Commit Graph

999 Commits (jgrpp)

Author SHA1 Message Date
Jonathan G Rennison 483e3172af Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/strong_typedef_type.hpp
#	src/gfx.cpp
#	src/group_cmd.cpp
#	src/industry_cmd.cpp
#	src/map_func.h
#	src/newgrf_debug_gui.cpp
#	src/order_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_gui.cpp
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/tile_type.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
1 year ago
Jonathan G Rennison ff0e779680 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/czech.txt
#	src/order_backup.h
#	src/settings_internal.h
#	src/string.cpp
#	src/viewport.cpp
1 year ago
rubidium42 6ba55e663e Codechange: do not hide variables with other variables 1 year ago
Rubidium f001e84e5e Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
Rubidium 04d10b3d2d Codechange: instead of global pointer to stack variable, just put variable in that global
Removes one indirection and a dangling pointer to a stack location
1 year ago
Rubidium 71b46db8d0 Cleanup: remove commented out code 1 year ago
Rubidium fe2bcd2a58 Codechange: migrate size related functions to Map structure 1 year ago
Jonathan G Rennison d97968a4f9 Rename ChildScreenSpritePositionMode enum values 1 year ago
Jonathan G Rennison 87056562e5 Change ChildScreenSpriteToDraw relative flag to an enum
Use separate modes for prior and upstream non-relative modes
1 year ago
Jonathan G Rennison 58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
1 year ago
PeterN c8cc61d889
Fix #10150: Force FS_SMALL for small viewport signs. (#10283)
* Fix #10150: Force FS_SMALL for small viewport signs.

This is a workaround for string widths being different with mixed
font-sizes.

* Fix: Flag small sign shadow as small text.

(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
1 year ago
Peter Nelson 138198e971 Change: Separate ground sprite from foundation sprite offsets. 1 year ago
Peter Nelson 002fe67bef Add: Optionally disable child sprites drawing relative to parent sprites offsets. 1 year ago
PeterN f6e7e44169
Fix #10151: Use smaller padding for viewport signs. (#10272)
Before variable-scaling, the padding was always 1x1 pixel. This was
changed to be scaled, except using the wrong dimension of 2x1 pixels
instead of 1x1 pixel.
1 year ago
Jonathan G Rennison 6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2 years ago
Jonathan G Rennison b52bb3ca44 Show viewport route overlay for shared order vehicle list windows 2 years ago
Jonathan G Rennison 6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Peter Nelson 890b2666d3 Change: Use scaled WidgetDimensions. 2 years ago
Jonathan G Rennison 449ed7aa51 Fix drawing of dirty block overlays 2 years ago
Jonathan G Rennison 2f4f862480 Viewport: Do bounding boxes and link graph/route overlays in threaded part 2 years ago
Jonathan G Rennison 5dcffe3142 Add variants of Gfx draw functions which take a DPI 2 years ago
Jonathan G Rennison 1eb18e5d24 Debug: Add a flag to disable viewport thread jobs 2 years ago
Jonathan G Rennison 7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2 years ago
Jonathan G Rennison ee2763dcfd Avoid using globals to control drawing of viewport sprites 2 years ago
Jonathan G Rennison 29a1e49c28 Change various asserts to not be included in release builds 2 years ago
Jonathan G Rennison 8688840e24 Viewport route step markers are now variable size to match font/text
See: #410
2 years ago
Jonathan G Rennison cd4a9fba68 Fix viewport map mode bridges/tunnels not appearing dotted at high zoom 2 years ago
Jonathan G Rennison 28724d651d Tracerestrict: Add button to highlight all signals using program 2 years ago
Jonathan G Rennison d6015194c1 Allow ctrl-clicking other company trains on own track to start/stop
See: #392
2 years ago
Jonathan G Rennison 6107aa9e5c Render an overlay of the measurement tool area in viewport map mode
See: #388
2 years ago
Jonathan G Rennison a9caeaa7f1 Fix viewport map scrolling box blend on emscripten 2 years ago
Jonathan G Rennison b464c589af Reduce blitter MoveTo calls when drawing viewport map scrolling box blend 2 years ago
Tyler Trahan fbbc80f79e Fix #9020: Update station coverage highlight when adding/removing tiles 2 years ago
Jonathan G Rennison d4f11eca42 Add NewGRF object properties to set viewport map mode/smallmap tile type 2 years ago
Jonathan G Rennison d81cbc25b8 Add setting to allow hiding viewport labels of inidivudal waypoints 2 years ago
Jonathan G Rennison dfc6e309d0 Fix ground/tree tile vegetation changes not updating map mode viewports
(In vegetation mode)
2 years ago
Michael Lutz 58cff7b081 Codechange: Un-bitstuff the remaining on-map commands. 2 years ago
Michael Lutz 7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2 years ago
Michael Lutz 33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2 years ago
Jonathan G Rennison 324e90e5ac Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/arabic_egypt.txt
#	src/lang/english.txt
#	src/lang/greek.txt
#	src/network/core/tcp_connect.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings/gui_settings.ini
#	src/town_cmd.cpp
#	src/widgets/rail_widget.h
3 years ago
Jonathan G Rennison fd605e3cf3 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/swedish.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/mcf.cpp
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_game.h
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_admin.cpp
#	src/network/network_admin.h
#	src/network/network_chat_gui.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf.cpp
#	src/newgrf_station.cpp
#	src/order_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/currency_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/terraform_cmd.cpp
#	src/timetable_gui.cpp
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/water_cmd.cpp
3 years ago
Jonathan G Rennison 0b0d154788 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/lang/german.txt
#	src/lang/romanian.txt
#	src/lang/slovak.txt
#	src/lang/turkish.txt
#	src/network/core/address.cpp
#	src/network/core/tcp.h
#	src/network/core/udp.cpp
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/newgrf_sl.cpp
#	src/tree_cmd.cpp
#	src/video/video_driver.hpp
#	src/window.cpp
#	src/window_gui.h
3 years ago
Patric Stout 8ab267496b
Codechange: reference a string by its name, not with "another + 1" (#9517)
It is wrong anyway, as "TINY" normally is at -1. Just weird code.
3 years ago
Jonathan G Rennison 727e7543dc Show unowned roads in viewport map owner mode 3 years ago
Jonathan G Rennison 9f56818ca7 Fix display of high freeform edges at north edges in viewport map mode 3 years ago
Jonathan G Rennison 24ad8759db Viewport map: Improve handling of sloped tile rendering 3 years ago
Jonathan G Rennison c4cb700738 Viewport map: Don't double draw north tile of bridge/tunnel 3 years ago
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
Jonathan G Rennison 1002c6d9d2 Fix various compiler warnings
See: #267
3 years ago
Jonathan G Rennison c0bb428e9e Fix vehicle sprites not being updated when moving viewport
When move is instantaneous and old and new viewport rects do not overlap
3 years ago
glx22 5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
rubidium42 b791ffc6de Fix: do not hide parameter by local variable with the same name 3 years ago
Jonathan G Rennison aa0c1ba2e0 Only update vehicle image when in the vicinity of a viewport
This reduces the performance impact of expensive NewGRF
graphics chains.
3 years ago
Jonathan G Rennison 6ea97d6068 Viewport: Cache viewport areas for use in MarkAllViewportsDirty 3 years ago
frosch f96f113951 Codechange: use IterateFromBack/Front only if the order is important.
Use Iterate if the order does not matter.
3 years ago
frosch 22567a1f43 Codechange: use iterators instead of 'subranges' when iterating from a specific window.
Using iterators makes it easier to include or exclude the start window in the iteration.
3 years ago
glx22 dfe616bef4 Codechange: Replace window related FOR_ALL with range-based for loops
(cherry picked from commit 14e92bd8e2)
3 years ago
glx22 14e92bd8e2 Codechange: Replace window related FOR_ALL with range-based for loops 3 years ago
Jonathan G Rennison 227041008f Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/lang/russian.txt
#	src/misc_gui.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_cmd.cpp
#	src/window_gui.h
3 years ago
Jonathan G Rennison f39b6f4ba3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/genworld_gui.cpp
#	src/landscape.cpp
#	src/lang/english.txt
#	src/saveload/afterload.cpp
#	src/screenshot.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings.ini
#	src/tile_type.h
#	src/widgets/genworld_widget.h
3 years ago
Jonathan G Rennison 3ede756d23 Fix: Viewport drag tooltips not being removed when dragging over other windows 3 years ago
Jonathan G Rennison e3d9cce3ae Fix viewport drag tooltips not being removed when dragging over other windows 3 years ago
Jonathan G Rennison 7ad8b69a74 Fix old polyrail tooltips being left on screen 3 years ago
Jonathan G Rennison aec2793487 Fix flickering of polyrail measurement tooltip 3 years ago
Jonathan G Rennison 42e57995dd Improve visibility of slopes under trees in viewport map vegetation mode
Loosely based on tree slope brightness adjustment from
https://github.com/nielsmh/OpenTTD/tree/tree-slope-brightness
3 years ago
Jonathan G Rennison 2a0acd9d91 Fix viewport order lines with unconditional jump orders 3 years ago
Loïc Guilloux f06c16fda0 Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622)
(cherry picked from commit b927da73c1)
3 years ago
Loïc Guilloux b927da73c1
Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) 3 years ago
Jonathan G Rennison e75e2b5bdc Fix left mouse button scroll in viewport map mode 3 years ago
SamuXarick a4035af337
Codechange: Apply coding style (#8640)
* Fix: Missing or needed spaces

* Codechange: Remove space

* Codechange: Remove space

* Codechange: More missing spaces

* Codechange: Missing spaces

* Codechange: Remove space

* Codechange: Remove space
3 years ago
Jonathan G Rennison b7ddd486cf Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
3 years ago
Jonathan G Rennison 6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
3 years ago
Jonathan G Rennison 43980639de Merge branch 'master' into jgrpp
# Conflicts:
#	.gitignore
#	CMakeLists.txt
#	src/3rdparty/optional/optional.hpp
#	src/group_cmd.cpp
#	src/industry_cmd.cpp
#	src/misc_gui.cpp
#	src/video/sdl2_v.cpp
3 years ago
Matt Kimber 40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Niels Martin Hansen 2d9fa81bd0 Feature: Plant clumps of trees in editor by dragging on the landscape 3 years ago
dP e82333cf77 Feature #7962: Improve rendering of large viewports 3 years ago
dP 5ca8a0bda9 Feature #7962: Significantly improve sprite sorter performance 3 years ago
Michael Lutz 79240eab1e Codechange: Make use of the improved C++17 emplace_back function. 4 years ago
Jonathan G Rennison 760a1f0163 Fix assert failure in MarkAllViewportMapsDirty
Assertion is incorrect
4 years ago
Jonathan G Rennison 0902243ab3 Allow changing the colour of plans 4 years ago
Jonathan G Rennison ddaffef632 Add viewport map mode: routes 4 years ago
Jonathan G Rennison 2c4808e239 Viewport: Add debug flag to disable landscape cache 4 years ago
Jonathan G Rennison 7e68459ebd Fix plans/route line viewport mark dirty not being wide enough 4 years ago
Jonathan G Rennison b4ceb93406 Plans: Improve drawing performance of current plan line 4 years ago
Jonathan G Rennison d29a08dfe1 Add gfx_debug console command 4 years ago
Jonathan G Rennison a474e71243 Viewport: Cache landscape pixels in map mode
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
4 years ago
Jonathan G Rennison 35565a115b Viewport: Fix casing of ClearViewportCache(s) 4 years ago
Jonathan G Rennison 352b361e1b Viewport: Replace viewport mark dirty if zoom level below with flags param
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison 38ebad6123 Plans: Fix adding plan lines in viewport map mode 4 years ago
Jonathan G Rennison 3b47b7b091 Plans: Improve performance of viewport plan rendering 4 years ago
Jonathan G Rennison 3b49f892fa Redraw connecting link graph overlay links when moving station sign
Add test console command
4 years ago
Jonathan G Rennison 5b78090a61 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
4 years ago
TechGeekNZ a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
TechGeekNZ 8652a4db76 Cleanup: Give `SetDirtyBlocks` a more descriptive name. 4 years ago
Jonathan G Rennison e559bb98c4 Viewport: Fix scroll region sort comparison not meeting strict weak ordering
fa90b567 was not a proper fix
4 years ago
Jonathan G Rennison 686ff03817 Fix graphical glitch when rendering narrow viewport slices 4 years ago
Jonathan G Rennison 60dabc68a0 Add a scope info logger for DoSetViewportPosition calls 4 years ago
Jonathan G Rennison 3cb521afb3 Viewport: Fix screen bounds of empty bounding box sprites when splitting 4 years ago
Jonathan G Rennison 89902f2f4a Debug: Add viewport debug flags for sprite split control 4 years ago
Jonathan G Rennison 4b374cb84a Add half-tile margin when horizontally splitting viewport drawing region 4 years ago
Jonathan G Rennison e0902c93a4 Revert "Viewport: Trim parent sprites to redraw area before sorting"
This reverts commit f563dfe194.

This caused rendering issues with vehicles passing under bridges
at the very edge of the drawing area.
4 years ago
Jonathan G Rennison 5ac240147e Fix wrong viewport virtual size in InitializeWindowViewport 4 years ago
Jonathan G Rennison fa90b56780 Viewport: Fix scroll region sort comparison not meeting strict weak ordering
See: #137
4 years ago
Jonathan G Rennison b4a814d371 Improve performance of vehicle route overlay rendering 4 years ago
Jonathan G Rennison a4608f6f72 Cache vehicle positions across draw blocks in viewport map mode 4 years ago
Jonathan G Rennison 7949de2c05 Add a minimum visible height and no ground tile parameter to DrawTileProc.
Filter out tile parts which are entirely outside the drawing area.
4 years ago
Jonathan G Rennison 8ef367b126 Add viewport debug commands 4 years ago
Jonathan G Rennison 8f442500ea Change how dirty screen, window and viewport areas are tracked for later redrawing
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.

Use a rectangle array for general screen redraws instead of a block grid.

Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
4 years ago
Jonathan G Rennison d740a19e5f Increase viewport chunking size 4 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 4 years ago
Jonathan G Rennison 65152503de Viewport: Do not process tile selection sprites below drawing area 4 years ago
Jonathan G Rennison f563dfe194 Viewport: Trim parent sprites to redraw area before sorting 4 years ago
Jonathan G Rennison 61dfca98c7 Fix text effects using the wrong size for viewport dirtying at 8x zoom 4 years ago
Jonathan G Rennison c13ff2a1d3 Reduce viewport invalidation area of track reservation changes 4 years ago
Jonathan G Rennison 2c2184f89d Fix viewport signs always using the larger font size for marking dirty 4 years ago
Jonathan G Rennison c42ce832ae Fix viewport signs and text effects marking viewports dirty unnecessarily
* When at high zoom levels where the signs are not shown
* Where the sign type is disabled in the display options
4 years ago
Jonathan G Rennison a152e2327c Viewport: Reduce unnecessary region redraws when scrolling viewports 4 years ago
Jonathan G Rennison 4d9e07e885 Viewport: Split sprite sort regions when more than 60 sprites present 4 years ago
Jonathan G Rennison a561f29dc3 Viewporrt map mode: Bridge and tunnel cache optimisations 4 years ago
Jonathan G Rennison 14af8701df Fix #6566: Fix signed integer overflow in viewport draw area chunking
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
4 years ago
Jonathan G Rennison 6f6bac5212 Fix signed integer overflow in viewport draw area chunking
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
4 years ago
glx ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 5 years ago
glx 869581eb23 Codechange: Replace FOR_ALL_SIGNS with range-based for loops 5 years ago
glx ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 5 years ago
Jonathan G Rennison fe9b024f1a Merge branch 'master' into jgrpp
# Conflicts:
#	src/signs_cmd.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
#	src/waypoint_cmd.cpp
5 years ago
Niels Martin Hansen 9900af38f5
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.

By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison 6562937899 Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	src/console_cmds.cpp
#	src/script/api/script_order.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/town_gui.cpp
5 years ago
Gabda b870596f15 Add #6887: Option to show zone inside local authority boundary of towns
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
5 years ago
Jonathan G Rennison 7ed86e7488 Merge branch 'jgrpp' into jgrpp-nrt 5 years ago
Jonathan G Rennison 67dd9ffe8c Use light blue colour for station tile coverage highlight 5 years ago
Jonathan G Rennison dbc5f1baed Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	src/fontcache.cpp
#	src/game/game_text.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/station_cmd.cpp
#	src/viewport.cpp
5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
PeterN 2d0352d67f
Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588) 5 years ago
Niels Martin Hansen c9fe6e7b8f Fix #7371: Avoid dependency on foundations of town tile during saveload 5 years ago
Charles Pigott 96a4787710 Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte 5 years ago
Jonathan G Rennison d47c083e00 Comment out some unused constants 5 years ago
peter1138 81d335b081 Feature: Add station coverage area display for towns. 5 years ago
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 5 years ago
peter1138 b6733edd17 Feature: Add coverage area display for existing stations. 5 years ago
Jonathan G Rennison bd2fdde759 Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/sort_func.hpp
#	src/rail_cmd.cpp
#	src/timetable_cmd.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
5 years ago
PeterN c17736b493
Fix e8d397e: Invisible station/waypoint signs could still be clicked on. (#7531) 5 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Jonathan G Rennison 070160af40 Save point used when adding station to viewport kd tree, use for removal 5 years ago
Jonathan G Rennison 53ff27370d Do not update viewport sign kd tree in network dedicated mode, or during savegame conversion 5 years ago