(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 15 years ago
parent 20f73b2f50
commit 4b05617c42

@ -155,7 +155,7 @@ SpriteID Aircraft::GetImage(Direction direction) const
SpriteID sprite = GetCustomVehicleSprite(this, direction);
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->image_index;
spritenum = Engine::Get(this->engine_type)->original_image_index;
}
return direction + _aircraft_sprite[spritenum];
@ -183,7 +183,7 @@ static SpriteID GetAircraftIcon(EngineID engine)
SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
if (sprite != 0) return sprite;
spritenum = Engine::Get(engine)->image_index;
spritenum = Engine::Get(engine)->original_image_index;
}
return DIR_W + _aircraft_sprite[spritenum];

@ -84,7 +84,7 @@ Engine::Engine(VehicleType type, EngineID base)
case VEH_TRAIN:
this->u.rail = _orig_rail_vehicle_info[base];
this->image_index = this->u.rail.image_index;
this->original_image_index = this->u.rail.image_index;
this->info.string_id = STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM + base;
/* Set the default model life of original wagons to "infinite" */
@ -94,19 +94,19 @@ Engine::Engine(VehicleType type, EngineID base)
case VEH_ROAD:
this->u.road = _orig_road_vehicle_info[base];
this->image_index = this->u.road.image_index;
this->original_image_index = this->u.road.image_index;
this->info.string_id = STR_VEHICLE_NAME_ROAD_MPS_REGAL_BUS + base;
break;
case VEH_SHIP:
this->u.ship = _orig_ship_vehicle_info[base];
this->image_index = this->u.ship.image_index;
this->original_image_index = this->u.ship.image_index;
this->info.string_id = STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER + base;
break;
case VEH_AIRCRAFT:
this->u.air = _orig_aircraft_vehicle_info[base];
this->image_index = this->u.air.image_index;
this->original_image_index = this->u.air.image_index;
this->info.string_id = STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 + base;
break;
}

@ -26,7 +26,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
uint8 preview_company_rank;
byte preview_wait;
CompanyMask company_avail;
uint8 image_index; ///< Original vehicle image index
uint8 original_image_index; ///< Original vehicle image index, thus the image index of the overridden vehicle
VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
EngineInfo info;

@ -90,7 +90,7 @@ static SpriteID GetRoadVehIcon(EngineID engine)
SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
if (sprite != 0) return sprite;
spritenum = Engine::Get(engine)->image_index;
spritenum = Engine::Get(engine)->original_image_index;
}
return DIR_W + _roadveh_images[spritenum];
@ -105,7 +105,7 @@ SpriteID RoadVehicle::GetImage(Direction direction) const
sprite = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(spritenum)));
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->image_index;
spritenum = Engine::Get(this->engine_type)->original_image_index;
}
sprite = direction + _roadveh_images[spritenum];

@ -56,7 +56,7 @@ static SpriteID GetShipIcon(EngineID engine)
SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
if (sprite != 0) return sprite;
spritenum = Engine::Get(engine)->image_index;
spritenum = Engine::Get(engine)->original_image_index;
}
return DIR_W + _ship_sprites[spritenum];
@ -88,7 +88,7 @@ SpriteID Ship::GetImage(Direction direction) const
SpriteID sprite = GetCustomVehicleSprite(this, direction);
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->image_index;
spritenum = Engine::Get(this->engine_type)->original_image_index;
}
return _ship_sprites[spritenum] + direction;

@ -603,7 +603,7 @@ SpriteID Train::GetImage(Direction direction) const
sprite = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(spritenum)));
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->image_index;
spritenum = Engine::Get(this->engine_type)->original_image_index;
}
sprite = GetDefaultTrainSprite(spritenum, direction);
@ -625,7 +625,7 @@ static SpriteID GetRailIcon(EngineID engine, bool rear_head, int &y)
return sprite;
}
spritenum = Engine::Get(engine)->image_index;
spritenum = Engine::Get(engine)->original_image_index;
}
if (rear_head) spritenum++;

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