rubidium
4b05617c42
(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo.
2009-06-16 13:31:06 +00:00
smatz
62f120b296
(svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in depot
2009-06-13 10:22:22 +00:00
smatz
5a6bb53894
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
2009-06-10 16:02:00 +00:00
smatz
1c5ca9822d
(svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1
2009-06-09 20:04:46 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
frosch
0d782b0f96
(svn r16498) -Codechange: Remove hardly used HASBITS.
2009-06-01 15:01:54 +00:00
smatz
de25de7a60
(svn r16494) -Codechange: cache train's speed limit caused by curves
2009-06-01 13:14:56 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
frosch
9853c0dc22
(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more vehicles in more places. Esp. they were only invalidated for trains.
2009-05-31 12:03:14 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
984bd3b98d
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
0d99b6c71c
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
frosch
a4557c7da4
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
frosch
8109a74c95
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
rubidium
86710c5185
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
6237fe1462
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
441011b782
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
b687ac51ee
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
8324cfc875
(svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again.
2009-05-16 20:08:49 +00:00
frosch
32ecc48ec8
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
smatz
a1addc1d95
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
c0ed9f779b
(svn r16301) -Cleanup: remove unused parameter
2009-05-13 20:30:46 +00:00
frosch
677ea100b3
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
2a2b40461d
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
2009-04-19 04:36:53 +00:00
rubidium
06a8a8ce8d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
3086a89ee3
(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
2009-04-17 23:16:01 +00:00
rubidium
34cc30e7fb
(svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train.
2009-04-13 22:27:21 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
frosch
ce513b46b7
(svn r15793) -Feature: Allow train vehicles to be shorten to 1/8 length, even if not at the end of the train.
2009-03-21 22:32:51 +00:00
frosch
88a95661a3
(svn r15792) -Codechange: Use a different algorithm for train vehicles to follow the vehicle in front of them.
2009-03-21 22:25:38 +00:00
frosch
d452a0a0ec
(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.
2009-03-21 21:43:23 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
frosch
4129b418cc
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00
rubidium
cf21547814
(svn r15677) -Fix [FS#2546]: vehicle images would be determined during the process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
2009-03-11 23:23:08 +00:00
rubidium
655b0ccc2e
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
c0d71b84f9
(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached (though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-03-04 23:32:23 +00:00
frosch
d3850e101c
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
smatz
e1c43f4fac
(svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train
2009-02-16 17:16:58 +00:00
smatz
f65d70476b
(svn r15496) -Codechange: one division less in the train acceleration code
2009-02-16 01:57:55 +00:00
smatz
3072a5d7c2
(svn r15439) -Fix [FS#2626]: call Vehicle::LeaveStation() before reversing overlength loading train (station triggers were missed, PBS reservation could cause crash)
2009-02-10 12:49:12 +00:00
rubidium
d846eef0b6
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
2009-02-09 21:20:05 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
frosch
7f198507f7
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
2009-02-05 17:28:37 +00:00
peter1138
48e6e7d586
(svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
2009-02-02 21:38:36 +00:00
michi_cc
44016a4d6e
(svn r15313) -Cleanup: Use helper functions we already have and add some documentation.
2009-02-02 01:28:42 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
glx
fc965a75dc
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
2009-01-25 15:35:21 +00:00
frosch
ca10c5c6e3
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
2009-01-25 13:20:13 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
peter1138
3d404c2927
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
peter1138
c1622b04ab
(svn r15208) -Codechange: Remove some kind (undocumented, so who really knows) of original attempt to limit maximum tractive effort from 'realistic' acceleration.
2009-01-22 14:34:29 +00:00
peter1138
92b9ff3f96
(svn r15205) -Revert (r7421, partial): Support for MaxTE solves problem in a better way
2009-01-22 09:57:31 +00:00
frosch
2850bf9e00
(svn r15125) -Fix [FS#2544]: Do not try to determine the next order destination, if there are no orders.
2009-01-17 16:25:32 +00:00
smatz
e00cf92f47
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
frosch
2d4c9cda72
(svn r15009) -Fix [FS#2528]: No need to extent the reserved path when the vehicle is still loading.
2009-01-12 14:56:31 +00:00
frosch
5c78d35078
(svn r14994) -Fix [FS#Aali]: Better handling of OT_LOADING and OT_LEAVESTATION in ChooseTrainTrack.
2009-01-11 16:33:03 +00:00
frosch
a6fc079c52
(svn r14993) -Fix (r14957, r14975): Do not reverse the train with OT_LEAVESTATION as that breaks PBS prediction.
2009-01-11 15:39:49 +00:00
frosch
bc786f9e59
(svn r14975) -Fix (r14957): Do not immediatelly move the train when leaving the station and the destination is not yet known.
2009-01-10 17:39:43 +00:00
frosch
07d1c28025
(svn r14957) -Fix [FS#2516]: Do not abort train movement, when we are just about to reach the end of the platform.
2009-01-10 15:27:57 +00:00
rubidium
11da45ee55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
rubidium
c08f520acf
(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces
2009-01-09 22:48:57 +00:00
michi_cc
13f06c812d
(svn r14852) -Feature: Automatic reversing in front of block signals can now be disabled by setting pf.wait_oneway_signal respectively pf.wait_twoway_signal to 255.
2009-01-05 20:29:05 +00:00
michi_cc
c9d25e20f0
(svn r14851) -Fix: A train reversing in a non-PBS block can't be stuck.
2009-01-05 20:29:00 +00:00
michi_cc
f9f9bb9c3c
(svn r14850) -Fix [FS#2503]: Reversing a stuck train that is then not stuck anymore did not always reset the waiting timer.
2009-01-05 20:28:56 +00:00
smatz
67bf6a0998
(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
2009-01-04 18:34:23 +00:00
smatz
9a09e5c4a0
(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04 17:42:46 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
ce5304f9a2
(svn r14826) -Fix [FS#2494]: infinite loop in order lookahead when reserving a path (Swallow)
2009-01-04 14:36:19 +00:00
rubidium
0d54db5f9f
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03 13:52:06 +00:00
rubidium
d428da5a35
(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus)
2009-01-03 13:20:32 +00:00
rubidium
b3f2f40db7
(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.
2009-01-02 20:59:04 +00:00
rubidium
5a6d3a601d
(svn r14779) -Fix (r14747) [FS#2485]: selling an articulated vehicle removed only the first part and not the rest.
2008-12-31 17:52:42 +00:00
rubidium
87e5a8b52b
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
3ebe66a5e4
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
2008-12-26 21:08:51 +00:00
rubidium
f18043ee21
(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
2008-12-26 20:45:02 +00:00
smatz
419f6e099f
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-12-26 18:01:15 +00:00
frosch
383d8713cb
(svn r14699) -Fix (r14483): Do not use v->dest_tile for trains heading to a station. Reaching that tile does not mean reaching the station.
2008-12-20 00:16:23 +00:00
frosch
c20e6d3a13
(svn r14695) -Cleanup: When NTP is not active there is no need to set up TrainTrackFollowerData.
2008-12-19 22:26:43 +00:00
rubidium
b00bfa0adf
(svn r14594) -Fix [FS#2412]: trains could get their their last visited station reset when still (un)loading causing an invalid state.
2008-11-19 14:48:12 +00:00
frosch
1a866c7552
(svn r14578) -Fix (r2389, r10811)[FS#Vikthor]: Allow capacity callbacks (15, 36) to return zero capacity.
2008-11-13 20:26:06 +00:00
michi_cc
808d9255a8
(svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it was reversed just after leaving the depot.
2008-11-02 19:32:24 +00:00
michi_cc
a4548a4b9b
(svn r14550) -Fix [FS#2391]: Don't assert on path look-ahead when processing a not-part-of-orders depot-order.
2008-10-31 16:46:34 +00:00
rubidium
7588513003
(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
2008-10-24 20:53:57 +00:00
glx
eb0464071d
(svn r14521) -Fix [FS#2378]: fast trains could continue to move after a crash
2008-10-22 23:06:36 +00:00
michi_cc
6815cc52fe
(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
...
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.
2008-10-19 17:16:26 +00:00
michi_cc
2001d127b8
(svn r14483) -Fix [FS#2340]: On reaching a waypoint a train could falsely be reported as lost when doing the look ahead for a path.
2008-10-18 13:13:31 +00:00
michi_cc
73dc280847
(svn r14482) -Codechange: Use a class for saving the current train order when extending the reserved path beyond the current destination during pathfinding.
...
The class' destructor will make sure that the order is restored on function exit in all cases.
2008-10-18 13:13:27 +00:00
rubidium
272b2ef0e9
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
2008-10-14 18:38:51 +00:00
rubidium
da2b14e6b2
(svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab)
2008-10-03 12:55:39 +00:00
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
frosch
05d8a0ebad
(svn r14405) -Fix [FS#2289]: Correct handling of selling free wagons while the following vehicle is an engine (i.e. a new train is created).
2008-09-26 19:25:49 +00:00
frosch
436011dda3
(svn r14403) -Fix (r14384): The condition was too restrictive.
2008-09-26 19:01:57 +00:00
peter1138
37931fb2c6
(svn r14401) -Fix (r11724): Don't check articulated parts or rear multihead parts for callback 1D when moving a chain of wagons.
2008-09-26 06:52:06 +00:00
rubidium
86f1a98ac8
(svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
2008-09-24 23:25:24 +00:00
frosch
5abea62e3e
(svn r14384) -Fix: Moving the first vehicle of a train elsewhere might require a new unitnumber for the remaining chain.
2008-09-22 19:28:53 +00:00
rubidium
7ef5406946
(svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station.
2008-09-21 18:28:35 +00:00
frosch
3dceffd283
(svn r14366) -Fix (r14362): Match multiheaded parts starting from the first vehicle in a chain.
2008-09-20 18:31:31 +00:00
frosch
07418cbf7f
(svn r14362) -Fix (r3403): Also connect multiheaded parts in free wagon chains.
2008-09-20 10:53:08 +00:00
smatz
66be028ad4
(svn r14307) -Fix: when deleting a station, remove news items regarding it
2008-09-13 10:19:51 +00:00
michi_cc
fa3f2ae035
(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole.
2008-09-09 19:02:47 +00:00
michi_cc
a7a7e2d3cc
(svn r14284) -Fix (r13958): Trains would not look ahead and extend their reservation on a waypoint tile in all cases.
2008-09-09 18:47:53 +00:00
rubidium
9474db5cb6
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
...
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
frosch
6aeeeb9012
(svn r14149) -Fix: When selling the front engine of a train consist with another engine at the second position, not all 'important' data was copied to the new head.
2008-08-23 23:31:27 +00:00
frosch
13d938ae3d
(svn r14148) -Fix (r14096) [FS#2239]: Orders were freed while they were still shared by other vehicles.
2008-08-23 23:15:04 +00:00
frosch
9fe035f8e8
(svn r14131) -Fix (r13952) [FS#2250]: The reservation of adjacent stations was sometimes not freed correctly. (michi_cc)
2008-08-22 22:42:21 +00:00
frosch
f2623e7c09
(svn r14130) -Fix (r13961) [FS#2248]: Clear the stuck state of a train that is reversing with the first vehicle inside a depot. (michi_cc)
2008-08-22 22:28:26 +00:00
rubidium
abd9f74871
(svn r14096) -Codechange: merge the shared order's vehicle list management to a single location.
2008-08-17 19:56:17 +00:00
rubidium
b6b9cd9d51
(svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot.
2008-08-17 11:04:37 +00:00
frosch
f7826f8a37
(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel.
2008-08-16 14:02:20 +00:00
peter1138
9d0e1b635a
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
2008-08-15 17:54:43 +00:00
frosch
844a83ed58
(svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
2008-08-15 13:57:43 +00:00
rubidium
8726c2fd99
(svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc)
2008-08-10 21:56:47 +00:00
rubidium
b1ed3bad58
(svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc)
2008-08-10 13:37:09 +00:00
smatz
5229e45363
(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
2008-08-08 13:29:18 +00:00
smatz
158d4acbba
(svn r14001) -Fix (r13989): reading wrong variable, train crash on bridge crashes game
2008-08-05 13:25:49 +00:00
rubidium
7a50ae28d5
(svn r13989) -Fix [FS#2186] (r13953): YAPP track reservation for crashed trains was broken for depots and wormholes (michi_cc).
2008-08-04 13:15:15 +00:00
frosch
628723d45c
(svn r13983) -Fix (r13953) [YAPP]: Crashed trains can be on different trackbits. Make sure there is still a track reservation when one vehicle is cleaned up.
2008-08-03 19:04:11 +00:00
frosch
b92c4cfc92
(svn r13976) -Fix (r13953) [YAPP]: A crashing train could sometimes free the reservation of another train. (assisted by michi_cc)
2008-08-03 17:16:39 +00:00
frosch
983e297ff0
(svn r13974) -Fix [YAPP]: A train crash could lead to stale reservations. (michi_cc)
2008-08-03 14:16:57 +00:00
rubidium
13dee60ae1
(svn r13971) -Fix [YAPP]: segfault due to mixed up variables (michi_cc)
2008-08-03 08:20:04 +00:00
rubidium
bba8ff290e
(svn r13966) -Codechange [YAPP]: Bar level crossings upon path reservation. (michi_cc)
2008-08-02 22:57:18 +00:00
rubidium
1e2c61360b
(svn r13964) -Codechange [YAPP]: Check if a train needs servicing when reserving the next path segment. (michi_cc)
2008-08-02 22:56:50 +00:00
rubidium
47a5faf874
(svn r13963) -Codechange [YAPP]: Reserve a track when entering a PBS block through a conventional signal. (michi_cc)
2008-08-02 22:56:35 +00:00
rubidium
5c9bb1bbd6
(svn r13962) -Codechange [YAPP]: Do not reverse in front of red signals when inside a PBS block and reversing of stuck trains is disabled. (michi_cc)
2008-08-02 22:56:21 +00:00
rubidium
db637a2b7f
(svn r13961) -Add [YAPP]: Handle train reversing. (michi_cc)
2008-08-02 22:56:07 +00:00
rubidium
9e91bb4b33
(svn r13960) -Codechange [YAPP]: Reserve a path when exiting a depot into a PBS block. (michi_cc)
2008-08-02 22:55:52 +00:00
rubidium
4339948b1f
(svn r13959) -Codechange [YAPP]: Try to extend a train reservation as far as possible and only call into the pathfinder on track choices. (michi_cc)
2008-08-02 22:55:38 +00:00
rubidium
16ab0d84bb
(svn r13958) -Add [YAPP]: Implement look-ahead for trains so they extend their reservation before reaching the end. (michi_cc)
2008-08-02 22:55:23 +00:00
rubidium
bd0a420744
(svn r13955) -Codechange [YAPP]: Try to extend the path of a stuck train so it is able to continue. (michi_cc)
2008-08-02 22:54:38 +00:00
rubidium
e9b62103e4
(svn r13954) -Codechange [YAPP]: On reserving a path that ends at the destination, the path could end at a non-safe tile. In this case, extend the reservation based on the next vehicle orders. (michi_cc)
2008-08-02 22:54:23 +00:00
rubidium
d06fb949ff
(svn r13953) -Add [YAPP]: Free track reservations of crashed trains. (michi_cc)
2008-08-02 22:54:07 +00:00
rubidium
10d8fb6456
(svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc)
2008-08-02 22:53:51 +00:00
rubidium
33898d49bb
(svn r13951) -Codechange [YAPP]: A train leaving a tile should unreserve the track it came from if it was reserved. (michi_cc)
2008-08-02 22:53:37 +00:00
rubidium
e9c33fb288
(svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc)
2008-08-02 22:53:21 +00:00
rubidium
ad36ea6b29
(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
2008-08-01 15:07:31 +00:00
smatz
7c0b1172e1
(svn r13911) -Fix (r13806): do not consider crashed train as waiting at signal, v->direction doesn't have to match track anyway
2008-08-01 13:25:19 +00:00
peter1138
b90dc6cc34
(svn r13870) -Fix [FS#2167]: Callback 10 (visual effect and powered wagons setting) and powered wagons operation were not performed for articulated wagons.
2008-07-29 22:19:37 +00:00
smatz
97eeb07201
(svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, _networking is defined anyway
2008-07-24 16:23:55 +00:00
smatz
aae2aa64c4
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
smatz
c0e11a797c
(svn r13806) -Fix [FS#2162]: checking for train waiting at other side of two-way signal was broken
2008-07-23 18:23:12 +00:00
smatz
447ec39f49
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
2008-07-09 20:55:47 +00:00
peter1138
24d35c58b7
(svn r13507) -Fix (r12856): first engine change should've been moved too
2008-06-13 13:28:55 +00:00
smatz
bd5067b5a0
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
2008-06-10 21:59:22 +00:00
glx
ee256e770a
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138
510c0acb4a
(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
2008-05-21 12:06:05 +00:00
rubidium
9defec7876
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
2008-05-18 16:51:44 +00:00
rubidium
87015f5b63
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
rubidium
76b8970a33
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
smatz
ec627dedf8
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
2008-05-14 18:31:21 +00:00
smatz
08814d50ea
(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
2008-05-14 16:38:53 +00:00
peter1138
eb112946a7
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
rubidium
e6c944a6c4
(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.
2008-05-06 21:28:30 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
60eb3c034f
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
2008-04-24 07:44:21 +00:00
peter1138
10ab24a5f1
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
2008-04-23 21:55:24 +00:00
peter1138
5dcd689f56
(svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication.
2008-04-21 20:50:58 +00:00
rubidium
5ef8c01ce7
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
2008-04-21 14:33:33 +00:00
rubidium
22140d82c6
(svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey.
2008-04-21 13:45:03 +00:00
rubidium
b139756e2b
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
f55ffd14bd
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
2008-04-20 10:13:54 +00:00
peter1138
210d757499
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
rubidium
0e624275ee
(svn r12795) -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
2008-04-19 21:23:42 +00:00
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
02cdf01507
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17 19:10:30 +00:00
smatz
059e94e355
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
2008-04-17 18:24:45 +00:00
smatz
9488db56d4
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
2008-04-17 00:44:20 +00:00
glx
3a84a74f4d
(svn r12711) -Codechange: remove unneeded loops
2008-04-14 20:48:17 +00:00
rubidium
14b307a621
(svn r12698) -Codechange: skip orders to stations that do not have a train part anymore, just like is done for road vehicles and ships.
2008-04-14 07:08:43 +00:00
rubidium
570519d79b
(svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands.
2008-04-11 08:40:10 +00:00
rubidium
62bdc381e7
(svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class.
2008-04-11 08:14:43 +00:00
frosch
96700d5605
(svn r12629) -Codechange: Split VehicleNeedsService() into Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
...
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
2008-04-08 15:48:32 +00:00
rubidium
f1cd7ef5ee
(svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.
2008-04-07 19:18:56 +00:00
smatz
ac389e16d2
(svn r12605) -Cleanup: variable scope and coding style in train*
2008-04-07 12:36:50 +00:00
rubidium
fb1c4eccd8
(svn r12593) -Codechange: hide Order's flags in most of the code.
2008-04-06 15:09:45 +00:00
rubidium
d6623cf654
(svn r12588) -Codechange: do not access the destination of an order directly.
2008-04-06 07:48:51 +00:00
rubidium
5b47f81b0f
(svn r12584) -Codechange: do not access the order type directly.
2008-04-05 23:36:54 +00:00
rubidium
aef20ec54d
(svn r12580) -Codechange: merge some logical related to non-stop orders.
2008-04-05 15:30:15 +00:00
rubidium
5eb5889954
(svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the 'unified' ProcessOrder.
2008-04-05 12:01:34 +00:00
rubidium
bdd64495cd
(svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and road vehicles.
2008-04-05 10:55:50 +00:00
frosch
549d05dc4d
(svn r12532) -Cleanup: Replace two tables of magic values with already existing functions.
2008-04-01 14:47:57 +00:00
frosch
15a9fba867
(svn r12531) -Codechange: Rename some variables for consistency.
2008-04-01 14:03:20 +00:00
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
4a1035ab95
(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
2008-03-30 23:24:18 +00:00
bjarni
a81a572434
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
...
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
2008-03-28 22:59:43 +00:00
rubidium
eeabab4555
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
smatz
ac4ec8c2d2
(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
2008-03-19 20:50:19 +00:00
smatz
031c9da01c
(svn r12384) -Fix (r2428): do not disconnect train when reversing, it may 'think' it is whole in a depot
2008-03-19 20:42:05 +00:00
glx
985dbaa093
(svn r12380) -Fix: update train acceleration and max speed after setting cached value to ensure the correct max speed is used with disabled real acceleration
2008-03-17 22:13:00 +00:00
glx
fbf70d53ec
(svn r12379) -Codechange: removed now redondant InvalidateWindow() calls
2008-03-17 22:04:15 +00:00
glx
2b86efea74
(svn r12378) -Fix: refresh vehicle details window when cached values are updated
2008-03-17 21:50:53 +00:00
glx
e2ec1e7032
(svn r12377) -Fix [FS#1854]: set cached value for vehicle property 25 before other cached values
2008-03-17 21:49:14 +00:00
smatz
89e9bbfa98
(svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
2008-03-15 19:24:13 +00:00
smatz
bfae49aeb2
(svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
2008-03-15 13:21:31 +00:00
peter1138
6bb37edfb6
(svn r12332) -Fix (r12331): Invalidate cached data and update image after setting flag.
2008-03-03 21:42:37 +00:00
glx
b64f637c72
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
2008-03-03 20:56:30 +00:00
peter1138
dda6cab17a
(svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it.
2008-02-21 19:09:10 +00:00
peter1138
79b6b9cb66
(svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base)
2008-02-20 20:56:54 +00:00
frosch
1e74834441
(svn r12203) -Fix (r12199): Make trains pay attention to signals again.
2008-02-20 19:37:46 +00:00
frosch
b7993793c8
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
2008-02-20 17:49:50 +00:00
smatz
a190606f2e
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
...
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
smatz
73a6525129
(svn r12194) -Codechange: apply coding style on enum TrainSubtype
2008-02-20 15:18:35 +00:00
smatz
169ac7c91d
(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short)
2008-02-20 12:07:22 +00:00
smatz
595d9357c3
(svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor)
2008-02-20 11:00:17 +00:00
smatz
509b3a3247
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
2008-02-18 18:35:36 +00:00
smatz
c7a8080c3a
(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code
2008-02-18 16:35:38 +00:00
smatz
a0ddc43e92
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
smatz
fd51465c8b
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
2008-02-13 17:54:11 +00:00
smatz
480036254b
(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
2008-02-13 16:49:25 +00:00
smatz
507728f46b
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
peter1138
df7327b453
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
2008-02-13 09:34:56 +00:00
frosch
7b9efcea21
(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
2008-02-08 16:25:55 +00:00
belugas
62b3520e51
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
smatz
04ef38ec60
(svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
2008-02-04 15:56:39 +00:00
glx
525409b0fc
(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class
2008-02-01 22:02:14 +00:00
smatz
c8ba8d930b
(svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed
2008-01-27 20:20:53 +00:00
smatz
0b888ccc00
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
smatz
730dda867b
(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
2008-01-18 21:44:20 +00:00
smatz
1d59439166
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
...
-Fix: refit button widget was not correctly updated
2008-01-18 13:02:47 +00:00
smatz
8d077b16d8
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
822242f411
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
2008-01-17 19:49:06 +00:00
smatz
c74cf439fa
(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
...
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
smatz
ac7bc24b0e
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
2008-01-16 21:17:31 +00:00
smatz
692fbb3c05
(svn r11877) -Fix: another way to crash competitors' train in a station
...
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
smatz
40a7ace4fa
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
...
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
576f8ad93e
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
smatz
245f05a7cc
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
2008-01-15 15:00:01 +00:00
smatz
7beb63a93b
(svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it
2008-01-14 14:46:09 +00:00
smatz
bfc4d80c8e
(svn r11845) -Codechange: simplify train collision detection a bit
2008-01-13 23:53:33 +00:00
smatz
8da51e5eb2
(svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes
2008-01-13 14:42:28 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
smatz
b0c34f4d62
(svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process
2008-01-13 13:11:59 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
ab8382c0db
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
smatz
a222fe2e86
(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
2008-01-12 19:33:25 +00:00
smatz
704a75871a
(svn r11820) -Fix: invalidate depot window when removing crashed train
2008-01-12 19:24:58 +00:00
smatz
712d4b6259
(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
2008-01-12 19:20:44 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
smatz
4d04077156
(svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions
2008-01-11 15:10:59 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
998d7644f6
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
2008-01-09 21:05:03 +00:00
rubidium
46650c54b6
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
peter1138
a01fc4c142
(svn r11789) -Codechange: coding style for global variable names
2008-01-09 10:15:20 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
a8a3a7e3f2
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
2008-01-07 09:19:53 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
smatz
7302d8c88b
(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
...
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
peter1138
47082fec5c
(svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves.
2008-01-01 22:24:18 +00:00
peter1138
47d23eb003
(svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop.
2008-01-01 18:12:17 +00:00
peter1138
a8611311ac
(svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves
2008-01-01 14:15:28 +00:00
peter1138
a967a7287f
(svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype.
2008-01-01 14:00:31 +00:00
peter1138
7031358cff
(svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
...
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
2007-12-31 21:51:16 +00:00
rubidium
1a70eed58c
(svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time.
2007-12-30 21:35:48 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
smatz
38f0e422ac
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
2007-12-27 14:10:47 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
smatz
4e66f5a04b
(svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs)
2007-12-27 13:25:23 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
f56a354d31
(svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies.
2007-12-18 19:52:14 +00:00
smatz
145517fb8e
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
2007-12-16 19:30:42 +00:00
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
acf6e08f78
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
2007-12-15 23:11:18 +00:00
smatz
5992187a85
(svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated
2007-12-15 00:04:01 +00:00
smatz
4b7f8f04a3
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
2007-12-14 23:21:20 +00:00
smatz
ed54703db8
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
2007-12-11 22:50:13 +00:00
smatz
359c9aea3f
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
2007-12-11 19:09:36 +00:00
glx
0f43982c72
(svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain
2007-12-04 15:32:54 +00:00
skidd13
bdc7fd2d76
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
...
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
skidd13
a91c2a4c39
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
2007-11-20 14:11:19 +00:00
skidd13
eeaa348f8b
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
50bfe1a19d
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
2007-11-19 18:58:04 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
f28723830f
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36
2007-11-15 00:13:12 +00:00
truelight
4b8aaa994c
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
2007-11-04 23:06:39 +00:00
glx
4041d8108a
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
2007-10-28 15:40:18 +00:00
maedhros
68a1fbd437
(svn r11333) -Fix: Train engines still had a value of 0.
2007-10-21 16:52:01 +00:00
rubidium
4bb210614b
(svn r11332) -Fix: vehicles getting a value of 0 on construction.
...
-Fix: assertion when selling vehicles.
2007-10-21 16:45:00 +00:00
rubidium
cbfe23108c
(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
2007-10-08 20:16:25 +00:00
rubidium
b6c9bc80cf
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
2007-10-08 20:06:37 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
a6a8502ca3
(svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains.
2007-09-21 17:56:55 +00:00
rubidium
257fdb38e6
(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
2007-09-17 04:23:03 +00:00
rubidium
9da9e77641
(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle.
2007-09-16 20:48:00 +00:00
rubidium
74d0bf52b2
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10 17:13:37 +00:00
rubidium
38ff181ebf
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09 17:42:59 +00:00
rubidium
91a49cee55
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00
rubidium
15ea3be986
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
2007-09-05 21:05:12 +00:00
bjarni
7cdf6d1cbe
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
2007-09-05 10:15:23 +00:00
rubidium
2c8e50f20c
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
2007-08-31 17:13:39 +00:00
rubidium
aba867d78d
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
9b65bc430c
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
cb7eaff353
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
3f3b013b99
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
2007-08-29 21:27:16 +00:00
rubidium
5d628e6135
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
rubidium
a5b32d8d72
(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it.
2007-08-26 20:43:22 +00:00
rubidium
a83ccad6bd
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed.
2007-08-26 20:16:02 +00:00
bjarni
a973c893fb
(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias)
2007-08-07 23:07:10 +00:00
rubidium
836105864c
(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
...
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138
92061aba4e
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
2007-07-30 08:49:41 +00:00
rubidium
5bd241eb5b
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
2007-07-26 15:37:19 +00:00
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
rubidium
b876be0064
(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
2007-07-09 19:38:12 +00:00
rubidium
7ba2e75f3e
(svn r10474) -Fix [FS#995]: wrong group count after train crash.
2007-07-08 09:29:28 +00:00
rubidium
90f85c957a
(svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class.
2007-07-01 19:24:54 +00:00
rubidium
83a880c882
(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
2007-07-01 19:11:47 +00:00
rubidium
3a82c1e9ea
(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart.
2007-06-28 22:03:34 +00:00
peter1138
de357c74c1
(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf)
2007-06-27 20:40:20 +00:00
peter1138
a6da8c9519
(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous.
2007-06-26 20:03:17 +00:00
maedhros
fb284a9264
(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable.
2007-06-25 23:14:13 +00:00
rubidium
9c0ccadbe0
(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels.
2007-06-25 08:24:03 +00:00
truelight
34723257f0
(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan)
2007-06-22 22:42:18 +00:00
rubidium
117368a5a9
(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler...
2007-06-22 22:28:15 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
rubidium
9c0944aa09
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
...
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
eb1472a82d
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
peter1138
e7191fc57a
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
2007-06-19 16:40:59 +00:00
rubidium
2ee73b50b8
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
49220cc6f1
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
966e2738b9
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
peter1138
94bd08fc17
(svn r10177) -Fix: Passengers has one A and two Es (ln)
2007-06-17 10:47:30 +00:00
peter1138
78d797a6b7
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
2007-06-12 11:22:32 +00:00