadTramType rtt)
* @param rtt RoadTramType.
* @param o New owner of the given road type.
*/
static inline void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
inline void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
{
if (rtt == RTT_ROAD) {
SB(IsNormalRoadTile(t) ? t.m1() : t.m7(), 0, 5, o);
@ -265,7 +265,7 @@ static inline void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
* @pre HasTileRoadType(t, rt)
* @return True if the road type is owned by the given owner.
*/
static inline bool IsRoadOwner(Tile t, RoadTramType rtt, Owner o)
inline bool IsRoadOwner(Tile t, RoadTramType rtt, Owner o)
{
assert(HasTileRoadType(t, rtt));
return (GetRoadOwner(t, rtt) == o);
@ -277,7 +277,7 @@ static inline bool IsRoadOwner(Tile t, RoadTramType rtt, Owner o)
* @pre IsTileType(t, MP_ROAD)
* @return true iff tile has road and the road is owned by a town
*/
static inline bool HasTownOwnedRoad(Tile t)
inline bool HasTownOwnedRoad(Tile t)
{
return HasTileRoadType(t, RTT_ROAD) && IsRoadOwner(t, RTT_ROAD, OWNER_TOWN);
}
@ -288,7 +288,7 @@ static inline bool HasTownOwnedRoad(Tile t)
* @param wc The value to check
* @return true if the given value is a valid DisallowedRoadDirections.
*/
static inline bool IsValidDisallowedRoadDirections(DisallowedRoadDirections drt)
inline bool IsValidDisallowedRoadDirections(DisallowedRoadDirections drt)
{
return drt < DRD_END;
}
@ -298,7 +298,7 @@ static inline bool IsValidDisallowedRoadDirections(DisallowedRoadDirections drt)
* @param t the tile to get the directions from
* @return the disallowed directions
*/
static inline DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
inline DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
{
assert(IsNormalRoad(t));
return (DisallowedRoadDirections)GB(t.m5(), 4, 2);
@ -309,7 +309,7 @@ static inline DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
* @param t the tile to set the directions for
* @param drd the disallowed directions
*/
static inline void SetDisallowedRoadDirections(Tile t, DisallowedRoadDirections drd)
inline void SetDisallowedRoadDirections(Tile t, DisallowedRoadDirections drd)
{
assert(IsNormalRoad(t));
assert(drd < DRD_END);
@ -322,7 +322,7 @@ static inline void SetDisallowedRoadDirections(Tile t, DisallowedRoadDirections
* @pre IsLevelCrossing(t)
* @return The axis of the road.
*/
static inline Axis GetCrossingRoadAxis(Tile t)
inline Axis GetCrossingRoadAxis(Tile t)
{
assert(IsLevelCrossing(t));
return (Axis)GB(t.m5(), 0, 1);
@ -334,7 +334,7 @@ static inline Axis GetCrossingRoadAxis(Tile t)
* @pre IsLevelCrossing(t)
* @return The axis of the rail.
*/
static inline Axis GetCrossingRailAxis(Tile t)
inline Axis GetCrossingRailAxis(Tile t)
{
assert(IsLevelCrossing(t));
return OtherAxis((Axis)GetCrossingRoadAxis(t));
@ -345,7 +345,7 @@ static inline Axis GetCrossingRailAxis(Tile t)
* @param tile The tile to query.
* @return The present road bits.
*/
static inline RoadBits GetCrossingRoadBits(Tile tile)
inline RoadBits GetCrossingRoadBits(Tile tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}
@ -355,7 +355,7 @@ static inline RoadBits GetCrossingRoadBits(Tile tile)
* @param tile The tile to query.
* @return The rail track.
*/
static inline Track GetCrossingRailTrack(Tile tile)
inline Track GetCrossingRailTrack(Tile tile)
{
return AxisToTrack(GetCrossingRailAxis(tile));
}
@ -365,7 +365,7 @@ static inline Track GetCrossingRailTrack(Tile tile)
* @param tile The tile to query.
* @return The rail track bits.
*/
static inline TrackBits GetCrossingRailBits(Tile tile)
inline TrackBits GetCrossingRailBits(Tile tile)
{
return AxisToTrackBits(GetCrossingRailAxis(tile));
}
@ -377,7 +377,7 @@ static inline TrackBits GetCrossingRailBits(Tile tile)
* @return reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline bool HasCrossingReservation(Tile t)
inline bool HasCrossingReservation(Tile t)
{
assert(IsLevelCrossingTile(t));
return HasBit(t.m5(), 4);
@ -390,7 +390,7 @@ static inline bool HasCrossingReservation(Tile t)
* @param b the reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline void SetCrossingReservation(Tile t, bool b)
inline void SetCrossingReservation(Tile t, bool b)
{
assert(IsLevelCrossingTile(t));
SB(t.m5(), 4, 1, b ? 1 : 0);
@ -402,7 +402,7 @@ static inline void SetCrossingReservation(Tile t, bool b)
* @pre IsLevelCrossingTile(t)
* @return reserved track bits
*/
static inline TrackBits GetCrossingReservationTrackBits(Tile t)
inline TrackBits GetCrossingReservationTrackBits(Tile t)
{
return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
}
@ -413,7 +413,7 @@ static inline TrackBits GetCrossingReservationTrackBits(Tile t)
* @pre IsLevelCrossing(t)
* @return True if the level crossing is barred.
*/
static inline bool IsCrossingBarred(Tile t)
inline bool IsCrossingBarred(Tile t)
{
assert(IsLevelCrossing(t));
return HasBit(t.m5(), 5);
@ -425,7 +425,7 @@ static inline bool IsCrossingBarred(Tile t)
* @param barred True if the crossing should be barred, false otherwise.
* @pre IsLevelCrossing(t)
*/
static inline void SetCrossingBarred(Tile t, bool barred)
inline void SetCrossingBarred(Tile t, bool barred)
{
assert(IsLevelCrossing(t));
SB(t.m5(), 5, 1, barred ? 1 : 0);
@ -435,7 +435,7 @@ static inline void SetCrossingBarred(Tile t, bool barred)
* Unbar a level crossing.
* @param t The tile to change.
*/
static inline void UnbarCrossing(Tile t)
inline void UnbarCrossing(Tile t)
{
SetCrossingBarred(t, false);
}
@ -444,7 +444,7 @@ static inline void UnbarCrossing(Tile t)
* Bar a level crossing.
* @param t The tile to change.
*/
static inline void BarCrossing(Tile t)
inline void BarCrossing(Tile t)
{
SetCrossingBarred(t, true);
}
@ -456,7 +456,7 @@ static inline void BarCrossing(Tile t)
* @param t The tile to query.
* @return True if the tile has snow/desert.
*/
static inline bool IsOnSnow(Tile t)
inline bool IsOnSnow(Tile t)
{
return HasBit(t.m7(), 5);
}
@ -467,7 +467,7 @@ static inline bool IsOnSnow(Tile t)
* Toggle the snow/desert state of a road tile.
* @param t The tile to change.
*/
static inline void ToggleSnow(Tile t)
inline void ToggleSnow(Tile t)
{
ToggleBit(t.m7(), 5);
}
@ -490,7 +490,7 @@ enum Roadside {
* @param tile The tile to query.
* @return The road decoration of the tile.
*/
static inline Roadside GetRoadside(Tile tile)
inline Roadside GetRoadside(Tile tile)
{
return (Roadside)GB(tile.m6(), 3, 3);
}
@ -500,7 +500,7 @@ static inline Roadside GetRoadside(Tile tile)
* @param tile The tile to change.
* @param s The new road decoration of the tile.
*/
static inline void SetRoadside(Tile tile, Roadside s)
inline void SetRoadside(Tile tile, Roadside s)
{
SB(tile.m6(), 3, 3, s);
}
@ -510,7 +510,7 @@ static inline void SetRoadside(Tile tile, Roadside s)
* @param t The tile to check.
* @return True if the tile has road works in progress.
*/
static inline bool HasRoadWorks(Tile t)
inline bool HasRoadWorks(Tile t)
{
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}
@ -520,7 +520,7 @@ static inline bool HasRoadWorks(Tile t)
* @param t The tile to modify.
* @return True if the road works are in the last stage.
*/
static inline bool IncreaseRoadWorksCounter(Tile t)
inline bool IncreaseRoadWorksCounter(Tile t)
{
AB(t.m7(), 0, 4, 1);
@ -532,7 +532,7 @@ static inline bool IncreaseRoadWorksCounter(Tile t)
* @param t The tile to start the work on.
* @pre !HasRoadWorks(t)
*/
static inline void StartRoadWorks(Tile t)
inline void StartRoadWorks(Tile t)
{
assert(!HasRoadWorks(t));
/* Remove any trees or lamps in case or roadwork */
@ -548,7 +548,7 @@ static inline void StartRoadWorks(Tile t)
* @param t Tile to stop the road works on.
* @pre HasRoadWorks(t)
*/
static inline void TerminateRoadWorks(Tile t)
inline void TerminateRoadWorks(Tile t)
{
assert(HasRoadWorks(t));
SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
@ -562,7 +562,7 @@ static inline void TerminateRoadWorks(Tile t)
* @param t The tile to query.
* @return Diagonal direction of the depot exit.
*/
static inline DiagDirection GetRoadDepotDirection(Tile t)
inline DiagDirection GetRoadDepotDirection(Tile t)
{
assert(IsRoadDepot(t));
return (DiagDirection)GB(t.m5(), 0, 2);
@ -576,7 +576,7 @@ RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeRoad(Tile t, RoadType rt)
inline void SetRoadTypeRoad(Tile t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsRoad(rt));
@ -588,7 +588,7 @@ static inline void SetRoadTypeRoad(Tile t, RoadType rt)
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeTram(Tile t, RoadType rt)
inline void SetRoadTypeTram(Tile t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsTram(rt));
@ -601,7 +601,7 @@ static inline void SetRoadTypeTram(Tile t, RoadType rt)
* @param rtt Set road or tram type.
* @param rt The road type to set.
*/
static inline void SetRoadType(Tile t, RoadTramType rtt, RoadType rt)
inline void SetRoadType(Tile t, RoadTramType rtt, RoadType rt)
{
if (rtt == RTT_TRAM) {
SetRoadTypeTram(t, rt);
@ -616,7 +616,7 @@ static inline void SetRoadType(Tile t, RoadTramType rtt, RoadType rt)
* @param road_rt The road roadtype to set for the tile.
* @param tram_rt The tram roadtype to set for the tile.
*/
static inline void SetRoadTypes(Tile t, RoadType road_rt, RoadType tram_rt)
inline void SetRoadTypes(Tile t, RoadType road_rt, RoadType tram_rt)
{
SetRoadTypeRoad(t, road_rt);
SetRoadTypeTram(t, tram_rt);
@ -632,7 +632,7 @@ static inline void SetRoadTypes(Tile t, RoadType road_rt, RoadType tram_rt)
* @param road New owner of road.
* @param tram New owner of tram tracks.
*/
static inline void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
inline void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, road);
@ -657,7 +657,7 @@ static inline void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadT
* @param tram_rt The tram roadtype to set for the tile.
* @param town Town ID if the road is a town-owned road.
*/
static inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, rail);
@ -677,7 +677,7 @@ static inline void MakeRoadCrossing(Tile t, Owner road, Owner tram, Owner rail,
* @param tile Tile of the depot.
* @param dir Direction of the depot exit.
*/
static inline void SetRoadDepotExitDirection(Tile tile, DiagDirection dir)
inline void SetRoadDepotExitDirection(Tile tile, DiagDirection dir)
{
assert(IsRoadDepotTile(tile));
SB(tile.m5(), 0, 2, dir);
@ -691,7 +691,7 @@ static inline void SetRoadDepotExitDirection(Tile tile, DiagDirection dir)
* @param dir Direction of the depot exit.
* @param rt Road type of the depot.
*/
static inline void MakeRoadDepot(Tile tile, Owner owner, DepotID depot_id, DiagDirection dir, RoadType rt)
inline void MakeRoadDepot(Tile tile, Owner owner, DepotID depot_id, DiagDirection dir, RoadType rt)
{
SetTileType(tile, MP_ROAD);
SetTileOwner(tile, owner);

@ -100,13 +100,13 @@ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks);
bool LoadTTDMain(LoadgameState *ls);
bool LoadTTOMain(LoadgameState *ls);
static inline uint16_t ReadUint16(LoadgameState *ls)
inline uint16_t ReadUint16(LoadgameState *ls)
{
byte x = ReadByte(ls);
return x | ReadByte(ls) << 8;
}
static inline uint32_t ReadUint32(LoadgameState *ls)
inline uint32_t ReadUint32(LoadgameState *ls)
{
uint16_t x = ReadUint16(ls);
return x | ReadUint16(ls) << 16;

@ -716,7 +716,7 @@ struct SaveLoadCompat {
* @param type VarType holding information about the variable-type
* @return the SLE_VAR_* part of a variable-type description
*/
static inline constexpr VarType GetVarMemType(VarType type)
inline constexpr VarType GetVarMemType(VarType type)
{
return GB(type, 4, 4) << 4;
}
@ -727,7 +727,7 @@ static inline constexpr VarType GetVarMemType(VarType type)
* @param type VarType holding information about the file-type
* @return the SLE_FILE_* part of a variable-type description
*/
static inline constexpr VarType GetVarFileType(VarType type)
inline constexpr VarType GetVarFileType(VarType type)
{
return GB(type, 0, 4);
}
@ -737,7 +737,7 @@ static inline constexpr VarType GetVarFileType(VarType type)
* @param conv the type to check
* @return True if it's a numeric type.
*/
static inline constexpr bool IsNumericType(VarType conv)
inline constexpr bool IsNumericType(VarType conv)
{
return GetVarMemType(conv) <= SLE_VAR_U64;
}
@ -747,7 +747,7 @@ static inline constexpr bool IsNumericType(VarType conv)
* @param type VarType to get size of.
* @return size of type in bytes.
*/
static inline constexpr size_t SlVarSize(VarType type)
inline constexpr size_t SlVarSize(VarType type)
{
switch (GetVarMemType(type)) {
case SLE_VAR_BL: return sizeof(bool);
@ -775,7 +775,7 @@ static inline constexpr size_t SlVarSize(VarType type)
* @param size Actual size of variable.
* @return true iff the sizes match.
*/
static inline constexpr bool SlCheckVarSize(SaveLoadType cmd, VarType type, size_t length, size_t size)
inline constexpr bool SlCheckVarSize(SaveLoadType cmd, VarType type, size_t length, size_t size)
{
switch (cmd) {
case SL_VAR: return SlVarSize(type) == size;
@ -1191,7 +1191,7 @@ static inline constexpr bool SlCheckVarSize(SaveLoadType cmd, VarType type, size
* @param minor Minor number of the version to check against. If \a minor is 0 or not specified, only the major number is checked.
* @return Savegame version is earlier than the specified version.
*/
static inline bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor = 0)
inline bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor = 0)
{
extern SaveLoadVersion _sl_version;
extern byte _sl_minor_version;
@ -1205,7 +1205,7 @@ static inline bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor = 0
* @param major Major number of the version to check against.
* @return Savegame version is at most the specified version.
*/
static inline bool IsSavegameVersionBeforeOrAt(SaveLoadVersion major)
inline bool IsSavegameVersionBeforeOrAt(SaveLoadVersion major)
{
extern SaveLoadVersion _sl_version;
return _sl_version <= major;
@ -1218,7 +1218,7 @@ static inline bool IsSavegameVersionBeforeOrAt(SaveLoadVersion major)
* @param version_to Exclusive savegame version upper bound. SL_MAX_VERSION if no upper bound.
* @return Active savegame version falls within the given range.
*/
static inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLoadVersion version_to)
inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLoadVersion version_to)
{
extern const SaveLoadVersion SAVEGAME_VERSION;
return version_from <= SAVEGAME_VERSION && SAVEGAME_VERSION < version_to;
@ -1229,7 +1229,7 @@ static inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLo
* everything else has a callback function that returns the address based
* on the saveload data and the current object for non-globals.
*/
static inline void *GetVariableAddress(const void *object, const SaveLoad &sld)
inline void *GetVariableAddress(const void *object, const SaveLoad &sld)
{
/* Entry is a null-variable, mostly used to read old savegames etc. */
if (GetVarMemType(sld.conv) == SLE_VAR_NULL) {
@ -1273,7 +1273,7 @@ bool SaveloadCrashWithMissingNewGRFs();
* anything with them, discarding them in effect
* @param length The amount of bytes that is being treated this way
*/
static inline void SlSkipBytes(size_t length)
inline void SlSkipBytes(size_t length)
{
for (; length != 0; length--) SlReadByte();
}

@ -26,7 +26,7 @@ void NORETURN SlErrorCorrupt(const std::string &msg);
* break out of all the saveload code.
*/
template <typename T, typename ... Args>
static inline void NORETURN SlErrorCorruptFmt(const T &format, Args&&... fmt_args)
inline void NORETURN SlErrorCorruptFmt(const T &format, Args&&... fmt_args)
{
SlErrorCorrupt(fmt::format(format, fmt_args...));
}

@ -646,7 +646,7 @@ extern VehicleDefaultSettings _old_vds;
* Get the settings-object applicable for the current situation: the newgame settings
* when we're in the main menu and otherwise the settings of the current game.
*/
static inline GameSettings &GetGameSettings()
inline GameSettings &GetGameSettings()
{
return (_game_mode == GM_MENU) ? _settings_newgame : _settings_game;
}

@ -19,7 +19,7 @@
* Maps a trackdir to the bit that stores its status in the map arrays, in the
* direction along with the trackdir.
*/
static inline byte SignalAlongTrackdir(Trackdir trackdir)
inline byte SignalAlongTrackdir(Trackdir trackdir)
{
extern const byte _signal_along_trackdir[TRACKDIR_END];
return _signal_along_trackdir[trackdir];
@ -29,7 +29,7 @@ static inline byte SignalAlongTrackdir(Trackdir trackdir)
* Maps a trackdir to the bit that stores its status in the map arrays, in the
* direction against the trackdir.
*/
static inline byte SignalAgainstTrackdir(Trackdir trackdir)
inline byte SignalAgainstTrackdir(Trackdir trackdir)
{
extern const byte _signal_against_trackdir[TRACKDIR_END];
return _signal_against_trackdir[trackdir];
@ -39,7 +39,7 @@ static inline byte SignalAgainstTrackdir(Trackdir trackdir)
* Maps a Track to the bits that store the status of the two signals that can
* be present on the given track.
*/
static inline byte SignalOnTrack(Track track)
inline byte SignalOnTrack(Track track)
{
extern const byte _signal_on_track[TRACK_END];
return _signal_on_track[track];

@ -73,7 +73,7 @@ static constexpr inline Slope RemoveHalftileSlope(Slope s)
* @param s The #Slope to get the complement.
* @return a complement Slope of the given slope.
*/
static inline Slope ComplementSlope(Slope s)
inline Slope ComplementSlope(Slope s)
{
assert(!IsSteepSlope(s) && !IsHalftileSlope(s));
return s ^ SLOPE_ELEVATED;
@ -85,7 +85,7 @@ static inline Slope ComplementSlope(Slope s)
* @param s The #Slope
* @return true iff exactly one corner is raised
*/
static inline bool IsSlopeWithOneCornerRaised(Slope s)
inline bool IsSlopeWithOneCornerRaised(Slope s)
{
return (s == SLOPE_W) || (s == SLOPE_S) || (s == SLOPE_E) || (s == SLOPE_N);
}
@ -96,7 +96,7 @@ static inline bool IsSlopeWithOneCornerRaised(Slope s)
* @param corner The #Corner.
* @return The #Slope with corner "corner" raised.
*/
static inline Slope SlopeWithOneCornerRaised(Corner corner)
inline Slope SlopeWithOneCornerRaised(Corner corner)
{
assert(IsValidCorner(corner));
return (Slope)(1 << corner);
@ -110,7 +110,7 @@ static inline Slope SlopeWithOneCornerRaised(Corner corner)
* @param s The #Slope.
* @return true iff the slope has a highest corner.
*/
static inline bool HasSlopeHighestCorner(Slope s)
inline bool HasSlopeHighestCorner(Slope s)
{
s = RemoveHalftileSlope(s);
return IsSteepSlope(s) || IsSlopeWithOneCornerRaised(s);
@ -123,7 +123,7 @@ static inline bool HasSlopeHighestCorner(Slope s)
* @param s The #Slope.
* @return Highest corner.
*/
static inline Corner GetHighestSlopeCorner(Slope s)
inline Corner GetHighestSlopeCorner(Slope s)
{
switch (RemoveHalftileSlope(s)) {
case SLOPE_W:
@ -181,7 +181,7 @@ static constexpr inline int GetSlopeMaxPixelZ(Slope s)
* @param corner A #Corner.
* @return The opposite corner to "corner".
*/
static inline Corner OppositeCorner(Corner corner)
inline Corner OppositeCorner(Corner corner)
{
return (Corner)(corner ^ 2);
}
@ -192,7 +192,7 @@ static inline Corner OppositeCorner(Corner corner)
* @param s The #Slope
* @return true iff exactly three corners are raised
*/
static inline bool IsSlopeWithThreeCornersRaised(Slope s)
inline bool IsSlopeWithThreeCornersRaised(Slope s)
{
return !IsHalftileSlope(s) && !IsSteepSlope(s) && IsSlopeWithOneCornerRaised(ComplementSlope(s));
}
@ -203,7 +203,7 @@ static inline bool IsSlopeWithThreeCornersRaised(Slope s)
* @param corner The #Corner.
* @return The #Slope with all corners but "corner" raised.
*/
static inline Slope SlopeWithThreeCornersRaised(Corner corner)
inline Slope SlopeWithThreeCornersRaised(Corner corner)
{
return ComplementSlope(SlopeWithOneCornerRaised(corner));
}
@ -214,7 +214,7 @@ static inline Slope SlopeWithThreeCornersRaised(Corner corner)
* @param corner A #Corner.
* @return The steep #Slope with "corner" as highest corner.
*/
static inline Slope SteepSlope(Corner corner)
inline Slope SteepSlope(Corner corner)
{
return SLOPE_STEEP | SlopeWithThreeCornersRaised(OppositeCorner(corner));
}
@ -225,7 +225,7 @@ static inline Slope SteepSlope(Corner corner)
* @param s The #Slope
* @return true iff the slope is inclined.
*/
static inline bool IsInclinedSlope(Slope s)
inline bool IsInclinedSlope(Slope s)
{
return (s == SLOPE_NW) || (s == SLOPE_SW) || (s == SLOPE_SE) || (s == SLOPE_NE);
}
@ -236,7 +236,7 @@ static inline bool IsInclinedSlope(Slope s)
* @param s A #Slope
* @return The direction the slope goes up in. Or INVALID_DIAGDIR if the slope is not an inclined slope.
*/
static inline DiagDirection GetInclinedSlopeDirection(Slope s)
inline DiagDirection GetInclinedSlopeDirection(Slope s)
{
switch (s) {
case SLOPE_NE: return DIAGDIR_NE;
@ -253,7 +253,7 @@ static inline DiagDirection GetInclinedSlopeDirection(Slope s)
* @param dir A #DiagDirection
* @return The #Slope that goes up in direction dir.
*/
static inline Slope InclinedSlope(DiagDirection dir)
inline Slope InclinedSlope(DiagDirection dir)
{
switch (dir) {
case DIAGDIR_NE: return SLOPE_NE;
@ -284,7 +284,7 @@ static constexpr inline Slope HalftileSlope(Slope s, Corner corner)
* @param f Maybe a #Foundation.
* @return true iff f is a foundation.
*/
static inline bool IsFoundation(Foundation f)
inline bool IsFoundation(Foundation f)
{
return f != FOUNDATION_NONE;
}
@ -295,7 +295,7 @@ static inline bool IsFoundation(Foundation f)
* @param f The #Foundation.
* @return true iff f is a leveled foundation.
*/
static inline bool IsLeveledFoundation(Foundation f)
inline bool IsLeveledFoundation(Foundation f)
{
return f == FOUNDATION_LEVELED;
}
@ -306,7 +306,7 @@ static inline bool IsLeveledFoundation(Foundation f)
* @param f The #Foundation.
* @return true iff f is an inclined foundation.
*/
static inline bool IsInclinedFoundation(Foundation f)
inline bool IsInclinedFoundation(Foundation f)
{
return (f == FOUNDATION_INCLINED_X) || (f == FOUNDATION_INCLINED_Y);
}
@ -317,7 +317,7 @@ static inline bool IsInclinedFoundation(Foundation f)
* @param f The #Foundation.
* @return true iff f is a non-continuous foundation
*/
static inline bool IsNonContinuousFoundation(Foundation f)
inline bool IsNonContinuousFoundation(Foundation f)
{
return IsInsideMM(f, FOUNDATION_STEEP_BOTH, FOUNDATION_HALFTILE_N + 1);
}
@ -330,7 +330,7 @@ static inline bool IsNonContinuousFoundation(Foundation f)
* @param f The #Foundation.
* @return The #Corner with track.
*/
static inline Corner GetHalftileFoundationCorner(Foundation f)
inline Corner GetHalftileFoundationCorner(Foundation f)
{
assert(IsInsideMM(f, FOUNDATION_HALFTILE_W, FOUNDATION_HALFTILE_N + 1));
return (Corner)(f - FOUNDATION_HALFTILE_W);
@ -342,7 +342,7 @@ static inline Corner GetHalftileFoundationCorner(Foundation f)
* @param f The #Foundation.
* @return true iff f is a special rail foundation for single horizontal/vertical track.
*/
static inline bool IsSpecialRailFoundation(Foundation f)
inline bool IsSpecialRailFoundation(Foundation f)
{
return IsInsideMM(f, FOUNDATION_RAIL_W, FOUNDATION_RAIL_N + 1);
}
@ -353,7 +353,7 @@ static inline bool IsSpecialRailFoundation(Foundation f)
* @param f The #Foundation.
* @return The #Corner with track.
*/
static inline Corner GetRailFoundationCorner(Foundation f)
inline Corner GetRailFoundationCorner(Foundation f)
{
assert(IsSpecialRailFoundation(f));
return (Corner)(f - FOUNDATION_RAIL_W);
@ -366,7 +366,7 @@ static inline Corner GetRailFoundationCorner(Foundation f)
* @param s The current #Slope.
* @return The needed #Foundation.
*/
static inline Foundation FlatteningFoundation(Slope s)
inline Foundation FlatteningFoundation(Slope s)
{
return (s == SLOPE_FLAT ? FOUNDATION_NONE : FOUNDATION_LEVELED);
}
@ -377,7 +377,7 @@ static inline Foundation FlatteningFoundation(Slope s)
* @param axis The #Axis.
* @return The needed #Foundation.
*/
static inline Foundation InclinedFoundation(Axis axis)
inline Foundation InclinedFoundation(Axis axis)
{
return (axis == AXIS_X ? FOUNDATION_INCLINED_X : FOUNDATION_INCLINED_Y);
}
@ -388,7 +388,7 @@ static inline Foundation InclinedFoundation(Axis axis)
* @param corner The #Corner with the track.
* @return The wanted #Foundation.
*/
static inline Foundation HalftileFoundation(Corner corner)
inline Foundation HalftileFoundation(Corner corner)
{
assert(IsValidCorner(corner));
return (Foundation)(FOUNDATION_HALFTILE_W + corner);
@ -400,7 +400,7 @@ static inline Foundation HalftileFoundation(Corner corner)
* @param corner The #Corner with the track.
* @return The wanted #Foundation.
*/
static inline Foundation SpecialRailFoundation(Corner corner)
inline Foundation SpecialRailFoundation(Corner corner)
{
assert(IsValidCorner(corner));
return (Foundation)(FOUNDATION_RAIL_W + corner);
@ -412,7 +412,7 @@ static inline Foundation SpecialRailFoundation(Corner corner)
* @param s The #Slope to get the offset for.
* @return The sprite offset for this #Slope.
*/
static inline uint SlopeToSpriteOffset(Slope s)
inline uint SlopeToSpriteOffset(Slope s)
{
extern const byte _slope_to_sprite_offset[32];
return _slope_to_sprite_offset[s];

@ -86,7 +86,7 @@ void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t or
* @param total_offset Spriteoffset from normal rail to current railtype.
* @param newgrf_offset Startsprite of the Action1 to use.
*/
static inline void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
inline void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
{
DrawCommonTileSeq(ti, dts, to, total_offset, newgrf_offset, default_palette, false);
}
@ -96,7 +96,7 @@ static inline void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSpri
* @param total_offset Spriteoffset from normal rail to current railtype.
* @param newgrf_offset Startsprite of the Action1 to use.
*/
static inline void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
inline void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
{
DrawCommonTileSeqInGUI(x, y, dts, total_offset, newgrf_offset, default_palette, false);
}
@ -104,7 +104,7 @@ static inline void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts
/**
* Draw TTD sprite sequence on tile.
*/
static inline void DrawOrigTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, PaletteID default_palette)
inline void DrawOrigTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, PaletteID default_palette)
{
DrawCommonTileSeq(ti, dts, to, 0, 0, default_palette, false);
}
@ -112,7 +112,7 @@ static inline void DrawOrigTileSeq(const struct TileInfo *ti, const DrawTileSpri
/**
* Draw TTD sprite sequence in GUI.
*/
static inline void DrawOrigTileSeqInGUI(int x, int y, const DrawTileSprites *dts, PaletteID default_palette)
inline void DrawOrigTileSeqInGUI(int x, int y, const DrawTileSprites *dts, PaletteID default_palette)
{
DrawCommonTileSeqInGUI(x, y, dts, 0, 0, default_palette, false);
}
@ -121,7 +121,7 @@ static inline void DrawOrigTileSeqInGUI(int x, int y, const DrawTileSprites *dts
* Draw NewGRF industrytile or house sprite layout
* @param stage Sprite inside the Action1 spritesets to use, i.e. construction stage.
*/
static inline void DrawNewGRFTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, uint32_t stage, PaletteID default_palette)
inline void DrawNewGRFTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, uint32_t stage, PaletteID default_palette)
{
DrawCommonTileSeq(ti, dts, to, 0, stage, default_palette, true);
}
@ -130,7 +130,7 @@ static inline void DrawNewGRFTileSeq(const struct TileInfo *ti, const DrawTileSp
* Draw NewGRF object in GUI
* @param stage Sprite inside the Action1 spritesets to use, i.e. construction stage.
*/
static inline void DrawNewGRFTileSeqInGUI(int x, int y, const DrawTileSprites *dts, uint32_t stage, PaletteID default_palette)
inline void DrawNewGRFTileSeqInGUI(int x, int y, const DrawTileSprites *dts, uint32_t stage, PaletteID default_palette)
{
DrawCommonTileSeqInGUI(x, y, dts, 0, stage, default_palette, true);
}
@ -146,7 +146,7 @@ static inline void DrawNewGRFTileSeqInGUI(int x, int y, const DrawTileSprites *d
* @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
* @return The palette to use
*/
static inline PaletteID SpriteLayoutPaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
inline PaletteID SpriteLayoutPaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
{
if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOUR)) {
return (pal != 0 ? pal : default_pal);
@ -165,7 +165,7 @@ static inline PaletteID SpriteLayoutPaletteTransform(SpriteID image, PaletteID p
* @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour)
* @return The palette to use
*/
static inline PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
inline PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
{
if (HasBit(image, PALETTE_MODIFIER_COLOUR)) {
return (pal != 0 ? pal : default_pal);

@ -44,13 +44,13 @@ uint GetSpriteCountForFile(const std::string &filename, SpriteID begin, SpriteID
uint GetMaxSpriteID();
static inline const Sprite *GetSprite(SpriteID sprite, SpriteType type)
inline const Sprite *GetSprite(SpriteID sprite, SpriteType type)
{
assert(type != SpriteType::Recolour);
return (Sprite*)GetRawSprite(sprite, type);
}
static inline const byte *GetNonSprite(SpriteID sprite, SpriteType type)
inline const byte *GetNonSprite(SpriteID sprite, SpriteType type)
{
assert(type == SpriteType::Recolour);
return (byte*)GetRawSprite(sprite, type);

@ -31,7 +31,7 @@ struct SpriteCache {
byte control_flags; ///< Control flags, see SpriteCacheCtrlFlags
};
static inline bool IsMapgenSpriteID(SpriteID sprite)
inline bool IsMapgenSpriteID(SpriteID sprite)
{
return IsInsideMM(sprite, SPR_MAPGEN_BEGIN, SPR_MAPGEN_END);
}

@ -56,7 +56,7 @@ void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2);
* @param num Number of station tiles.
* @return Total cost.
*/
static inline Money StationMaintenanceCost(uint32_t num)
inline Money StationMaintenanceCost(uint32_t num)
{
return (_price[PR_INFRASTRUCTURE_STATION] * num * (1 + IntSqrt(num))) >> 7; // 7 bits scaling.
}

@ -25,7 +25,7 @@ typedef byte StationGfx; ///< Index of station graphics. @see _station_display_d
* @pre IsTileType(t, MP_STATION)
* @return Station ID of the station at \a t
*/
static inline StationID GetStationIndex(Tile t)
inline StationID GetStationIndex(Tile t)
{
assert(IsTileType(t, MP_STATION));
return (StationID)t.m2();
@ -41,7 +41,7 @@ static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4; ///< The offset for the
* @pre IsTileType(t, MP_STATION)
* @return the station type
*/
static inline StationType GetStationType(Tile t)
inline StationType GetStationType(Tile t)
{
assert(IsTileType(t, MP_STATION));
return (StationType)GB(t.m6(), 3, 3);
@ -53,7 +53,7 @@ static inline StationType GetStationType(Tile t)
* @pre GetStationType(t) == STATION_TRUCK || GetStationType(t) == STATION_BUS
* @return the road stop type
*/
static inline RoadStopType GetRoadStopType(Tile t)
inline RoadStopType GetRoadStopType(Tile t)
{
assert(GetStationType(t) == STATION_TRUCK || GetStationType(t) == STATION_BUS);
return GetStationType(t) == STATION_TRUCK ? ROADSTOP_TRUCK : ROADSTOP_BUS;
@ -65,7 +65,7 @@ static inline RoadStopType GetRoadStopType(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return the station graphics
*/
static inline StationGfx GetStationGfx(Tile t)
inline StationGfx GetStationGfx(Tile t)
{
assert(IsTileType(t, MP_STATION));
return t.m5();
@ -77,7 +77,7 @@ static inline StationGfx GetStationGfx(Tile t)
* @param gfx the new graphics
* @pre IsTileType(t, MP_STATION)
*/
static inline void SetStationGfx(Tile t, StationGfx gfx)
inline void SetStationGfx(Tile t, StationGfx gfx)
{
assert(IsTileType(t, MP_STATION));
t.m5() = gfx;
@ -89,7 +89,7 @@ static inline void SetStationGfx(Tile t, StationGfx gfx)
* @pre IsTileType(t, MP_STATION)
* @return true if and only if the tile is a rail station
*/
static inline bool IsRailStation(Tile t)
inline bool IsRailStation(Tile t)
{
return GetStationType(t) == STATION_RAIL;
}
@ -99,7 +99,7 @@ static inline bool IsRailStation(Tile t)
* @param t the tile to get the information from
* @return true if and only if the tile is a rail station
*/
static inline bool IsRailStationTile(Tile t)
inline bool IsRailStationTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsRailStation(t);
}
@ -110,7 +110,7 @@ static inline bool IsRailStationTile(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return true if and only if the tile is a rail waypoint
*/
static inline bool IsRailWaypoint(Tile t)
inline bool IsRailWaypoint(Tile t)
{
return GetStationType(t) == STATION_WAYPOINT;
}
@ -120,7 +120,7 @@ static inline bool IsRailWaypoint(Tile t)
* @param t the tile to get the information from
* @return true if and only if the tile is a rail waypoint
*/
static inline bool IsRailWaypointTile(Tile t)
inline bool IsRailWaypointTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsRailWaypoint(t);
}
@ -132,7 +132,7 @@ static inline bool IsRailWaypointTile(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return true if and only if the tile has rail
*/
static inline bool HasStationRail(Tile t)
inline bool HasStationRail(Tile t)
{
return IsRailStation(t) || IsRailWaypoint(t);
}
@ -143,7 +143,7 @@ static inline bool HasStationRail(Tile t)
* @param t the tile to check
* @return true if and only if the tile is a station tile and has rail
*/
static inline bool HasStationTileRail(Tile t)
inline bool HasStationTileRail(Tile t)
{
return IsTileType(t, MP_STATION) && HasStationRail(t);
}
@ -154,7 +154,7 @@ static inline bool HasStationTileRail(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return true if and only if the tile is an airport
*/
static inline bool IsAirport(Tile t)
inline bool IsAirport(Tile t)
{
return GetStationType(t) == STATION_AIRPORT;
}
@ -164,7 +164,7 @@ static inline bool IsAirport(Tile t)
* @param t the tile to get the information from
* @return true if and only if the tile is an airport
*/
static inline bool IsAirportTile(Tile t)
inline bool IsAirportTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsAirport(t);
}
@ -177,7 +177,7 @@ bool IsHangar(Tile t);
* @pre IsTileType(t, MP_STATION)
* @return \c true if station is a truck stop, \c false otherwise
*/
static inline bool IsTruckStop(Tile t)
inline bool IsTruckStop(Tile t)
{
return GetStationType(t) == STATION_TRUCK;
}
@ -188,7 +188,7 @@ static inline bool IsTruckStop(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return \c true if station is a bus stop, \c false otherwise
*/
static inline bool IsBusStop(Tile t)
inline bool IsBusStop(Tile t)
{
return GetStationType(t) == STATION_BUS;
}
@ -199,7 +199,7 @@ static inline bool IsBusStop(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return \c true if station at the tile is a bus top or a truck stop, \c false otherwise
*/
static inline bool IsRoadStop(Tile t)
inline bool IsRoadStop(Tile t)
{
assert(IsTileType(t, MP_STATION));
return IsTruckStop(t) || IsBusStop(t);
@ -210,7 +210,7 @@ static inline bool IsRoadStop(Tile t)
* @param t Tile to check
* @return \c true if the tile is a station tile and a road stop
*/
static inline bool IsRoadStopTile(Tile t)
inline bool IsRoadStopTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsRoadStop(t);
}
@ -220,7 +220,7 @@ static inline bool IsRoadStopTile(Tile t)
* @param t Tile to check
* @return \c true if the tile is a station tile and a bay road stop
*/
static inline bool IsBayRoadStopTile(Tile t)
inline bool IsBayRoadStopTile(Tile t)
{
return IsRoadStopTile(t) && GetStationGfx(t) < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}
@ -230,7 +230,7 @@ static inline bool IsBayRoadStopTile(Tile t)
* @param t Tile to check
* @return \c true if the tile is a station tile and a drive through road stop
*/
static inline bool IsDriveThroughStopTile(Tile t)
inline bool IsDriveThroughStopTile(Tile t)
{
return IsRoadStopTile(t) && GetStationGfx(t) >= GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}
@ -243,7 +243,7 @@ StationGfx GetTranslatedAirportTileID(StationGfx gfx);
* @pre IsAirport(t)
* @return the station graphics
*/
static inline StationGfx GetAirportGfx(Tile t)
inline StationGfx GetAirportGfx(Tile t)
{
assert(IsAirport(t));
return GetTranslatedAirportTileID(GetStationGfx(t));
@ -255,7 +255,7 @@ static inline StationGfx GetAirportGfx(Tile t)
* @pre IsRoadStopTile(t)
* @return the direction of the entrance
*/
static inline DiagDirection GetRoadStopDir(Tile t)
inline DiagDirection GetRoadStopDir(Tile t)
{
StationGfx gfx = GetStationGfx(t);
assert(IsRoadStopTile(t));
@ -272,7 +272,7 @@ static inline DiagDirection GetRoadStopDir(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return \c true if the tile is an oilrig tile
*/
static inline bool IsOilRig(Tile t)
inline bool IsOilRig(Tile t)
{
return GetStationType(t) == STATION_OILRIG;
}
@ -283,7 +283,7 @@ static inline bool IsOilRig(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return \c true if the tile is a dock
*/
static inline bool IsDock(Tile t)
inline bool IsDock(Tile t)
{
return GetStationType(t) == STATION_DOCK;
}
@ -293,7 +293,7 @@ static inline bool IsDock(Tile t)
* @param t Tile to check
* @return \c true if the tile is a dock
*/
static inline bool IsDockTile(Tile t)
inline bool IsDockTile(Tile t)
{
return IsTileType(t, MP_STATION) && GetStationType(t) == STATION_DOCK;
}
@ -304,7 +304,7 @@ static inline bool IsDockTile(Tile t)
* @pre IsTileType(t, MP_STATION)
* @return \c true if the tile is a buoy
*/
static inline bool IsBuoy(Tile t)
inline bool IsBuoy(Tile t)
{
return GetStationType(t) == STATION_BUOY;
}
@ -314,7 +314,7 @@ static inline bool IsBuoy(Tile t)
* @param t Tile to check
* @return \c true if the tile is a buoy
*/
static inline bool IsBuoyTile(Tile t)
inline bool IsBuoyTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsBuoy(t);
}
@ -324,7 +324,7 @@ static inline bool IsBuoyTile(Tile t)
* @param t Tile to check
* @return \c true if the tile is an hangar
*/
static inline bool IsHangarTile(Tile t)
inline bool IsHangarTile(Tile t)
{
return IsTileType(t, MP_STATION) && IsHangar(t);
}
@ -335,7 +335,7 @@ static inline bool IsHangarTile(Tile t)
* @param t Tile to check
* @return \c true if the tile is blocked
*/
static inline bool IsStationTileBlocked(Tile t)
inline bool IsStationTileBlocked(Tile t)
{
assert(HasStationRail(t));
return HasBit(t.m6(), 0);
@ -347,7 +347,7 @@ static inline bool IsStationTileBlocked(Tile t)
* @param t the station tile
* @param b the blocked state
*/
static inline void SetStationTileBlocked(Tile t, bool b)
inline void SetStationTileBlocked(Tile t, bool b)
{
assert(HasStationRail(t));
SB(t.m6(), 0, 1, b ? 1 : 0);
@ -359,7 +359,7 @@ static inline void SetStationTileBlocked(Tile t, bool b)
* @param t Tile to check
* @return \c true if the tile can have catenary wires
*/
static inline bool CanStationTileHaveWires(Tile t)
inline bool CanStationTileHaveWires(Tile t)
{
assert(HasStationRail(t));
return HasBit(t.m6(), 6);
@ -371,7 +371,7 @@ static inline bool CanStationTileHaveWires(Tile t)
* @param t the station tile
* @param b the catenary wires state
*/
static inline void SetStationTileHaveWires(Tile t, bool b)
inline void SetStationTileHaveWires(Tile t, bool b)
{
assert(HasStationRail(t));
SB(t.m6(), 6, 1, b ? 1 : 0);
@ -383,7 +383,7 @@ static inline void SetStationTileHaveWires(Tile t, bool b)
* @param t Tile to check
* @return \c true if the tile can have catenary pylons
*/
static inline bool CanStationTileHavePylons(Tile t)
inline bool CanStationTileHavePylons(Tile t)
{
assert(HasStationRail(t));
return HasBit(t.m6(), 7);
@ -395,7 +395,7 @@ static inline bool CanStationTileHavePylons(Tile t)
* @param t the station tile
* @param b the catenary pylons state
*/
static inline void SetStationTileHavePylons(Tile t, bool b)
inline void SetStationTileHavePylons(Tile t, bool b)
{
assert(HasStationRail(t));
SB(t.m6(), 7, 1, b ? 1 : 0);
@ -407,7 +407,7 @@ static inline void SetStationTileHavePylons(Tile t, bool b)
* @pre HasStationRail(t)
* @return The direction of the rails on tile \a t.
*/
static inline Axis GetRailStationAxis(Tile t)
inline Axis GetRailStationAxis(Tile t)
{
assert(HasStationRail(t));
return HasBit(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X;
@ -419,7 +419,7 @@ static inline Axis GetRailStationAxis(Tile t)
* @pre HasStationRail(t)
* @return The rail track of the rails on tile \a t.
*/
static inline Track GetRailStationTrack(Tile t)
inline Track GetRailStationTrack(Tile t)
{
return AxisToTrack(GetRailStationAxis(t));
}
@ -430,7 +430,7 @@ static inline Track GetRailStationTrack(Tile t)
* @pre HasStationRail(t)
* @return The trackbits of the rails on tile \a t.
*/
static inline TrackBits GetRailStationTrackBits(Tile t)
inline TrackBits GetRailStationTrackBits(Tile t)
{
return AxisToTrackBits(GetRailStationAxis(t));
}
@ -448,7 +448,7 @@ static inline TrackBits GetRailStationTrackBits(Tile t)
* @pre IsRailStationTile(station_tile)
* @return true if the two tiles are compatible
*/
static inline bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
inline bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
{
assert(IsRailStationTile(station_tile));
return IsRailStationTile(test_tile) && !IsStationTileBlocked(test_tile) &&
@ -463,7 +463,7 @@ static inline bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_til
* @param t the station tile
* @return reservation state
*/
static inline bool HasStationReservation(Tile t)
inline bool HasStationReservation(Tile t)
{
assert(HasStationRail(t));
return HasBit(t.m6(), 2);
@ -475,7 +475,7 @@ static inline bool HasStationReservation(Tile t)
* @param t the station tile
* @param b the reservation state
*/
static inline void SetRailStationReservation(Tile t, bool b)
inline void SetRailStationReservation(Tile t, bool b)
{
assert(HasStationRail(t));
SB(t.m6(), 2, 1, b ? 1 : 0);
@ -487,7 +487,7 @@ static inline void SetRailStationReservation(Tile t, bool b)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetStationReservationTrackBits(Tile t)
inline TrackBits GetStationReservationTrackBits(Tile t)
{
return HasStationReservation(t) ? GetRailStationTrackBits(t) : TRACK_BIT_NONE;
}
@ -499,7 +499,7 @@ static inline TrackBits GetStationReservationTrackBits(Tile t)
* @pre \a t is the land part of the dock
* @return The direction of the dock on tile \a t.
*/
static inline DiagDirection GetDockDirection(Tile t)
inline DiagDirection GetDockDirection(Tile t)
{
StationGfx gfx = GetStationGfx(t);
assert(IsDock(t) && gfx < GFX_DOCK_BASE_WATER_PART);
@ -509,7 +509,7 @@ static inline DiagDirection GetDockDirection(Tile t)
/**
* Check whether a dock tile is the tile on water.
*/
static inline bool IsDockWaterPart(Tile t)
inline bool IsDockWaterPart(Tile t)
{
assert(IsDockTile(t));
StationGfx gfx = GetStationGfx(t);
@ -522,7 +522,7 @@ static inline bool IsDockWaterPart(Tile t)
* @pre HasStationTileRail(t)
* @return True if this station is part of a newgrf station.
*/
static inline bool IsCustomStationSpecIndex(Tile t)
inline bool IsCustomStationSpecIndex(Tile t)
{
assert(HasStationTileRail(t));
return t.m4() != 0;
@ -534,7 +534,7 @@ static inline bool IsCustomStationSpecIndex(Tile t)
* @param specindex The new spec.
* @pre HasStationTileRail(t)
*/
static inline void SetCustomStationSpecIndex(Tile t, byte specindex)
inline void SetCustomStationSpecIndex(Tile t, byte specindex)
{
assert(HasStationTileRail(t));
t.m4() = specindex;
@ -546,7 +546,7 @@ static inline void SetCustomStationSpecIndex(Tile t, byte specindex)
* @pre HasStationTileRail(t)
* @return The custom station spec of this tile.
*/
static inline uint GetCustomStationSpecIndex(Tile t)
inline uint GetCustomStationSpecIndex(Tile t)
{
assert(HasStationTileRail(t));
return t.m4();
@ -558,7 +558,7 @@ static inline uint GetCustomStationSpecIndex(Tile t)
* @pre IsRoadStopTile(t)
* @return True if this station is part of a newgrf station.
*/
static inline bool IsCustomRoadStopSpecIndex(Tile t)
inline bool IsCustomRoadStopSpecIndex(Tile t)
{
assert(IsRoadStopTile(t));
return GB(t.m8(), 0, 6) != 0;
@ -570,7 +570,7 @@ static inline bool IsCustomRoadStopSpecIndex(Tile t)
* @param specindex The new spec.
* @pre IsRoadStopTile(t)
*/
static inline void SetCustomRoadStopSpecIndex(Tile t, byte specindex)
inline void SetCustomRoadStopSpecIndex(Tile t, byte specindex)
{
assert(IsRoadStopTile(t));
SB(t.m8(), 0, 6, specindex);
@ -582,7 +582,7 @@ static inline void SetCustomRoadStopSpecIndex(Tile t, byte specindex)
* @pre IsRoadStopTile(t)
* @return The custom station spec of this tile.
*/
static inline uint GetCustomRoadStopSpecIndex(Tile t)
inline uint GetCustomRoadStopSpecIndex(Tile t)
{
assert(IsRoadStopTile(t));
return GB(t.m8(), 0, 6);
@ -594,7 +594,7 @@ static inline uint GetCustomRoadStopSpecIndex(Tile t)
* @param random_bits The random bits.
* @pre IsTileType(t, MP_STATION)
*/
static inline void SetStationTileRandomBits(Tile t, byte random_bits)
inline void SetStationTileRandomBits(Tile t, byte random_bits)
{
assert(IsTileType(t, MP_STATION));
SB(t.m3(), 4, 4, random_bits);
@ -606,7 +606,7 @@ static inline void SetStationTileRandomBits(Tile t, byte random_bits)
* @pre IsTileType(t, MP_STATION)
* @return The random bits for this station tile.
*/
static inline byte GetStationTileRandomBits(Tile t)
inline byte GetStationTileRandomBits(Tile t)
{
assert(IsTileType(t, MP_STATION));
return GB(t.m3(), 4, 4);
@ -621,7 +621,7 @@ static inline byte GetStationTileRandomBits(Tile t)
* @param section the StationGfx to be used for this tile
* @param wc The water class of the station
*/
static inline void MakeStation(Tile t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID)
inline void MakeStation(Tile t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID)
{
SetTileType(t, MP_STATION);
SetTileOwner(t, o);
@ -646,7 +646,7 @@ static inline void MakeStation(Tile t, Owner o, StationID sid, StationType st, b
* @param section the StationGfx to be used for this tile
* @param rt the railtype of this tile
*/
static inline void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, byte section, RailType rt)
inline void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, byte section, RailType rt)
{
MakeStation(t, o, sid, STATION_RAIL, section + a);
SetRailType(t, rt);
@ -662,7 +662,7 @@ static inline void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, byte
* @param section the StationGfx to be used for this tile
* @param rt the railtype of this tile
*/
static inline void MakeRailWaypoint(Tile t, Owner o, StationID sid, Axis a, byte section, RailType rt)
inline void MakeRailWaypoint(Tile t, Owner o, StationID sid, Axis a, byte section, RailType rt)
{
MakeStation(t, o, sid, STATION_WAYPOINT, section + a);
SetRailType(t, rt);
@ -679,7 +679,7 @@ static inline void MakeRailWaypoint(Tile t, Owner o, StationID sid, Axis a, byte
* @param tram_rt the tram roadtype on this tile
* @param d the direction of the roadstop
*/
static inline void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
inline void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
{
MakeStation(t, o, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), d);
SetRoadTypes(t, road_rt, tram_rt);
@ -699,7 +699,7 @@ static inline void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst
* @param tram_rt the tram roadtype on this tile
* @param a the direction of the roadstop
*/
static inline void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, Axis a)
inline void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, Axis a)
{
MakeStation(t, station, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + a);
SetRoadTypes(t, road_rt, tram_rt);
@ -715,7 +715,7 @@ static inline void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, O
* @param section the StationGfx to be used for this tile
* @param wc the type of water on this tile
*/
static inline void MakeAirport(Tile t, Owner o, StationID sid, byte section, WaterClass wc)
inline void MakeAirport(Tile t, Owner o, StationID sid, byte section, WaterClass wc)
{
MakeStation(t, o, sid, STATION_AIRPORT, section, wc);
}
@ -726,7 +726,7 @@ static inline void MakeAirport(Tile t, Owner o, StationID sid, byte section, Wat
* @param sid the station to which this tile belongs
* @param wc the type of water on this tile
*/
static inline void MakeBuoy(Tile t, StationID sid, WaterClass wc)
inline void MakeBuoy(Tile t, StationID sid, WaterClass wc)
{
/* Make the owner of the buoy tile the same as the current owner of the
* water tile. In this way, we can reset the owner of the water to its
@ -742,7 +742,7 @@ static inline void MakeBuoy(Tile t, StationID sid, WaterClass wc)
* @param d the direction of the dock
* @param wc the type of water on this tile
*/
static inline void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
inline void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
{
MakeStation(t, o, sid, STATION_DOCK, d);
MakeStation(TileIndex(t) + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);
@ -754,7 +754,7 @@ static inline void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, Wat
* @param sid the station to which this tile belongs
* @param wc the type of water on this tile
*/
static inline void MakeOilrig(Tile t, StationID sid, WaterClass wc)
inline void MakeOilrig(Tile t, StationID sid, WaterClass wc)
{
MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0, wc);
}

@ -411,7 +411,7 @@ void NORETURN AssertFailedError(int line, const char *file, const char *expressi
* Version of the standard free that accepts const pointers.
* @param ptr The data to free.
*/
static inline void free(const void *ptr)
inline void free(const void *ptr)
{
free(const_cast<void *>(ptr));
}

@ -113,7 +113,7 @@ enum StoryPageButtonCursor : byte {
* @param wc The value to check
* @return true if the given value is a valid StoryPageButtonCursor.
*/
static inline bool IsValidStoryPageButtonCursor(StoryPageButtonCursor cursor)
inline bool IsValidStoryPageButtonCursor(StoryPageButtonCursor cursor)
{
return cursor < SPBC_END;
}

@ -54,7 +54,7 @@ struct CaseInsensitiveComparator {
* @return true if the buffer starts with the terminating null-character or
* if the given pointer points to nullptr else return false
*/
static inline bool StrEmpty(const char *s)
inline bool StrEmpty(const char *s)
{
return s == nullptr || s[0] == '\0';
}
@ -66,7 +66,7 @@ static inline bool StrEmpty(const char *s)
* @param maxlen The maximum size of the buffer
* @return The length of the string
*/
static inline size_t ttd_strnlen(const char *str, size_t maxlen)
inline size_t ttd_strnlen(const char *str, size_t maxlen)
{
const char *t;
for (t = str; (size_t)(t - str) < maxlen && *t != '\0'; t++) {}
@ -82,7 +82,7 @@ size_t Utf8Encode(std::back_insert_iterator<std::string> &buf, char32_t c);
size_t Utf8TrimString(char *s, size_t maxlen);
static inline char32_t Utf8Consume(const char **s)
inline char32_t Utf8Consume(const char **s)
{
char32_t c;
*s += Utf8Decode(&c, *s);
@ -90,7 +90,7 @@ static inline char32_t Utf8Consume(const char **s)
}
template <class Titr>
static inline char32_t Utf8Consume(Titr &s)
inline char32_t Utf8Consume(Titr &s)
{
char32_t c;
s += Utf8Decode(&c, &*s);
@ -102,7 +102,7 @@ static inline char32_t Utf8Consume(Titr &s)
* @param c Unicode character.
* @return Length of UTF-8 encoding for character.
*/
static inline int8_t Utf8CharLen(char32_t c)
inline int8_t Utf8CharLen(char32_t c)
{
if (c < 0x80) return 1;
if (c < 0x800) return 2;
@ -121,7 +121,7 @@ static inline int8_t Utf8CharLen(char32_t c)
* @param c char to query length of
* @return requested size
*/
static inline int8_t Utf8EncodedCharLen(char c)
inline int8_t Utf8EncodedCharLen(char c)
{
if (GB(c, 3, 5) == 0x1E) return 4;
if (GB(c, 4, 4) == 0x0E) return 3;
@ -134,7 +134,7 @@ static inline int8_t Utf8EncodedCharLen(char c)
/* Check if the given character is part of a UTF8 sequence */
static inline bool IsUtf8Part(char c)
inline bool IsUtf8Part(char c)
{
return GB(c, 6, 2) == 2;
}
@ -146,14 +146,14 @@ static inline bool IsUtf8Part(char c)
* @note The function should not be used to determine the length of the previous
* encoded char because it might be an invalid/corrupt start-sequence
*/
static inline char *Utf8PrevChar(char *s)
inline char *Utf8PrevChar(char *s)
{
char *ret = s;
while (IsUtf8Part(*--ret)) {}
return ret;
}
static inline const char *Utf8PrevChar(const char *s)
inline const char *Utf8PrevChar(const char *s)
{
const char *ret = s;
while (IsUtf8Part(*--ret)) {}
@ -168,7 +168,7 @@ size_t Utf8StringLength(const std::string &str);
* @param c The character to test.
* @return True if the character is a lead surrogate code point.
*/
static inline bool Utf16IsLeadSurrogate(uint c)
inline bool Utf16IsLeadSurrogate(uint c)
{
return c >= 0xD800 && c <= 0xDBFF;
}
@ -178,7 +178,7 @@ static inline bool Utf16IsLeadSurrogate(uint c)
* @param c The character to test.
* @return True if the character is a lead surrogate code point.
*/
static inline bool Utf16IsTrailSurrogate(uint c)
inline bool Utf16IsTrailSurrogate(uint c)
{
return c >= 0xDC00 && c <= 0xDFFF;
}
@ -189,7 +189,7 @@ static inline bool Utf16IsTrailSurrogate(uint c)
* @param trail Trail surrogate code point.
* @return Decoded Unicode character.
*/
static inline char32_t Utf16DecodeSurrogate(uint lead, uint trail)
inline char32_t Utf16DecodeSurrogate(uint lead, uint trail)
{
return 0x10000 + (((lead - 0xD800) << 10) | (trail - 0xDC00));
}
@ -199,7 +199,7 @@ static inline char32_t Utf16DecodeSurrogate(uint lead, uint trail)
* @param c Pointer to one or two UTF-16 code points.
* @return Decoded Unicode character.
*/
static inline char32_t Utf16DecodeChar(const uint16_t *c)
inline char32_t Utf16DecodeChar(const uint16_t *c)
{
if (Utf16IsLeadSurrogate(c[0])) {
return Utf16DecodeSurrogate(c[0], c[1]);
@ -214,7 +214,7 @@ static inline char32_t Utf16DecodeChar(const uint16_t *c)
* @return true iff the character is used to influence
* the text direction.
*/
static inline bool IsTextDirectionChar(char32_t c)
inline bool IsTextDirectionChar(char32_t c)
{
switch (c) {
case CHAR_TD_LRM:
@ -231,7 +231,7 @@ static inline bool IsTextDirectionChar(char32_t c)
}
}
static inline bool IsPrintable(char32_t c)
inline bool IsPrintable(char32_t c)
{
if (c < 0x20) return false;
if (c < 0xE000) return true;
@ -246,7 +246,7 @@ static inline bool IsPrintable(char32_t c)
* @return a boolean value whether 'c' is a whitespace character or not
* @see http://www.fileformat.info/info/unicode/category/Zs/list.htm
*/
static inline bool IsWhitespace(char32_t c)
inline bool IsWhitespace(char32_t c)
{
return c == 0x0020 /* SPACE */ || c == 0x3000; /* IDEOGRAPHIC SPACE */
}

@ -23,7 +23,7 @@
* @param str String identifier
* @return StringTab from \a str
*/
static inline StringTab GetStringTab(StringID str)
inline StringTab GetStringTab(StringID str)
{
StringTab result = (StringTab)(str >> TAB_SIZE_BITS);
if (result >= TEXT_TAB_NEWGRF_START) return TEXT_TAB_NEWGRF_START;
@ -36,7 +36,7 @@ static inline StringTab GetStringTab(StringID str)
* @param str String identifier
* @return StringIndex from \a str
*/
static inline uint GetStringIndex(StringID str)
inline uint GetStringIndex(StringID str)
{
return str - (GetStringTab(str) << TAB_SIZE_BITS);
}
@ -47,7 +47,7 @@ static inline uint GetStringIndex(StringID str)
* @param index StringIndex
* @return StringID composed from \a tab and \a index
*/
static inline StringID MakeStringID(StringTab tab, uint index)
inline StringID MakeStringID(StringTab tab, uint index)
{
if (tab == TEXT_TAB_NEWGRF_START) {
assert(index < TAB_SIZE_NEWGRF);
@ -72,7 +72,7 @@ uint ConvertDisplaySpeedToKmhishSpeed(uint speed, VehicleType type);
* @param type Type of vehicle for parameter.
* @return Bit-packed velocity and vehicle type, for use with SetDParam().
*/
static inline int64_t PackVelocity(uint speed, VehicleType type)
inline int64_t PackVelocity(uint speed, VehicleType type)
{
/* Vehicle type is a byte, so packed into the top 8 bits of the 64-bit
* parameter, although only values from 0-3 are relevant. */

@ -179,7 +179,7 @@ VehicleEnterTileStatus VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner);
void GetTileDesc(TileIndex tile, TileDesc *td);
static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
{
AddAcceptedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_accepted_cargo_proc;
if (proc == nullptr) return;
@ -187,21 +187,21 @@ static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, Carg
proc(tile, acceptance, always_accepted == nullptr ? &dummy : always_accepted);
}
static inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
{
AddProducedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_produced_cargo_proc;
if (proc == nullptr) return;
proc(tile, produced);
}
static inline void AnimateTile(TileIndex tile)
inline void AnimateTile(TileIndex tile)
{
AnimateTileProc *proc = _tile_type_procs[GetTileType(tile)]->animate_tile_proc;
assert(proc != nullptr);
proc(tile);
}
static inline bool ClickTile(TileIndex tile)
inline bool ClickTile(TileIndex tile)
{
ClickTileProc *proc = _tile_type_procs[GetTileType(tile)]->click_tile_proc;
if (proc == nullptr) return false;

@ -39,7 +39,7 @@ debug_inline static uint TileHeight(Tile tile)
* @param y Y coordinate of the tile, may be outside the map.
* @return The height in the same unit as TileHeight.
*/
static inline uint TileHeightOutsideMap(int x, int y)
inline uint TileHeightOutsideMap(int x, int y)
{
return TileHeight(TileXY(Clamp(x, 0, Map::MaxX()), Clamp(y, 0, Map::MaxY())));
}
@ -54,7 +54,7 @@ static inline uint TileHeightOutsideMap(int x, int y)
* @pre tile < Map::Size()
* @pre height <= MAX_TILE_HEIGHT
*/
static inline void SetTileHeight(Tile tile, uint height)
inline void SetTileHeight(Tile tile, uint height)
{
assert(tile < Map::Size());
assert(height <= MAX_TILE_HEIGHT);
@ -69,7 +69,7 @@ static inline void SetTileHeight(Tile tile, uint height)
* @param tile The tile to get the height
* @return The height of the tile in pixel
*/
static inline uint TilePixelHeight(Tile tile)
inline uint TilePixelHeight(Tile tile)
{
return TileHeight(tile) * TILE_HEIGHT;
}
@ -81,7 +81,7 @@ static inline uint TilePixelHeight(Tile tile)
* @param y Y coordinate of the tile, may be outside the map.
* @return The height in pixels in the same unit as TilePixelHeight.
*/
static inline uint TilePixelHeightOutsideMap(int x, int y)
inline uint TilePixelHeightOutsideMap(int x, int y)
{
return TileHeightOutsideMap(x, y) * TILE_HEIGHT;
}
@ -106,7 +106,7 @@ debug_inline static TileType GetTileType(Tile tile)
* @return Whether the tile is in the interior of the map
* @pre tile < Map::Size()
*/
static inline bool IsInnerTile(Tile tile)
inline bool IsInnerTile(Tile tile)
{
assert(tile < Map::Size());
@ -128,7 +128,7 @@ static inline bool IsInnerTile(Tile tile)
* @pre tile < Map::Size()
* @pre type MP_VOID <=> tile is on the south-east or south-west edge.
*/
static inline void SetTileType(Tile tile, TileType type)
inline void SetTileType(Tile tile, TileType type)
{
assert(tile < Map::Size());
/* VOID tiles (and no others) are exactly allowed at the lower left and right
@ -158,7 +158,7 @@ debug_inline static bool IsTileType(Tile tile, TileType type)
* @param tile The tile to check
* @return True if the tile is on the map and not one of MP_VOID.
*/
static inline bool IsValidTile(Tile tile)
inline bool IsValidTile(Tile tile)
{
return tile < Map::Size() && !IsTileType(tile, MP_VOID);
}
@ -175,7 +175,7 @@ static inline bool IsValidTile(Tile tile)
* @pre IsValidTile(tile)
* @pre The type of the tile must not be MP_HOUSE and MP_INDUSTRY
*/
static inline Owner GetTileOwner(Tile tile)
inline Owner GetTileOwner(Tile tile)
{
assert(IsValidTile(tile));
assert(!IsTileType(tile, MP_HOUSE));
@ -195,7 +195,7 @@ static inline Owner GetTileOwner(Tile tile)
* @pre IsValidTile(tile)
* @pre The type of the tile must not be MP_HOUSE and MP_INDUSTRY
*/
static inline void SetTileOwner(Tile tile, Owner owner)
inline void SetTileOwner(Tile tile, Owner owner)
{
assert(IsValidTile(tile));
assert(!IsTileType(tile, MP_HOUSE));
@ -211,7 +211,7 @@ static inline void SetTileOwner(Tile tile, Owner owner)
* @param owner The owner to check against
* @return True if a tile belongs the the given owner
*/
static inline bool IsTileOwner(Tile tile, Owner owner)
inline bool IsTileOwner(Tile tile, Owner owner)
{
return GetTileOwner(tile) == owner;
}
@ -222,7 +222,7 @@ static inline bool IsTileOwner(Tile tile, Owner owner)
* @param type the new type
* @pre tile < Map::Size()
*/
static inline void SetTropicZone(Tile tile, TropicZone type)
inline void SetTropicZone(Tile tile, TropicZone type)
{
assert(tile < Map::Size());
assert(!IsTileType(tile, MP_VOID) || type == TROPICZONE_NORMAL);
@ -235,7 +235,7 @@ static inline void SetTropicZone(Tile tile, TropicZone type)
* @pre tile < Map::Size()
* @return the zone type
*/
static inline TropicZone GetTropicZone(Tile tile)
inline TropicZone GetTropicZone(Tile tile)
{
assert(tile < Map::Size());
return (TropicZone)GB(tile.type(), 0, 2);
@ -247,7 +247,7 @@ static inline TropicZone GetTropicZone(Tile tile)
* @pre IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) ||IsTileType(t, MP_STATION)
* @return frame number
*/
static inline byte GetAnimationFrame(Tile t)
inline byte GetAnimationFrame(Tile t)
{
assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) ||IsTileType(t, MP_STATION));
return t.m7();
@ -259,7 +259,7 @@ static inline byte GetAnimationFrame(Tile t)
* @param frame the new frame number
* @pre IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) ||IsTileType(t, MP_STATION)
*/
static inline void SetAnimationFrame(Tile t, byte frame)
inline void SetAnimationFrame(Tile t, byte frame)
{
assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_INDUSTRY) ||IsTileType(t, MP_STATION));
t.m7() = frame;
@ -277,7 +277,7 @@ bool IsTileFlat(TileIndex tile, int *h = nullptr);
* @param h If not \c nullptr, pointer to storage of z height
* @return Slope of the tile, except for the HALFTILE part
*/
static inline Slope GetTilePixelSlope(TileIndex tile, int *h)
inline Slope GetTilePixelSlope(TileIndex tile, int *h)
{
Slope s = GetTileSlope(tile, h);
if (h != nullptr) *h *= TILE_HEIGHT;
@ -291,7 +291,7 @@ Slope GetTilePixelSlopeOutsideMap(int x, int y, int *h);
* @param tile Tile to compute height of
* @return Minimum height of the tile
*/
static inline int GetTilePixelZ(TileIndex tile)
inline int GetTilePixelZ(TileIndex tile)
{
return GetTileZ(tile) * TILE_HEIGHT;
}
@ -301,7 +301,7 @@ static inline int GetTilePixelZ(TileIndex tile)
* @param tile Tile to compute height of
* @return Maximum height of the tile
*/
static inline int GetTileMaxPixelZ(TileIndex tile)
inline int GetTileMaxPixelZ(TileIndex tile)
{
return GetTileMaxZ(tile) * TILE_HEIGHT;
}
@ -313,7 +313,7 @@ static inline int GetTileMaxPixelZ(TileIndex tile)
* @param y The Y coordinate
* @return The hash of the tile
*/
static inline uint TileHash(uint x, uint y)
inline uint TileHash(uint x, uint y)
{
uint hash = x >> 4;
hash ^= x >> 6;
@ -331,7 +331,7 @@ static inline uint TileHash(uint x, uint y)
* @param y The Y coordinate
* @return The last two bits from hash of the tile
*/
static inline uint TileHash2Bit(uint x, uint y)
inline uint TileHash2Bit(uint x, uint y)
{
return GB(TileHash(x, y), 0, 2);
}

@ -92,6 +92,6 @@ static_assert(sizeof(TileIndex) == 4);
/**
* The very nice invalid tile marker
*/
static inline constexpr TileIndex INVALID_TILE = TileIndex{ (uint32_t)-1 };
inline constexpr TileIndex INVALID_TILE = TileIndex{ (uint32_t)-1 };
#endif /* TILE_TYPE_H */

@ -304,7 +304,7 @@ void MakeDefaultName(T *obj)
* Converts original town ticks counters to plain game ticks. Note that
* tick 0 is a valid tick so actual amount is one more than the counter value.
*/
static inline uint16_t TownTicksToGameTicks(uint16_t ticks)
inline uint16_t TownTicksToGameTicks(uint16_t ticks)
{
return (std::min(ticks, MAX_TOWN_GROWTH_TICKS) + 1) * Ticks::TOWN_GROWTH_TICKS - 1;
}

@ -20,7 +20,7 @@
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
* @return TownID
*/
static inline TownID GetTownIndex(Tile t)
inline TownID GetTownIndex(Tile t)
{
assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
return t.m2();
@ -32,7 +32,7 @@ static inline TownID GetTownIndex(Tile t)
* @param index the index of the town
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
*/
static inline void SetTownIndex(Tile t, TownID index)
inline void SetTownIndex(Tile t, TownID index)
{
assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
t.m2() = index;
@ -45,7 +45,7 @@ static inline void SetTownIndex(Tile t, TownID index)
* @pre IsTileType(t, MP_HOUSE)
* @return house type
*/
static inline HouseID GetCleanHouseType(Tile t)
inline HouseID GetCleanHouseType(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return t.m4() | (GB(t.m3(), 6, 1) << 8);
@ -57,7 +57,7 @@ static inline HouseID GetCleanHouseType(Tile t)
* @pre IsTileType(t, MP_HOUSE)
* @return house type
*/
static inline HouseID GetHouseType(Tile t)
inline HouseID GetHouseType(Tile t)
{
return GetTranslatedHouseID(GetCleanHouseType(t));
}
@ -68,7 +68,7 @@ static inline HouseID GetHouseType(Tile t)
* @param house_id the new house type
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void SetHouseType(Tile t, HouseID house_id)
inline void SetHouseType(Tile t, HouseID house_id)
{
assert(IsTileType(t, MP_HOUSE));
t.m4() = GB(house_id, 0, 8);
@ -80,7 +80,7 @@ static inline void SetHouseType(Tile t, HouseID house_id)
* @param t the tile
* @return has destination
*/
static inline bool LiftHasDestination(Tile t)
inline bool LiftHasDestination(Tile t)
{
return HasBit(t.m7(), 0);
}
@ -91,7 +91,7 @@ static inline bool LiftHasDestination(Tile t)
* @param t the tile
* @param dest new destination
*/
static inline void SetLiftDestination(Tile t, byte dest)
inline void SetLiftDestination(Tile t, byte dest)
{
SetBit(t.m7(), 0);
SB(t.m7(), 1, 3, dest);
@ -102,7 +102,7 @@ static inline void SetLiftDestination(Tile t, byte dest)
* @param t the tile
* @return destination
*/
static inline byte GetLiftDestination(Tile t)
inline byte GetLiftDestination(Tile t)
{
return GB(t.m7(), 1, 3);
}
@ -113,7 +113,7 @@ static inline byte GetLiftDestination(Tile t)
* and the destination.
* @param t the tile
*/
static inline void HaltLift(Tile t)
inline void HaltLift(Tile t)
{
SB(t.m7(), 0, 4, 0);
}
@ -123,7 +123,7 @@ static inline void HaltLift(Tile t)
* @param t the tile
* @return position, from 0 to 36
*/
static inline byte GetLiftPosition(Tile t)
inline byte GetLiftPosition(Tile t)
{
return GB(t.m6(), 2, 6);
}
@ -133,7 +133,7 @@ static inline byte GetLiftPosition(Tile t)
* @param t the tile
* @param pos position, from 0 to 36
*/
static inline void SetLiftPosition(Tile t, byte pos)
inline void SetLiftPosition(Tile t, byte pos)
{
SB(t.m6(), 2, 6, pos);
}
@ -143,7 +143,7 @@ static inline void SetLiftPosition(Tile t, byte pos)
* @param t the tile
* @return true if it is, false if it is not
*/
static inline bool IsHouseCompleted(Tile t)
inline bool IsHouseCompleted(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return HasBit(t.m3(), 7);
@ -154,7 +154,7 @@ static inline bool IsHouseCompleted(Tile t)
* @param t the tile
* @param status
*/
static inline void SetHouseCompleted(Tile t, bool status)
inline void SetHouseCompleted(Tile t, bool status)
{
assert(IsTileType(t, MP_HOUSE));
SB(t.m3(), 7, 1, !!status);
@ -181,7 +181,7 @@ static inline void SetHouseCompleted(Tile t, bool status)
* @pre IsTileType(t, MP_HOUSE)
* @return the building stage of the house
*/
static inline byte GetHouseBuildingStage(Tile t)
inline byte GetHouseBuildingStage(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return IsHouseCompleted(t) ? (byte)TOWN_HOUSE_COMPLETED : GB(t.m5(), 3, 2);
@ -193,7 +193,7 @@ static inline byte GetHouseBuildingStage(Tile t)
* @pre IsTileType(t, MP_HOUSE)
* @return the construction stage of the house
*/
static inline byte GetHouseConstructionTick(Tile t)
inline byte GetHouseConstructionTick(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return IsHouseCompleted(t) ? 0 : GB(t.m5(), 0, 3);
@ -206,7 +206,7 @@ static inline byte GetHouseConstructionTick(Tile t)
* @param t the tile of the house to increment the construction stage of
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void IncHouseConstructionTick(Tile t)
inline void IncHouseConstructionTick(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
AB(t.m5(), 0, 5, 1);
@ -224,7 +224,7 @@ static inline void IncHouseConstructionTick(Tile t)
* @param t the tile of this house
* @pre IsTileType(t, MP_HOUSE) && IsHouseCompleted(t)
*/
static inline void ResetHouseAge(Tile t)
inline void ResetHouseAge(Tile t)
{
assert(IsTileType(t, MP_HOUSE) && IsHouseCompleted(t));
t.m5() = 0;
@ -235,7 +235,7 @@ static inline void ResetHouseAge(Tile t)
* @param t the tile of this house
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void IncrementHouseAge(Tile t)
inline void IncrementHouseAge(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
if (IsHouseCompleted(t) && t.m5() < 0xFF) t.m5()++;
@ -247,7 +247,7 @@ static inline void IncrementHouseAge(Tile t)
* @pre IsTileType(t, MP_HOUSE)
* @return year
*/
static inline TimerGameCalendar::Year GetHouseAge(Tile t)
inline TimerGameCalendar::Year GetHouseAge(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return IsHouseCompleted(t) ? t.m5() : 0;
@ -260,7 +260,7 @@ static inline TimerGameCalendar::Year GetHouseAge(Tile t)
* @param random the new random bits
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void SetHouseRandomBits(Tile t, byte random)
inline void SetHouseRandomBits(Tile t, byte random)
{
assert(IsTileType(t, MP_HOUSE));
t.m1() = random;
@ -273,7 +273,7 @@ static inline void SetHouseRandomBits(Tile t, byte random)
* @pre IsTileType(t, MP_HOUSE)
* @return random bits
*/
static inline byte GetHouseRandomBits(Tile t)
inline byte GetHouseRandomBits(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return t.m1();
@ -286,7 +286,7 @@ static inline byte GetHouseRandomBits(Tile t)
* @param triggers the activated triggers
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void SetHouseTriggers(Tile t, byte triggers)
inline void SetHouseTriggers(Tile t, byte triggers)
{
assert(IsTileType(t, MP_HOUSE));
SB(t.m3(), 0, 5, triggers);
@ -299,7 +299,7 @@ static inline void SetHouseTriggers(Tile t, byte triggers)
* @pre IsTileType(t, MP_HOUSE)
* @return triggers
*/
static inline byte GetHouseTriggers(Tile t)
inline byte GetHouseTriggers(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return GB(t.m3(), 0, 5);
@ -311,7 +311,7 @@ static inline byte GetHouseTriggers(Tile t)
* @pre IsTileType(t, MP_HOUSE)
* @return time remaining
*/
static inline byte GetHouseProcessingTime(Tile t)
inline byte GetHouseProcessingTime(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
return GB(t.m6(), 2, 6);
@ -323,7 +323,7 @@ static inline byte GetHouseProcessingTime(Tile t)
* @param time the time to be set
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void SetHouseProcessingTime(Tile t, byte time)
inline void SetHouseProcessingTime(Tile t, byte time)
{
assert(IsTileType(t, MP_HOUSE));
SB(t.m6(), 2, 6, time);
@ -334,7 +334,7 @@ static inline void SetHouseProcessingTime(Tile t, byte time)
* @param t the house tile
* @pre IsTileType(t, MP_HOUSE)
*/
static inline void DecHouseProcessingTime(Tile t)
inline void DecHouseProcessingTime(Tile t)
{
assert(IsTileType(t, MP_HOUSE));
t.m6() -= 1 << 2;
@ -350,7 +350,7 @@ static inline void DecHouseProcessingTime(Tile t)
* @param random_bits required for newgrf houses
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void MakeHouseTile(Tile t, TownID tid, byte counter, byte stage, HouseID type, byte random_bits)
inline void MakeHouseTile(Tile t, TownID tid, byte counter, byte stage, HouseID type, byte random_bits)
{
assert(IsTileType(t, MP_CLEAR));

@ -24,7 +24,7 @@ using SetTrackBitIterator = SetBitIterator<Track, TrackBits>;
* @return true if the given value is a valid track.
* @note Use this in an assert()
*/
static inline bool IsValidTrack(Track track)
inline bool IsValidTrack(Track track)
{
return track < TRACK_END;
}
@ -36,7 +36,7 @@ static inline bool IsValidTrack(Track track)
* @return true if the given value is a valid Trackdir
* @note Use this in an assert()
*/
static inline bool IsValidTrackdirForRoadVehicle(Trackdir trackdir)
inline bool IsValidTrackdirForRoadVehicle(Trackdir trackdir)
{
return trackdir < TRACKDIR_END;
}
@ -48,7 +48,7 @@ static inline bool IsValidTrackdirForRoadVehicle(Trackdir trackdir)
* @return true if the given value is a valid Trackdir
* @note Use this in an assert()
*/
static inline bool IsValidTrackdir(Trackdir trackdir)
inline bool IsValidTrackdir(Trackdir trackdir)
{
return trackdir != INVALID_TRACKDIR && ((1 << trackdir & TRACKDIR_BIT_MASK) != TRACKDIR_BIT_NONE);
}
@ -62,7 +62,7 @@ static inline bool IsValidTrackdir(Trackdir trackdir)
* @param a the axis to convert
* @return the track corresponding to the axis
*/
static inline Track AxisToTrack(Axis a)
inline Track AxisToTrack(Axis a)
{
assert(IsValidAxis(a));
return (Track)a;
@ -73,7 +73,7 @@ static inline Track AxisToTrack(Axis a)
* @param track the track to convert
* @return the converted TrackBits value of the track
*/
static inline TrackBits TrackToTrackBits(Track track)
inline TrackBits TrackToTrackBits(Track track)
{
assert(IsValidTrack(track));
return (TrackBits)(1 << track);
@ -84,7 +84,7 @@ static inline TrackBits TrackToTrackBits(Track track)
* @param a the axis to convert
* @return the converted TrackBits value of the axis
*/
static inline TrackBits AxisToTrackBits(Axis a)
inline TrackBits AxisToTrackBits(Axis a)
{
return TrackToTrackBits(AxisToTrack(a));
}
@ -95,7 +95,7 @@ static inline TrackBits AxisToTrackBits(Axis a)
* @param corner The corner of a tile.
* @return The TrackBits of the track in the corner.
*/
static inline TrackBits CornerToTrackBits(Corner corner)
inline TrackBits CornerToTrackBits(Corner corner)
{
extern const TrackBits _corner_to_trackbits[];
assert(IsValidCorner(corner));
@ -107,7 +107,7 @@ static inline TrackBits CornerToTrackBits(Corner corner)
* @param trackdir the track direction to convert
* @return the converted TrackdirBits value
*/
static inline TrackdirBits TrackdirToTrackdirBits(Trackdir trackdir)
inline TrackdirBits TrackdirToTrackdirBits(Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
return (TrackdirBits)(1 << trackdir);
@ -127,7 +127,7 @@ static inline TrackdirBits TrackdirToTrackdirBits(Trackdir trackdir)
* @return The first Track from the TrackBits value
* @see FindFirstTrack
*/
static inline Track RemoveFirstTrack(TrackBits *tracks)
inline Track RemoveFirstTrack(TrackBits *tracks)
{
if (*tracks != TRACK_BIT_NONE && *tracks != INVALID_TRACK_BIT) {
assert((*tracks & ~TRACK_BIT_MASK) == TRACK_BIT_NONE);
@ -152,7 +152,7 @@ static inline Track RemoveFirstTrack(TrackBits *tracks)
* @return The first Trackdir from the TrackdirBits value
* @see FindFirstTrackdir
*/
static inline Trackdir RemoveFirstTrackdir(TrackdirBits *trackdirs)
inline Trackdir RemoveFirstTrackdir(TrackdirBits *trackdirs)
{
if (*trackdirs != TRACKDIR_BIT_NONE && *trackdirs != INVALID_TRACKDIR_BIT) {
assert((*trackdirs & ~TRACKDIR_BIT_MASK) == TRACKDIR_BIT_NONE);
@ -173,7 +173,7 @@ static inline Trackdir RemoveFirstTrackdir(TrackdirBits *trackdirs)
* @return The first Track found or INVALID_TRACK
* @see RemoveFirstTrack
*/
static inline Track FindFirstTrack(TrackBits tracks)
inline Track FindFirstTrack(TrackBits tracks)
{
return (tracks != TRACK_BIT_NONE && tracks != INVALID_TRACK_BIT) ? (Track)FIND_FIRST_BIT(tracks) : INVALID_TRACK;
}
@ -189,7 +189,7 @@ static inline Track FindFirstTrack(TrackBits tracks)
* @return The Track from the value or INVALID_TRACK
* @pre tracks must contains only one Track or be INVALID_TRACK_BIT
*/
static inline Track TrackBitsToTrack(TrackBits tracks)
inline Track TrackBitsToTrack(TrackBits tracks)
{
assert(tracks == INVALID_TRACK_BIT || (tracks != TRACK_BIT_NONE && KillFirstBit(tracks & TRACK_BIT_MASK) == TRACK_BIT_NONE));
return tracks != INVALID_TRACK_BIT ? (Track)FIND_FIRST_BIT(tracks & TRACK_BIT_MASK) : INVALID_TRACK;
@ -207,7 +207,7 @@ static inline Track TrackBitsToTrack(TrackBits tracks)
* @pre trackdirs must not be INVALID_TRACKDIR_BIT
* @see RemoveFirstTrackdir
*/
static inline Trackdir FindFirstTrackdir(TrackdirBits trackdirs)
inline Trackdir FindFirstTrackdir(TrackdirBits trackdirs)
{
assert((trackdirs & ~TRACKDIR_BIT_MASK) == TRACKDIR_BIT_NONE);
return (trackdirs != TRACKDIR_BIT_NONE) ? (Trackdir)FindFirstBit2x64(trackdirs) : INVALID_TRACKDIR;
@ -227,7 +227,7 @@ static inline Trackdir FindFirstTrackdir(TrackdirBits trackdirs)
* @param t the track to convert
* @return the opposite track
*/
static inline Track TrackToOppositeTrack(Track t)
inline Track TrackToOppositeTrack(Track t)
{
assert(IsValidTrack(t));
return (Track)(t ^ 1);
@ -243,7 +243,7 @@ static inline Track TrackToOppositeTrack(Track t)
* @return The reverse trackdir
* @pre trackdir must not be INVALID_TRACKDIR
*/
static inline Trackdir ReverseTrackdir(Trackdir trackdir)
inline Trackdir ReverseTrackdir(Trackdir trackdir)
{
assert(IsValidTrackdirForRoadVehicle(trackdir));
return (Trackdir)(trackdir ^ 8);
@ -258,7 +258,7 @@ static inline Trackdir ReverseTrackdir(Trackdir trackdir)
* @param trackdir The trackdir value
* @return The Track which is used in the value
*/
static inline Track TrackdirToTrack(Trackdir trackdir)
inline Track TrackdirToTrack(Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
return (Track)(trackdir & 0x7);
@ -275,7 +275,7 @@ static inline Track TrackdirToTrack(Trackdir trackdir)
* @param track The given Track
* @return The Trackdir from the given Track
*/
static inline Trackdir TrackToTrackdir(Track track)
inline Trackdir TrackToTrackdir(Track track)
{
assert(IsValidTrack(track));
return (Trackdir)track;
@ -290,7 +290,7 @@ static inline Trackdir TrackToTrackdir(Track track)
* @param track The track to get the TrackdirBits from
* @return The TrackdirBits which the selected tracks
*/
static inline TrackdirBits TrackToTrackdirBits(Track track)
inline TrackdirBits TrackToTrackdirBits(Track track)
{
Trackdir td = TrackToTrackdir(track);
return (TrackdirBits)(TrackdirToTrackdirBits(td) | TrackdirToTrackdirBits(ReverseTrackdir(td)));
@ -304,7 +304,7 @@ static inline TrackdirBits TrackToTrackdirBits(Track track)
* @param bits The TrackdirBits to get the TrackBits from
* @return The TrackBits
*/
static inline TrackBits TrackdirBitsToTrackBits(TrackdirBits bits)
inline TrackBits TrackdirBitsToTrackBits(TrackdirBits bits)
{
return (TrackBits)((bits | (bits >> 8)) & TRACK_BIT_MASK);
}
@ -315,7 +315,7 @@ static inline TrackBits TrackdirBitsToTrackBits(TrackdirBits bits)
* @param bits The TrackBits
* @return The TrackdirBits containing of bits in both directions.
*/
static inline TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
inline TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
{
return (TrackdirBits)(bits * 0x101);
}
@ -325,7 +325,7 @@ static inline TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
* @param tracks The track bits.
* @param track The track to check.
*/
static inline bool HasTrack(TrackBits tracks, Track track)
inline bool HasTrack(TrackBits tracks, Track track)
{
assert(IsValidTrack(track));
return HasBit(tracks, track);
@ -336,7 +336,7 @@ static inline bool HasTrack(TrackBits tracks, Track track)
* @param trackdirs The trackdir bits.
* @param trackdir The trackdir to check.
*/
static inline bool HasTrackdir(TrackdirBits trackdirs, Trackdir trackdir)
inline bool HasTrackdir(TrackdirBits trackdirs, Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
return HasBit(trackdirs, trackdir);
@ -348,7 +348,7 @@ static inline bool HasTrackdir(TrackdirBits trackdirs, Trackdir trackdir)
* @param ts The TrackStatus returned by GetTileTrackStatus()
* @return the present trackdirs
*/
static inline TrackdirBits TrackStatusToTrackdirBits(TrackStatus ts)
inline TrackdirBits TrackStatusToTrackdirBits(TrackStatus ts)
{
return (TrackdirBits)(ts & TRACKDIR_BIT_MASK);
}
@ -359,7 +359,7 @@ static inline TrackdirBits TrackStatusToTrackdirBits(TrackStatus ts)
* @param ts The TrackStatus returned by GetTileTrackStatus()
* @return the present tracks
*/
static inline TrackBits TrackStatusToTrackBits(TrackStatus ts)
inline TrackBits TrackStatusToTrackBits(TrackStatus ts)
{
return TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(ts));
}
@ -372,7 +372,7 @@ static inline TrackBits TrackStatusToTrackBits(TrackStatus ts)
* @param ts The TrackStatus returned by GetTileTrackStatus()
* @return the The trackdirs that are blocked by red-signals
*/
static inline TrackdirBits TrackStatusToRedSignals(TrackStatus ts)
inline TrackdirBits TrackStatusToRedSignals(TrackStatus ts)
{
return (TrackdirBits)((ts >> 16) & TRACKDIR_BIT_MASK);
}
@ -384,7 +384,7 @@ static inline TrackdirBits TrackStatusToRedSignals(TrackStatus ts)
* @param red_signals red signals
* @return the TrackStatus representing the given information
*/
static inline TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
inline TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
{
return (TrackStatus)(trackdirbits | (red_signals << 16));
}
@ -399,7 +399,7 @@ static inline TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, Trackdir
* @param trackdir The given trackdir
* @return The next Trackdir value of the next tile.
*/
static inline Trackdir NextTrackdir(Trackdir trackdir)
inline Trackdir NextTrackdir(Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
extern const Trackdir _next_trackdir[TRACKDIR_END];
@ -416,7 +416,7 @@ static inline Trackdir NextTrackdir(Trackdir trackdir)
* @param track The given track
* @return The TrackBits with the tracks marked which cross the given track by 90 deg.
*/
static inline TrackBits TrackCrossesTracks(Track track)
inline TrackBits TrackCrossesTracks(Track track)
{
assert(IsValidTrack(track));
extern const TrackBits _track_crosses_tracks[TRACK_END];
@ -435,7 +435,7 @@ static inline TrackBits TrackCrossesTracks(Track track)
* @param trackdir The given track direction
* @return The direction which points to the resulting tile if following the Trackdir
*/
static inline DiagDirection TrackdirToExitdir(Trackdir trackdir)
inline DiagDirection TrackdirToExitdir(Trackdir trackdir)
{
assert(IsValidTrackdirForRoadVehicle(trackdir));
extern const DiagDirection _trackdir_to_exitdir[TRACKDIR_END];
@ -457,7 +457,7 @@ static inline DiagDirection TrackdirToExitdir(Trackdir trackdir)
* @param diagdir The DiagDirection to apply on
* @return The resulting track direction or INVALID_TRACKDIR if not possible.
*/
static inline Trackdir TrackExitdirToTrackdir(Track track, DiagDirection diagdir)
inline Trackdir TrackExitdirToTrackdir(Track track, DiagDirection diagdir)
{
assert(IsValidTrack(track));
assert(IsValidDiagDirection(diagdir));
@ -482,7 +482,7 @@ static inline Trackdir TrackExitdirToTrackdir(Track track, DiagDirection diagdir
* @param diagdir The direction to "come from"
* @return the resulting Trackdir or INVALID_TRACKDIR if not possible.
*/
static inline Trackdir TrackEnterdirToTrackdir(Track track, DiagDirection diagdir)
inline Trackdir TrackEnterdirToTrackdir(Track track, DiagDirection diagdir)
{
assert(IsValidTrack(track));
assert(IsValidDiagDirection(diagdir));
@ -494,7 +494,7 @@ static inline Trackdir TrackEnterdirToTrackdir(Track track, DiagDirection diagdi
* Maps a track and a full (8-way) direction to the trackdir that represents
* the track running in the given direction.
*/
static inline Trackdir TrackDirectionToTrackdir(Track track, Direction dir)
inline Trackdir TrackDirectionToTrackdir(Track track, Direction dir)
{
assert(IsValidTrack(track));
assert(IsValidDirection(dir));
@ -508,7 +508,7 @@ static inline Trackdir TrackDirectionToTrackdir(Track track, Direction dir)
* @param diagdir The direction
* @return The resulting Track
*/
static inline Track DiagDirToDiagTrack(DiagDirection diagdir)
inline Track DiagDirToDiagTrack(DiagDirection diagdir)
{
assert(IsValidDiagDirection(diagdir));
return (Track)(diagdir & 1);
@ -520,7 +520,7 @@ static inline Track DiagDirToDiagTrack(DiagDirection diagdir)
* @param diagdir The direction
* @return The resulting TrackBits
*/
static inline TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
inline TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
{
assert(IsValidDiagDirection(diagdir));
return TrackToTrackBits(DiagDirToDiagTrack(diagdir));
@ -533,7 +533,7 @@ static inline TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
* @param diagdir The direction
* @return The resulting Trackdir direction
*/
static inline Trackdir DiagDirToDiagTrackdir(DiagDirection diagdir)
inline Trackdir DiagDirToDiagTrackdir(DiagDirection diagdir)
{
assert(IsValidDiagDirection(diagdir));
extern const Trackdir _dir_to_diag_trackdir[DIAGDIR_END];
@ -551,7 +551,7 @@ static inline Trackdir DiagDirToDiagTrackdir(DiagDirection diagdir)
* @return The TrackdirBits which can be used from the given direction
* @see DiagdirReachesTracks
*/
static inline TrackdirBits DiagdirReachesTrackdirs(DiagDirection diagdir)
inline TrackdirBits DiagdirReachesTrackdirs(DiagDirection diagdir)
{
assert(IsValidDiagDirection(diagdir));
extern const TrackdirBits _exitdir_reaches_trackdirs[DIAGDIR_END];
@ -569,7 +569,7 @@ static inline TrackdirBits DiagdirReachesTrackdirs(DiagDirection diagdir)
* @return The tracks which can be used
* @see DiagdirReachesTrackdirs
*/
static inline TrackBits DiagdirReachesTracks(DiagDirection diagdir) { return TrackdirBitsToTrackBits(DiagdirReachesTrackdirs(diagdir)); }
inline TrackBits DiagdirReachesTracks(DiagDirection diagdir) { return TrackdirBitsToTrackBits(DiagdirReachesTrackdirs(diagdir)); }
/**
* Maps a trackdir to the trackdirs that can be reached from it (ie, when
@ -580,7 +580,7 @@ static inline TrackBits DiagdirReachesTracks(DiagDirection diagdir) { return Tra
* @param trackdir The track direction which will be leaved
* @return The track directions which can be used from this direction (in the next tile)
*/
static inline TrackdirBits TrackdirReachesTrackdirs(Trackdir trackdir)
inline TrackdirBits TrackdirReachesTrackdirs(Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
extern const TrackdirBits _exitdir_reaches_trackdirs[DIAGDIR_END];
@ -602,7 +602,7 @@ static inline TrackdirBits TrackdirReachesTrackdirs(Trackdir trackdir)
* @param trackdir The track direction
* @return The TrackdirBits which are (more or less) 90 deg turns.
*/
static inline TrackdirBits TrackdirCrossesTrackdirs(Trackdir trackdir)
inline TrackdirBits TrackdirCrossesTrackdirs(Trackdir trackdir)
{
assert(IsValidTrackdirForRoadVehicle(trackdir));
extern const TrackdirBits _track_crosses_trackdirs[TRACK_END];
@ -615,7 +615,7 @@ static inline TrackdirBits TrackdirCrossesTrackdirs(Trackdir trackdir)
* @param track The given track to check
* @return true if diagonal, else false
*/
static inline bool IsDiagonalTrack(Track track)
inline bool IsDiagonalTrack(Track track)
{
assert(IsValidTrack(track));
return (track == TRACK_X) || (track == TRACK_Y);
@ -627,7 +627,7 @@ static inline bool IsDiagonalTrack(Track track)
* @param trackdir The given trackdir
* @return true if the trackdir use a diagonal track
*/
static inline bool IsDiagonalTrackdir(Trackdir trackdir)
inline bool IsDiagonalTrackdir(Trackdir trackdir)
{
assert(IsValidTrackdir(trackdir));
return IsDiagonalTrack(TrackdirToTrack(trackdir));
@ -641,7 +641,7 @@ static inline bool IsDiagonalTrackdir(Trackdir trackdir)
* @param bits The tracks present.
* @return Whether the tracks present overlap in any way.
*/
static inline bool TracksOverlap(TrackBits bits)
inline bool TracksOverlap(TrackBits bits)
{
/* With no, or only one track, there is no overlap */
if (bits == TRACK_BIT_NONE || KillFirstBit(bits) == TRACK_BIT_NONE) return false;
@ -658,7 +658,7 @@ static inline bool TracksOverlap(TrackBits bits)
* @param track The track to test
* @return true if the track is already in the tracks or overlaps the tracks.
*/
static inline bool TrackOverlapsTracks(TrackBits tracks, Track track)
inline bool TrackOverlapsTracks(TrackBits tracks, Track track)
{
if (HasBit(tracks, track)) return true;
return TracksOverlap(tracks | TrackToTrackBits(track));
@ -669,7 +669,7 @@ static inline bool TrackOverlapsTracks(TrackBits tracks, Track track)
* @param dir the trackdir to check
* @return true if it is a reversing road trackdir
*/
static inline bool IsReversingRoadTrackdir(Trackdir dir)
inline bool IsReversingRoadTrackdir(Trackdir dir)
{
assert(IsValidTrackdirForRoadVehicle(dir));
return (dir & 0x07) >= 6;
@ -680,7 +680,7 @@ static inline bool IsReversingRoadTrackdir(Trackdir dir)
* @param dir the trackdir to check
* @return true if it is a straight road trackdir
*/
static inline bool IsStraightRoadTrackdir(Trackdir dir)
inline bool IsStraightRoadTrackdir(Trackdir dir)
{
assert(IsValidTrackdirForRoadVehicle(dir));
return (dir & 0x06) == 0;
@ -696,7 +696,7 @@ static inline bool IsStraightRoadTrackdir(Trackdir dir)
* @param dir The trackdir of interest.
* @return true iff the track goes upwards.
*/
static inline bool IsUphillTrackdir(Slope slope, Trackdir dir)
inline bool IsUphillTrackdir(Slope slope, Trackdir dir)
{
assert(IsValidTrackdirForRoadVehicle(dir));
extern const TrackdirBits _uphill_trackdirs[];
@ -710,7 +710,7 @@ static inline bool IsUphillTrackdir(Slope slope, Trackdir dir)
* @param track vehicle track bits
* @return side of tile the vehicle will leave
*/
static inline DiagDirection VehicleExitDir(Direction direction, TrackBits track)
inline DiagDirection VehicleExitDir(Direction direction, TrackBits track)
{
static const TrackBits state_dir_table[DIAGDIR_END] = { TRACK_BIT_RIGHT, TRACK_BIT_LOWER, TRACK_BIT_LEFT, TRACK_BIT_UPPER };

@ -45,7 +45,7 @@ extern byte _display_opt;
*
* @param to the structure which transparency option is ask for
*/
static inline bool IsTransparencySet(TransparencyOption to)
inline bool IsTransparencySet(TransparencyOption to)
{
return (HasBit(_transparency_opt, to) && _game_mode != GM_MENU);
}
@ -56,7 +56,7 @@ static inline bool IsTransparencySet(TransparencyOption to)
*
* @param to the structure which invisibility option is ask for
*/
static inline bool IsInvisibilitySet(TransparencyOption to)
inline bool IsInvisibilitySet(TransparencyOption to)
{
return (HasBit(_transparency_opt & _invisibility_opt, to) && _game_mode != GM_MENU);
}
@ -66,7 +66,7 @@ static inline bool IsInvisibilitySet(TransparencyOption to)
*
* @param to the transparency option to be toggled
*/
static inline void ToggleTransparency(TransparencyOption to)
inline void ToggleTransparency(TransparencyOption to)
{
ToggleBit(_transparency_opt, to);
}
@ -76,7 +76,7 @@ static inline void ToggleTransparency(TransparencyOption to)
*
* @param to the structure which invisibility option is toggle
*/
static inline void ToggleInvisibility(TransparencyOption to)
inline void ToggleInvisibility(TransparencyOption to)
{
ToggleBit(_invisibility_opt, to);
}
@ -88,7 +88,7 @@ static inline void ToggleInvisibility(TransparencyOption to)
*
* @param to the object type which invisibility option to toggle
*/
static inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
{
if (IsInvisibilitySet(to)) {
ClrBit(_invisibility_opt, to);
@ -104,13 +104,13 @@ static inline void ToggleInvisibilityWithTransparency(TransparencyOption to)
*
* @param to the transparency option to be locked or unlocked
*/
static inline void ToggleTransparencyLock(TransparencyOption to)
inline void ToggleTransparencyLock(TransparencyOption to)
{
ToggleBit(_transparency_lock, to);
}
/** Set or clear all non-locked transparency options */
static inline void ResetRestoreAllTransparency()
inline void ResetRestoreAllTransparency()
{
/* if none of the non-locked options are set */
if ((_transparency_opt & ~_transparency_lock) == 0) {

@ -70,7 +70,7 @@ enum TreeGround {
* @return The treetype of the given tile with trees
* @pre Tile t must be of type MP_TREES
*/
static inline TreeType GetTreeType(Tile t)
inline TreeType GetTreeType(Tile t)
{
assert(IsTileType(t, MP_TREES));
return (TreeType)t.m3();
@ -85,7 +85,7 @@ static inline TreeType GetTreeType(Tile t)
* @return The groundtype of the tile
* @pre Tile must be of type MP_TREES
*/
static inline TreeGround GetTreeGround(Tile t)
inline TreeGround GetTreeGround(Tile t)
{
assert(IsTileType(t, MP_TREES));
return (TreeGround)GB(t.m2(), 6, 3);
@ -110,7 +110,7 @@ static inline TreeGround GetTreeGround(Tile t)
* @pre Tile must be of type MP_TREES
* @see GetTreeCount
*/
static inline uint GetTreeDensity(Tile t)
inline uint GetTreeDensity(Tile t)
{
assert(IsTileType(t, MP_TREES));
return GB(t.m2(), 4, 2);
@ -127,7 +127,7 @@ static inline uint GetTreeDensity(Tile t)
* @param d The density to save with
* @pre Tile must be of type MP_TREES
*/
static inline void SetTreeGroundDensity(Tile t, TreeGround g, uint d)
inline void SetTreeGroundDensity(Tile t, TreeGround g, uint d)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(t.m2(), 4, 2, d);
@ -146,7 +146,7 @@ static inline void SetTreeGroundDensity(Tile t, TreeGround g, uint d)
* @return The number of trees (1-4)
* @pre Tile must be of type MP_TREES
*/
static inline uint GetTreeCount(Tile t)
inline uint GetTreeCount(Tile t)
{
assert(IsTileType(t, MP_TREES));
return GB(t.m5(), 6, 2) + 1;
@ -163,7 +163,7 @@ static inline uint GetTreeCount(Tile t)
* @param c The value to add (or reduce) on the tree-count value
* @pre Tile must be of type MP_TREES
*/
static inline void AddTreeCount(Tile t, int c)
inline void AddTreeCount(Tile t, int c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
t.m5() += c << 6;
@ -178,7 +178,7 @@ static inline void AddTreeCount(Tile t, int c)
* @return The tree growth status
* @pre Tile must be of type MP_TREES
*/
static inline uint GetTreeGrowth(Tile t)
inline uint GetTreeGrowth(Tile t)
{
assert(IsTileType(t, MP_TREES));
return GB(t.m5(), 0, 3);
@ -193,7 +193,7 @@ static inline uint GetTreeGrowth(Tile t)
* @param a The value to add on the tree growth status
* @pre Tile must be of type MP_TREES
*/
static inline void AddTreeGrowth(Tile t, int a)
inline void AddTreeGrowth(Tile t, int a)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
t.m5() += a;
@ -209,7 +209,7 @@ static inline void AddTreeGrowth(Tile t, int a)
* @param g The new value
* @pre Tile must be of type MP_TREES
*/
static inline void SetTreeGrowth(Tile t, uint g)
inline void SetTreeGrowth(Tile t, uint g)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(t.m5(), 0, 3, g);
@ -227,7 +227,7 @@ static inline void SetTreeGrowth(Tile t, uint g)
* @param ground the ground type
* @param density the density (not the number of trees)
*/
static inline void MakeTree(Tile t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
inline void MakeTree(Tile t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
{
SetTileType(t, MP_TREES);
SetTileOwner(t, OWNER_NONE);

@ -20,7 +20,7 @@
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel (entrance)
*/
static inline bool IsTunnel(Tile t)
inline bool IsTunnel(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return !HasBit(t.m5(), 7);
@ -31,7 +31,7 @@ static inline bool IsTunnel(Tile t)
* @param t the tile that might be a tunnel
* @return true if and only if this tile is a tunnel (entrance)
*/
static inline bool IsTunnelTile(Tile t)
inline bool IsTunnelTile(Tile t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}
@ -47,7 +47,7 @@ bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
* @param d the direction facing out of the tunnel
* @param r the road type used in the tunnel
*/
static inline void MakeRoadTunnel(Tile t, Owner o, DiagDirection d, RoadType road_rt, RoadType tram_rt)
inline void MakeRoadTunnel(Tile t, Owner o, DiagDirection d, RoadType road_rt, RoadType tram_rt)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
@ -70,7 +70,7 @@ static inline void MakeRoadTunnel(Tile t, Owner o, DiagDirection d, RoadType roa
* @param d the direction facing out of the tunnel
* @param r the rail type used in the tunnel
*/
static inline void MakeRailTunnel(Tile t, Owner o, DiagDirection d, RailType r)
inline void MakeRailTunnel(Tile t, Owner o, DiagDirection d, RailType r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);

@ -22,7 +22,7 @@ void MarkBridgeDirty(TileIndex tile);
* @param end The end of the tunnel or bridge.
* @return length of bridge/tunnel middle
*/
static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
{
int x1 = TileX(begin);
int y1 = TileY(begin);
@ -38,7 +38,7 @@ static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
* @param end The end of the tunnel or bridge.
* @param owner The new owner to set
*/
static inline void SetTunnelBridgeOwner(TileIndex begin, TileIndex end, Owner owner)
inline void SetTunnelBridgeOwner(TileIndex begin, TileIndex end, Owner owner)
{
SetTileOwner(begin, owner);
SetTileOwner(end, owner);

@ -23,7 +23,7 @@
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the above mentioned direction
*/
static inline DiagDirection GetTunnelBridgeDirection(Tile t)
inline DiagDirection GetTunnelBridgeDirection(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return (DiagDirection)GB(t.m5(), 0, 2);
@ -36,7 +36,7 @@ static inline DiagDirection GetTunnelBridgeDirection(Tile t)
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the transport type in the tunnel/bridge
*/
static inline TransportType GetTunnelBridgeTransportType(Tile t)
inline TransportType GetTunnelBridgeTransportType(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return (TransportType)GB(t.m5(), 2, 2);
@ -49,7 +49,7 @@ static inline TransportType GetTunnelBridgeTransportType(Tile t)
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if the tile is in a snowy/desert area
*/
static inline bool HasTunnelBridgeSnowOrDesert(Tile t)
inline bool HasTunnelBridgeSnowOrDesert(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(t.m7(), 5);
@ -63,7 +63,7 @@ static inline bool HasTunnelBridgeSnowOrDesert(Tile t)
* not in snow and not in desert false
* @pre IsTileType(t, MP_TUNNELBRIDGE)
*/
static inline void SetTunnelBridgeSnowOrDesert(Tile t, bool snow_or_desert)
inline void SetTunnelBridgeSnowOrDesert(Tile t, bool snow_or_desert)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
SB(t.m7(), 5, 1, snow_or_desert);
@ -75,7 +75,7 @@ static inline void SetTunnelBridgeSnowOrDesert(Tile t, bool snow_or_desert)
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return other end
*/
static inline TileIndex GetOtherTunnelBridgeEnd(Tile t)
inline TileIndex GetOtherTunnelBridgeEnd(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return IsTunnel(t) ? GetOtherTunnelEnd(t) : GetOtherBridgeEnd(t);
@ -88,7 +88,7 @@ static inline TileIndex GetOtherTunnelBridgeEnd(Tile t)
* @param t the tile
* @return reservation state
*/
static inline bool HasTunnelBridgeReservation(Tile t)
inline bool HasTunnelBridgeReservation(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
@ -101,7 +101,7 @@ static inline bool HasTunnelBridgeReservation(Tile t)
* @param t the tile
* @param b the reservation state
*/
static inline void SetTunnelBridgeReservation(Tile t, bool b)
inline void SetTunnelBridgeReservation(Tile t, bool b)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
@ -114,7 +114,7 @@ static inline void SetTunnelBridgeReservation(Tile t, bool b)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetTunnelBridgeReservationTrackBits(Tile t)
inline TrackBits GetTunnelBridgeReservationTrackBits(Tile t)
{
return HasTunnelBridgeReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
}

@ -85,7 +85,7 @@ Direction GetDirectionTowards(const Vehicle *v, int x, int y);
* @param type Vehicle type being queried.
* @return Vehicle type is buildable by a company.
*/
static inline bool IsCompanyBuildableVehicleType(VehicleType type)
inline bool IsCompanyBuildableVehicleType(VehicleType type)
{
switch (type) {
case VEH_TRAIN:
@ -103,7 +103,7 @@ static inline bool IsCompanyBuildableVehicleType(VehicleType type)
* @param v Vehicle being queried.
* @return Vehicle is buildable by a company.
*/
static inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
{
return IsCompanyBuildableVehicleType(v->type);
}
@ -120,42 +120,42 @@ extern const StringID _veh_refit_msg_table[];
extern const StringID _send_to_depot_msg_table[];
/* Functions to find the right command for certain vehicle type */
static inline StringID GetCmdBuildVehMsg(VehicleType type)
inline StringID GetCmdBuildVehMsg(VehicleType type)
{
return _veh_build_msg_table[type];
}
static inline StringID GetCmdBuildVehMsg(const BaseVehicle *v)
inline StringID GetCmdBuildVehMsg(const BaseVehicle *v)
{
return GetCmdBuildVehMsg(v->type);
}
static inline StringID GetCmdSellVehMsg(VehicleType type)
inline StringID GetCmdSellVehMsg(VehicleType type)
{
return _veh_sell_msg_table[type];
}
static inline StringID GetCmdSellVehMsg(const BaseVehicle *v)
inline StringID GetCmdSellVehMsg(const BaseVehicle *v)
{
return GetCmdSellVehMsg(v->type);
}
static inline StringID GetCmdRefitVehMsg(VehicleType type)
inline StringID GetCmdRefitVehMsg(VehicleType type)
{
return _veh_refit_msg_table[type];
}
static inline StringID GetCmdRefitVehMsg(const BaseVehicle *v)
inline StringID GetCmdRefitVehMsg(const BaseVehicle *v)
{
return GetCmdRefitVehMsg(v->type);
}
static inline StringID GetCmdSendToDepotMsg(VehicleType type)
inline StringID GetCmdSendToDepotMsg(VehicleType type)
{
return _send_to_depot_msg_table[type];
}
static inline StringID GetCmdSendToDepotMsg(const BaseVehicle *v)
inline StringID GetCmdSendToDepotMsg(const BaseVehicle *v)
{
return GetCmdSendToDepotMsg(v->type);
}

@ -70,7 +70,7 @@ void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileInde
* @param type the vehicle type to look at
* @return the height
*/
static inline uint GetVehicleHeight(VehicleType type)
inline uint GetVehicleHeight(VehicleType type)
{
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
}
@ -93,7 +93,7 @@ VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_
* @return corresponding window class
* @note works only for company buildable vehicle types
*/
static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
{
switch (vt) {
default: NOT_REACHED();

@ -43,7 +43,7 @@ void HandleZoomMessage(Window *w, const Viewport *vp, WidgetID widget_zoom_in, W
* @param w Window owning the viewport.
* @pre \a how should not be #ZOOM_NONE.
*/
static inline void MaxZoomInOut(ZoomStateChange how, Window *w)
inline void MaxZoomInOut(ZoomStateChange how, Window *w)
{
while (DoZoomInOutWindow(how, w)) {};
}
@ -88,7 +88,7 @@ void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_heigh
* @param bridge_level_offset Height of bridge on tile to also mark dirty. (Height level relative to north corner.)
* @ingroup dirty
*/
static inline void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset = 0)
inline void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset = 0)
{
MarkTileDirtyByTile(tile, bridge_level_offset, TileHeight(tile));
}

@ -16,7 +16,7 @@
* Make a nice void tile ;)
* @param t the tile to make void
*/
static inline void MakeVoid(Tile t)
inline void MakeVoid(Tile t)
{
SetTileType(t, MP_VOID);
SetTileHeight(t, 0);

@ -49,7 +49,7 @@ bool IsWateredTile(TileIndex tile, Direction from);
* @param num Number of canal tiles.
* @return Total cost.
*/
static inline Money CanalMaintenanceCost(uint32_t num)
inline Money CanalMaintenanceCost(uint32_t num)
{
return (_price[PR_INFRASTRUCTURE_WATER] * num * (1 + IntSqrt(num))) >> 6; // 6 bits scaling.
}

@ -57,7 +57,7 @@ enum WaterClass : byte {
* @param wc The value to check
* @return true if the given value is a valid water class.
*/
static inline bool IsValidWaterClass(WaterClass wc)
inline bool IsValidWaterClass(WaterClass wc)
{
return wc < WATER_CLASS_INVALID;
}
@ -83,7 +83,7 @@ bool IsPossibleDockingTile(Tile t);
* @param t Water tile to query.
* @return Water tile type at the tile.
*/
static inline WaterTileType GetWaterTileType(Tile t)
inline WaterTileType GetWaterTileType(Tile t)
{
assert(IsTileType(t, MP_WATER));
@ -101,7 +101,7 @@ static inline WaterTileType GetWaterTileType(Tile t)
* @param t Tile to query.
* @return True if the tiletype has a waterclass.
*/
static inline bool HasTileWaterClass(Tile t)
inline bool HasTileWaterClass(Tile t)
{
return IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_TREES);
}
@ -112,7 +112,7 @@ static inline bool HasTileWaterClass(Tile t)
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
* @return Water class at the tile.
*/
static inline WaterClass GetWaterClass(Tile t)
inline WaterClass GetWaterClass(Tile t)
{
assert(HasTileWaterClass(t));
return (WaterClass)GB(t.m1(), 5, 2);
@ -124,7 +124,7 @@ static inline WaterClass GetWaterClass(Tile t)
* @param wc New water class.
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
*/
static inline void SetWaterClass(Tile t, WaterClass wc)
inline void SetWaterClass(Tile t, WaterClass wc)
{
assert(HasTileWaterClass(t));
SB(t.m1(), 5, 2, wc);
@ -136,7 +136,7 @@ static inline void SetWaterClass(Tile t, WaterClass wc)
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
* @return true iff on water
*/
static inline bool IsTileOnWater(Tile t)
inline bool IsTileOnWater(Tile t)
{
return (GetWaterClass(t) != WATER_CLASS_INVALID);
}
@ -147,7 +147,7 @@ static inline bool IsTileOnWater(Tile t)
* @return \c true if any type of clear water like ocean, river, or canal.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsWater(Tile t)
inline bool IsWater(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_CLEAR;
}
@ -158,7 +158,7 @@ static inline bool IsWater(Tile t)
* @return \c true if it is a sea water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsSea(Tile t)
inline bool IsSea(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_SEA;
}
@ -169,7 +169,7 @@ static inline bool IsSea(Tile t)
* @return \c true if it is a canal tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsCanal(Tile t)
inline bool IsCanal(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_CANAL;
}
@ -180,7 +180,7 @@ static inline bool IsCanal(Tile t)
* @return \c true if it is a river water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsRiver(Tile t)
inline bool IsRiver(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_RIVER;
}
@ -190,7 +190,7 @@ static inline bool IsRiver(Tile t)
* @param t Tile to query.
* @return \c true if it is a plain water tile.
*/
static inline bool IsWaterTile(Tile t)
inline bool IsWaterTile(Tile t)
{
return IsTileType(t, MP_WATER) && IsWater(t);
}
@ -201,7 +201,7 @@ static inline bool IsWaterTile(Tile t)
* @return \c true if it is a sea water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsCoast(Tile t)
inline bool IsCoast(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_COAST;
}
@ -211,7 +211,7 @@ static inline bool IsCoast(Tile t)
* @param t Tile to query.
* @return \c true if it is a coast.
*/
static inline bool IsCoastTile(Tile t)
inline bool IsCoastTile(Tile t)
{
return (IsTileType(t, MP_WATER) && IsCoast(t)) || (IsTileType(t, MP_TREES) && GetWaterClass(t) != WATER_CLASS_INVALID);
}
@ -222,7 +222,7 @@ static inline bool IsCoastTile(Tile t)
* @return \c true if it is a ship depot tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsShipDepot(Tile t)
inline bool IsShipDepot(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_DEPOT;
}
@ -232,7 +232,7 @@ static inline bool IsShipDepot(Tile t)
* @param t Tile to query.
* @return \c true if it is a ship depot tile.
*/
static inline bool IsShipDepotTile(Tile t)
inline bool IsShipDepotTile(Tile t)
{
return IsTileType(t, MP_WATER) && IsShipDepot(t);
}
@ -243,7 +243,7 @@ static inline bool IsShipDepotTile(Tile t)
* @return Axis of the depot.
* @pre IsShipDepotTile(t)
*/
static inline Axis GetShipDepotAxis(Tile t)
inline Axis GetShipDepotAxis(Tile t)
{
assert(IsShipDepotTile(t));
return (Axis)GB(t.m5(), WBL_DEPOT_AXIS, 1);
@ -255,7 +255,7 @@ static inline Axis GetShipDepotAxis(Tile t)
* @return Part of the depot.
* @pre IsShipDepotTile(t)
*/
static inline DepotPart GetShipDepotPart(Tile t)
inline DepotPart GetShipDepotPart(Tile t)
{
assert(IsShipDepotTile(t));
return (DepotPart)GB(t.m5(), WBL_DEPOT_PART, 1);
@ -267,7 +267,7 @@ static inline DepotPart GetShipDepotPart(Tile t)
* @return Direction of the depot.
* @pre IsShipDepotTile(t)
*/
static inline DiagDirection GetShipDepotDirection(Tile t)
inline DiagDirection GetShipDepotDirection(Tile t)
{
return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
}
@ -278,7 +278,7 @@ static inline DiagDirection GetShipDepotDirection(Tile t)
* @return Tile containing the other section of the depot.
* @pre IsShipDepotTile(t)
*/
static inline TileIndex GetOtherShipDepotTile(Tile t)
inline TileIndex GetOtherShipDepotTile(Tile t)
{
return TileIndex(t) + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
}
@ -289,7 +289,7 @@ static inline TileIndex GetOtherShipDepotTile(Tile t)
* @return The northern tile of the depot.
* @pre IsShipDepotTile(t)
*/
static inline TileIndex GetShipDepotNorthTile(Tile t)
inline TileIndex GetShipDepotNorthTile(Tile t)
{
assert(IsShipDepot(t));
TileIndex tile2 = GetOtherShipDepotTile(t);
@ -303,7 +303,7 @@ static inline TileIndex GetShipDepotNorthTile(Tile t)
* @return \c true if it is a water lock tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsLock(Tile t)
inline bool IsLock(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_LOCK;
}
@ -314,7 +314,7 @@ static inline bool IsLock(Tile t)
* @return Direction of the lock.
* @pre IsTileType(t, MP_WATER) && IsLock(t)
*/
static inline DiagDirection GetLockDirection(Tile t)
inline DiagDirection GetLockDirection(Tile t)
{
assert(IsLock(t));
return (DiagDirection)GB(t.m5(), WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
@ -326,7 +326,7 @@ static inline DiagDirection GetLockDirection(Tile t)
* @return The part.
* @pre IsTileType(t, MP_WATER) && IsLock(t)
*/
static inline byte GetLockPart(Tile t)
inline byte GetLockPart(Tile t)
{
assert(IsLock(t));
return GB(t.m5(), WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
@ -338,7 +338,7 @@ static inline byte GetLockPart(Tile t)
* @return Random bits of the tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline byte GetWaterTileRandomBits(Tile t)
inline byte GetWaterTileRandomBits(Tile t)
{
assert(IsTileType(t, MP_WATER));
return t.m4();
@ -350,7 +350,7 @@ static inline byte GetWaterTileRandomBits(Tile t)
* @return true iff the tile has water at the ground.
* @note Coast tiles are not considered waterish, even if there is water on a halftile.
*/
static inline bool HasTileWaterGround(Tile t)
inline bool HasTileWaterGround(Tile t)
{
return HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t);
}
@ -361,7 +361,7 @@ static inline bool HasTileWaterGround(Tile t)
* @param t the tile
* @param b the docking tile state
*/
static inline void SetDockingTile(Tile t, bool b)
inline void SetDockingTile(Tile t, bool b)
{
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
SB(t.m1(), 7, 1, b ? 1 : 0);
@ -371,7 +371,7 @@ static inline void SetDockingTile(Tile t, bool b)
* Checks whether the tile is marked as a dockling tile.
* @return true iff the tile is marked as a docking tile.
*/
static inline bool IsDockingTile(Tile t)
inline bool IsDockingTile(Tile t)
{
return (IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE)) && HasBit(t.m1(), 7);
}
@ -381,7 +381,7 @@ static inline bool IsDockingTile(Tile t)
* Helper function to make a coast tile.
* @param t The tile to change into water
*/
static inline void MakeShore(Tile t)
inline void MakeShore(Tile t)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, OWNER_WATER);
@ -402,7 +402,7 @@ static inline void MakeShore(Tile t)
* @param wc The class of water the tile has to be
* @param random_bits Eventual random bits to be set for this tile
*/
static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@ -420,7 +420,7 @@ static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits
* Make a sea tile.
* @param t The tile to change into sea
*/
static inline void MakeSea(Tile t)
inline void MakeSea(Tile t)
{
MakeWater(t, OWNER_WATER, WATER_CLASS_SEA, 0);
}
@ -430,7 +430,7 @@ static inline void MakeSea(Tile t)
* @param t The tile to change into river
* @param random_bits Random bits to be set for this tile
*/
static inline void MakeRiver(Tile t, uint8_t random_bits)
inline void MakeRiver(Tile t, uint8_t random_bits)
{
MakeWater(t, OWNER_WATER, WATER_CLASS_RIVER, random_bits);
}
@ -441,7 +441,7 @@ static inline void MakeRiver(Tile t, uint8_t random_bits)
* @param o The owner of the canal
* @param random_bits Random bits to be set for this tile
*/
static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
{
assert(o != OWNER_WATER);
MakeWater(t, o, WATER_CLASS_CANAL, random_bits);
@ -456,7 +456,7 @@ static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
* @param a Axis of the depot.
* @param original_water_class Original water class.
*/
static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@ -479,7 +479,7 @@ static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, A
* @param original_water_class Original water class.
* @see MakeLock
*/
static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@ -502,7 +502,7 @@ static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection di
* @param wc_upper Original water class of the upper part.
* @param wc_middle Original water class of the middle part.
*/
static inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
{
TileIndexDiff delta = TileOffsByDiagDir(d);
Tile lower_tile = TileIndex(t) - delta;

@ -909,7 +909,7 @@ private:
* @param step Stepsize of the widget.
* @return Biggest possible size of the widget, assuming that \a base may only be incremented by \a step size steps.
*/
static inline uint ComputeMaxSize(uint base, uint max_space, uint step)
inline uint ComputeMaxSize(uint base, uint max_space, uint step)
{
if (base >= max_space || step == 0) return base;
if (step == 1) return max_space;
@ -1057,7 +1057,7 @@ struct NWidgetPart {
* @param dy Vertical resize step. 0 means no vertical resizing.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetResize(int16_t dx, int16_t dy)
inline NWidgetPart SetResize(int16_t dx, int16_t dy)
{
NWidgetPart part;
@ -1074,7 +1074,7 @@ static inline NWidgetPart SetResize(int16_t dx, int16_t dy)
* @param y Vertical minimal size.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetMinimalSize(int16_t x, int16_t y)
inline NWidgetPart SetMinimalSize(int16_t x, int16_t y)
{
NWidgetPart part;
@ -1092,7 +1092,7 @@ static inline NWidgetPart SetMinimalSize(int16_t x, int16_t y)
* @param size Font size of text.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size = FS_NORMAL)
inline NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size = FS_NORMAL)
{
NWidgetPart part;
@ -1110,7 +1110,7 @@ static inline NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, Fo
* @param size Font size to draw string within widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetTextStyle(TextColour colour, FontSize size = FS_NORMAL)
inline NWidgetPart SetTextStyle(TextColour colour, FontSize size = FS_NORMAL)
{
NWidgetPart part;
@ -1126,7 +1126,7 @@ static inline NWidgetPart SetTextStyle(TextColour colour, FontSize size = FS_NOR
* @param align Alignment of text/image within widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetAlignment(StringAlignment align)
inline NWidgetPart SetAlignment(StringAlignment align)
{
NWidgetPart part;
@ -1142,7 +1142,7 @@ static inline NWidgetPart SetAlignment(StringAlignment align)
* @param fill_y Vertical filling step from minimal size.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetFill(uint fill_x, uint fill_y)
inline NWidgetPart SetFill(uint fill_x, uint fill_y)
{
NWidgetPart part;
@ -1158,7 +1158,7 @@ static inline NWidgetPart SetFill(uint fill_x, uint fill_y)
* (horizontal, vertical, WWT_FRAME, WWT_INSET, or WWT_PANEL).
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart EndContainer()
inline NWidgetPart EndContainer()
{
NWidgetPart part;
@ -1173,7 +1173,7 @@ static inline NWidgetPart EndContainer()
* @param tip Tooltip of the widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetDataTip(uint32_t data, StringID tip)
inline NWidgetPart SetDataTip(uint32_t data, StringID tip)
{
NWidgetPart part;
@ -1191,7 +1191,7 @@ static inline NWidgetPart SetDataTip(uint32_t data, StringID tip)
* @param tip Tooltip of the widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetMatrixDataTip(uint8_t cols, uint8_t rows, StringID tip)
inline NWidgetPart SetMatrixDataTip(uint8_t cols, uint8_t rows, StringID tip)
{
return SetDataTip((rows << MAT_ROW_START) | (cols << MAT_COL_START), tip);
}
@ -1205,7 +1205,7 @@ static inline NWidgetPart SetMatrixDataTip(uint8_t cols, uint8_t rows, StringID
* @param left The padding left of the widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
inline NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
{
NWidgetPart part;
@ -1223,7 +1223,7 @@ static inline NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom,
* @param r The padding around the widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetPadding(const RectPadding &padding)
inline NWidgetPart SetPadding(const RectPadding &padding)
{
NWidgetPart part;
@ -1241,7 +1241,7 @@ static inline NWidgetPart SetPadding(const RectPadding &padding)
* @param padding The padding to use for all directions.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetPadding(uint8_t padding)
inline NWidgetPart SetPadding(uint8_t padding)
{
return SetPadding(padding, padding, padding, padding);
}
@ -1253,7 +1253,7 @@ static inline NWidgetPart SetPadding(uint8_t padding)
* @param post The amount of space after the last widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
inline NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
{
NWidgetPart part;
@ -1272,7 +1272,7 @@ static inline NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
* @param post The ratio of space after the last widget.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
inline NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
{
NWidgetPart part;
@ -1291,7 +1291,7 @@ static inline NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, ui
* @param index Widget index of the scrollbar.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart SetScrollbar(WidgetID index)
inline NWidgetPart SetScrollbar(WidgetID index)
{
NWidgetPart part;
@ -1310,7 +1310,7 @@ static inline NWidgetPart SetScrollbar(WidgetID index)
* Child widgets must have a index bigger than the parent index.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart NWidget(WidgetType tp, Colours col, int idx = -1)
inline NWidgetPart NWidget(WidgetType tp, Colours col, int idx = -1)
{
NWidgetPart part;
@ -1327,7 +1327,7 @@ static inline NWidgetPart NWidget(WidgetType tp, Colours col, int idx = -1)
* @param cont_flags Flags for the containers (#NWID_HORIZONTAL and #NWID_VERTICAL).
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart NWidget(WidgetType tp, NWidContainerFlags cont_flags = NC_NONE)
inline NWidgetPart NWidget(WidgetType tp, NWidContainerFlags cont_flags = NC_NONE)
{
NWidgetPart part;
@ -1342,7 +1342,7 @@ static inline NWidgetPart NWidget(WidgetType tp, NWidContainerFlags cont_flags =
* @param func_ptr Pointer to function that returns the tree.
* @ingroup NestedWidgetParts
*/
static inline NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
inline NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
{
NWidgetPart part;

@ -70,7 +70,7 @@ struct WidgetDimensions {
/* widget.cpp */
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
static inline void DrawFrameRect(const Rect &r, Colours colour, FrameFlags flags)
inline void DrawFrameRect(const Rect &r, Colours colour, FrameFlags flags)
{
DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, flags);
}

@ -19,7 +19,7 @@
* @param zoom zoom level to shift to
* @return shifted value
*/
static inline int ScaleByZoom(int value, ZoomLevel zoom)
inline int ScaleByZoom(int value, ZoomLevel zoom)
{
return value << zoom;
}
@ -31,7 +31,7 @@ static inline int ScaleByZoom(int value, ZoomLevel zoom)
* @param zoom zoom level to shift to
* @return shifted value
*/
static inline int UnScaleByZoom(int value, ZoomLevel zoom)
inline int UnScaleByZoom(int value, ZoomLevel zoom)
{
return (value + (1 << zoom) - 1) >> zoom;
}
@ -42,7 +42,7 @@ static inline int UnScaleByZoom(int value, ZoomLevel zoom)
* @param zoom zoom level to shift to
* @return shifted value
*/
static inline int AdjustByZoom(int value, int zoom)
inline int AdjustByZoom(int value, int zoom)
{
return zoom < 0 ? UnScaleByZoom(value, ZoomLevel(-zoom)) : ScaleByZoom(value, ZoomLevel(zoom));
}
@ -53,7 +53,7 @@ static inline int AdjustByZoom(int value, int zoom)
* @param zoom zoom level to shift to
* @return shifted value
*/
static inline int ScaleByZoomLower(int value, ZoomLevel zoom)
inline int ScaleByZoomLower(int value, ZoomLevel zoom)
{
return value << zoom;
}
@ -64,7 +64,7 @@ static inline int ScaleByZoomLower(int value, ZoomLevel zoom)
* @param zoom zoom level to shift to
* @return shifted value
*/
static inline int UnScaleByZoomLower(int value, ZoomLevel zoom)
inline int UnScaleByZoomLower(int value, ZoomLevel zoom)
{
return value >> zoom;
}
@ -74,7 +74,7 @@ static inline int UnScaleByZoomLower(int value, ZoomLevel zoom)
* @param value Pixel amount at #ZOOM_LVL_BEGIN (full zoom in).
* @return Pixel amount at #ZOOM_LVL_GUI (current interface size).
*/
static inline int UnScaleGUI(int value)
inline int UnScaleGUI(int value)
{
return UnScaleByZoom(value, ZOOM_LVL_GUI);
}
@ -84,7 +84,7 @@ static inline int UnScaleGUI(int value)
* @param value zoom level to scale
* @return scaled zoom level
*/
static inline ZoomLevel ScaleZoomGUI(ZoomLevel value)
inline ZoomLevel ScaleZoomGUI(ZoomLevel value)
{
return std::clamp(ZoomLevel(value + (ZOOM_LVL_GUI - ZOOM_LVL_OUT_4X)), ZOOM_LVL_MIN, ZOOM_LVL_MAX);
}
@ -94,7 +94,7 @@ static inline ZoomLevel ScaleZoomGUI(ZoomLevel value)
* @param value zoom level to scale
* @return un-scaled zoom level
*/
static inline ZoomLevel UnScaleZoomGUI(ZoomLevel value)
inline ZoomLevel UnScaleZoomGUI(ZoomLevel value)
{
return std::clamp(ZoomLevel(value - (ZOOM_LVL_GUI - ZOOM_LVL_OUT_4X)), ZOOM_LVL_MIN, ZOOM_LVL_MAX);
}
@ -104,7 +104,7 @@ static inline ZoomLevel UnScaleZoomGUI(ZoomLevel value)
* @param value Pixel amount at #ZOOM_LVL_BASE (traditional "normal" interface size).
* @return Pixel amount at #ZOOM_LVL_GUI (current interface size).
*/
static inline int ScaleSpriteTrad(int value)
inline int ScaleSpriteTrad(int value)
{
return UnScaleGUI(value * ZOOM_LVL_BASE);
}
@ -114,7 +114,7 @@ static inline int ScaleSpriteTrad(int value)
* @param value Pixel amount at #ZOOM_LVL_BASE (traditional "normal" interface size).
* @return Pixel amount at #ZOOM_LVL_GUI (current interface size).
*/
static inline int ScaleGUITrad(int value)
inline int ScaleGUITrad(int value)
{
return value * _gui_scale / 100;
}

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