Commit Graph

553 Commits (1c82200e0f46b92710f42e45353293f1fbcf325b)

Author SHA1 Message Date
frosch f0783d7e72 (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. 14 years ago
frosch b249046364 (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. 14 years ago
terkhen efef4becbd (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. 14 years ago
terkhen c6db763781 (svn r20710) -Codechange: Clarify the name of some town generation variables. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium ddf1510a23 (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 14 years ago
smatz d28985fe8e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 14 years ago
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium c5ec910980 (svn r20481) -Fix: statues were not removed when towns would be removed 14 years ago
rubidium a7beb897e2 (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 14 years ago
rubidium 089fc97387 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 14 years ago
frosch b8c401f644 (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 14 years ago
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium 412bb37f59 (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 14 years ago
rubidium 6d6939f844 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 14 years ago
rubidium 3bfe26c69d (svn r20337) -Codechange: unify the construction of objects on the map 14 years ago
terkhen 7a6df202d0 (svn r20323) -Codechange: Move Delete town code to a command. 14 years ago
terkhen ca0751adb8 (svn r20322) -Codechange: Move Expand town code to a command. 14 years ago
alberth 0e900039f3 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
alberth dc6ed2c2c0 (svn r20279) -Doc: Doxygen additions/improvements. 14 years ago
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 14 years ago
terkhen 4f9b49653b (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. 14 years ago
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
michi_cc a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 14 years ago
michi_cc ffdbb7ec81 (svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout. 14 years ago
frosch 1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 14 years ago
frosch 9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 14 years ago
frosch 910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 14 years ago
frosch 7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 14 years ago
rubidium f56ebd81c3 (svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables 14 years ago
frosch 75d4bc947d (svn r19654) -Codechange: Use Extract<> in more places. 14 years ago
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 14 years ago
alberth 073f627930 (svn r19482) -Doc: Doxygen additions/updates. 14 years ago
alberth 7ef97932d9 (svn r19479) -Codechange: Test range of town size and layout instead of against the current last value. 14 years ago
alberth e89f154c0d (svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums. 14 years ago
alberth 6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 15 years ago
yexo 404df87b1f (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info 15 years ago
alberth 566f87b2de (svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost. 15 years ago
alberth 2ac558494c (svn r19272) -Doc: successfull -> successful. 15 years ago
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 15 years ago
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 31b325baaf (svn r18715) -Codechange: make StationFinder a subclass of TileArea 15 years ago
rubidium ee3a44e74f (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 15 years ago
smatz a62f16c86d (svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money 15 years ago
rubidium a68849fb56 (svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts did not check their minimum distance requirements 15 years ago
smatz 421a24001c (svn r18302) -Fix [FS#3328](r18281): city size multiplier was ignored when generating new game 15 years ago
frosch 830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
15 years ago
smatz f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 15 years ago
smatz 47660b984b (svn r18110) -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen) 15 years ago
rubidium c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
frosch ba1fc280e3 (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. 15 years ago
alberth 44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
smatz 8f45efa8dd (svn r17615) -Fix (r17612): town sign could be glitchy when creating town with custom name (Terkhen) 15 years ago
smatz de96f4d309 (svn r17614) -Fix: crash when deleting town while TownDirectory is open 15 years ago
smatz 1da745c9ad (svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen) 15 years ago
smatz 665864e5b0 (svn r17611) -Fix: buffers used for verifying company and president name length were too short, possibly causing false positives 15 years ago
smatz 93d275f1be (svn r17608) -Codechange: use CmdFoundTown when founding 'Random town' too 15 years ago
smatz 15511678e3 (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' 15 years ago
smatz 9225b3ba03 (svn r17589) -Codechange: rename town_acc to always_accepted 15 years ago
alberth 17a52eb852 (svn r17582) -Codechange: Move TownActions and _town_action_costs[] to a header file to allow sharing. 15 years ago
rubidium ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 15 years ago
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 15 years ago
rubidium 04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 15 years ago
rubidium 430ce19418 (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. 15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 15 years ago
rubidium 1474be7ea7 (svn r17444) -Fix [FS#3173]: when building roads isn't allowed for town, then don't build the initial piece either 15 years ago
smatz 22e9d59559 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 15 years ago
rubidium c539b59da3 (svn r17268) -Fix [FS#3143]: Station/Town window titles weren't updated when they got renamed 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
15 years ago
smatz 74d3382b94 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 15 years ago
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
belugas bc1e027d16 (svn r16978) -Fix(r16977): tab indentation instead of space indentation at beginning of a line, please 15 years ago
belugas 482732c08a (svn r16977) -Fix(r1772)[FS#3059]: make it so that failing to generate many random towns in scenario editor returns a failing message.
Fix by therken
Doxygen comments by me
15 years ago
rubidium cb0409fe52 (svn r16912) -Codechange: split waypoint.h in waypoint_base.h and waypoint_func.h 15 years ago
rubidium e3053660c6 (svn r16886) -Codechange: unify naming of some string IDs related to string codes and group them logically 15 years ago
rubidium 8c17c6cb2b (svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords 15 years ago
smatz 1f29e38b83 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 15 years ago
rubidium fd589b90e8 (svn r16841) -Cleanup: spaces/tabs where they don't belong 15 years ago
rubidium 2b1c43f81f (svn r16825) -Codechange: unify dirtying when updating the viewport signs. 15 years ago
rubidium e067d4a4b8 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 15 years ago
rubidium b5b743bcba (svn r16795) -Fix [FS#3025]: houses wouldn't get build on the map edge. 15 years ago
rubidium 8275a98e1f (svn r16764) -Codechange: unify the way viewport signs are marked dirty 15 years ago
rubidium 3086383cdc (svn r16761) -Codechange: make UpdateViewportSignPos(ition) a class function of ViewportSign 15 years ago
smatz 59f94619c7 (svn r16746) -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles 15 years ago
smatz 76a50ce94d (svn r16714) -Codechange: use pool-like accessors for Subsidy 15 years ago
frosch a288e4d82f (svn r16678) -Codechange: Turn CargoArray into a class, so one does not have to deal with sizeof() wrt. typedef-ed arrays. 15 years ago
frosch 812ad41f23 (svn r16676) -Codechange: Rename AcceptedCargo to CargoArray and its instances to more meaningful names. 15 years ago
smatz 50b5678e26 (svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly 15 years ago
smatz ff33ed94ce (svn r16667) -Codechange: replace GetRandomTown() and GetRandomIndustry() by Town::GetRandom() and Industry::GetRandom() 15 years ago
smatz b668c24d46 (svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[] 15 years ago
smatz af78d6a9bb (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() 15 years ago
smatz e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 15 years ago
smatz c0ac230e3e (svn r16660) -Codechange: get rid of more dummy tile_type_procs 15 years ago
smatz c30a87758f (svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
15 years ago
smatz a50ba1b8c1 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 15 years ago
frosch 0d782b0f96 (svn r16498) -Codechange: Remove hardly used HASBITS. 15 years ago
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 15 years ago
frosch a4557c7da4 (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 15 years ago
smatz b2aed51f8e (svn r16403) -Codechange: move code related to subsidies to separate file 15 years ago
smatz 10d1ef5447 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 15 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
rubidium f457cff73c (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 15 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz 683a6ca039 (svn r16308) -Fix: parameter is invalid when it's equal to length of an array (Yexo) 15 years ago
smatz e1e6687bfd (svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating 15 years ago
frosch 552f10bb09 (svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not transport 1 unit to the station. 15 years ago
rubidium dec40e5501 (svn r16147) -Feature [FS#2635]: give the town generator a slight tendency to build towns near water by not discarding watery random tiles but by searching for near land (db48x) 15 years ago
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
frosch f0a4bbda6d (svn r16101) -Cleanup (r14591): Remove an assertion to increase performance. 15 years ago
smatz a052191aca (svn r15890) -Codechange: unify the way 'can a town be placed here?' checks are done
-Change: the requirements for location of 'random' town are now a bit less strict
15 years ago
smatz abff5eacbc (svn r15831) -Fix: make sure house class/ID counters don't overflow 15 years ago
smatz f62e71ba8e (svn r15744) -Fix (r9667): when town generator failed to create requested number of towns, there were too many cities 16 years ago
rubidium 5648ea3058 (svn r15729) -Fix: silence MSVC warning 16 years ago
smatz 8585aa71ed (svn r15726) -Codechange: unify coding style for const pointers 16 years ago
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 16 years ago
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
16 years ago
rubidium d5a2dc1d0b (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. 16 years ago
peter1138 0564d52d99 (svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town when querying the cost of a command. 16 years ago
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 16 years ago
yexo 3f73152b7f (svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads. 16 years ago
rubidium f1a96c5577 (svn r15604) -Fix [FS#2661]: towns would only build houses where the grid would not be, even when they aren't allowed to build roads and the user 'implements' another layout. 16 years ago
yexo a0c4f1156a (svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()). 16 years ago
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 16 years ago
smatz 13f390be3e (svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction 16 years ago
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 16 years ago
rubidium e8dbf62761 (svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation.. 16 years ago
frosch 032346cf8a (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 16 years ago
frosch 3e3a158610 (svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does. 16 years ago
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 16 years ago
rubidium e31e514474 (svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge. 16 years ago
frosch c52680a131 (svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road. 16 years ago
frosch 5a369e1b50 (svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations. 16 years ago
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 16 years ago
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
belugas cef4103137 (svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process 16 years ago
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
frosch f5cff71284 (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. 16 years ago
smatz 0cd41d1dc6 (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
There are situations that aren't solvable (because of different language files), so if the user really wants to have duplicated name, allow him to do so. It solves desyncs between server and clients using different languages. It behaves the same in SP and MP, so users won't see the different behaviour as a bug (and even checking in SP could be worked around by the user).
16 years ago
rubidium f0b0691bfe (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 16 years ago
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium e15231c4a4 (svn r14821) -Change [FS#2390]: make the road grids of town match, when all are using the same road layout ofcourse (cirdan) 16 years ago
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 16 years ago
rubidium 1357b0a4c2 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 16 years ago
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
smatz 2e2086f3f8 (svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size 16 years ago
rubidium d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
16 years ago
frosch 3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
16 years ago
frosch 1e991548ac (svn r14596) -Fix (r14591): Missing 'return'. 16 years ago
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
michi_cc 02c99bdf66 (svn r14504) -Cleanup: Use the right variable type for tile offsets. 16 years ago
rubidium d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 16 years ago
rubidium 15eb140d28 (svn r14490) -Codechange: fix comment style on a few locations (Alberth) 16 years ago
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 257f7a229b (svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi. 16 years ago
frosch bffc5717bc (svn r14335) -Codechange: Remove some magic numbers. 16 years ago
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
rubidium 2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 16 years ago
smatz 05c2a8eba4 (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 891bec7e23 (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
frosch 17de6f9ced (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 16 years ago
frosch 4e6d827ea6 (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 16 years ago
smatz fee2adb299 (svn r13618) -Codechange: move tar-specific declarations to separate file
Removes indirect dependency on <string> and <map> for over 40 files
16 years ago
frosch 8bc42a8c2f (svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles. 16 years ago
rubidium a5486e626d (svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. 16 years ago
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
belugas 4f3eb7f3cd (svn r13383) -Codechange: Put the cost of house removal in a class member 16 years ago
belugas 4b4e73c1dd (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
belugas b0ada3fbbf (svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not 16 years ago
smatz 2e8b9a70ec (svn r13362) -Fix: make the town authority window a bit less glitchy 16 years ago
smatz ed462507b2 (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
frosch 6e7a7412cd (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
16 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz c76b2be644 (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre 16 years ago
smatz a870a66877 (svn r12920) -Fix (r12859): town rating was affected even after the test run 16 years ago
rubidium 9c675afb91 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium 6939569362 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 16 years ago
rubidium 5ef8c01ce7 (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. 16 years ago
rubidium a40bba8bac (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 16 years ago
rubidium 181b36ca0b (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium acafc26426 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 16 years ago
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz dccf5b4509 (svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work 16 years ago
rubidium 9d3a08523a (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
frosch 9346e067f3 (svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed. 16 years ago
smatz 6af1fb2bdd (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining 16 years ago
rubidium 1bd5a29df5 (svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin. 16 years ago
smatz 8a2762978c (svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough 16 years ago
smatz 0aeefe164d (svn r12562) -Cleanup: variable scope in terraform_cmd.cpp 16 years ago
smatz 99b2536351 (svn r12561) -Fix: do not affect town rating change by the order in which we examine stations 16 years ago
smatz 42ed287506 (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
skidd13 584bbfd7e7 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 4cc6140619 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
rubidium 6f15d34fe5 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 16 years ago
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
smatz a47b4631ea (svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled 17 years ago
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago
smatz ebe03109ad (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 17 years ago
smatz 4b7a812e55 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 17 years ago
smatz c261218cf5 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 17 years ago
smatz 146779b158 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
17 years ago
smatz dbfdc5df94 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
17 years ago
peter1138 be548ee224 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. 17 years ago
skidd13 953c3cb6df (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
-Codechange: Remove some needless checks
17 years ago
rubidium aa0412e0bc (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. 17 years ago
belugas 7a66d5e21d (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 17 years ago
glx 8c13852373 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 17 years ago
belugas e789ee83ab (svn r11851) -Codechange: A few magic numbers removal, plus a little code style 17 years ago
rubidium 5c4150d304 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 ab8382c0db (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
glx 785572ea32 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 17 years ago
rubidium 46650c54b6 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 17 years ago
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
smatz 7302d8c88b (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
17 years ago
glx 72afdb8d34 (svn r11750) -Revert (r11749): commited too much 17 years ago
glx 42bddcf723 (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color 17 years ago