(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent 2edd403656
commit ef2be7d0fc

@ -11,7 +11,6 @@
#include "../../roadveh.h"
#include "../../station_map.h"
#include "../../tunnel_map.h"
#include "../../engine.h"
#include "../../command_func.h"
#include "../../town.h"
#include "../../industry.h"

@ -6,7 +6,7 @@
#include "../../road_map.h"
#include "../../command_func.h"
#include "trolly.h"
#include "../../engine.h"
#include "../../engine_func.h"
#include "../../variables.h"
#include "../../bridge.h"
#include "../../vehicle_func.h"

@ -27,7 +27,7 @@
#include "../../town.h"
#include "../../industry.h"
#include "../../station_base.h"
#include "../../engine.h"
#include "../../engine_func.h"
#include "../../gui.h"
#include "../../depot.h"
#include "../../vehicle_base.h"

@ -8,7 +8,7 @@
#include "station_map.h"
#include "station_base.h"
#include "vehicle_base.h"
#include "engine.h"
#include "engine_func.h"
/** An aircraft can be one ot those types */
enum AircraftSubType {

@ -11,7 +11,6 @@
#include "station_map.h"
#include "timetable.h"
#include "depot.h"
#include "engine.h"
#include "news_func.h"
#include "aircraft.h"
#include "airport.h"

@ -7,7 +7,6 @@
#include "aircraft.h"
#include "debug.h"
#include "gui.h"
#include "engine.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "articulated_vehicles.h"
#include "engine.h"
#include "train.h"
#include "roadveh.h"
#include "newgrf_callbacks.h"

@ -6,7 +6,6 @@
#include "ship.h"
#include "news_func.h"
#include "player_func.h"
#include "engine.h"
#include "debug.h"
#include "vehicle_gui.h"
#include "depot.h"

@ -19,6 +19,7 @@
#include "gfx_func.h"
#include "player_func.h"
#include "widgets/dropdown_func.h"
#include "engine_func.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -13,7 +13,6 @@
#include "articulated_vehicles.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "engine.h"
#include "player_func.h"
#include "depot.h"
#include "airport.h"

@ -6,7 +6,7 @@
#include "openttd.h"
#include "console.h"
#include "debug.h"
#include "engine.h"
#include "engine_func.h"
#include "landscape.h"
#include "saveload.h"
#include "variables.h"
@ -18,7 +18,6 @@
#include "settings_func.h"
#include "fios.h"
#include "fileio.h"
#include "station.h"
#include "screenshot.h"
#include "genworld.h"
#include "network/network.h"

@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "tile_map.h"
#include "station.h"
#include "station_type.h"
#include "gui.h"
#include "terraform_gui.h"
#include "window_gui.h"

@ -14,7 +14,6 @@
#include "town.h"
#include "news_func.h"
#include "network/network.h"
#include "engine.h"
#include "network/network_data.h"
#include "variables.h"
#include "vehicle_gui.h"

@ -65,6 +65,7 @@
#include "vehicle_func.h"
#include "player_base.h"
#include "tunnelbridge.h"
#include "engine_func.h"
#include "table/sprites.h"
#include "table/elrail_data.h"

@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "engine.h"
#include "player_base.h"
#include "player_func.h"
#include "command_func.h"

@ -7,7 +7,7 @@
#include "gui.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "engine.h"
#include "engine_func.h"
#include "command_func.h"
#include "economy_func.h"
#include "news_func.h"

@ -21,7 +21,7 @@
#include "map_func.h"
#include "date_func.h"
#include "core/random_func.hpp"
#include "engine.h"
#include "engine_func.h"
#include "settings_type.h"
#include "newgrf_storage.h"
#include "water.h"

@ -9,7 +9,7 @@
#include "oldpool.h"
#include "player_type.h"
#include "vehicle_type.h"
#include "engine.h"
#include "engine_type.h"
DECLARE_OLD_POOL(Group, Group, 5, 2047)

@ -8,7 +8,6 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "engine.h"
#include "vehicle_gui.h"
#include "depot.h"
#include "train.h"

@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "engine.h"
#include "engine_func.h"
#include <new>
#include "misc/blob.hpp"

@ -8,7 +8,6 @@
#include "landscape.h"
#include "news_func.h"
#include "saveload.h"
#include "engine.h"
#include "vehicle_gui.h"
#include "variables.h"
#include "ai/ai.h"

@ -9,7 +9,7 @@
#include "openttd.h"
#include "debug.h"
#include "fileio.h"
#include "engine.h"
#include "engine_func.h"
#include "spritecache.h"
#include "sprite.h"
#include "newgrf.h"

@ -6,7 +6,7 @@
#include "openttd.h"
#include "variables.h"
#include "debug.h"
#include "engine.h"
#include "engine_func.h"
#include "train.h"
#include "player_func.h"
#include "player_base.h"

@ -5,7 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "oldpool.h"
#include "engine.h"
#include "engine_func.h"
#include "newgrf_callbacks.h"
#include "newgrf_engine.h"
#include "newgrf_sound.h"

@ -5,7 +5,7 @@
#ifndef NEWGRF_STATION_H
#define NEWGRF_STATION_H
#include "engine.h"
#include "engine_type.h"
#include "newgrf_callbacks.h"
#include "newgrf_cargo.h"
#include "tile_type.h"

@ -9,7 +9,6 @@
#include "industry.h"
#include "player_func.h"
#include "player_base.h"
#include "engine.h"
#include "aircraft.h"
#include "roadveh.h"
#include "ship.h"

@ -28,7 +28,6 @@
#include "town.h"
#include "industry.h"
#include "news_func.h"
#include "engine.h"
#include "fileio.h"
#include "fios.h"
#include "airport.h"

@ -8,7 +8,7 @@
#include "road_type.h"
#include "rail_type.h"
#include "date_type.h"
#include "engine.h"
#include "engine_type.h"
#include "livery.h"
#include "autoreplace_type.h"
#include "economy_type.h"

@ -4,7 +4,7 @@
*/
#include "stdafx.h"
#include "openttd.h"
#include "engine.h"
#include "engine_func.h"
#include "player_func.h"
#include "player_gui.h"
#include "town.h"
@ -14,7 +14,6 @@
#include "network/network.h"
#include "network/network_internal.h"
#include "variables.h"
#include "engine.h"
#include "ai/ai.h"
#include "player_face.h"
#include "group.h"

@ -13,6 +13,7 @@
#include "date_func.h"
#include "player_func.h"
#include "player_base.h"
#include "engine_func.h"
/* XXX: Below 3 tables store duplicate data. Maybe remove some? */

@ -17,7 +17,7 @@
#include "viewport_func.h"
#include "command_func.h"
#include "pathfind.h"
#include "engine.h"
#include "engine_func.h"
#include "town.h"
#include "sprite.h"
#include "depot.h"

@ -9,7 +9,7 @@
#include "genworld.h"
#include "player_func.h"
#include "player_base.h"
#include "engine.h"
#include "engine_func.h"
#include "settings_type.h"
#include "date_func.h"

@ -6,7 +6,7 @@
#define ROADVEH_H
#include "vehicle_base.h"
#include "engine.h"
#include "engine_func.h"
#include "economy_func.h"
enum RoadVehicleSubType {

@ -11,7 +11,6 @@
#include "roadveh.h"
#include "station_map.h"
#include "timetable.h"
#include "engine.h"
#include "command_func.h"
#include "station_base.h"
#include "news_func.h"

@ -9,7 +9,7 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "engine.h"
#include "engine_func.h"
#include "screenshot.h"
#include "newgrf.h"
#include "network/network.h"

@ -6,7 +6,7 @@
#define SHIP_H
#include "vehicle_base.h"
#include "engine.h"
#include "engine_func.h"
#include "economy_func.h"
void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2);

@ -13,7 +13,7 @@
#include "station_map.h"
#include "station_base.h"
#include "news_func.h"
#include "engine.h"
#include "engine_func.h"
#include "player_func.h"
#include "player_base.h"
#include "npf.h"

@ -36,6 +36,7 @@
#include "fios.h"
#include "settings_type.h"
#include "video/video_driver.hpp"
#include "engine_func.h"
#include "table/strings.h"
#include "table/control_codes.h"

@ -17,7 +17,7 @@
#include "variables.h"
#include "functions.h"
#include "sound_func.h"
#include "station.h"
#include "station_base.h"
#include "unmovable_map.h"
#include "textbuf_gui.h"
#include "genworld.h"

@ -6,7 +6,6 @@
#include "openttd.h"
#include "variables.h"
#include "command_func.h"
#include "engine.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"

@ -18,7 +18,7 @@
#include "npf.h"
#include "station_base.h"
#include "news_func.h"
#include "engine.h"
#include "engine_func.h"
#include "player_func.h"
#include "player_base.h"
#include "depot.h"

@ -17,6 +17,7 @@
#include "vehicle_func.h"
#include "settings_type.h"
#include "order_func.h"
#include "engine_func.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -34,6 +34,7 @@
#include "signal_func.h"
#include "tunnelbridge.h"
#include "player_base.h"
#include "engine_func.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -17,7 +17,6 @@
#include "command_func.h"
#include "saveload.h"
#include "player_func.h"
#include "engine.h"
#include "debug.h"
#include "vehicle_gui.h"
#include "depot.h"

@ -6,7 +6,6 @@
#include "openttd.h"
#include "debug.h"
#include "player_func.h"
#include "engine.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"

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