(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
smatz 17 years ago
parent 932c586dfe
commit 245f05a7cc

@ -440,7 +440,7 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
TrackBits tracks = GetTrackBits(tile);
do { // there may be two tracks with signals for TRACK_BIT_HORZ and TRACK_BIT_VERT
Track track = RemoveFirstTrack(&tracks);
if (HasSignalOnTrack(tile, track)) SetSignalsOnBothDir(tile, track);
if (HasSignalOnTrack(tile, track)) SetSignalsOnBothDir(tile, track, new_player);
} while (tracks != TRACK_BIT_NONE);
}
} while (++tile != MapSize());

@ -418,7 +418,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p
if (flags & DC_EXEC) {
MarkTileDirtyByTile(tile);
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, _current_player);
YapfNotifyTrackLayoutChange(tile, track);
}
@ -441,6 +441,10 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
if (!ValParamTrackOrientation((Track)p2)) return CMD_ERROR;
trackbit = TrackToTrackBits(track);
/* Need to read tile owner now because it may change when the rail is removed.
* Also, in case of floods, _current_player != owner */
Owner owner = GetTileOwner(tile);
switch (GetTileType(tile)) {
case MP_ROAD: {
if (!IsLevelCrossing(tile) ||
@ -498,12 +502,12 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
* are removing one of these pieces, we'll need to update signals for
* both directions explicitly, as after the track is removed it won't
* 'connect' with the other piece. */
SetSignalsOnBothDir(tile, TRACK_X);
SetSignalsOnBothDir(tile, TRACK_Y);
SetSignalsOnBothDir(tile, TRACK_X, owner);
SetSignalsOnBothDir(tile, TRACK_Y, owner);
YapfNotifyTrackLayoutChange(tile, TRACK_X);
YapfNotifyTrackLayoutChange(tile, TRACK_Y);
} else {
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, owner);
YapfNotifyTrackLayoutChange(tile, track);
}
}
@ -741,7 +745,7 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p
d->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, _current_player);
YapfNotifyTrackLayoutChange(tile, TrackdirToTrack(DiagdirToDiagTrackdir(dir)));
d_auto_delete.Detach();
}
@ -867,7 +871,7 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32
}
MarkTileDirtyByTile(tile);
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, _current_player);
YapfNotifyTrackLayoutChange(tile, track);
}
@ -1098,7 +1102,7 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint3
SetSignalVariant(tile, INVALID_TRACK, SIG_ELECTRIC); // remove any possible semaphores
}
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, GetTileOwner(tile));
YapfNotifyTrackLayoutChange(tile, track);
MarkTileDirtyByTile(tile);
@ -1304,11 +1308,13 @@ static CommandCost RemoveTrainDepot(TileIndex tile, uint32 flags)
return CMD_ERROR;
if (flags & DC_EXEC) {
/* read variables before the depot is removed */
DiagDirection dir = GetRailDepotDirection(tile);
Owner owner = GetTileOwner(tile);
DoClearSquare(tile);
delete GetDepotByTile(tile);
UpdateSignalsOnSegment(tile, dir);
UpdateSignalsOnSegment(tile, dir, owner);
YapfNotifyTrackLayoutChange(tile, TrackdirToTrack(DiagdirToDiagTrackdir(dir)));
}

@ -257,12 +257,10 @@ static SigFlags ExploreSegment(Owner owner)
{
SigFlags flags = SF_NONE;
while (!_tbdset.IsEmpty()) {
TileIndex tile;
DiagDirection enterdir;
_tbdset.Get(&tile, &enterdir);
TileIndex tile;
DiagDirection enterdir;
while (_tbdset.Get(&tile, &enterdir)) {
TileIndex oldtile = tile; // tile we are leaving
DiagDirection exitdir = enterdir == INVALID_DIAGDIR ? INVALID_DIAGDIR : ReverseDiagDir(enterdir); // expected new exit direction (for straight line)
@ -396,11 +394,10 @@ static SigFlags ExploreSegment(Owner owner)
*/
static void UpdateSignalsAroundSegment(SigFlags flags)
{
while (!_tbuset.IsEmpty()) {
TileIndex tile;
Trackdir trackdir;
_tbuset.Get(&tile, &trackdir);
TileIndex tile;
Trackdir trackdir;
while (_tbuset.Get(&tile, &trackdir)) {
assert(HasSignalOnTrackdir(tile, trackdir));
SignalType sig = GetSignalType(tile, TrackdirToTrack(trackdir));
@ -453,15 +450,17 @@ static inline void ResetSets()
/**
* Updates blocks in _globset buffer
*
* @param owner player whose signals we are updating
* @return false iff presignal entry would be green (needed for trains leaving depot)
* @pre IsValidPlayer(owner)
*/
static bool UpdateSignalsInBuffer()
static bool UpdateSignalsInBuffer(Owner owner)
{
assert(IsValidPlayer(owner));
bool first = true; // first block?
bool state = false; // value to return
Owner owner = OWNER_NONE; // owner whose signals we are updating
TileIndex tile;
DiagDirection dir;
@ -479,7 +478,6 @@ static bool UpdateSignalsInBuffer()
/* 'optimization assert' - do not try to update signals when it is not needed */
assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL);
assert(dir == INVALID_DIAGDIR || dir == ReverseDiagDir(GetTunnelBridgeDirection(tile)));
if (first) owner = GetTileOwner(tile);
_tbdset.Add(tile, INVALID_DIAGDIR); // we can safely start from wormhole centre
_tbdset.Add(GetOtherTunnelBridgeEnd(tile), INVALID_DIAGDIR);
break;
@ -488,7 +486,6 @@ static bool UpdateSignalsInBuffer()
if (IsRailDepot(tile)) {
/* 'optimization assert' do not try to update signals in other cases */
assert(dir == INVALID_DIAGDIR || dir == GetRailDepotDirection(tile));
if (first) owner = GetTileOwner(tile);
_tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside
break;
}
@ -497,7 +494,6 @@ static bool UpdateSignalsInBuffer()
case MP_ROAD:
if ((TrackBits)(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
/* only add to set when there is some 'interesting' track */
if (first) owner = GetTileOwner(tile);
_tbdset.Add(tile, dir);
_tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
break;
@ -508,7 +504,6 @@ static bool UpdateSignalsInBuffer()
tile = tile + TileOffsByDiagDir(dir);
dir = ReverseDiagDir(dir);
if ((TrackBits)(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
if (first) owner = GetTileOwner(tile);
_tbdset.Add(tile, dir);
break;
}
@ -516,7 +511,6 @@ static bool UpdateSignalsInBuffer()
continue; // continue the while() loop
}
assert(IsValidPlayer(owner));
assert(!_tbdset.Overflowed()); // it really shouldn't overflow by these one or two items
assert(!_tbdset.IsEmpty()); // it wouldn't hurt anyone, but shouldn't happen too
@ -547,14 +541,15 @@ static bool UpdateSignalsInBuffer()
* @see UpdateSignalsInBuffer()
* @param tile tile where we start
* @param side side of tile
* @param owner owner whose signals we will update
* @return false iff train can leave depot
*/
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side)
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner)
{
assert(_globset.IsEmpty());
_globset.Add(tile, side);
return UpdateSignalsInBuffer();
return UpdateSignalsInBuffer(owner);
}
@ -565,8 +560,9 @@ bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side)
* @see UpdateSignalsInBuffer()
* @param tile tile where we start
* @param track track at which ends we will update signals
* @param owner owner whose signals we will update
*/
void SetSignalsOnBothDir(TileIndex tile, Track track)
void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner)
{
static const DiagDirection _search_dir_1[] = {
DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE
@ -579,5 +575,5 @@ void SetSignalsOnBothDir(TileIndex tile, Track track)
_globset.Add(tile, _search_dir_1[track]);
_globset.Add(tile, _search_dir_2[track]);
UpdateSignalsInBuffer();
UpdateSignalsInBuffer(owner);
}

@ -9,6 +9,7 @@
#include "tile_type.h"
#include "direction_type.h"
#include "track_type.h"
#include "player_type.h"
/**
* Maps a trackdir to the bit that stores its status in the map arrays, in the
@ -40,7 +41,7 @@ static inline byte SignalOnTrack(Track track)
return _signal_on_track[track];
}
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side);
void SetSignalsOnBothDir(TileIndex tile, Track track);
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner);
void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner);
#endif /* SIGNAL_FUNC_H */

@ -1073,7 +1073,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1,
tile += tile_delta;
} while (--w);
SetSignalsOnBothDir(tile_org, track);
SetSignalsOnBothDir(tile_org, track, _current_player);
YapfNotifyTrackLayoutChange(tile_org, track);
tile_org += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
} while (--numtracks);
@ -1202,11 +1202,14 @@ CommandCost CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1
quantity++;
if (flags & DC_EXEC) {
/* read variables before the station tile is removed */
uint specindex = GetCustomStationSpecIndex(tile2);
Track track = GetRailStationTrack(tile2);
Owner owner = GetTileOwner(tile2);
DoClearSquare(tile2);
st->rect.AfterRemoveTile(st, tile2);
SetSignalsOnBothDir(tile2, track);
SetSignalsOnBothDir(tile2, track, owner);
YapfNotifyTrackLayoutChange(tile2, track);
DeallocateSpecFromStation(st, specindex);
@ -1257,15 +1260,17 @@ static CommandCost RemoveRailroadStation(Station *st, TileIndex tile, uint32 fla
do {
int w_bak = w;
do {
// for nonuniform stations, only remove tiles that are actually train station tiles
/* for nonuniform stations, only remove tiles that are actually train station tiles */
if (st->TileBelongsToRailStation(tile)) {
if (!EnsureNoVehicleOnGround(tile))
return CMD_ERROR;
cost.AddCost(_price.remove_rail_station);
if (flags & DC_EXEC) {
/* read variables before the station tile is removed */
Track track = GetRailStationTrack(tile);
Owner owner = GetTileOwner(tile); // _current_player can be OWNER_WATER
DoClearSquare(tile);
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, owner);
YapfNotifyTrackLayoutChange(tile, track);
}
}

@ -2168,7 +2168,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
v->load_unload_time_rem = 0;
if (UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR)) {
if (UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner)) {
InvalidateWindowClasses(WC_TRAINS_LIST);
return true;
}
@ -2187,7 +2187,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
v->UpdateDeltaXY(v->direction);
v->cur_image = v->GetImage(v->direction);
VehiclePositionChanged(v);
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
UpdateTrainAcceleration(v);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
@ -2768,7 +2768,7 @@ static void TrainMovedChangeSignals(TileIndex tile, DiagDirection dir)
if (IsTileType(tile, MP_RAILWAY) &&
GetRailTileType(tile) == RAIL_TILE_SIGNALS) {
uint i = FindFirstBit2x64(GetTrackBits(tile) * 0x101 & _reachable_tracks[dir]);
UpdateSignalsOnSegment(tile, _otherside_signal_directions[i]);
UpdateSignalsOnSegment(tile, _otherside_signal_directions[i], GetTileOwner(tile));
}
}
@ -3141,8 +3141,10 @@ static void DeleteLastWagon(Vehicle *v)
/* 'v' shouldn't be accessed after it has been deleted */
TrackBits track = v->u.rail.track;
TileIndex tile = v->tile;
Owner owner = v->owner;
delete v;
v = NULL; // make sure nobody will won't try to read 'v' anymore
/* Check if the wagon was on a road/rail-crossing and disable it if no
* others are on it */
@ -3150,9 +3152,9 @@ static void DeleteLastWagon(Vehicle *v)
/* Update signals */
if (IsTileType(tile, MP_TUNNELBRIDGE) || IsTileDepotType(tile, TRANSPORT_RAIL)) {
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, owner);
} else {
SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)));
SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)), owner);
}
}

@ -419,7 +419,7 @@ not_valid_below:;
if (flags & DC_EXEC && railtype != INVALID_RAILTYPE) {
Track track = AxisToTrack(direction);
UpdateSignalsOnSegment(tile_start, INVALID_DIAGDIR);
UpdateSignalsOnSegment(tile_start, INVALID_DIAGDIR, _current_player);
YapfNotifyTrackLayoutChange(tile_start, track);
}
@ -549,7 +549,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
if (GB(p1, 9, 1) == TRANSPORT_RAIL) {
MakeRailTunnel(start_tile, _current_player, direction, (RailType)GB(p1, 0, 4));
MakeRailTunnel(end_tile, _current_player, ReverseDiagDir(direction), (RailType)GB(p1, 0, 4));
UpdateSignalsOnSegment(start_tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(start_tile, INVALID_DIAGDIR, _current_player);
YapfNotifyTrackLayoutChange(start_tile, AxisToTrack(DiagDirToAxis(direction)));
} else {
MakeRoadTunnel(start_tile, _current_player, direction, (RoadTypes)GB(p1, 0, 3));
@ -603,21 +603,24 @@ static CommandCost DoClearTunnel(TileIndex tile, uint32 flags)
}
if (flags & DC_EXEC) {
/* We first need to request the direction before calling DoClearSquare
* else the direction is always 0.. dah!! ;) */
DiagDirection dir = GetTunnelBridgeDirection(tile);
bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL;
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
/* We first need to request values before calling DoClearSquare */
DiagDirection dir = GetTunnelBridgeDirection(tile);
Owner owner = GetTileOwner(tile);
DoClearSquare(tile);
DoClearSquare(endtile);
DoClearSquare(tile);
DoClearSquare(endtile);
if (rail) {
UpdateSignalsOnSegment(tile, ReverseDiagDir(dir));
UpdateSignalsOnSegment(endtile, dir);
/* cannot use INVALID_DIAGDIR for signal update because the tunnel doesn't exist anymore */
UpdateSignalsOnSegment(tile, ReverseDiagDir(dir), owner);
UpdateSignalsOnSegment(endtile, dir, owner);
Track track = AxisToTrack(DiagDirToAxis(dir));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
} else {
DoClearSquare(tile);
DoClearSquare(endtile);
}
}
return CommandCost(EXPENSES_CONSTRUCTION, _price.clear_tunnel * (DistanceManhattan(tile, endtile) + 1));
@ -660,6 +663,7 @@ static CommandCost DoClearBridge(TileIndex tile, uint32 flags)
if (flags & DC_EXEC) {
/* read this value before actual removal of bridge */
bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL;
Owner owner = GetTileOwner(tile);
DoClearSquare(tile);
DoClearSquare(endtile);
@ -669,8 +673,9 @@ static CommandCost DoClearBridge(TileIndex tile, uint32 flags)
}
if (rail) {
UpdateSignalsOnSegment(tile, ReverseDiagDir(direction));
UpdateSignalsOnSegment(endtile, direction);
/* cannot use INVALID_DIAGDIR for signal update because the bridge doesn't exist anymore */
UpdateSignalsOnSegment(tile, ReverseDiagDir(direction), owner);
UpdateSignalsOnSegment(endtile, direction, owner);
Track track = AxisToTrack(DiagDirToAxis(direction));
YapfNotifyTrackLayoutChange(tile, track);

@ -2178,7 +2178,7 @@ void VehicleEnterDepot(Vehicle *v)
case VEH_TRAIN:
InvalidateWindowClasses(WC_TRAINS_LIST);
if (!IsFrontEngine(v)) v = v->First();
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR);
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
v->load_unload_time_rem = 0;
break;

@ -286,6 +286,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
if (flags & DC_EXEC) {
Track track = GetRailWaypointTrack(tile);
Owner owner = GetTileOwner(tile); // cannot use _current_player because of possible floods
wp = GetWaypointByTile(tile);
wp->deleted = 30; // let it live for this many days before we do the actual deletion.
@ -296,7 +297,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
MarkTileDirtyByTile(tile);
} else {
DoClearSquare(tile);
SetSignalsOnBothDir(tile, track);
SetSignalsOnBothDir(tile, track, owner);
}
YapfNotifyTrackLayoutChange(tile, track);
}

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