Before this commit, it scaled to map-height-limit. Recently this
could also be set to "auto", meaning players don't really know
or care about this value.
This also means that if a player exported a heightmap and wanted
to import it again, looking like the exact same map, he did not
know what value for "highest peak" to use.
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue?
STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Heightmap successfully saved as '{RAW_STRING}'. Highest peak is {NUM}
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'