Commit Graph

2596 Commits (38571cf0daea6f9e4ec56f489df0c9a282ef94f4)

Author SHA1 Message Date
Patric Stout d0ed656fd1 Change: scale heightmaps we export to highest peak and inform the user of this value
Before this commit, it scaled to map-height-limit. Recently this
could also be set to "auto", meaning players don't really know
or care about this value.

This also means that if a player exported a heightmap and wanted
to import it again, looking like the exact same map, he did not
know what value for "highest peak" to use.
3 years ago
Patric Stout f05e2e0d40 Feature: allow setting a custom terrain type to define highest peak
At least, TGP will try to reach it. It heavily depends on the map
if it is reachable at all. But for sure it will do its atmost to
get there!
3 years ago
Patric Stout 45c2c29c35 Add: allow setting the highest mountain for heightmaps
It will add some slack to the map height limit if that was set
to auto.
3 years ago
Patric Stout 422e132845 Feature: auto-detect map height limit based on generated map
This opens up the true power of the TGP terrain generator, as it
is no longer constrainted by an arbitrary low map height limit,
especially for extreme terrain types.

In other words: on a 1kx1k map with "Alpinist" terrain type, the
map is now really hilly with default settings.

People can still manually limit the map height if they so wish,
and after the terrain generation the limit is stored in the
savegame as if the user set it.

Cheats still allow you to change this value.
3 years ago
Patric Stout 1a1049bc0d Change: rename setting "max_heightlevel" to "map_height_limit"
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.

Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.

Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
3 years ago
Patric Stout 23f27db8c3 Change: remove "maximum map height" from the New Game GUI
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.

How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.

Commits following this commit also make it more useful, so users
no longer have to care about it.
3 years ago
Patric Stout 70bc55cfd6 Feature: setting to indicate desert coverage for tropic climate
This is an indication value; the game tries to get as close as it
can, but due to the complex tropic rules, that is unlikely to be
exact.

In the end, it picks a height-level to base the desert/tropic
line on. This is strictly seen not needed, as we can convert any
tile to either. But it is the simplest way to get started with
this without redoing all related functions.
3 years ago
Patric Stout cafe4eed6e Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.

Maps can never be 100% snow, as we do not have sprites for coastal
tiles.

Internally, this calculates the best snow line height to approach
this coverage as close as possible.
3 years ago
reldred 67c256f437 Add PR #228: New configure town zone multipliers 3 years ago
reldred 59631c1899 Hopefully fix the issues with the settings menu not showing up correctly. 3 years ago
reldred 7c6d73abfa Create new branch. Goals: Make rocks size patches and frequency configruable. Optional but highly desired: Make rocks denser/more frequent the higher the altitude (make that an optional bool?)
Also the number display is screwed in the settings gui. Same problem as my other patch. Need to compare it to what I did for the other var I did recently (tiles width around rivers to make desert go away) and fix this. This will do to start with.
3 years ago
Jonathan G Rennison 0e7e8d2ded Allow shift-clicking on borrow/repay money buttons to enter amount 3 years ago
Jonathan G Rennison fa2f3ed104 Cheats window: Allow clicking money text to enter quantity 3 years ago
Jonathan G Rennison abf8505c69 Add rainforest line height setting to map generation windows
See: #227
3 years ago
reldred 25abdff790 Fix help text saying snow affects industry generation to say rainforests affect industry generation. 3 years ago
reldred 07397783f8 Allows configuring the height at which rainforests start, which by default was controlled by dividing the map maxheight by 4 in landscape.cpp. Default setting is 8 which matches and should provide default behavior in new map creation. 3 years ago
Jonathan G Rennison a670e369db Add setting for no vehicles introduced after given year 3 years ago
Jonathan G Rennison 3f4333bcc8 Add setting to enable non-admin multiplayer clients to rename towns 3 years ago
Patric Stout 22a9d921ef Fix: if bootstrap failed, it could end with an empty screen instead of error
There are various of ways bootstrap can fail:
- Failing network connection
- Incomplete download
- No write permissions
- Disk full
- (others I forgot)

They all result in a screen with no windows. To ensure we at least
always show something when anything bad happens, if the bootstrap
is not successful, show a screen what the next step for the human
should be.
3 years ago
Matt Kimber bcb3313e13
Feature: allow setting maximum zoom level at which sprites are drawn (#8604) 3 years ago
Patric Stout b21ba566ae
Codechange: remove special strings for language and resolutions (#8824)
As OpenTTD grew, we found other ways to do this, and we are no
longer in need for a hack like this.
3 years ago
sean 0464a50ab8
Add: Display refresh rate game option (#8813) 3 years ago
dP 56911a86ea Add: Buttons to open global goals from company goals and vice versa 3 years ago
dP 818bee3961 Change: Don't show global goals in company goal windows 3 years ago
Eddi-z d3179709b1
Change: Clarify what effect town interactions have (#8744) 3 years ago
Patric Stout b93d7dd3cb
Add: Option to (dis-)allow accelerated video drivers. (#8819)
The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.

Co-authored-by: Michael Lutz <michi@icosahedron.de>
3 years ago
Didac Perez Parera 6e2a96c133
Add: filter for "engines only" in build train window (#8733) 3 years ago
Jonathan G Rennison 9bf6d1407f Add screenshot type: whole map at current zoom level 3 years ago
Jonathan G Rennison 84a7ab180e Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/lang/greek.txt
#	src/table/settings.ini
3 years ago
Jonathan G Rennison f4e29071be Merge tag '1.11.0-beta2' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	src/blitter/32bpp_optimized.cpp
#	src/debug.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/lang/czech.txt
#	src/lang/english.txt
#	src/lang/italian.txt
#	src/lang/swedish.txt
#	src/lang/ukrainian.txt
#	src/network/network_server.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/pathfinder/follow_track.hpp
#	src/screenshot.cpp
#	src/settings_type.h
#	src/spritecache.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/video_driver.cpp
#	src/video/video_driver.hpp
#	src/video/win32_v.cpp
3 years ago
Limyx826 47e899cf75 Add: Malaysia Ringgit as Currency
Cause why not

*Update the formating
3 years ago
Patric Stout f183ded9fe Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.

(cherry picked from commit c3dc27e37e)

# Conflicts:
#	src/gfx.cpp
#	src/gfx_func.h
#	src/settings_type.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
3 years ago
Patric Stout c3dc27e37e Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.
3 years ago
Jonathan G Rennison 93f2d5e056 Add GUI setting for shading trees on slopes in viewports
Deafult on, only for non-map mode
(Slope shading is always on in map mode)
3 years ago
Tyler Trahan 8476f12432
Change: Improve graph period markings (#8732) 3 years ago
Jonathan G Rennison e95216b59d Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/geometry_func.cpp
#	src/date.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/video/allegro_v.cpp
#	src/video/dedicated_v.cpp
#	src/video/null_v.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
3 years ago
Tegas Aziz 1f6fb8c290
Add: Indonesia Rupiah as in-game currency (#8616)
The exchange rate is actually more like 19,000, but OpenTTD
doesn't handle such high exchange rates kindly.
3 years ago
Wuzzy 27b4d6390b
Change: "(Business/Chair)man" to "...person" (#8659) 3 years ago
Yourself 310bb876a2 Add: new town council "indifferent" attitude
Closes: #184
3 years ago
glx22 45e8b7a5bd Add: Allow translation of "(Directory)" and "(Parent directory)" 3 years ago
frosch 5a1fa18509 Change: move the 'road drive side' selection to settings tree, and give it the same 'basic' visibilty as 'signal side'. 3 years ago
frosch 81e47277e7 Change: move the 'tree placer algorithm' selection to the settings tree window, and give it the same 'basic' visibility as 'in-game tree placement'. 3 years ago
Michael Lutz 22f5aeab07 Feature: Automatic UI and font zoom levels when supported by the OS. 3 years ago
Jonathan G Rennison aff89b61f5 Add tracerestrict reserved tiles ahead conditional 3 years ago
Jonathan G Rennison 35d720b0ad Add tracerestrict PBS end signal conditional
This is for realistic braking long reserve
3 years ago
Jonathan G Rennison 8a814bbfe3 Add release slot train order 3 years ago
Jonathan G Rennison d42ad99688 Add conditional order for current time/date 3 years ago
Kuhnovic 83ddb1501f
Feature: Remove all industries button in scenario editor (#8550) 3 years ago
Jonathan G Rennison 7154f8859d Merge tag '1.11.0-beta1' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/gfx_func.h
#	src/industry.h
#	src/lang/czech.txt
#	src/lang/estonian.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/russian.txt
#	src/lang/slovak.txt
#	src/saveload/saveload.h
#	src/station_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/waypoint_gui.cpp
3 years ago
Jonathan G Rennison b7ddd486cf Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
3 years ago
Jonathan G Rennison f9956d88c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/company_gui.cpp
#	src/lang/arabic_egypt.txt
#	src/lang/czech.txt
#	src/lang/esperanto.txt
#	src/lang/faroese.txt
#	src/lang/finnish.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/malay.txt
#	src/lang/polish.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/unfinished/urdu.txt
#	src/main_gui.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings.ini
3 years ago
Jonathan G Rennison 6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
3 years ago
Jonathan G Rennison 33d9e48bcf Add setting for inflation dates mode 3 years ago
Jonathan G Rennison 39df1c49a1 Merge branch 'master' into jgrpp
# Conflicts:
#	src/fileio.cpp
#	src/group_gui.cpp
#	src/industry.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.cpp
#	src/linkgraph/linkgraphschedule.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/town_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison 09dc33022c Add client setting for vehicle naming scheme 3 years ago
Jonathan G Rennison 43980639de Merge branch 'master' into jgrpp
# Conflicts:
#	.gitignore
#	CMakeLists.txt
#	src/3rdparty/optional/optional.hpp
#	src/group_cmd.cpp
#	src/industry_cmd.cpp
#	src/misc_gui.cpp
#	src/video/sdl2_v.cpp
3 years ago
Jonathan G Rennison ed0ffb6220 Add feature: realistic train braking
Add setting to select train braking model.
3 years ago
SamuXarick f9dee5aaa0 Feature: Show rainforest under vegetation on small map 3 years ago
frosch e339188ded Add: a go-to-location button to the LandInfo window. 3 years ago
frosch 1432dbac53 Add: another go-to-location button to the sign window. 3 years ago
frosch 5bfcd742b8 Change: Relocate rename and location buttons in all windows. 3 years ago
frosch 589feba0eb Change: Relocate vehicle rename and location buttons. 3 years ago
Patric Stout 3dbdb1c7e3
Change: remove warning in cheat window and reduce it to a note (#8538)
Although meant as a funny joke towards the player, our social
standards have changed since 2004, and such "jokes" are no
longer acceptable by the community as a whole.

The only value of the message is that people are informed the
information is stored in the savegame. This is mostly useful for
us, developers, as some of those cheats can have side-effects
which people report.

While at it, styled the GUI a bit better, as the way the text
was presented was odd.
3 years ago
Patric Stout af22a4f2cd Add: show in the tooltip of disabled toolbar buttons why they are disabled 3 years ago
Chris Stevens a6aec252b1
Fix #8153: Report incompatible cargo/order when autoreplace fails (#8169) 3 years ago
Patric Stout 9aa39d0af9
Fix #7972: show invalid orders to stations that don't accept your vehicle (#8516)
Before it was shown as a normal order, but the vehicle was skipping
it. This was rather unclear to the user. Now it is red and contains
text with some hints what is going on.

The text is prefixed rather than post-fixed, as we have many
post-fixes already.
3 years ago
Kuhnovic a3a7928372
Feature: option to auto remove signals when in the way during rail construction (#8274) 3 years ago
Patric Stout 62cdadb582 Change: move "give money" from client-list to company window
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.

This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311

We did modify it to fix several bugs and clean up the code while
here anyway.

The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
3 years ago
dP 94057e9b18 Change: Add some style to GameScript question windows depending on the type 3 years ago
Patric Stout cc5ccc3b45 Fix: a cargos sneaked in; should be cargoes for consistency (#8383)
(cherry picked from commit e07afaeffb)
3 years ago
jostephd 3088d41ac8 Feature: new velocity unit "tiles/day" (#8278)
(cherry picked from commit b1cf79da5b)
3 years ago
Pavel Stupnikov ba4626d450 Add: new economy "frozen" that stops production changes and industry closures (#8282)
(cherry picked from commit c9fd85528a)
3 years ago
Patric Stout 488187a423 Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.

Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.

(cherry picked from commit d8c8f4e72d)
3 years ago
Jonathan G Rennison 483ed2f468 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/openttd.cpp
3 years ago
Niels Martin Hansen 2d9fa81bd0 Feature: Plant clumps of trees in editor by dragging on the landscape 3 years ago
frosch ba49fa3b82 Codechange: Rename strings to match their usage. 3 years ago
frosch 2bb691f50e Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons. 3 years ago
Pavel Stupnikov 22b9dec960
Feature: Add an option to disable tree growth completely (#8415) 3 years ago
Jonathan G Rennison 3ea0ffa46b Debug: Add auto-refresh functionality to the debug window 3 years ago
Jonathan G Rennison 0c5dc5d41e Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)
Check if the job is still running two date fract ticks before it is due
to join, and if so pause the game until its done.
When loading a game, check if the game would block immediately due to
a job which is scheduled to be joined within two date fract ticks,
and if so pause the game until its done.
This avoids the main thread being blocked on a thread join, which appears
to the user as if the game is unresponsive, as the UI does not repaint
and cannot be interacted with.
Show if pause is due to link graph job in status bar, update network
messages.
This does not apply for network clients.
3 years ago
Patric Stout d8c8f4e72d
Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.

Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
3 years ago
Bernard Teo e59c400ca6 Feature: Option to group vehicle lists by shared orders
This applies to all kinds of vehicle lists, as well as the "vehicle groups" window.
3 years ago
Xaroth Brook d05be2cff5 Cleanup: Rework the CargoSpec macro for improved readability. 3 years ago
Jonathan G Rennison 8ac436f507 Add setting to scale primary industry cargo production 3 years ago
Patric Stout e07afaeffb
Fix: a cargos sneaked in; should be cargoes for consistency (#8383) 4 years ago
Patric Stout f7b8e7e46c Fix: prefix the Nth vehicle with "#" when ungrouped
This is for consistency; most other objects add a # to indicate
it is the Nth of that object, except for Trains / RVs / Ships /
Aircrafts.
This becomes painfully apparent with unnamed vehicles in groups,
which do get a "#".
4 years ago
stormcone ca65f19b03 Feature: Show group name as part of the default vehicle name.
Only if the vehicle is member of a group and does not have a user defined name.
4 years ago
jostephd b1cf79da5b
Feature: new velocity unit "tiles/day" (#8278) 4 years ago
Pavel Stupnikov c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures (#8282) 4 years ago
Owen Rudge 535e18b54e Change: Don't display OS name when the user is exiting the game 4 years ago
Jonathan G Rennison 270a748b64 Tracerestrict: Add time/date conditional 4 years ago
Jonathan G Rennison cde5e8c79d Add setting to disable continuously updating NewGRF vehicle image 4 years ago
Jonathan G Rennison d50f3cd580 Show plans in GUI using plan colour, use prefix for private plans 4 years ago
Jonathan G Rennison 0902243ab3 Allow changing the colour of plans 4 years ago
Jonathan G Rennison b20df78b49 Add feature to append the reverse of an order list 4 years ago
Jonathan G Rennison 9984f39c96 Add feature to reverse the order of an order list
See: #120
4 years ago
Jonathan G Rennison 38a153017f One-way road zoning mode 4 years ago
Jonathan G Rennison 63d3f33fd2 Add display setting for income/cost text effects 4 years ago
Jonathan G Rennison cc54886ad1 Fix grammar of random road reconstruction setting help text 4 years ago
Jonathan G Rennison 6c9988f28b Debug: Add road/tram type support to NewGRF debug window 4 years ago
Jonathan G Rennison 781fd14205 Add sort by vehicle count to vehicle purchase window 4 years ago
Jonathan G Rennison ca726d79f5 Add company setting for whether to add vehicle to group on copy-clone 4 years ago
Jonathan G Rennison 84dd35b685 Add drive-through train depot emulation (default off) 4 years ago
Jonathan G Rennison 2ea3a7d6f4 Add setting for default road/tram types, to match default rail type setting 4 years ago
Jonathan G Rennison 4c609ba93c Fix #189: Typo in STR_CONFIG_SETTING_REROUTE_RV_ON_LAYOUT_CHANGE_HELPTEXT 4 years ago
Jonathan G Rennison f44d75eaf5 Allow building objects by area (1x1 objects only)
Add setting (default on)
4 years ago
Jonathan G Rennison 2d350d26db Add rate limit for object construction 4 years ago
Jonathan G Rennison c908a3afa8 Fix spelling error in tree growth speed setting: extremely slow 4 years ago
Jonathan G Rennison abb7b69861 Add slot and counter support to programmable pre-signals 4 years ago
Jonathan G Rennison e729875cfb Make programmable pre-signal GUI less garish 4 years ago
Jonathan G Rennison 9ee8091ecc Add conditional order which tests counter value 4 years ago
Jonathan G Rennison 817bc44a3e Initial implementation of tracerestrict counter mechanism 4 years ago
Jonathan G Rennison d2594ece79 Add routing restrictions action to control news reports about stuck trains 4 years ago
Jonathan G Rennison cc6be16422 Add news setting for trains waiting due to routing restrictions 4 years ago
Jonathan G Rennison beaeda2990 TBTR: Show empty and full train weights in GUI, and weight ratios if enabled 4 years ago
Jonathan G Rennison 5b78090a61 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
4 years ago
Jonathan G Rennison 2b9c633d50 Add leave early if any/all cargoes fully loaded timetable modes 4 years ago
Jonathan G Rennison f26143f063 Add setting for alternative linkgraph overlay colour schemes 4 years ago
Jonathan G Rennison 1fd9c929ef Increase church/stadium count field size, fix save/load
Fix too many error message
4 years ago
Jonathan G Rennison ce6cdc551f Add anywhere mode to ignore house zone scenario editor setting
See: #177
4 years ago
Jonathan G Rennison 157beb05ed Add settings to ignore date/zone/GRF when placing houses in scenario editor
See: #177
4 years ago
Jonathan G Rennison b7118b60fe Add setting to enable multiple churches/stadiums in scenario editor
See: #177
4 years ago
Jonathan G Rennison 3dfbeb07f6 Settings: Add scenario editor section 4 years ago
TechGeekNZ a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Jonathan G Rennison 05dc785f13 Split STR_ORDER_CONDITIONAL_CARGO string into two, adjust format
See: #172
4 years ago
Jonathan G Rennison 7467051331 Merge branch 'master' into jgrpp
# Conflicts:
#	.gitignore
#	src/network/network_server.cpp
#	src/vehicle_gui.cpp
4 years ago
Yourself 087cae82fc Add: zero tree growth setting 4 years ago
TrevorShelton c39d62c245 Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD 4 years ago
Jonathan G Rennison 6288abae56 Saveload: Improve error messages for loading unsupported versions 4 years ago
Jonathan G Rennison d5ada6a14b Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison 38d42795c8 Add setting to disable vehicle expiry after a given year 4 years ago
Jonathan G Rennison f5e9805b10 Store time display settings both in savegame and client, add setting 4 years ago
Jonathan G Rennison 271fac01a7 Add setting to scale station cargo capacity and rating tolerance by size 4 years ago
Jonathan G Rennison 77673b731c Merge branch 'master' into jgrpp
# Conflicts:
#	src/industry_cmd.cpp
#	src/openttd.cpp
#	src/station_cmd.cpp
#	src/station_func.h
4 years ago
Ilayaraja 48d2eb703c
Add: INR currency (#8136)
Co-authored-by: ilayarja97 <ilayarja97@gmail.com>
4 years ago
Jonathan G Rennison 0202211514 Conditional orders: Add slot acquire modes to train in slot conditional 4 years ago
Jonathan G Rennison 0100ea4e32 Conditional orders: Add mode to check waiting station cargo via next node 4 years ago
Jonathan G Rennison 07c9621fcf Merge branch 'master' into jgrpp 4 years ago
glx e0d20a44d2 Codechange: Use a dynamic copyright year 4 years ago
Jonathan G Rennison ad72fad68e Fix #148: Rename STR_MONEY_CHEAT_MULTIPLAYER* strings 4 years ago
Jonathan G Rennison 1506479f56 Cheat: Add cheats to set inflation income and cost factors
See: #124
4 years ago
Jonathan G Rennison ab99c16601 Add support for money cheat in multiplayer
Add a setting for whether this is permitted by multiplayer clients
4 years ago
Jonathan G Rennison bca0187aaf Schedule dispatch: Warn about and ignore departure slots outside the duration 4 years ago
Jonathan G Rennison babe98cdb1 Merge branch 'master' into jgrpp
# Conflicts:
#	src/network/network_server.h
#	src/pathfinder/yapf/yapf_road.cpp
#	src/viewport.cpp
4 years ago
Bjarni Thor 5880f1479f Feature #7756: Allow server to supply a reason to kicked/banned clients
This commit adds the missing feature of allowing the server owner to
    provide a reason for kicking/banning a client, which the client sees in
    a pop-up window after being kicked. The implementation extends the
    network protocol by adding a new network action called
    NETWORK_ACTION_KICKED that is capable of having an error string, unlike
    the other network error packages.  Additionally, the kick function
    broadcasts a message to all clients about the kicked client and the
    reason for the kick.
4 years ago
Jonathan G Rennison 81a1094cc8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/date.cpp
#	src/economy.cpp
#	src/misc.cpp
#	src/newgrf_house.cpp
4 years ago
Jonathan G Rennison ab1b8ab209 Scheduled dispatch: Add schedule end time to info line 4 years ago
Jonathan G Rennison 9917a1daef Scheduled dispatch: Add hints about dispatch order to timetable window
Adjust condition for dispatch order
4 years ago
Jonathan G Rennison 09b13dd484 Add conditional orders for cargo load percentage and waiting cargo amount
See: #90
4 years ago
Jonathan G Rennison ee6d808578 TBTR: Template replacements now also apply to child groups 4 years ago
Jonathan G Rennison 278ddc1f58 Fix missing string code from vehicle list mass action button setting text 4 years ago
Jonathan G Rennison 4adfe0c9ae Merge branch 'master' into jgrpp
# Conflicts:
#	src/industry_gui.cpp
#	src/lang/korean.txt
#	src/town.h
#	src/town_gui.cpp
4 years ago
Niels Martin Hansen 7413d65c2a Cleanup: Unused music GUI strings 4 years ago
stormcone eb07e174f1 Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display. 4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
4 years ago
stormcone 70f9c3c655 Feature: Industry directory cargo filtering 4 years ago
stormcone b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 4 years ago
TELK e04ca904a9 Feature: Minimap screenshot 4 years ago
pnda e558aa8ff4 Feature: Screenshot window 4 years ago
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
4 years ago
stormcone 798e9ee93e Feature: Add a button to the vehicle advisory news window to open the group window. 5 years ago
Jonathan G Rennison fd25596311 Merge upstream PR #7852 into jgrpp
Feature: Show the name of the NewGRF in the build vehicle window

Author: stormcone

# Conflicts:
#	src/lang/english.txt
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/settings.ini
5 years ago
Jonathan G Rennison aa8aae9a62 Initial implementation of tracerestrict speed restriction feature 5 years ago
Jonathan G Rennison 030e8bf762 Rename programmable signals to programmable pre-signals
This is to make it less unclear what they actually are and do
5 years ago
stormcone 4def6cf70f Feature: Show the name of the NewGRF in the build vehicle window. 5 years ago
Jonathan G Rennison 2b0c1a5930 Separate allow stations under bridges into settings for: rail, road, docks 5 years ago
Jonathan G Rennison ab3a373c73 Merge branch 'master' into jgrpp 5 years ago
glx fa657c8360 Fix #7631: 16 out cargo support for industry directory 5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison ca3c72438e Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.bundle.in
#	src/os/macosx/string_osx.cpp
#	src/station_cmd.cpp
5 years ago
Jack Baron 7c9dedb94f Feature: Configure minimum share trading years 5 years ago
Jonathan G Rennison 7332c0b673 Tracerestrict: Add load percentage conditional 5 years ago
Jonathan G Rennison a30638bc4a Merge branch 'jgrpp' into jgrpp-nrt 5 years ago
Jonathan G Rennison b3431512ee Add modifier key window for toggling shift/ctrl key states using mouse 5 years ago
Jonathan G Rennison 6562937899 Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	src/console_cmds.cpp
#	src/script/api/script_order.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/town_gui.cpp
5 years ago
Niels Martin Hansen 5feb06e3f3 Add: Scale oil refinery edge distance up by map size
Also scales oil rig distance up, since they use the same algorithm.
5 years ago
Gabda b870596f15 Add #6887: Option to show zone inside local authority boundary of towns
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
5 years ago
nikolas 7a70900227 Fix: Typo in running costs help text 5 years ago
Jonathan G Rennison dbc5f1baed Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	src/fontcache.cpp
#	src/game/game_text.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/station_cmd.cpp
#	src/viewport.cpp
5 years ago
Jonathan G Rennison ba8ed880c1 Merge branch 'master' into jgrpp-nrt
Merge NRT feature

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_map.h
#	src/build_vehicle_gui.cpp
#	src/company_base.h
#	src/company_cmd.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/road_gui.cpp
#	src/road_map.h
#	src/road_type.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/script/api/script_bridge.cpp
#	src/table/newgrf_debug_data.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
Jonathan G Rennison 91c5dee66c Re-add removed group collapse/expand all buttons 5 years ago
iigmir 5b09323a58 Add: Currency: NTD, CNY, HKD 5 years ago
Jonathan G Rennison 8042150a35 Add error messages for vehicle build failure due to wrong depot owner and rail type 5 years ago
Jonathan G Rennison af64b5dc18 Add news/advice setting to warn if no depot order in vehicle schedule 5 years ago
Niels Martin Hansen e7f6f07599 Add: Show memory allocations by GS and AI in framerate window 5 years ago
Niels Martin Hansen 140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
5 years ago
peter1138 a1de834104 Cleanup: Remove unused string. 5 years ago
Jonathan G Rennison 1ee33c46ef Linkgraph: Allow overriding distribution mode on a per-cargo basis, in game 5 years ago
Jonathan G Rennison e7a916d2ce Linkgraph: Add asymmetric: equal and nearest demand distribution modes 5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
Jonathan G Rennison 6d3e9093c4 TBTR: Show warning on templates which include unavailable vehicles 5 years ago
Jonathan G Rennison a6ea1ea408 Allow articulated road vehicles to overtake other vehicles
Add setting
5 years ago
peter1138 b6733edd17 Feature: Add coverage area display for existing stations. 5 years ago
Niels Martin Hansen 08284e005d Fix: Automatic line breaking of the warning 5 years ago
Niels Martin Hansen dcb2571888 Add: Warn players that company passwords are not truly secure 5 years ago
Jonathan G Rennison 1c7b454a57 Merge branch 'pr-7490' into jgrpp
# Conflicts:
#	src/dock_gui.cpp
#	src/water_cmd.cpp
5 years ago
peter1138 72b72dbec3 Add: Press ctrl to build diagonal rivers in scenario editor. 5 years ago
Jonathan G Rennison ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
5 years ago
Charles Pigott 8890436af1 Add #6189: Groups now count the total number of vehicles in subgroups (3298) 5 years ago
Charles Pigott a393c94695 Change #5977: Use specific error message when attempting to create a circular group hierarchy (3298) 5 years ago
peter1138 e6bb90543e Change: Show additional cost and refitted capacity in build vehicle window. 5 years ago
peter1138 d54b6ac09b Feature: When filtering purchase list by cargo type, make buy button perform a refit if required. 5 years ago
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Patric Stout 72c5f2b3ee Remove: DOS support
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
5 years ago
Charles Pigott 592f591a4b Cleanup: Unused lang strings 5 years ago
peter1138 fc5f67123a Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
5 years ago
Jonathan G Rennison 80dc7d89ef Follow gui.population_in_label setting when showing rating in town label 5 years ago
Jonathan G Rennison 5e6d283463 Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
5 years ago
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
5 years ago
Patric Stout f58db44ff2 Remove: BeOS support (deprecated by Haiku)
In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
5 years ago
Patric Stout 7784d77713 Remove: MorphOS / AmigaOS support
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.

If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
5 years ago
Niels Martin Hansen 52572cafa6 Add: Option for population-linear town cargo generation
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.

The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.

The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.

Existing savegames will use the original algorithm, while new games will default to the new algorithm.
5 years ago
Jonathan G Rennison 60c2f0ebc8 Remove now unused town_bridge_over_rail setting, feature in trunk 5 years ago
Jonathan G Rennison 7ff252c58d Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/aircraft_cmd.cpp
#	src/lang/dutch.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/order_cmd.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/water_map.h
5 years ago
Johannes E. Krause 3c94bddbc2 Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 5 years ago
Peter Nelson 3f327116db Change: Don't apply forbid 90 deg turn settings to ships. 5 years ago
Jonathan G Rennison 705fc18b08 Add company setting to advance order when cloning/copying/sharing
Advance order if current depot is in order list
5 years ago
Jonathan G Rennison 7b8db50fd5 Add UI setting for whether to open new vehicle GUI when share-cloning 5 years ago
Niels Martin Hansen 7e1e2756d4 Add: Show performance of AI and GS in framerate window 5 years ago
Greg Carlin 00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
5 years ago
Jonathan G Rennison 36ac643749 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/afrikaans.txt
#	src/lang/basque.txt
#	src/lang/belarusian.txt
#	src/lang/brazilian_portuguese.txt
#	src/lang/bulgarian.txt
#	src/lang/catalan.txt
#	src/lang/croatian.txt
#	src/lang/czech.txt
#	src/lang/danish.txt
#	src/lang/dutch.txt
#	src/lang/english.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/estonian.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/gaelic.txt
#	src/lang/galician.txt
#	src/lang/german.txt
#	src/lang/greek.txt
#	src/lang/hebrew.txt
#	src/lang/hungarian.txt
#	src/lang/icelandic.txt
#	src/lang/indonesian.txt
#	src/lang/irish.txt
#	src/lang/italian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/latin.txt
#	src/lang/latvian.txt
#	src/lang/lithuanian.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/norwegian_nynorsk.txt
#	src/lang/polish.txt
#	src/lang/portuguese.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/slovenian.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/thai.txt
#	src/lang/traditional_chinese.txt
#	src/lang/turkish.txt
#	src/lang/ukrainian.txt
#	src/lang/unfinished/persian.txt
#	src/lang/vietnamese.txt
#	src/lang/welsh.txt
#	src/rail_cmd.cpp
#	src/station_cmd.cpp
5 years ago
Jonathan G Rennison 4c8b358ffe Add game setting to allow only non-stop orders for ground vehicles 5 years ago
Joan Josep 548ec05a48 Add: News menu entry and shortcut for deleting all messages. (#7240) 5 years ago
glx 1585eb1a3e Fix: use more descriptive "spectator" strings for story book and goal dropdown menus 5 years ago
glx 7c31a32c2b Fix: colour of network specific strings in company dropdown menus 5 years ago
Jonathan G Rennison 3a77f75bf6 Add GUI setting to control savegame overwrite confirmation dialog
Adjust game ID indications in save window UI
5 years ago
Jonathan G Rennison 9d3b77c5a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/fios_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
5 years ago
Peter Nelson fa53abe864 Doc: Yearly increment. 5 years ago
Niels Martin Hansen 0bca363401 Add: Warn before overwriting an existing save file 5 years ago
Jonathan G Rennison ddf31702a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/saveload/saveload.cpp
#	src/widgets/group_widget.h
5 years ago
PeterN 23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
5 years ago
Jonathan G Rennison 281d346fe2 Merge branch 'master' into jgrpp
# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
5 years ago
Peter Nelson 6e5b90f4f7 Change: For consistency, add company name to colour scheme window. 5 years ago
glx a18b0eba5b Add: more options for translators 5 years ago
Jonathan G Rennison 094160ede3 Merge remote-tracking branch 'damfr/save-unique-id' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
5 years ago
Jonathan G Rennison 191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
5 years ago
Niels Martin Hansen f37304f9f5 Cleanup: Remove unused strings 5 years ago
Niels Martin Hansen 08ffa16d51 Fix 8859381: Display of requires/produces in Build Industry window
Change the window to use a dynamically generated string of cargoes,
instead of one of a few fixed-length lists. With up to 16 cargoes
on each list, having 16 with the only difference how many are listed
seems like a bad maintenance idea.
5 years ago
Jonathan G Rennison e3d167f9f0 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	config.lib
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
5 years ago
Alberth289346 f4b8a67aed Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) (#7055) 5 years ago
Nikolas Nyby 0f9d1019e6 Add: Mexican Peso currency
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
5 years ago
Gabda87 a0293d313d Add #4115: default company colour setting (#6998)
Works only in single player.
5 years ago
Jonathan G Rennison 0e7519f33e Merge branch 'more_cond_orders-sx' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	src/order_gui.cpp
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
5 years ago
Jonathan G Rennison 635c7ca2d5 Merge branch 'save_ext' into more_cond_orders-sx
# Conflicts:
#	src/lang/english.txt
#	src/order_type.h
5 years ago
Niels Martin Hansen 15a7f9da9d Fix 13056ae: PR #7017 added new enum value in bad position, move it 5 years ago
Eddi-z 13056aedbc Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 5 years ago
Jonathan G Rennison cd41683b9b Add tracerestrict feature reverse behind signal 6 years ago
Jonathan G Rennison 5b0cca4b57 Merge branch 'newgrf-property-mapping' into jgrpp
# Conflicts:
#	docs/newgrf-additions.html
#	src/newgrf.cpp
6 years ago
Jonathan G Rennison 7f87e3d61c Add an action 5 type ID remapping mechanism 6 years ago
Jonathan G Rennison b1190b32b0 Merge branch 'master' into jgrpp 6 years ago
Jonathan G Rennison e3207a77fb Add setting to control if and how land purchasing is permitted 6 years ago
damfr 5d8b9de482 Add: Message popup when trying to overwrite a different savegame 6 years ago
damfr 1b3ce25c07 Add: Warning in save description when showing a save whith a different id 6 years ago
damfr 868c6f924a Add: Filter box to the save and load windows (#6974)
Save and heightmap names can be filtered.
6 years ago
Niels Martin Hansen 9e30fbab34 Fix #6864: Normalise colour use in Frame rate window 6 years ago
Jonathan G Rennison 46b1ea81e4 Add company rate limit for land area purchasing 6 years ago
Jonathan G Rennison 8b37e5aac2 Implement custom bridge pillar flag support
Add bridge NewGRF property to set bridge pillars
Add station NewGRF property to disallow bridge pillars

Set values for default bridges and stations
6 years ago
Jonathan G Rennison 06c458cb19 Merge branch 'newgrf-property-mapping' into jgrpp
# Conflicts:
#	docs/newgrf-additions.html
#	src/newgrf.cpp
6 years ago
Jonathan G Rennison 9a6a66a054 Add general NewGRF Action 0 property mapping scheme to Action 14 6 years ago
Jonathan G Rennison e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
6 years ago
Jonathan G Rennison 83a063f51c Add train is in slot conditional order 6 years ago
Niels Martin Hansen e66cec8f86 Add: NewGRF support for 16-in-16-out industries 6 years ago
Oskari Leppäaho b3b89257f7 Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION" 6 years ago
Jonathan G Rennison ee00a28717 Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison c4f5c8e789 TBTR: Add option to replace only old vehicles 6 years ago
Jonathan G Rennison 92a5e59165 Zoning: Add modes to show 2x2 and 3x3 town road grids 6 years ago
Jonathan G Rennison 6bcc705c7c Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
6 years ago
Max Maton eed0da60a2 Fix #6622: Fixes empty company name in news when gamescript constructs a town 6 years ago
Jonathan G Rennison ce4e2ca3c3 Add setting to enable flipping direction of all train types in depot 6 years ago
Jonathan G Rennison 3e50336079 Add trace restrict train status conditional 6 years ago
keldorkatarn 6228a336d4 Show the most relevant information in the vehicle list window, based on what the list is sorted on.
(cherry picked from commit da2d0e14fecec35dbf805395200b12998c8cc52a)

Minor changes
6 years ago
Jonathan G Rennison d8b9e2953e Merge branch 'enhanced_viewport_overlay' into jgrpp
# Conflicts:
#	src/command.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
keldorkatarn 98da7019d6 Plans: Make it possible to give plans a name.
(cherry picked from commit d9b553f130a6eda36e2eea217785f829d3d8624e)
6 years ago
Jonathan G Rennison 5732e4f7ff Show reversing and timetable waiting in vehicle status bar 6 years ago
Jonathan G Rennison 5344ec1931 Add a "leave early" order timetable flag
Re-arrange timetable GUI slightly.
Add an "extra" drop-down item.
6 years ago
Jonathan G Rennison 9038ac5c00 Merge branch 'master' into jgrpp
# Conflicts:
#	docs/landscape_grid.html
6 years ago
ScumbagDog 16cf577b61 Feature: Added New Russian Ruble as currency (#6678) 6 years ago
Jonathan G Rennison ef0a0b0f8e Implement rail station property 1B, bridge clearance information 6 years ago
Jonathan G Rennison b9d7f8e0a7 Disallow building bridges over airports 6 years ago
Jonathan G Rennison 035f5622b9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/openttd.cpp
#	src/roadveh_cmd.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/window_type.h
6 years ago
Jonathan G Rennison 4bdbf3863d Add setting to allow placing stations under bridges 6 years ago
Jonathan G Rennison 56bde8ce18 Add setting to allow placing all NewGRF objects under bridges 6 years ago
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
Jonathan G Rennison 3ed5d8f09f Add mechanism to lock wait times in timetable against autofill/automate changes 6 years ago
Jonathan G Rennison 6740a9a470 Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts:
#	docs/landscape.html
#	src/bridge_map.h
#	src/pbs.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
#	src/tunnelbridge_map.h
#	src/vehicle.cpp
#	src/viewport.cpp
6 years ago
Jonathan G Rennison 77362b829a Initial support for rail custom bridge heads 6 years ago
Jonathan G Rennison 4d1bd8e4b4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/music.cpp
#	src/table/settings.ini
#	src/town_cmd.cpp
#	src/train_cmd.cpp
6 years ago
Jonathan G Rennison dc8fff2c4d Add: Hover tool-tips to cargo dest flow legend window.
This is to improve the usability of the window.
The two-letter abbreviations are not always clear, in particular
when using a large number of cargoes.
The company colours can be ambiguous when there are a large
number of companies.
6 years ago
Alberth 7fed8fe004 Fix #6553: Make viewport button text unambiguous. 6 years ago
Alberth289346 11ba094582 Feature #4186: Append '(City)' behind cities in the town directory (sbr) 6 years ago
Jonathan G Rennison ef0a458ab6 Add go to depot and sell vehicle orders
Controlled by a setting (default off)
6 years ago
Jonathan G Rennison 2586096ef6 Merge branch 'tracerestrict-sx' into jgrpp
# Conflicts:
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison e9f5d80440 Trace restrict slots: Add support for slot operations at PBS end signal 6 years ago
Jonathan G Rennison 1b4db7d86c Trace restrict: Add wait at entrance PBS for reservation ending here 6 years ago
Jonathan G Rennison e82ccad052 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/table/settings.ini
#	src/train_cmd.cpp
#	src/tunnelbridge.h
6 years ago
Jonathan G Rennison 814f9f7e0f Implement bidirectional mode for signals on bridges/tunnels 6 years ago
Jonathan G Rennison 8e9d68048a Merge branch 'master' into jgrpp
# Conflicts:
#	src/string.cpp
6 years ago
Peter Nelson 408cee123d Fix: One-way roads could be over-built by road stops (regardless of road owner.) 6 years ago