@ -1309,7 +1309,7 @@ const SettingDesc _settings[] = {
/* Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. */
SDT_CONDVAR ( GameSettings , difficulty . max_no_competitors , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , 0 , 2 , 0 , MAX_COMPANIES - 1 , 1 , STR_NULL , DifficultyChange ) ,
SDT_CONDNULL ( 1 , 97 , 109 ) ,
SDT_CONDVAR ( GameSettings , difficulty . number_towns , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NG , 2 , 0 , 3 , 1 , STR_NUM_VERY_LOW , DifficultyChange ) ,
SDT_CONDVAR ( GameSettings , difficulty . number_towns , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NG , 2 , 0 , 4 , 1 , STR_NUM_VERY_LOW , DifficultyChange ) ,
SDT_CONDVAR ( GameSettings , difficulty . number_industries , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NG , 4 , 0 , 4 , 1 , STR_NONE , DifficultyChange ) ,
SDT_CONDVAR ( GameSettings , difficulty . max_loan , SLE_UINT32 , 97 , SL_MAX_VERSION , 0 , NG | CR , 300000 , 100000 , 500000 , 50000 , STR_NULL , DifficultyChange ) ,
SDT_CONDVAR ( GameSettings , difficulty . initial_interest , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NG , 2 , 2 , 4 , 1 , STR_NULL , DifficultyChange ) ,
@ -1489,6 +1489,7 @@ const SettingDesc _settings[] = {
SDT_VAR ( GameSettings , game_creation . map_y , SLE_UINT8 , S , 0 , 8 , 6 , 11 , 0 , STR_CONFIG_SETTING_MAP_Y , NULL ) ,
SDT_CONDBOOL ( GameSettings , construction . freeform_edges , 111 , SL_MAX_VERSION , 0 , 0 , true , STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES , CheckFreeformEdges ) ,
SDT_CONDVAR ( GameSettings , game_creation . water_borders , SLE_UINT8 , 111 , SL_MAX_VERSION , 0 , 0 , 15 , 0 , 16 , 0 , STR_NULL , NULL ) ,
SDT_CONDVAR ( GameSettings , game_creation . custom_town_number , SLE_UINT16 , 115 , SL_MAX_VERSION , 0 , 0 , 1 , 1 , 5000 , 0 , STR_NULL , NULL ) ,
SDT_CONDOMANY ( GameSettings , locale . currency , SLE_UINT8 , 97 , SL_MAX_VERSION , N , 0 , 0 , CUSTOM_CURRENCY_ID , " GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom " , STR_NULL , NULL , NULL ) ,
SDT_CONDOMANY ( GameSettings , locale . units , SLE_UINT8 , 97 , SL_MAX_VERSION , N , 0 , 1 , 2 , " imperial|metric|si " , STR_NULL , NULL , NULL ) ,