Commit Graph

8376 Commits (5e4f4bcdc5a1a3e73acf00f10facc57be87b2800)
 

Author SHA1 Message Date
peter1138 5e4f4bcdc5 (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. 17 years ago
peter1138 78156065cf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 17 years ago
rubidium a83b91dbc5 (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 17 years ago
peter1138 9d754a7f76 (svn r11938) -Codechange: support loading of canal/river properties (though still ignored) 17 years ago
frosch 2e63435124 (svn r11937) -Feature: Allow building bridge heads on more slopes.
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
17 years ago
frosch 05ab49eb23 (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. 17 years ago
bjarni 6786802863 (svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew
Now it triggers when renew setting is on and only if it's on
  Note: aircraft already enroute to hangars due to this bug will still go there. They will only head there once though
17 years ago
peter1138 b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
miham 80931cdd13 (svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56
brazilian_portuguese - 2 fixed by fukumori (2)
catalan    - 6 fixed by arnaullv (6)
croatian   - 4 changed by blozo (4)
czech      - 6 fixed by Hadez (6)
dutch      - 2 fixed by habell (2)
french     - 6 fixed by glx (6)
hungarian  - 15 fixed by miham (15)
italian    - 6 fixed by lorenzodv (6)
portuguese - 5 fixed, 2 changed by nars (7)
russian    - 1 changed by HMage (1)
spanish    - 3 fixed by eusebio (3)
17 years ago
belugas daf1e4b4c4 (svn r11932) -Codechange: Forgot two occurences of widget enumification 17 years ago
belugas 1047888547 (svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too... 17 years ago
belugas f8fc0ca086 (svn r11930) -Codechange: a bit of code style application 17 years ago
bjarni 9fdf784b7c (svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one
This triggered if the player had enough money to replace and refit one of them but not enough to refit the last one as well
17 years ago
bjarni 52e5f50158 (svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had
Now autoreplace will always look at the wagons to figure out what to replace to (as originally intended)
17 years ago
peter1138 bb66cf27cc (svn r11927) -Fix (r11926): unable to place canals in game 17 years ago
peter1138 0c6bdb0d21 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. 17 years ago
rubidium 8b90809718 (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. 17 years ago
peter1138 cc05abf382 (svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed 17 years ago
glx 8e15c0fba8 (svn r11923) -Cleanup: Remove strings removed from english.txt in r11919 17 years ago
smatz f05caedf7c (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound 17 years ago
peter1138 f6684c9afd (svn r11921) -Cleanup: correct indenting and switch case line spacing. 17 years ago
glx b3e35db958 (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) 17 years ago
peter1138 9c482d5e54 (svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. 17 years ago
peter1138 aa556f123d (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions 17 years ago
smatz 66a0fafc93 (svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge 17 years ago
smatz dfb91c26ec (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
-Fix: refit button widget was not correctly updated
17 years ago
peter1138 04da1e1d45 (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 17 years ago
glx bba1a62db1 (svn r11914) -Documentation: fix some @file statement 17 years ago
smatz 91cb42fa73 (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too 17 years ago
peter1138 1182a940cf (svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows 17 years ago
peter1138 898298847f (svn r11911) -Codechange: use enum for autoreplace window widgets 17 years ago
smatz 8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
peter1138 8794c5bc3c (svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows 17 years ago
smatz b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 17 years ago
peter1138 e0f759f71e (svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing. 17 years ago
miham 2f9413a799 (svn r11906) -Fix: fixed a typo in german language (reported by Botcher0) 17 years ago
peter1138 a50192361f (svn r11905) -Codechange: add widget enums for player finances and player livery windows 17 years ago
peter1138 727d07c67e (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. 17 years ago
smatz e01a7e2e91 (svn r11903) -Fix: try to fix MorphOS compilation 17 years ago
peter1138 3f11c27958 (svn r11902) -Codechange: use new dropdown widget for game options window 17 years ago
peter1138 9fdb9a82a2 (svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control. 17 years ago
smatz 2c38d3066f (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
17 years ago
frosch 3ae0c5316c (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). 17 years ago
frosch c7fe664119 (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too. 17 years ago
frosch 03e7f6f2d2 (svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix. 17 years ago
glx 82727a8713 (svn r11896) -Fix (r11886): a missing const broke compilation with MSVC 17 years ago
glx 80d62cb358 (svn r11895) -Fix (r11875): for once MSVC warns for a good reason 17 years ago
peter1138 8bc5115a1a (svn r11894) -Cleanup: Remove strings removed from english.txt in r11893 17 years ago
peter1138 5d8f7dbe60 (svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings 17 years ago
peter1138 41df004043 (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
17 years ago