Merge branch 'day_length' into jgrpp

# Conflicts:
#	src/saveload/afterload.cpp
pull/16/head
Jonathan G Rennison 8 years ago
commit fa044852d5

@ -759,6 +759,11 @@ bool AfterLoadGame()
assert(_tick_skip_counter < _settings_game.economy.day_length_factor);
}
/* Set day length factor to 1 if loading a pre day length savegame */
if (SlXvIsFeatureMissing(XSLFI_VARIABLE_DAY_LENGTH) && SlXvIsFeatureMissing(XSLFI_SPRINGPP)) {
_settings_game.economy.day_length_factor = 1;
}
/* Update current year
* must be done before loading sprites as some newgrfs check it */
SetDate(_date, _date_fract);

@ -136,6 +136,7 @@ void SlXvResetState()
{
_sl_is_ext_version = false;
_sl_is_faked_ext = false;
_sl_xv_discardable_chunk_ids.clear();
memset(_sl_xv_feature_versions, 0, sizeof(_sl_xv_feature_versions));
}

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