Commit Graph

2859 Commits (674642f9cccbb4beac4fd37554f17a2f516064f9)

Author SHA1 Message Date
Loïc Guilloux 3ffa176870
Change: [Script] Store randomizers in savegame (#12063) 5 months ago
Peter Nelson df691eb31e
Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle. (#12064)
* Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle.

When deleting a vehicle, the vehicle pool is scanned to find a targetting disaster vehicle. With lots of vehicles this can take some time, especially when deleting multiple consecutive vehicles.

Disasters vehicles can actually only target road vehicles. Store the DisasterVehicle index in the road vehicle, so that no pool scan is necessary.

* Change: Small UFOs no longer target a vehicle which is already a target.
5 months ago
Jonathan G Rennison 1e2834a422 Use upstream/table format for game log chunk 5 months ago
Jonathan G Rennison 3407b3edc0 Fix tile hash cache check warnings when loading very old savegames
See: #648
5 months ago
Loïc Guilloux 977aba73be
Change: Store running AI config inside Company (#12003) 5 months ago
Jonathan G Rennison 516e8defb5 Add wrappers to get and update the current effective day length factor 5 months ago
Jonathan G Rennison cfebbfac8c Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/company_base.h
#	src/company_gui.cpp
#	src/cpu.cpp
#	src/debug.h
#	src/group.h
#	src/group_cmd.cpp
#	src/house.h
#	src/industry.h
#	src/newgrf_house.cpp
#	src/news_type.h
#	src/openttd.cpp
#	src/saveload/company_sl.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/story.cpp
#	src/table/town_land.h
#	src/viewport.cpp
5 months ago
Jonathan G Rennison bed3ef6f6b
Cleanup: Incorrect savegame number for SLV_DEPOT_UNBUNCHING constant (#12045) 5 months ago
Jonathan G Rennison 9aa8059c79 Include elapsed state ticks since load in crash/failure logs
Consolidate game load date/time variables
5 months ago
Jonathan G Rennison d39236d50c Store state ticks directly in savegame instead of the offset
Initialise the state ticks value to a constant for new games,
instead of using an implicit offset of 0
5 months ago
Jonathan G Rennison 0ea57528c9 Rename DateTicksScaled to StateTicks
Rename various other related/derived types and variables
5 months ago
Tyler Trahan b2b4cceb49
Fix #11997: Adjust economy date by 1920 when loading TTD/TTO savegames (#12007) 5 months ago
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
5 months ago
Rubidium 7a740eefa0 Codechange: use std::unique_ptr for managing SaveLoadParams 5 months ago
Rubidium 4b372b6050 Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees 5 months ago
Tyler Trahan f6dd5053a3
Feature: Order flag to unbunch vehicles at depot (#11945) 5 months ago
Patric Stout 849fd5ae03
Change: [Script] replace easy/medium/hard values with default value (#11959) 5 months ago
frosch b1718478c8 Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 5 months ago
Peter Nelson 60dcf3b5e2 Codechange: Rename TownEffect to TownAcceptanceEffect.
This makes it clearer that TownEffect only affects acceptance behaviour.
5 months ago
Loïc Guilloux ab1407fc43
Fix: [Script] Apply random deviation only at script start (#11944) 5 months ago
dP 897b59c158
Add: [GS] Allow to set max loan for each company separately (#11224) 5 months ago
Tyler Trahan 2b1f78d2ca
Fix: Use alternate timekeeping units in savegame title (#11912) 5 months ago
Koen Bussemaker 5a55c4a934 Feature: [NewGRF] Allow higher max speeds for ships 5 months ago
Jonathan G Rennison 1ce8930583 Use DateTicksScaled for Vehicle::last_loading_tick 5 months ago
Jonathan G Rennison 822ecae85d Merge branch 'master' into jgrpp
# Conflicts:
#	src/cargotype.h
#	src/core/CMakeLists.txt
#	src/core/span_type.hpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/misc/endian_buffer.hpp
#	src/misc_gui.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/string_func.h
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
5 months ago
Jonathan G Rennison ced17a74e8 Do not update viewport signs when running headlessly 5 months ago
Tyler Trahan 21581b6ab3
Feature: Setting for minutes per calendar year (#11428) 5 months ago
Tyler Trahan fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units (#11341) 5 months ago
Tyler Trahan 735abfe111
Codechange: Split dates and timers into Economy and Calendar time (#10700) 5 months ago
Kuhnovic b38d3c2208
Change: simplified water region evaluation, removed savegame data (#11750) 5 months ago
Peter Nelson c0ab436077
Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
5 months ago
Rubidium 4cc97e04e6 Fix #11801, 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid 5 months ago
Rubidium 47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 5 months ago
Jonathan G Rennison 17d47ba06f Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled 6 months ago
Patric Stout fd073a2810 Remove: replace custom span with std::span 6 months ago
Patric Stout 8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 6 months ago
Jonathan G Rennison 3ab31f5518 Add settings for town/industry cargo production scaling modes 6 months ago
Jonathan G Rennison 1e0bb019a7 Change cargo scaling settings to be linear instead of logarithmic 6 months ago
Jonathan G Rennison c8ff26f2b8 Reset town/industry scaling settings when loading old games 6 months ago
Jonathan G Rennison c8d82eb988 Fix two rail types per tile with savegame versions before 24 6 months ago
Jonathan G Rennison 0df59defc4 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	.github/workflows/release.yml
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/script/api/script_rail.cpp
#	src/settings_gui.cpp
#	src/signal_type.h
#	src/video/sdl2_v.cpp
6 months ago
Rubidium 661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 6 months ago
Rubidium f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 6 months ago
Rubidium d5518f6263 Fix 36a0818: TTO did not save company shares 6 months ago
Rubidium 51f1e939e8 Change: be more resilient against missing towns in old loader 6 months ago
Rubidium 67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 6 months ago
Rubidium f5b320e502 Codechange: use range based for loop, instead of tile numbers 6 months ago
Rubidium b09a4384d9 Codechange: remove need to use separate array for old_map3 6 months ago
Jonathan G Rennison 3af99bd2dc Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro 6 months ago
Jonathan G Rennison 3050620189 Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.cpp
#	src/economy.cpp
#	src/engine_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/linkgraph/refresh.cpp
#	src/linkgraph/refresh.h
#	src/newgrf.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_func.h
#	src/order_gui.cpp
#	src/pathfinder/pathfinder_type.h
#	src/saveload/afterload.cpp
#	src/subsidy_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
6 months ago
Jonathan G Rennison 936d636cdd No longer save/load water region invalidation states
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
6 months ago
Peter Nelson 400ae65ff2 Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
6 months ago
Peter Nelson 952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
6 months ago
Jonathan G Rennison 914b92b21f Merge branch 'master' into jgrpp
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
6 months ago
Jonathan G Rennison 16b840d86e Increase DateTicks to 64 bits, fix overflow after year 79455 6 months ago
Kuhnovic f1e999ec59
Feature: Region-based pathfinder for ships (#10543) 6 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
6 months ago
Jonathan G Rennison 55d78a23be Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/include/squirrel.h
#	src/blitter/32bpp_sse_func.hpp
#	src/bridge_map.h
#	src/clear_map.h
#	src/company_manager_face.h
#	src/console_func.h
#	src/core/bitmath_func.hpp
#	src/core/endian_func.hpp
#	src/core/random_func.hpp
#	src/depot_map.h
#	src/elrail_func.h
#	src/fontcache.h
#	src/industry_map.h
#	src/map_func.h
#	src/newgrf_spritegroup.h
#	src/object_map.h
#	src/rail.h
#	src/rail_map.h
#	src/road_func.h
#	src/road_map.h
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/sl/oldloader.h
#	src/sprite.h
#	src/spritecache.h
#	src/station_func.h
#	src/station_map.h
#	src/story_base.h
#	src/strings_func.h
#	src/tile_cmd.h
#	src/tile_map.h
#	src/tile_type.h
#	src/town.h
#	src/town_map.h
#	src/tree_map.h
#	src/tunnel_map.h
#	src/tunnelbridge_map.h
#	src/vehicle_func.h
#	src/viewport_func.h
#	src/void_map.h
#	src/water.h
#	src/water_map.h
#	src/widget_type.h
6 months ago
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 6 months ago
Jonathan G Rennison 7f6b1d6b94 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/company_func.h
#	src/core/overflowsafe_type.hpp
#	src/engine.cpp
#	src/music/midifile.cpp
#	src/network/network_command.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_spritegroup.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/road_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/script/api/script_depotlist.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/strings.cpp
#	src/table/settings/game_settings.ini
6 months ago
Rubidium e3f49ee7a0 Codechange: coding style fixes 6 months ago
Jonathan G Rennison 9ea49d6680 Only compile OrderList::DebugCheckSanity when WITH_ASSERT defined 6 months ago
Peter Nelson 934545a674
Fix: Calculation of initial engine age was inaccurate. (#11660)
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
6 months ago
Jonathan G Rennison f3614c419d Fix savegames with incorrect signal always reserve through bits
See: #620
6 months ago
Jonathan G Rennison ffff696b4e Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/group_cmd.cpp
#	src/landscape.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_date.cpp
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/strings.cpp
#	src/subsidy_gui.cpp
#	src/survey.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
6 months ago
Peter Nelson bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
6 months ago
Peter Nelson 33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 6 months ago
Jonathan G Rennison d5a7a67b8c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
6 months ago
Jonathan G Rennison 03e0ec8276 Strong typedef: Use strong typedefs for date, date tick, minutes types
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison 8ac13f58cb Saveload: Default savegame time units to days when loading vanilla saves 7 months ago
Jonathan G Rennison 4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
7 months ago
Jonathan G Rennison e9599fd4be Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
Use DateTicksScaled
7 months ago
Jonathan G Rennison c76a5ed638 Timetable: Remove timetable_start_subticks, use DateTicksScaled 7 months ago
Peter Nelson 47dd04d16c Fix: Don't crash when saving a crashlog save with no main window open. 7 months ago
Tyler Trahan 2a62caa30b Codechange: Use Ticks for BaseConsist timetable fields 7 months ago
Peter Nelson 10f94fb0dd Codechange: Remove runtime variable size assertion. 7 months ago
Peter Nelson 9f853c10b0 Codechange: Add compile-time check that variable size matches saveload entry. 7 months ago
Peter Nelson cb53fed229 Codechange: Move VarType helpers to allow earlier use. 7 months ago
Peter Nelson 54ba757910
Fix #11556: Missing saveload change for OrderBackup. (#11557)
Apply the saveload change from #11468 to OrderBackup and bump again.
7 months ago
Tyler Trahan 1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
7 months ago
Tyler Trahan d28caa3ced Codechange: Use ticks for timetable start date 7 months ago
Jonathan G Rennison 7d65fbd6e8 Link graph: Fix incorrect job start/join dates when loading upstream saves 7 months ago
Jonathan G Rennison 21b49a213e Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/main_gui.cpp
#	src/network/network_gui.cpp
#	src/saveload/saveload.h
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown_type.h
7 months ago
Jonathan G Rennison 2a31095118 Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/console_cmds.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/hotkeys.cpp
#	src/network/core/tcp_connect.cpp
#	src/network/core/tcp_listen.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_engine.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_station.cpp
#	src/openttd.cpp
#	src/order_gui.cpp
#	src/os/macosx/osx_main.cpp
#	src/pathfinder/yapf/yapf_node_rail.hpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
#	src/timer/timer_manager.h
#	src/timer/timer_window.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/vehicle_cmd.h
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_func.h
#	src/window_gui.h
7 months ago
Jonathan G Rennison 0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
7 months ago
Jonathan G Rennison c929f7075e Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
7 months ago
Jonathan G Rennison 6e671ed6e2 Split save/load settings into separate INI files
Matching upstream for all settings
7 months ago
Jonathan G Rennison ccfdf626ad Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH 8 months ago
Jonathan G Rennison 35d1955db0 Fix crash which could occur when adjusting train lengths for old saves
e.g. due to only partially initialised timetable
8 months ago
Jonathan G Rennison d948abd040 Remove PATX chunk, move to PATS 8 months ago
Jonathan G Rennison 3e299aa488 Use upstream table chunk format for PATS 8 months ago
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
8 months ago
Tyler Trahan 2dd2910ab3
Feature: Cheat to fix station ratings at 100% (#11346) 8 months ago
Rubidium c9276c2959 Codechange: replace x.size() == 0 with x.empty() 8 months ago
Peter Nelson 9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 9 months ago
Patric Stout 4280c413a6 Fix: only count distance traveled in vehicles for cargo payment (#11283)
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!

Based on patch by dP.

(cherry picked from commit df400ef84a)
9 months ago
Patric Stout a15847cf4f Codechange: simplify splitting of CargoPacket (#11286)
(cherry picked from commit d1a0ca67be)
9 months ago
Patric Stout 59d5270a8c Fix b0e73277: save/load next_station for CargoPacket again
(cherry picked from commit 9e3763cfb3)
9 months ago
Patric Stout f5d685a525 Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.

(cherry picked from commit e6c02ebee6)
9 months ago
Patric Stout e5673a1756 Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.

(cherry picked from commit 30172fc037)
9 months ago