Commit Graph

914 Commits (3c9ce6f9a536fcdca123d75de500904d4a661faf)

Author SHA1 Message Date
Jonathan G Rennison 5721790c5d Fix assert failure in DoStartupNewCompany when called from AfterLoadGame 4 years ago
Pavel Stupnikov f39a00d676 Feature: Set exclusive access to industry from GS (#8115)
(cherry picked from commit 9a45a0f535)
4 years ago
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 4 years ago
glx22 d8605ad18d Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 4 years ago
Jonathan G Rennison 78b06ddc40 TBTR: Fix palette recolouring of templates
Fix group overrides affecting template image when cloning vehicle
Update template when changing company colours

Update template images on demand instead of at load
4 years ago
Pavel Stupnikov 9a45a0f535
Feature: Set exclusive access to industry from GS (#8115) 4 years ago
Michael Lutz 79240eab1e Codechange: Make use of the improved C++17 emplace_back function. 4 years ago
Jonathan G Rennison 3e1ab88323 Fix NRT road/tram type conversion on savegame load from JokerPP v1.27 4 years ago
Jonathan G Rennison 2ad446369d Cache animated tile speed, use btree map for animated tiles 4 years ago
Jonathan G Rennison 1f54c8a018 Send vehicle caches to network clients to prevent desyncs due to bad GRFs 4 years ago
Jonathan G Rennison 9efeb3551a Tunnel/bridge signal simulation spacing is now a company setting 4 years ago
Jonathan G Rennison ffe3c769a3 Add road tile cached one way state, one way road section detection 4 years ago
Jonathan G Rennison 3a75f13874 Allow drive-through road stops to be one-way 4 years ago
Jonathan G Rennison 4763f441f6 On load, use previous local company or first usable company
Instead of always using the first company slot
4 years ago
Jonathan G Rennison 2ea3a7d6f4 Add setting for default road/tram types, to match default rail type setting 4 years ago
Jonathan G Rennison 2d350d26db Add rate limit for object construction 4 years ago
Jonathan G Rennison beaeda2990 TBTR: Show empty and full train weights in GUI, and weight ratios if enabled 4 years ago
Jonathan G Rennison b7118b60fe Add setting to enable multiple churches/stadiums in scenario editor
See: #177
4 years ago
Jonathan G Rennison 53f9fa139d Remove redundant year/month date globals 4 years ago
Jonathan G Rennison 3adeff1883 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	cmake/CompileFlags.cmake
#	src/bridge_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/town_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/toolbar_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
4 years ago
dP 7045186594 Change #8159: Remove now unused town cargo caches without bumping the savegame version 4 years ago
dP ca2604c4e2 Revert #8157: Redundant change 4 years ago
Jonathan G Rennison 7a09413a1a Fix: Incorrect save/load array size of Town::cargo_accepted
In 11ab3c4e the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
4 years ago
Jonathan G Rennison 27b92c3526 Fix #159: Incorrect display date on load for savegame versions < 31 4 years ago
Jonathan G Rennison f5e9805b10 Store time display settings both in savegame and client, add setting 4 years ago
Jonathan G Rennison f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
4 years ago
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 4 years ago
Jonathan G Rennison ea06a0670d Add rail ground type support for rail custom bridge heads
See: #146
4 years ago
Jonathan G Rennison 77673b731c Merge branch 'master' into jgrpp
# Conflicts:
#	src/industry_cmd.cpp
#	src/openttd.cpp
#	src/station_cmd.cpp
#	src/station_func.h
4 years ago
glx22 cca613e3b8
Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143) 4 years ago
Jonathan G Rennison 763a2826b6 Merge branch 'master' into jgrpp
# Conflicts:
#	src/gamelog.cpp
4 years ago
glx 5aa6351042 Fix #8132: Corrupted savegame crashing OpenTTD on load 4 years ago
Jonathan G Rennison 07c9621fcf Merge branch 'master' into jgrpp 4 years ago
glx bc8333723c Fix #8021: limit savegame range for docking tiles fixing 4 years ago
Yexo 64278fd598 Fix: reset roadtype/streetcartype info for non-road bridges 4 years ago
Yexo 19dc31e0b3 Fix #8108: always update tile_hash after updating v->tile 4 years ago
SamuXarick 8edbb42fe8 Fix c01a2e2: crash on loading old savegames with invalid animated tile information 4 years ago
SamuXarick c01803cd42 Fix #8108: possible crash on loading TTD savegames with phantom oil rigs 4 years ago
Jonathan G Rennison d210bc4d14 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/korean.txt
#	src/saveload/afterload.cpp

Recalculate docking tile cache due to 57553cd8
4 years ago
SamuXarick 57553cd809 Fix #8020: Add missing docking tiles around industry neutral stations 4 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 4 years ago
Jonathan G Rennison 76f68c48f5 Cache whether vehicle is currently drawn: Vehicle::IsDrawn() 4 years ago
Jonathan G Rennison bb363695fc YAPF: Prevent user for configuring signal penalties to negative values
Warn if signal penalty polynomial goes negative, and clamp to non-negative
5 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 5 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
5 years ago
Charles Pigott d1cead7f25 Fix: When loading old timetabled saves, also reset cached timetable duration 5 years ago
Jonathan G Rennison 6f75d9119d ChillPP: Add support for loading compatible linkgraph settings 5 years ago
Jonathan G Rennison c681a9d5de Fix vehicle timetable automate flag from ChillPP v8 savegames 5 years ago
Jonathan G Rennison b8b84a9a0b Fix leftover PBS reservation on signalled tunnel/bridge entrances in ChillPP savegames 5 years ago
Jonathan G Rennison 4936b3ba51 Add support for loading ChillPP v8 savegames 5 years ago
Jonathan G Rennison 5dc1027c6b Add initial support for loading ChillPP v14.7 savegames 5 years ago
Jonathan G Rennison 796a878b90 Fix town growth rates when loading JokerPP v1.27 savegames
See #123
5 years ago
Jonathan G Rennison f0754b007e Fix road/tram type handling when loading JokerPP v1.27 savegames
See #123
5 years ago
Jonathan G Rennison d56d4ea51f Add initial support for loading JokerPP savegames
See #123
5 years ago
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
5 years ago
glx ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 5 years ago
glx 0b489f9924 Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 5 years ago
glx 869581eb23 Codechange: Replace FOR_ALL_SIGNS with range-based for loops 5 years ago
glx 514565fad6 Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 5 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
glx 9892d90b26 Codechange: Replace order related FOR_ALL with range-based for loops 5 years ago
glx 00c2a98cf3 Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 5 years ago
glx 1f6b3a37f9 Codechange: Replace FOR_ALL_ENGINES with range-based for loops 5 years ago
glx 1c92ba8ebe Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 5 years ago
glx fa9769f81a Codechange: Replace FOR_ALL_DEPOTS with range-based for loops 5 years ago
glx ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 5 years ago
glx 3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 5 years ago
Jonathan G Rennison aa8aae9a62 Initial implementation of tracerestrict speed restriction feature 5 years ago
Jonathan G Rennison bbd487a2a7 Revert "Avoid unnecessary calls to SettingsDisableElrail in AfterLoadGame"
This reverts commit 5008a09fe9.

This seems to cause regressions with some older savegames/GRF configurations.
5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison 91ca46c774 Fix -Wdeprecated-copy and -Wclass-memaccess warnings on GCC 9 5 years ago
Jonathan G Rennison edfd378e93 Merge branch 'master' into jgrpp
# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Jonathan G Rennison 5008a09fe9 Avoid unnecessary calls to SettingsDisableElrail in AfterLoadGame 5 years ago
Jonathan G Rennison 1365600bed Merge branch 'jgrpp' into jgrpp-nrt 5 years ago
Jonathan G Rennison d3e0c3787f Merge branch 'master' into jgrpp-nrt
Merge trunk multiple docks implementation

# Conflicts:
#	docs/landscape_grid.html
#	src/order_cmd.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_order.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison ba8ed880c1 Merge branch 'master' into jgrpp-nrt
Merge NRT feature

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_map.h
#	src/build_vehicle_gui.cpp
#	src/company_base.h
#	src/company_cmd.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/road_gui.cpp
#	src/road_map.h
#	src/road_type.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/script/api/script_bridge.cpp
#	src/table/newgrf_debug_data.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison eab5db9769 Fix corruption of conditional order targets when loading SpringPP savegames 5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
peter1138 f538179878 Feature: Multi-tile docks and docking points. 5 years ago
Jonathan G Rennison 1d5ba98932 Show time and in game date of game load in desync/crash logs 5 years ago
Jonathan G Rennison e21c80ae45 Refresh town cargo acceptance/production on load on NewGRFs mismatch
Also when reloading NewGRFs
5 years ago
Jonathan G Rennison c2470a21af Fix town production and acceptance cache saveload/update handling 5 years ago
Jonathan G Rennison ec1e848a7f Add log of game events since last load and overall
Add console command
Add to crashlog
5 years ago
Jonathan G Rennison b91ee6fb4b Improve performance of name sorting in industry list window 5 years ago
Jonathan G Rennison f6b9395c6a Improve performance of name sorting in town and station list windows 5 years ago
Charles Pigott 10c8104e70 Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
(cherry picked from commit 63a7df027d)
5 years ago
Charles Pigott e334f7db30 Fix #6507: Don't try to load invalid depots from older savegames
(cherry picked from commit d9f9a64389)
5 years ago
Charles Pigott 44911ec254 Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)

(cherry picked from commit 9da1c5bb0b)
5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
Charles Pigott 63a7df027d Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type 5 years ago
Charles Pigott d9f9a64389 Fix #6507: Don't try to load invalid depots from older savegames 5 years ago
Charles Pigott 9da1c5bb0b Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
Charles Pigott f20b75d712 Codechange: Remove TownLayoutByte type 5 years ago
Charles Pigott 96a4787710 Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte 5 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Jonathan G Rennison 53ff27370d Do not update viewport sign kd tree in network dedicated mode, or during savegame conversion 5 years ago
Jonathan G Rennison c7d96d037b Fix RebuildViewportKdtree being called too early in AfterLoadGame 5 years ago
Jonathan G Rennison ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
5 years ago
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 5 years ago
Henry Wilson bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 5 years ago
Peter Nelson f6264e5212 Change: Bump savegame version for tree tile water class conversion. 5 years ago
Peter Nelson 76e77aefad Fix #7400: Water class for tree tiles was not converted for old saves preventing industry creation.
As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles.
5 years ago
Charles Pigott fe448a2616 Remove: OPF 5 years ago
Jonathan G Rennison 5e6d283463 Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
5 years ago
Niels Martin Hansen e8d397e4ee Codechange: Make a merged k-d tree index of all viewport signs 5 years ago
Niels Martin Hansen d84b67e54d Codechange: Make a k-d tree index of stations 5 years ago
Niels Martin Hansen 7b56be0f3a Codechange: Make a k-d tree index of towns 5 years ago
Peter Nelson 8b1b3fd0f9 Feature: Non-rectangular sparse station catchment area. 5 years ago
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
5 years ago
Niels Martin Hansen 52572cafa6 Add: Option for population-linear town cargo generation
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.

The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.

The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.

Existing savegames will use the original algorithm, while new games will default to the new algorithm.
5 years ago
Jonathan G Rennison 718554d255 Set tree water class for old savegames for chunnel support 5 years ago
Jonathan G Rennison b3a7a04cf2 Linkgraph: Pause game on load if a link graph join is immediately due 5 years ago
Jonathan G Rennison b5e76494d8 Do railtype replacement before company infra totals in ReloadNewGRFData 5 years ago
Jonathan G Rennison 459cd8ac1a Save/restore secondary rail type in ReloadNewGRFData 5 years ago
Jonathan G Rennison 2fdcc52321 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/lang/dutch.txt
#	src/lang/korean.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/rail.cpp
#	src/rail_cmd.cpp
#	src/saveload/afterload.cpp
#	src/ship_cmd.cpp
#	src/toolbar_gui.cpp
#	src/vehicle.cpp
5 years ago
Gabda 37bb2c9308 Codechange: Make the style of MakeVoid calls uniform (#7192) 5 years ago
Jonathan G Rennison c59ecb01ad Fix loading of bridges from Spring 2013 Patchpack v2.1.147 and later 5 years ago
Peter Nelson 0b10678050 Change: Make ships stop in locks to move up/down instead of following the slope. 5 years ago
Jonathan G Rennison 2142452305 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/core/config.h
#	src/network/network.cpp
#	src/network/network_udp.cpp
#	src/rev.h
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/gamelog_sl.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/table/settings.ini
#	src/viewport.cpp
5 years ago
Peter Nelson e21ade375e Codechange: Change from numeric to descriptive SLV enum labels for last entries. 5 years ago
Peter Nelson 9de12521ec Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
5 years ago
Jonathan G Rennison e5b61e0b6c Refactor CallVehicleTicks vehicle loop 6 years ago
Jonathan G Rennison 094160ede3 Merge remote-tracking branch 'damfr/save-unique-id' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
6 years ago
Jonathan G Rennison e15601e12f Cache whether a train may have a depot or bridge speed restriction 6 years ago
Jonathan G Rennison d87ac8ec7e Improve performance of train breakdown detection 6 years ago
Jonathan G Rennison 0e7519f33e Merge branch 'more_cond_orders-sx' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	src/order_gui.cpp
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison 635c7ca2d5 Merge branch 'save_ext' into more_cond_orders-sx
# Conflicts:
#	src/lang/english.txt
#	src/order_type.h
6 years ago
Jonathan G Rennison 65b9a103ad Initial implementation of two rail types per tile 6 years ago
damfr 5f6858c379 Add: Setting to save a unique id for each savegame 6 years ago
Jonathan G Rennison 46b1ea81e4 Add company rate limit for land area purchasing 6 years ago
Jonathan G Rennison e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
6 years ago
Niels Martin Hansen e66cec8f86 Add: NewGRF support for 16-in-16-out industries 6 years ago
Niels Martin Hansen 8859381d30 Add: Industries can produce and accept up to 16 different cargoes 6 years ago
Jonathan G Rennison ae15c96c1a Merge branch 'master' into jgrpp
# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_gui.cpp
#	src/bridge_map.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/rail_map.h
#	src/rail_type.h
#	src/road_map.h
#	src/saveload/afterload.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_rail.cpp
#	src/station_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
6 years ago
Jonathan G Rennison 9e1e074c2b Update existing assertions to log tile information where suitable 6 years ago
Peter Nelson 5db883fbe9 Change: Move rail type bits from m3 to m8. 6 years ago
Jonathan G Rennison 6740a9a470 Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts:
#	docs/landscape.html
#	src/bridge_map.h
#	src/pbs.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
#	src/tunnelbridge_map.h
#	src/vehicle.cpp
#	src/viewport.cpp
6 years ago
Jonathan G Rennison 77362b829a Initial support for rail custom bridge heads 6 years ago
Jonathan G Rennison 2419974f19 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison bce0ce85b3 Fix comment on setting update for 0.1 increment town cargo scale factor 6 years ago
Jonathan G Rennison 5770f1407a Signals on bridges: Shrink M2 simulated signal states field 6 years ago
Jonathan G Rennison e82ccad052 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/table/settings.ini
#	src/train_cmd.cpp
#	src/tunnelbridge.h
6 years ago
Jonathan G Rennison d03139b241 Use separate bits for signals on bridge/tunnel entrance/exit red/green states 6 years ago
Jonathan G Rennison 4007338280 Clear VF_CARGO_UNLOADING flag from vehicles with no cargo_payment
Bump train_through_load savegame version
6 years ago
Jonathan G Rennison 777151c34d Station rating: Track last visited vehicle type separately per-cargo 6 years ago
Jonathan G Rennison 6342099c4d Allow 256 NewGRFs in multiplayer
Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
6 years ago
Jonathan G Rennison ad1c402ad8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/settings_type.h
#	src/town_cmd.cpp
#	src/window.cpp
6 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 6 years ago
Jonathan G Rennison 1fe0bb76b9 Merge branches 'crashlog_improvements', 'save_ext', 'version_utils' into jgrpp 6 years ago
Jonathan G Rennison f42cc19aad Merge branch 'cpp-11' into crashlog_improvements
# Conflicts:
#	Makefile.src.in
#	src/crashlog.cpp
#	src/crashlog.h
6 years ago
Michael Lutz 7dd6027194 Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic. 6 years ago
Jonathan G Rennison 09ca051ff8 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
#	src/train.h
6 years ago
Jonathan G Rennison def3a3933b Move dual-use of load_unload_ticks for bridge/tun signals to new field 6 years ago
Jonathan G Rennison 80c0655c06 Relax validation for conditional order travel time in old savegame load 6 years ago
Jonathan G Rennison 218085c535 Timetable: Implement autofill/automate for taken conditional orders.
Fix wrong timetable values being set after using skip or send to depot.
Add timetabled flag for conditional order branch taken travel time.
7 years ago
Jonathan G Rennison a9ca7c1ead Fix crash when loading old savegames with buoys 7 years ago
Jonathan G Rennison be37aad470 Update multiple docks to use savegame framework, fix merge conflicts 7 years ago
keldorkatarn 06abeb4570 Move dock creation code in afterload further up so it runs before the catchment area is created, since that code checks for the presence of the new docks.
(cherry picked from commit 80cf10dc0788644ed844b313e5c73dc634f7b43a)

# Conflicts:
#	src/saveload/afterload.cpp
7 years ago
keldorkatarn 1d3cf59d8a Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
7 years ago
Jonathan G Rennison 4a6ddb2d50 Merge branch 'cpp-11' into crashlog_improvements
# Conflicts:
#	config.lib
7 years ago
Jonathan G Rennison f34833f111 Merge branch 'improved_breakdowns' into jgrpp
# Conflicts:
#	src/vehiclelist.cpp
7 years ago
Jonathan G Rennison 2d66f25f6c Merge branch 'save_ext' into improved_breakdowns
# Conflicts:
#	src/vehicle.cpp
7 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
frosch a47fb85cd8 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
Jonathan G Rennison 44fa555c6d Merge branch 'save_ext' into improved_breakdowns 7 years ago
Jonathan G Rennison 0acb4fdd2f Safer level crossings: add setting to improve RV level crossing safety. 7 years ago
Jonathan G Rennison 0690dbb8bf Merge branch 'jgrpp' into chunnel 7 years ago
Jonathan G Rennison fa044852d5 Merge branch 'day_length' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
7 years ago
Jonathan G Rennison 1f148322fb Reset day length factor to 1 when loading pre day length savegame 7 years ago
Jonathan G Rennison 89a0a9c182 Chunnel: Use hash table for tunnel search, change tunnel fields and savegame format. 7 years ago
Jonathan G Rennison ad15b47f72 Chunnel: Fix setting of tunnel ID in load conversion, add method to set ID. 7 years ago
Jonathan G Rennison 02b33e7f64 Chunnel: Add error text for too many tunnels. 7 years ago
Jonathan G Rennison 75410ddae4 Chunnel: Save/load changes 7 years ago
Jonathan G Rennison aac5b2d4ad Chunnel: Adjust struct Tunnel constructor 7 years ago
Jonathan G Rennison ee0d6e2fe6 Chunnel: Remove debug prints from afterload code. 7 years ago
Jonathan G Rennison 04244e7215 Chunnel: Fix typo in name of GetOtherTunnelBridgeEndOld 7 years ago
HackaLittleBit f173b74e81 Chunnel patch 28398: Codechange: Save Tunnel Pool.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
7 years ago
HackaLittleBit 67e7d12eb7 Chunnel patch 28393: Codechange: Rework GetOtherTunnelEnd proc.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
7 years ago
Jonathan G Rennison a6168dd2f0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/company_sl.cpp
7 years ago
frosch 1b9139efe8 (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. 7 years ago
frosch 60f7168c22 (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. 7 years ago
Jonathan G Rennison f89e8b76d6 Fix increased number of NewGRFs support.
Improve error handling if multiplayer limit is exceeded.
7 years ago
Jonathan G Rennison 072915f2c7 Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts:
#	docs/landscape_grid.html
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/extended_ver_sl.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/tunnelbridge_cmd.cpp
#	src/tunnelbridge_map.h
8 years ago
Jonathan G Rennison 1f727e9029 Custom bridge heads: Add savegame version and setting. 8 years ago
Jonathan G Rennison dcbde21f18 Merge branch 'save_ext' into improved_breakdowns
# Conflicts:
#	src/train_cmd.cpp
8 years ago
Jonathan G Rennison ddae95addb Rescale town cargo adj setting by 10x, for finer adjustment.
Use DECIMAL1 instead of an integer.
8 years ago
Jonathan G Rennison f82feb160f Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	source.list
#	src/misc.cpp
#	src/openttd.cpp
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_map.h
8 years ago
Jonathan G Rennison 0d2e9f91bf Adjust signal on bridge/tunnel map bits, rename accessors, add docs.
Use same bit to store red/green state for entrances and exits.
No longer re-use exit bit to store red/green state of entrance.
Avoid modifying the M2 of tunnel entrances/exits.
Rename and rationalise map accessor functions.
Document bits used in landscape HTML docs.
8 years ago
Jonathan G Rennison e844b82d9e Use vector instead of list for Station::loading_vehicles. 8 years ago
Jonathan G Rennison 888cd1be07 Merge branch 'cpp-11' into signal_tunnels_bridges
# Conflicts:
#	src/saveload/saveload.cpp
8 years ago
Jonathan G Rennison f7774415f2 Merge branch 'cpp-11' into crashlog_improvements
# Conflicts:
#	src/stdafx.h
8 years ago
Jonathan G Rennison 5e67582a64 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	config.lib
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
8 years ago
alberth 597380e099 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 8 years ago
alberth a959c0c965 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 8 years ago