mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).
This commit is contained in:
parent
fb7b0536e7
commit
a0c4f1156a
@ -928,7 +928,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
|
||||
/* check the amount of bad tiles */
|
||||
count = 0;
|
||||
BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile)
|
||||
TILE_ASSERT(cur_tile);
|
||||
assert(cur_tile < MapSize());
|
||||
count += IsBadFarmFieldTile(cur_tile);
|
||||
END_TILE_LOOP(cur_tile, size_x, size_y, tile)
|
||||
if (count * 2 >= size_x * size_y) return;
|
||||
@ -940,7 +940,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
|
||||
|
||||
/* make field */
|
||||
BEGIN_TILE_LOOP(cur_tile, size_x, size_y, tile)
|
||||
TILE_ASSERT(cur_tile);
|
||||
assert(cur_tile < MapSize());
|
||||
if (!IsBadFarmFieldTile2(cur_tile)) {
|
||||
MakeField(cur_tile, field_type, industry);
|
||||
SetClearCounter(cur_tile, counter);
|
||||
|
@ -18,11 +18,6 @@ extern uint _map_tile_mask;
|
||||
*/
|
||||
|
||||
#define TILE_MASK(x) ((x) & _map_tile_mask)
|
||||
/**
|
||||
* Asserts when the tile is outside of the map.
|
||||
* @param x the tile to check
|
||||
*/
|
||||
#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
|
||||
|
||||
/**
|
||||
* Pointer to the tile-array.
|
||||
|
@ -818,7 +818,7 @@ no_slope:
|
||||
|
||||
static bool TerraformTownTile(TileIndex tile, int edges, int dir)
|
||||
{
|
||||
TILE_ASSERT(tile);
|
||||
assert(tile < MapSize());
|
||||
|
||||
CommandCost r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
|
||||
if (CmdFailed(r) || r.GetCost() >= (_price.terraform + 2) * 8) return false;
|
||||
@ -828,7 +828,7 @@ static bool TerraformTownTile(TileIndex tile, int edges, int dir)
|
||||
|
||||
static void LevelTownLand(TileIndex tile)
|
||||
{
|
||||
TILE_ASSERT(tile);
|
||||
assert(tile < MapSize());
|
||||
|
||||
/* Don't terraform if land is plain or if there's a house there. */
|
||||
if (IsTileType(tile, MP_HOUSE)) return;
|
||||
@ -1027,7 +1027,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
|
||||
RoadBits rcmd = ROAD_NONE; // RoadBits for the road construction command
|
||||
TileIndex tile = *tile_ptr; // The main tile on which we base our growth
|
||||
|
||||
TILE_ASSERT(tile);
|
||||
assert(tile < MapSize());
|
||||
|
||||
if (cur_rb == ROAD_NONE) {
|
||||
/* Tile has no road. First reset the status counter
|
||||
@ -1195,7 +1195,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
|
||||
*/
|
||||
DiagDirection target_dir = DIAGDIR_END; // The direction in which we want to extend the town
|
||||
|
||||
TILE_ASSERT(tile);
|
||||
assert(tile < MapSize());
|
||||
|
||||
/* Number of times to search.
|
||||
* Better roads, 2X2 and 3X3 grid grow quite fast so we give
|
||||
|
@ -452,7 +452,7 @@ void GenerateUnmovables()
|
||||
MakeLighthouse(tile);
|
||||
IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
|
||||
lighthouses_to_build--;
|
||||
TILE_ASSERT(tile);
|
||||
assert(tile < MapSize());
|
||||
break;
|
||||
}
|
||||
tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(dir));
|
||||
|
Loading…
Reference in New Issue
Block a user