/* A packet was received in the last three game days, so the client is likely lagging behind. */
IConsolePrint(CC_WARNING,"Client #{} (IP: {}) is dropped because the client's game state is more than {} ticks behind.",cs->client_id,cs->GetClientIP(),lag);
}else{
/* No packet was received in the last three game days; sounds like a lost connection. */
IConsolePrint(CC_WARNING,"Client #{} (IP: {}) is dropped because the client did not respond for more than {} ticks.",cs->client_id,cs->GetClientIP(),lag);