Loïc Guilloux
3ffa176870
Change: [Script] Store randomizers in savegame ( #12063 )
5 months ago
Peter Nelson
df691eb31e
Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle. ( #12064 )
...
* Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle.
When deleting a vehicle, the vehicle pool is scanned to find a targetting disaster vehicle. With lots of vehicles this can take some time, especially when deleting multiple consecutive vehicles.
Disasters vehicles can actually only target road vehicles. Store the DisasterVehicle index in the road vehicle, so that no pool scan is necessary.
* Change: Small UFOs no longer target a vehicle which is already a target.
5 months ago
Jonathan G Rennison
1e2834a422
Use upstream/table format for game log chunk
5 months ago
Jonathan G Rennison
3407b3edc0
Fix tile hash cache check warnings when loading very old savegames
...
See: #648
5 months ago
Loïc Guilloux
977aba73be
Change: Store running AI config inside Company ( #12003 )
5 months ago
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
5 months ago
Jonathan G Rennison
cfebbfac8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/company_base.h
# src/company_gui.cpp
# src/cpu.cpp
# src/debug.h
# src/group.h
# src/group_cmd.cpp
# src/house.h
# src/industry.h
# src/newgrf_house.cpp
# src/news_type.h
# src/openttd.cpp
# src/saveload/company_sl.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/story.cpp
# src/table/town_land.h
# src/viewport.cpp
5 months ago
Jonathan G Rennison
bed3ef6f6b
Cleanup: Incorrect savegame number for SLV_DEPOT_UNBUNCHING constant ( #12045 )
5 months ago
Jonathan G Rennison
9aa8059c79
Include elapsed state ticks since load in crash/failure logs
...
Consolidate game load date/time variables
5 months ago
Jonathan G Rennison
d39236d50c
Store state ticks directly in savegame instead of the offset
...
Initialise the state ticks value to a constant for new games,
instead of using an implicit offset of 0
5 months ago
Jonathan G Rennison
0ea57528c9
Rename DateTicksScaled to StateTicks
...
Rename various other related/derived types and variables
5 months ago
Tyler Trahan
b2b4cceb49
Fix #11997 : Adjust economy date by 1920 when loading TTD/TTO savegames ( #12007 )
5 months ago
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
...
Cargo types of default engines, industries and houses are now specified in terms of label.
5 months ago
Rubidium
7a740eefa0
Codechange: use std::unique_ptr for managing SaveLoadParams
5 months ago
Rubidium
4b372b6050
Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees
5 months ago
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
5 months ago
Patric Stout
849fd5ae03
Change: [Script] replace easy/medium/hard values with default value ( #11959 )
5 months ago
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
5 months ago
Peter Nelson
60dcf3b5e2
Codechange: Rename TownEffect to TownAcceptanceEffect.
...
This makes it clearer that TownEffect only affects acceptance behaviour.
5 months ago
Loïc Guilloux
ab1407fc43
Fix: [Script] Apply random deviation only at script start ( #11944 )
5 months ago
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
5 months ago
Tyler Trahan
2b1f78d2ca
Fix: Use alternate timekeeping units in savegame title ( #11912 )
5 months ago
Koen Bussemaker
5a55c4a934
Feature: [NewGRF] Allow higher max speeds for ships
5 months ago
Jonathan G Rennison
1ce8930583
Use DateTicksScaled for Vehicle::last_loading_tick
5 months ago
Jonathan G Rennison
822ecae85d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cargotype.h
# src/core/CMakeLists.txt
# src/core/span_type.hpp
# src/fileio.cpp
# src/fios.cpp
# src/misc/endian_buffer.hpp
# src/misc_gui.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/settings.cpp
# src/settings_internal.h
# src/stdafx.h
# src/string_func.h
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
5 months ago
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
5 months ago
Tyler Trahan
21581b6ab3
Feature: Setting for minutes per calendar year ( #11428 )
5 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
5 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
5 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
5 months ago
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
...
This reduces casts, some magic numbers, and introduces a bit of type-safety.
5 months ago
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
5 months ago
Rubidium
47c0184a0b
Codechange: replace ROR/ROL with std::rotr/rotl
5 months ago
Jonathan G Rennison
17d47ba06f
Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled
6 months ago
Patric Stout
fd073a2810
Remove: replace custom span with std::span
6 months ago
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt ( #11805 )
6 months ago
Jonathan G Rennison
3ab31f5518
Add settings for town/industry cargo production scaling modes
6 months ago
Jonathan G Rennison
1e0bb019a7
Change cargo scaling settings to be linear instead of logarithmic
6 months ago
Jonathan G Rennison
c8ff26f2b8
Reset town/industry scaling settings when loading old games
6 months ago
Jonathan G Rennison
c8d82eb988
Fix two rail types per tile with savegame versions before 24
6 months ago
Jonathan G Rennison
0df59defc4
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# .github/workflows/release.yml
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/script/api/script_rail.cpp
# src/settings_gui.cpp
# src/signal_type.h
# src/video/sdl2_v.cpp
6 months ago
Rubidium
661bdae2e5
Fix #11785 , cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
6 months ago
Rubidium
f99793547e
Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location
6 months ago
Rubidium
d5518f6263
Fix 36a0818: TTO did not save company shares
6 months ago
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
6 months ago
Rubidium
67b405d2f6
Fix #11783 , 953445a: TTO savegames are not 65536 by 65536
6 months ago
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
6 months ago
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
6 months ago
Jonathan G Rennison
3af99bd2dc
Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro
6 months ago
Jonathan G Rennison
3050620189
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.cpp
# src/economy.cpp
# src/engine_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/linkgraph/refresh.cpp
# src/linkgraph/refresh.h
# src/newgrf.cpp
# src/newgrf_airporttiles.h
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/order_base.h
# src/order_cmd.cpp
# src/order_func.h
# src/order_gui.cpp
# src/pathfinder/pathfinder_type.h
# src/saveload/afterload.cpp
# src/subsidy_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
6 months ago
Jonathan G Rennison
936d636cdd
No longer save/load water region invalidation states
...
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
6 months ago
Peter Nelson
400ae65ff2
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
...
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
6 months ago
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
6 months ago
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
6 months ago
Jonathan G Rennison
16b840d86e
Increase DateTicks to 64 bits, fix overflow after year 79455
6 months ago
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
6 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
6 months ago
Jonathan G Rennison
55d78a23be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/include/squirrel.h
# src/blitter/32bpp_sse_func.hpp
# src/bridge_map.h
# src/clear_map.h
# src/company_manager_face.h
# src/console_func.h
# src/core/bitmath_func.hpp
# src/core/endian_func.hpp
# src/core/random_func.hpp
# src/depot_map.h
# src/elrail_func.h
# src/fontcache.h
# src/industry_map.h
# src/map_func.h
# src/newgrf_spritegroup.h
# src/object_map.h
# src/rail.h
# src/rail_map.h
# src/road_func.h
# src/road_map.h
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/sl/oldloader.h
# src/sprite.h
# src/spritecache.h
# src/station_func.h
# src/station_map.h
# src/story_base.h
# src/strings_func.h
# src/tile_cmd.h
# src/tile_map.h
# src/tile_type.h
# src/town.h
# src/town_map.h
# src/tree_map.h
# src/tunnel_map.h
# src/tunnelbridge_map.h
# src/vehicle_func.h
# src/viewport_func.h
# src/void_map.h
# src/water.h
# src/water_map.h
# src/widget_type.h
6 months ago
Rubidium
3a676a5af0
Codechange: replace static inline with static for non-class functions
6 months ago
Jonathan G Rennison
7f6b1d6b94
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/company_func.h
# src/core/overflowsafe_type.hpp
# src/engine.cpp
# src/music/midifile.cpp
# src/network/network_command.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_roadstop.h
# src/newgrf_spritegroup.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/pathfinder/yapf/yapf_common.hpp
# src/road_gui.cpp
# src/saveload/engine_sl.cpp
# src/script/api/script_depotlist.cpp
# src/script/api/script_roadtypelist.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/strings.cpp
# src/table/settings/game_settings.ini
6 months ago
Rubidium
e3f49ee7a0
Codechange: coding style fixes
6 months ago
Jonathan G Rennison
9ea49d6680
Only compile OrderList::DebugCheckSanity when WITH_ASSERT defined
6 months ago
Peter Nelson
934545a674
Fix: Calculation of initial engine age was inaccurate. ( #11660 )
...
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
6 months ago
Jonathan G Rennison
f3614c419d
Fix savegames with incorrect signal always reserve through bits
...
See: #620
6 months ago
Jonathan G Rennison
ffff696b4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/cheat_gui.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/group_cmd.cpp
# src/landscape.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/saveload/afterload.cpp
# src/script/api/script_date.cpp
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/strings.cpp
# src/subsidy_gui.cpp
# src/survey.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
6 months ago
Peter Nelson
bfb4254226
Fix: Changing default livery did not propagate to group liveries.
...
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
6 months ago
Peter Nelson
33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. ( #11637 )
6 months ago
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
6 months ago
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison
8ac13f58cb
Saveload: Default savegame time units to days when loading vanilla saves
7 months ago
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
7 months ago
Jonathan G Rennison
e9599fd4be
Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
...
Use DateTicksScaled
7 months ago
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
7 months ago
Peter Nelson
47dd04d16c
Fix: Don't crash when saving a crashlog save with no main window open.
7 months ago
Tyler Trahan
2a62caa30b
Codechange: Use Ticks for BaseConsist timetable fields
7 months ago
Peter Nelson
10f94fb0dd
Codechange: Remove runtime variable size assertion.
7 months ago
Peter Nelson
9f853c10b0
Codechange: Add compile-time check that variable size matches saveload entry.
7 months ago
Peter Nelson
cb53fed229
Codechange: Move VarType helpers to allow earlier use.
7 months ago
Peter Nelson
54ba757910
Fix #11556 : Missing saveload change for OrderBackup. ( #11557 )
...
Apply the saveload change from #11468 to OrderBackup and bump again.
7 months ago
Tyler Trahan
1f41e773d6
Codechange: Use consistent name for bay road stops
...
As of #10494 , this is how we describe original dead-end road stops.
7 months ago
Tyler Trahan
d28caa3ced
Codechange: Use ticks for timetable start date
7 months ago
Jonathan G Rennison
7d65fbd6e8
Link graph: Fix incorrect job start/join dates when loading upstream saves
7 months ago
Jonathan G Rennison
21b49a213e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/main_gui.cpp
# src/network/network_gui.cpp
# src/saveload/saveload.h
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown_type.h
7 months ago
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
7 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
7 months ago
Jonathan G Rennison
c929f7075e
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/SourceList.cmake
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/depot_base.h
# src/elrail.cpp
# src/network/core/udp.cpp
# src/network/network_admin.cpp
# src/network/network_chat_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_storage.h
# src/os/unix/crashlog_unix.cpp
# src/rail.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/road_map.h
# src/saveload/labelmaps_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/table/settings/world_settings.ini
# src/tests/test_script_admin.cpp
# src/textfile_gui.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/window.cpp
# src/window_gui.h
# src/window_type.h
7 months ago
Jonathan G Rennison
6e671ed6e2
Split save/load settings into separate INI files
...
Matching upstream for all settings
7 months ago
Jonathan G Rennison
ccfdf626ad
Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH
8 months ago
Jonathan G Rennison
35d1955db0
Fix crash which could occur when adjusting train lengths for old saves
...
e.g. due to only partially initialised timetable
8 months ago
Jonathan G Rennison
d948abd040
Remove PATX chunk, move to PATS
8 months ago
Jonathan G Rennison
3e299aa488
Use upstream table chunk format for PATS
8 months ago
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
...
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
8 months ago
Tyler Trahan
2dd2910ab3
Feature: Cheat to fix station ratings at 100% ( #11346 )
8 months ago
Rubidium
c9276c2959
Codechange: replace x.size() == 0 with x.empty()
8 months ago
Peter Nelson
9602de474d
Codechange: Use iterators and/or range-for on cargo related loops.
9 months ago
Patric Stout
4280c413a6
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
(cherry picked from commit df400ef84a
)
9 months ago
Patric Stout
a15847cf4f
Codechange: simplify splitting of CargoPacket ( #11286 )
...
(cherry picked from commit d1a0ca67be
)
9 months ago
Patric Stout
59d5270a8c
Fix b0e73277: save/load next_station for CargoPacket again
...
(cherry picked from commit 9e3763cfb3
)
9 months ago
Patric Stout
f5d685a525
Fix b0e73277: cargodist information got lost when splitting of cargo ( #11280 )
...
During b0e73277
we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
(cherry picked from commit e6c02ebee6
)
9 months ago
Patric Stout
e5673a1756
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
...
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
(cherry picked from commit 30172fc037
)
9 months ago