Allow building multiple docks per station.

(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
pull/28/head
keldorkatarn 7 years ago committed by Jonathan G Rennison
parent d486d58d86
commit 1d3cf59d8a

@ -333,6 +333,7 @@
<ClCompile Include="..\src\departures.cpp" />
<ClCompile Include="..\src\depot.cpp" />
<ClCompile Include="..\src\disaster_vehicle.cpp" />
<ClCompile Include="..\src\dock.cpp" />
<ClCompile Include="..\src\driver.cpp" />
<ClCompile Include="..\src\economy.cpp" />
<ClCompile Include="..\src\effectvehicle.cpp" />
@ -469,6 +470,7 @@
<ClInclude Include="..\src\direction_type.h" />
<ClInclude Include="..\src\disaster_vehicle.h" />
<ClInclude Include="..\src\music\dmusic.h" />
<ClInclude Include="..\src\dock_base.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\economy_base.h" />
<ClInclude Include="..\src\economy_func.h" />
@ -610,6 +612,7 @@
<ClInclude Include="..\src\sdl.h" />
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\schdispatch.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
@ -641,6 +644,7 @@
<ClInclude Include="..\src\strgen\strgen.h" />
<ClInclude Include="..\src\string_base.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\string_func_extra.h" />
<ClInclude Include="..\src\string_type.h" />
<ClInclude Include="..\src\stringfilter_type.h" />
<ClInclude Include="..\src\strings_func.h" />
@ -771,6 +775,7 @@
<ClCompile Include="..\src\rail_gui.cpp" />
<ClCompile Include="..\src\road_gui.cpp" />
<ClCompile Include="..\src\roadveh_gui.cpp" />
<ClCompile Include="..\src\schdispatch_gui.cpp" />
<ClCompile Include="..\src\settings_gui.cpp" />
<ClCompile Include="..\src\ship_gui.cpp" />
<ClCompile Include="..\src\signs_gui.cpp" />
@ -864,6 +869,7 @@
<ClCompile Include="..\src\rail_cmd.cpp" />
<ClCompile Include="..\src\road_cmd.cpp" />
<ClCompile Include="..\src\roadveh_cmd.cpp" />
<ClCompile Include="..\src\schdispatch_cmd.cpp" />
<ClCompile Include="..\src\ship_cmd.cpp" />
<ClCompile Include="..\src\signs_cmd.cpp" />
<ClCompile Include="..\src\station_cmd.cpp" />

@ -195,6 +195,9 @@
<ClCompile Include="..\src\disaster_vehicle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\dock.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\driver.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -603,6 +606,9 @@
<ClInclude Include="..\src\music\dmusic.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\dock_base.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\driver.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1026,6 +1032,9 @@
<ClInclude Include="..\src\video\sdl_v.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\schdispatch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\settings_func.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1119,6 +1128,9 @@
<ClInclude Include="..\src\string_func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\string_func_extra.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\string_type.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1509,6 +1521,9 @@
<ClCompile Include="..\src\roadveh_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
<ClCompile Include="..\src\schdispatch_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
<ClCompile Include="..\src\settings_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
@ -1788,6 +1803,9 @@
<ClCompile Include="..\src\roadveh_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\schdispatch_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\ship_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>

@ -350,6 +350,7 @@
<ClCompile Include="..\src\departures.cpp" />
<ClCompile Include="..\src\depot.cpp" />
<ClCompile Include="..\src\disaster_vehicle.cpp" />
<ClCompile Include="..\src\dock.cpp" />
<ClCompile Include="..\src\driver.cpp" />
<ClCompile Include="..\src\economy.cpp" />
<ClCompile Include="..\src\effectvehicle.cpp" />
@ -486,6 +487,7 @@
<ClInclude Include="..\src\direction_type.h" />
<ClInclude Include="..\src\disaster_vehicle.h" />
<ClInclude Include="..\src\music\dmusic.h" />
<ClInclude Include="..\src\dock_base.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\economy_base.h" />
<ClInclude Include="..\src\economy_func.h" />
@ -627,6 +629,7 @@
<ClInclude Include="..\src\sdl.h" />
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\schdispatch.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
@ -658,6 +661,7 @@
<ClInclude Include="..\src\strgen\strgen.h" />
<ClInclude Include="..\src\string_base.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\string_func_extra.h" />
<ClInclude Include="..\src\string_type.h" />
<ClInclude Include="..\src\stringfilter_type.h" />
<ClInclude Include="..\src\strings_func.h" />
@ -788,6 +792,7 @@
<ClCompile Include="..\src\rail_gui.cpp" />
<ClCompile Include="..\src\road_gui.cpp" />
<ClCompile Include="..\src\roadveh_gui.cpp" />
<ClCompile Include="..\src\schdispatch_gui.cpp" />
<ClCompile Include="..\src\settings_gui.cpp" />
<ClCompile Include="..\src\ship_gui.cpp" />
<ClCompile Include="..\src\signs_gui.cpp" />
@ -881,6 +886,7 @@
<ClCompile Include="..\src\rail_cmd.cpp" />
<ClCompile Include="..\src\road_cmd.cpp" />
<ClCompile Include="..\src\roadveh_cmd.cpp" />
<ClCompile Include="..\src\schdispatch_cmd.cpp" />
<ClCompile Include="..\src\ship_cmd.cpp" />
<ClCompile Include="..\src\signs_cmd.cpp" />
<ClCompile Include="..\src\station_cmd.cpp" />

@ -195,6 +195,9 @@
<ClCompile Include="..\src\disaster_vehicle.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\dock.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\driver.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -603,6 +606,9 @@
<ClInclude Include="..\src\music\dmusic.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\dock_base.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\driver.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1026,6 +1032,9 @@
<ClInclude Include="..\src\video\sdl_v.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\schdispatch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\settings_func.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1119,6 +1128,9 @@
<ClInclude Include="..\src\string_func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\string_func_extra.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\string_type.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -1509,6 +1521,9 @@
<ClCompile Include="..\src\roadveh_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
<ClCompile Include="..\src\schdispatch_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
<ClCompile Include="..\src\settings_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
@ -1788,6 +1803,9 @@
<ClCompile Include="..\src\roadveh_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\schdispatch_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>
<ClCompile Include="..\src\ship_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>

@ -554,6 +554,10 @@
RelativePath=".\..\src\disaster_vehicle.cpp"
>
</File>
<File
RelativePath=".\..\src\dock.cpp"
>
</File>
<File
RelativePath=".\..\src\driver.cpp"
>
@ -1102,6 +1106,10 @@
RelativePath=".\..\src\music\dmusic.h"
>
</File>
<File
RelativePath=".\..\src\dock_base.h"
>
</File>
<File
RelativePath=".\..\src\driver.h"
>
@ -1666,6 +1674,10 @@
RelativePath=".\..\src\video\sdl_v.h"
>
</File>
<File
RelativePath=".\..\src\schdispatch.h"
>
</File>
<File
RelativePath=".\..\src\settings_func.h"
>
@ -1790,6 +1802,10 @@
RelativePath=".\..\src\string_func.h"
>
</File>
<File
RelativePath=".\..\src\string_func_extra.h"
>
</File>
<File
RelativePath=".\..\src\string_type.h"
>
@ -2318,6 +2334,10 @@
RelativePath=".\..\src\roadveh_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\schdispatch_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\settings_gui.cpp"
>
@ -2698,6 +2718,10 @@
RelativePath=".\..\src\roadveh_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\schdispatch_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\ship_cmd.cpp"
>

@ -551,6 +551,10 @@
RelativePath=".\..\src\disaster_vehicle.cpp"
>
</File>
<File
RelativePath=".\..\src\dock.cpp"
>
</File>
<File
RelativePath=".\..\src\driver.cpp"
>
@ -1099,6 +1103,10 @@
RelativePath=".\..\src\music\dmusic.h"
>
</File>
<File
RelativePath=".\..\src\dock_base.h"
>
</File>
<File
RelativePath=".\..\src\driver.h"
>
@ -1663,6 +1671,10 @@
RelativePath=".\..\src\video\sdl_v.h"
>
</File>
<File
RelativePath=".\..\src\schdispatch.h"
>
</File>
<File
RelativePath=".\..\src\settings_func.h"
>
@ -1787,6 +1799,10 @@
RelativePath=".\..\src\string_func.h"
>
</File>
<File
RelativePath=".\..\src\string_func_extra.h"
>
</File>
<File
RelativePath=".\..\src\string_type.h"
>
@ -2315,6 +2331,10 @@
RelativePath=".\..\src\roadveh_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\schdispatch_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\settings_gui.cpp"
>
@ -2695,6 +2715,10 @@
RelativePath=".\..\src\roadveh_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\schdispatch_cmd.cpp"
>
</File>
<File
RelativePath=".\..\src\ship_cmd.cpp"
>

@ -30,6 +30,7 @@ dedicated.cpp
departures.cpp
depot.cpp
disaster_vehicle.cpp
dock.cpp
driver.cpp
economy.cpp
effectvehicle.cpp
@ -197,6 +198,7 @@ direction_func.h
direction_type.h
disaster_vehicle.h
music/dmusic.h
dock_base.h
driver.h
economy_base.h
economy_func.h

@ -156,6 +156,16 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
return (this->facilities & ~FACIL_WAYPOINT) != 0;
}
/**
* Check whether the base station has given facilities.
* @param facilities The facilities to check.
* @return True if station has at least one of the given \a facilities.
*/
inline bool HasFacilities(StationFacility facilities) const
{
return (this->facilities & facilities) != 0;
}
static void PostDestructor(size_t index);
};

@ -0,0 +1,37 @@
/* $Id: dock.cpp $ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dock.cpp Implementation of the dock base class. */
#include "stdafx.h"
#include "core/pool_func.hpp"
#include "dock_base.h"
#include "station_base.h"
/** The pool of docks. */
DockPool _dock_pool("Dock");
INSTANTIATE_POOL_METHODS(Dock)
/**
* Find a dock at a given tile.
* @param tile Tile with a dock.
* @return The dock in the given tile.
* @pre IsDockTile()
*/
/* static */ Dock *Dock::GetByTile(TileIndex tile)
{
const Station *st = Station::GetByTile(tile);
for (Dock *d = st->GetPrimaryDock();; d = d->next) {
if (d->sloped == tile || d->flat == tile) return d;
assert(d->next != NULL);
}
NOT_REACHED();
}

@ -0,0 +1,40 @@
/* $Id: dock_base.h $ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dock_base.h Base class for docks. */
#ifndef DOCK_BASE_H
#define DOCK_BASE_H
#include "station_type.h"
#include "tile_type.h"
#include "core/pool_type.hpp"
typedef Pool<Dock, DockID, 32, 64000> DockPool;
extern DockPool _dock_pool;
/** A Dock structure. */
struct Dock : DockPool::PoolItem<&_dock_pool> {
TileIndex sloped; ///< The sloped tile of the dock.
TileIndex flat; ///< Position on the map of the flat tile.
Dock *next; ///< Next dock of the given type at this station.
Dock(TileIndex s = INVALID_TILE, TileIndex f = INVALID_TILE) : sloped(s), flat(f), next(NULL) { }
~Dock() {}
inline Dock *GetNextDock() const { return this->next; }
static Dock *GetByTile(TileIndex tile);
};
#define FOR_ALL_DOCKS_FROM(var, start) FOR_ALL_ITEMS_FROM(Dock, dock_index, var, start)
#define FOR_ALL_DOCKS(var) FOR_ALL_DOCKS_FROM(var, 0)
#endif /* DOCK_BASE_H */

@ -4959,6 +4959,7 @@ STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
STR_ERROR_TOO_MANY_DOCKS :{WHITE}Too many docks
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this is a town owned road

@ -2525,7 +2525,7 @@ bool ProcessOrders(Vehicle *v)
/* If it is unchanged, keep it. */
if (order->Equals(v->current_order) && (v->type == VEH_AIRCRAFT || v->dest_tile != 0) &&
(v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || Station::Get(order->GetDestination())->dock_tile != INVALID_TILE)) {
(v->type != VEH_SHIP || !order->IsType(OT_GOTO_STATION) || Station::Get(order->GetDestination())->HasFacilities(FACIL_DOCK))) {
return false;
}

@ -30,6 +30,7 @@
#include "../station_base.h"
#include "../waypoint_base.h"
#include "../roadstop_base.h"
#include "../dock_base.h"
#include "../tunnelbridge_map.h"
#include "../pathfinder/yapf/yapf_cache.h"
#include "../elrail_func.h"
@ -728,9 +729,9 @@ bool AfterLoadGame()
/* no station is determined by 'tile == INVALID_TILE' now (instead of '0') */
Station *st;
FOR_ALL_STATIONS(st) {
if (st->airport.tile == 0) st->airport.tile = INVALID_TILE;
if (st->dock_tile == 0) st->dock_tile = INVALID_TILE;
if (st->train_station.tile == 0) st->train_station.tile = INVALID_TILE;
if (st->airport.tile == 0) st->airport.tile = INVALID_TILE;
if (st->dock_station.tile == 0) st->dock_station.tile = INVALID_TILE;
if (st->train_station.tile == 0) st->train_station.tile = INVALID_TILE;
}
/* the same applies to Company::location_of_HQ */
@ -3343,6 +3344,21 @@ bool AfterLoadGame()
FOR_ALL_STATIONS(st) UpdateStationAcceptance(st, false);
}
if (IsPatchPackSavegameVersionBefore(SL_PATCH_PACK_1_18)) {
/* Dock type has changed. */
Station *st;
FOR_ALL_STATIONS(st) {
if (st->dock_station.tile == INVALID_TILE) continue;
assert(Dock::CanAllocateItem());
if (IsOilRig(st->dock_station.tile)) {
/* Set dock station tile to dest tile instead of station. */
st->docks = new Dock(st->dock_station.tile, st->dock_station.tile + ToTileIndexDiff({1, 0}));
} else { /* A normal two-tiles dock. */
st->docks = new Dock(st->dock_station.tile, TileAddByDiagDir(st->dock_station.tile, GetDockDirection(st->dock_station.tile)));
}
}
}
// setting moved from game settings to company settings
if (SlXvIsFeaturePresent(XSLFI_ORDER_OCCUPANCY, 1, 1)) {
Company *c;

@ -728,7 +728,7 @@ static const OldChunks station_chunk[] = {
OCL_NULL( 4 ), ///< bus/lorry tile
OCL_SVAR( OC_TILE, Station, train_station.tile ),
OCL_SVAR( OC_TILE, Station, airport.tile ),
OCL_SVAR( OC_TILE, Station, dock_tile ),
OCL_SVAR( OC_TILE, Station, dock_station.tile),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Station, train_station.w ),
OCL_NULL( 1 ), ///< sort-index, no longer in use

@ -24,6 +24,7 @@
#include "../stdafx.h"
#include "../debug.h"
#include "../station_base.h"
#include "../dock_base.h"
#include "../thread/thread.h"
#include "../town.h"
#include "../network/network.h"
@ -1344,6 +1345,7 @@ static size_t ReferenceToInt(const void *obj, SLRefType rt)
case REF_STORAGE: return ((const PersistentStorage*)obj)->index + 1;
case REF_LINK_GRAPH: return ((const LinkGraph*)obj)->index + 1;
case REF_LINK_GRAPH_JOB: return ((const LinkGraphJob*)obj)->index + 1;
case REF_DOCKS: return ((const Dock*)obj)->index + 1;
default: NOT_REACHED();
}
}
@ -1409,6 +1411,10 @@ static void *IntToReference(size_t index, SLRefType rt)
if (RoadStop::IsValidID(index)) return RoadStop::Get(index);
SlErrorCorrupt("Referencing invalid RoadStop");
case REF_DOCKS:
if (Dock::IsValidID(index)) return Dock::Get(index);
SlErrorCorrupt("Referencing invalid Dock");
case REF_ENGINE_RENEWS:
if (EngineRenew::IsValidID(index)) return EngineRenew::Get(index);
SlErrorCorrupt("Referencing invalid EngineRenew");

@ -81,19 +81,20 @@ struct NullStruct {
/** Type of reference (#SLE_REF, #SLE_CONDREF). */
enum SLRefType {
REF_ORDER = 0, ///< Load/save a reference to an order.
REF_VEHICLE = 1, ///< Load/save a reference to a vehicle.
REF_STATION = 2, ///< Load/save a reference to a station.
REF_TOWN = 3, ///< Load/save a reference to a town.
REF_VEHICLE_OLD = 4, ///< Load/save an old-style reference to a vehicle (for pre-4.4 savegames).
REF_ROADSTOPS = 5, ///< Load/save a reference to a bus/truck stop.
REF_ENGINE_RENEWS = 6, ///< Load/save a reference to an engine renewal (autoreplace).
REF_CARGO_PACKET = 7, ///< Load/save a reference to a cargo packet.
REF_ORDERLIST = 8, ///< Load/save a reference to an orderlist.
REF_STORAGE = 9, ///< Load/save a reference to a persistent storage.
REF_LINK_GRAPH = 10, ///< Load/save a reference to a link graph.
REF_LINK_GRAPH_JOB = 11, ///< Load/save a reference to a link graph job.
REF_TEMPLATE_VEHICLE = 12, ///< Load/save a reference to a template vehicle
REF_ORDER = 0, ///< Load/save a reference to an order.
REF_VEHICLE = 1, ///< Load/save a reference to a vehicle.
REF_STATION = 2, ///< Load/save a reference to a station.
REF_TOWN = 3, ///< Load/save a reference to a town.
REF_VEHICLE_OLD = 4, ///< Load/save an old-style reference to a vehicle (for pre-4.4 savegames).
REF_ROADSTOPS = 5, ///< Load/save a reference to a bus/truck stop.
REF_ENGINE_RENEWS = 6, ///< Load/save a reference to an engine renewal (autoreplace).
REF_CARGO_PACKET = 7, ///< Load/save a reference to a cargo packet.
REF_ORDERLIST = 8, ///< Load/save a reference to an orderlist.
REF_STORAGE = 9, ///< Load/save a reference to a persistent storage.
REF_LINK_GRAPH = 10, ///< Load/save a reference to a link graph.
REF_LINK_GRAPH_JOB = 11, ///< Load/save a reference to a link graph job.
REF_TEMPLATE_VEHICLE = 12, ///< Load/save a reference to a template vehicle
REF_DOCKS = 13, ///< Load/save a reference to a dock.
};
/** Highest possible savegame version. */

@ -13,6 +13,7 @@
#include "../station_base.h"
#include "../waypoint_base.h"
#include "../roadstop_base.h"
#include "../dock_base.h"
#include "../vehicle_base.h"
#include "../newgrf_station.h"
@ -123,6 +124,11 @@ void AfterLoadStations()
Station *sta = Station::From(st);
for (const RoadStop *rs = sta->bus_stops; rs != NULL; rs = rs->next) sta->bus_station.Add(rs->xy);
for (const RoadStop *rs = sta->truck_stops; rs != NULL; rs = rs->next) sta->truck_station.Add(rs->xy);
for (const Dock *d = sta->docks; d != NULL; d = d->next) {
sta->dock_station.Add(d->sloped);
sta->dock_station.Add(d->flat);
}
}
StationUpdateCachedTriggers(st);
@ -166,6 +172,14 @@ static const SaveLoad _roadstop_desc[] = {
SLE_END()
};
static const SaveLoad _dock_desc[] = {
SLE_VAR(Dock, sloped, SLE_UINT32),
SLE_VAR(Dock, flat, SLE_UINT32),
SLE_REF(Dock, next, REF_DOCKS),
SLE_END()
};
static const SaveLoad _old_station_desc[] = {
SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, xy, SLE_UINT32, 6, SL_MAX_VERSION),
@ -174,8 +188,8 @@ static const SaveLoad _old_station_desc[] = {
SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, airport.tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Station, dock_station.tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, dock_station.tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_REF(Station, town, REF_TOWN),
SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, 2, SL_MAX_VERSION),
@ -425,7 +439,8 @@ static const SaveLoad _station_desc[] = {
SLE_REF(Station, bus_stops, REF_ROADSTOPS),
SLE_REF(Station, truck_stops, REF_ROADSTOPS),
SLE_VAR(Station, dock_tile, SLE_UINT32),
SLE_CONDVAR(Station, dock_station.tile, SLE_UINT32, 0, SL_PATCH_PACK_1_18 - 1),
SLE_CONDREF(Station, docks, REF_DOCKS, SL_PATCH_PACK_1_18, SL_MAX_VERSION),
SLE_VAR(Station, airport.tile, SLE_UINT32),
SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, 140, SL_MAX_VERSION),
SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, 140, SL_MAX_VERSION),
@ -638,8 +653,38 @@ static void Ptrs_ROADSTOP()
}
}
static void Save_DOCK()
{
Dock *d;
FOR_ALL_DOCKS(d) {
SlSetArrayIndex(d->index);
SlObject(d, _dock_desc);
}
}
static void Load_DOCK()
{
int index;
while ((index = SlIterateArray()) != -1) {
Dock *d = new (index) Dock();
SlObject(d, _dock_desc);
}
}
static void Ptrs_DOCK()
{
Dock *d;
FOR_ALL_DOCKS(d) {
SlObject(d, _dock_desc);
}
}
extern const ChunkHandler _station_chunk_handlers[] = {
{ 'STNS', NULL, Load_STNS, Ptrs_STNS, NULL, CH_ARRAY },
{ 'STNN', Save_STNN, Load_STNN, Ptrs_STNN, NULL, CH_ARRAY },
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, Ptrs_ROADSTOP, NULL, CH_ARRAY | CH_LAST},
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, Ptrs_ROADSTOP, NULL, CH_ARRAY},
{ 'DOCK', Save_DOCK, Load_DOCK, Ptrs_DOCK, NULL, CH_ARRAY | CH_LAST},
};

@ -34,10 +34,10 @@ void SQAIStation_Register(Squirrel *engine)
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_STATIONS_LOADING, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_TRUCK_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_BUS_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_DOCKS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT, ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN);
ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, "ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION");

@ -34,10 +34,10 @@ void SQGSStation_Register(Squirrel *engine)
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK, ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_STATIONS_LOADING, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_TRUCK_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_BUS_STOPS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_TOO_MANY_DOCKS, ScriptStation::ERR_STATION_TOO_MANY_STATIONS);
ScriptError::RegisterErrorMap(STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT, ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN);
ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, "ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION");

@ -17,6 +17,7 @@
#include "../../debug.h"
#include "../../vehicle_base.h"
#include "../../roadstop_base.h"
#include "../../dock_base.h"
#include "../../depot_base.h"
#include "../../station_base.h"
#include "../../waypoint_base.h"
@ -260,8 +261,8 @@ static int ScriptOrderPositionToRealOrderPosition(VehicleID vehicle_id, ScriptOr
TILE_AREA_LOOP(t, st->train_station) {
if (st->TileBelongsToRailStation(t)) return t;
}
} else if (st->dock_tile != INVALID_TILE) {
return st->dock_tile;
} else if (st->docks != NULL) {
return st->docks->flat;
} else if (st->bus_stops != NULL) {
return st->bus_stops->xy;
} else if (st->truck_stops != NULL) {

@ -30,10 +30,10 @@ public:
ERR_STATION_BASE = ScriptError::ERR_CAT_STATION << ScriptError::ERR_CAT_BIT_SIZE,
/** The station is build too close to another station, airport or dock */
ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, // [STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT, STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION, STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK]
ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION, // [STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT, STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION]
/** There are too many stations, airports and docks in the game */
ERR_STATION_TOO_MANY_STATIONS, // [STR_ERROR_TOO_MANY_STATIONS_LOADING, STR_ERROR_TOO_MANY_TRUCK_STOPS, STR_ERROR_TOO_MANY_BUS_STOPS]
ERR_STATION_TOO_MANY_STATIONS, // [STR_ERROR_TOO_MANY_STATIONS_LOADING, STR_ERROR_TOO_MANY_TRUCK_STOPS, STR_ERROR_TOO_MANY_BUS_STOPS, STR_ERROR_TOO_MANY_DOCKS]
/** There are too many stations, airports of docks in a town */
ERR_STATION_TOO_MANY_STATIONS_IN_TOWN, // [STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT]

@ -11,6 +11,7 @@
#include "stdafx.h"
#include "ship.h"
#include "dock_base.h"
#include "landscape.h"
#include "timetable.h"
#include "news_func.h"
@ -285,13 +286,50 @@ void Ship::PlayLeaveStationSound() const
PlayShipSound(this);
}
/**
* Of all the docks a station has, return the best destination for a ship.
* @param v The ship.
* @param st Station the ship \a v is heading for.
* @return The free and closest (if none is free, just closest) dock of station \a st to ship \a v.
*/
const Dock* GetBestDock(const Ship *v, const Station *st)
{
assert(st != NULL && st->HasFacilities(FACIL_DOCK) && st->docks != NULL);
if (st->docks->next == NULL) return st->docks;
Dock *best_dock = NULL;
uint best_distance = UINT_MAX;
for (Dock *dock = st->docks; dock != NULL; dock = dock->next) {
uint new_distance = DistanceManhattan(v->tile, dock->flat);
if (new_distance < best_distance) {
best_dock = dock;
best_distance = new_distance;
}
}
assert(best_dock != NULL);
return best_dock;
}
TileIndex Ship::GetOrderStationLocation(StationID station)
{
if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
const Station *st = Station::Get(station);
if (st->dock_tile != INVALID_TILE) {
return TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile)));
if (st->HasFacilities(FACIL_DOCK)) {
if (st->docks == NULL) {
return st->xy; // A buoy
} else {
const Dock* dock = GetBestDock(this, st);
DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(dock->sloped));
direction = ReverseDiagDir(direction);
return dock->flat + TileOffsByDiagDir(direction);
}
} else {
this->IncrementRealOrderIndex();
return 0;

@ -22,6 +22,7 @@
#include "core/pool_func.hpp"
#include "station_base.h"
#include "roadstop_base.h"
#include "dock_base.h"
#include "industry.h"
#include "core/random_func.hpp"
#include "linkgraph/linkgraph.h"
@ -59,7 +60,7 @@ Station::Station(TileIndex tile) :
SpecializedStation<Station, false>(tile),
bus_station(INVALID_TILE, 0, 0),
truck_station(INVALID_TILE, 0, 0),
dock_tile(INVALID_TILE),
dock_station(INVALID_TILE, 0, 0),
indtype(IT_INVALID),
time_since_load(255),
time_since_unload(255),
@ -280,10 +281,10 @@ uint Station::GetCatchmentRadius() const
if (this->bus_stops != NULL) ret = max<uint>(ret, CA_BUS);
if (this->truck_stops != NULL) ret = max<uint>(ret, CA_TRUCK);
if (this->train_station.tile != INVALID_TILE) ret = max<uint>(ret, CA_TRAIN);
if (this->dock_tile != INVALID_TILE) ret = max<uint>(ret, CA_DOCK);
if (this->docks != NULL) ret = max<uint>(ret, CA_DOCK);
if (this->airport.tile != INVALID_TILE) ret = max<uint>(ret, this->airport.GetSpec()->catchment);
} else {
if (this->bus_stops != NULL || this->truck_stops != NULL || this->train_station.tile != INVALID_TILE || this->dock_tile != INVALID_TILE || this->airport.tile != INVALID_TILE) {
if (this->bus_stops != NULL || this->truck_stops != NULL || this->train_station.tile != INVALID_TILE || this->docks != NULL || this->airport.tile != INVALID_TILE) {
ret = CA_UNMODIFIED;
}
}

@ -458,9 +458,10 @@ public:
TileArea bus_station; ///< Tile area the bus 'station' part covers
RoadStop *truck_stops; ///< All the truck stops
TileArea truck_station; ///< Tile area the truck 'station' part covers
Dock *docks; ///< All the docks
TileArea dock_station; ///< Tile area dock 'station' part covers
Airport airport; ///< Tile area the airport covers
TileIndex dock_tile; ///< The location of the dock
IndustryType indtype; ///< Industry type to get the name from
@ -490,6 +491,8 @@ public:
void RecomputeIndustriesNear();
static void RecomputeIndustriesNearForAll();
Dock *GetPrimaryDock() const { return docks; }
uint GetCatchmentRadius() const;
Rect GetCatchmentRectUsingRadius(uint radius) const;
inline Rect GetCatchmentRect() const

@ -38,6 +38,7 @@
#include "elrail_func.h"
#include "station_base.h"
#include "roadstop_base.h"
#include "dock_base.h"
#include "newgrf_railtype.h"
#include "waypoint_base.h"
#include "waypoint_func.h"
@ -399,7 +400,7 @@ void Station::GetTileArea(TileArea *ta, StationType type) const
case STATION_DOCK:
case STATION_OILRIG:
ta->tile = this->dock_tile;
*ta = this->dock_station;
break;
default: NOT_REACHED();
@ -2599,41 +2600,43 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile));
TileIndex slope_tile = tile;
DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(slope_tile));
if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
direction = ReverseDiagDir(direction);
TileIndex flat_tile = slope_tile + TileOffsByDiagDir(direction);
/* Docks cannot be placed on rapids */
if (HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
if (HasTileWaterGround(slope_tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
CommandCost ret = CheckIfAuthorityAllowsNewStation(slope_tile, flags);
if (ret.Failed()) return ret;
if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
if (IsBridgeAbove(slope_tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
ret = DoCommand(slope_tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) return ret;
TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
if (!IsTileType(tile_cur, MP_WATER) || !IsTileFlat(tile_cur)) {
if (!IsTileType(flat_tile, MP_WATER) || !IsTileFlat(flat_tile)) {
return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
}
if (IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
if (IsBridgeAbove(flat_tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
/* Get the water class of the water tile before it is cleared.*/
WaterClass wc = GetWaterClass(tile_cur);
WaterClass wc = GetWaterClass(flat_tile);
ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
ret = DoCommand(flat_tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (ret.Failed()) return ret;
tile_cur += TileOffsByDiagDir(direction);
if (!IsTileType(tile_cur, MP_WATER) || !IsTileFlat(tile_cur)) {
TileIndex adjacent_tile = flat_tile + TileOffsByDiagDir(direction);
if (!IsTileType(adjacent_tile, MP_WATER) || !IsTileFlat(adjacent_tile)) {
return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
}
TileArea dock_area = TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
TileArea dock_area = TileArea(slope_tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
_dock_w_chk[direction], _dock_h_chk[direction]);
/* middle */
@ -2644,14 +2647,20 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/* Distant join */
if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
if (!Dock::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_DOCKS);
ret = BuildStationPart(&st, flags, reuse, dock_area, STATIONNAMING_DOCK);
if (ret.Failed()) return ret;
if (st != NULL && st->dock_tile != INVALID_TILE) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK);
if (flags & DC_EXEC) {
st->dock_tile = tile;
st->AddFacility(FACIL_DOCK, tile);
/* Create the dock and insert it into the list of docks. */
Dock *dock = new Dock(slope_tile, flat_tile);
dock->next = st->docks;
st->docks = dock;
st->dock_station.Add(slope_tile);
st->dock_station.Add(flat_tile);
st->AddFacility(FACIL_DOCK, slope_tile);
st->rect.BeforeAddRect(dock_area.tile, dock_area.w, dock_area.h, StationRect::ADD_TRY);
@ -2663,7 +2672,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
Company::Get(st->owner)->infrastructure.station += 2;
DirtyCompanyInfrastructureWindows(st->owner);
MakeDock(tile, st->owner, st->index, direction, wc);
MakeDock(slope_tile, st->owner, st->index, direction, wc);
st->UpdateVirtCoord();
UpdateStationAcceptance(st, false);
@ -2689,10 +2698,16 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
CommandCost ret = CheckOwnership(st->owner);
if (ret.Failed()) return ret;
TileIndex docking_location = TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile)));
Dock *removing_dock = Dock::GetByTile(tile);
assert(removing_dock != NULL);
TileIndex tile1 = removing_dock->sloped;
TileIndex tile2 = removing_dock->flat;
DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(removing_dock->sloped));
direction = ReverseDiagDir(direction);
TileIndex tile1 = st->dock_tile;
TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
TileIndex docking_location = removing_dock->flat + TileOffsByDiagDir(direction);
ret = EnsureNoVehicleOnGround(tile1);
if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile2);
@ -2700,6 +2715,26 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
if (flags & DC_EXEC) {
ZoningMarkDirtyStationCoverageArea(st);
st->catchment.AfterRemoveTile(tile1, CA_DOCK);
st->catchment.AfterRemoveTile(tile2, CA_DOCK);
if (st->docks == removing_dock) {
/* The first dock in the list is removed. */
st->docks = removing_dock->next;
/* Last dock is removed. */
if (st->docks == NULL) {
st->facilities &= ~FACIL_DOCK;
}
} else {
/* Tell the predecessor in the list to skip this dock. */
Dock *pred = st->docks;
while (pred->next != removing_dock) pred = pred->next;
pred->next = removing_dock->next;
}
delete removing_dock;
DoClearSquare(tile1);
MarkTileDirtyByTile(tile1);
MakeWaterKeepingClass(tile2, st->owner);
@ -2707,8 +2742,11 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
st->rect.AfterRemoveTile(st, tile1);
st->rect.AfterRemoveTile(st, tile2);
st->dock_tile = INVALID_TILE;
st->facilities &= ~FACIL_DOCK;
st->dock_station.Clear();
for (Dock *dock = st->docks; dock != NULL; dock = dock->next) {
st->dock_station.Add(dock->flat);
st->dock_station.Add(dock->sloped);
}
Company::Get(st->owner)->infrastructure.station -= 2;
DirtyCompanyInfrastructureWindows(st->owner);
@ -4028,8 +4066,17 @@ void BuildOilRig(TileIndex tile)
st->owner = OWNER_NONE;
st->airport.type = AT_OILRIG;
st->airport.Add(tile);
st->dock_tile = tile;
st->facilities = FACIL_AIRPORT | FACIL_DOCK;
st->dock_station.tile = tile;
st->facilities = FACIL_AIRPORT;
if (!Dock::CanAllocateItem()) {
DEBUG(misc, 0, "Can't allocate dock for oilrig at 0x%X, reverting to oilrig with airport only", tile);
} else {
st->docks = new Dock(tile, tile + ToTileIndexDiff({1, 0}));
st->dock_station.tile = tile;
st->facilities |= FACIL_DOCK;
}
st->build_date = _date;
st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
@ -4047,7 +4094,11 @@ void DeleteOilRig(TileIndex tile)
MakeWaterKeepingClass(tile, OWNER_NONE);
st->dock_tile = INVALID_TILE;
st->dock_station.tile = INVALID_TILE;
if (st->docks != NULL) {
delete st->docks;
st->docks = NULL;
}
st->airport.Clear();
st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
st->airport.flags = 0;

@ -19,10 +19,12 @@
typedef uint16 StationID;
typedef uint16 RoadStopID;
typedef uint16 DockID;
struct BaseStation;
struct Station;
struct RoadStop;
struct Dock;
struct StationSpec;
struct Waypoint;

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