Merge branch 'master' into jgrpp

# Conflicts:
#	src/core/sort_func.hpp
#	src/rail_cmd.cpp
#	src/timetable_cmd.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
pull/88/head
Jonathan G Rennison 5 years ago
commit bd2fdde759

@ -777,7 +777,6 @@
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
<ClCompile Include="..\src\aircraft_gui.cpp" />
<ClCompile Include="..\src\airport_gui.cpp" />

@ -1425,9 +1425,6 @@
<ClInclude Include="..\src\core\smallvec_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\sort_func.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\string_compare_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>

@ -777,7 +777,6 @@
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
<ClCompile Include="..\src\aircraft_gui.cpp" />
<ClCompile Include="..\src\airport_gui.cpp" />

@ -1425,9 +1425,6 @@
<ClInclude Include="..\src\core\smallvec_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\sort_func.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\string_compare_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>

@ -777,7 +777,6 @@
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
<ClCompile Include="..\src\aircraft_gui.cpp" />
<ClCompile Include="..\src\airport_gui.cpp" />

@ -1425,9 +1425,6 @@
<ClInclude Include="..\src\core\smallvec_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\sort_func.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>
<ClInclude Include="..\src\core\string_compare_type.hpp">
<Filter>Core Source Code</Filter>
</ClInclude>

@ -483,7 +483,6 @@ core/smallmap_type.hpp
core/smallmatrix_type.hpp
core/smallstack_type.hpp
core/smallvec_type.hpp
core/sort_func.hpp
core/string_compare_type.hpp
# GUI Source Code

@ -57,7 +57,7 @@ public:
* Initialize the BitmapTileArea with the specified Rect.
* @param rect Rect to use.
*/
void Initialize(Rect r)
void Initialize(const Rect &r)
{
this->tile = TileXY(r.left, r.top);
this->w = r.right - r.left + 1;
@ -66,6 +66,15 @@ public:
this->data.resize(Index(w, h));
}
void Initialize(const TileArea &ta)
{
this->tile = ta.tile;
this->w = ta.w;
this->h = ta.h;
this->data.clear();
this->data.resize(Index(w, h));
}
/**
* Add a tile as part of the tile area.
* @param tile Tile to add.

@ -14,7 +14,7 @@
#include "newgrf_cargo.h"
#include "string_func.h"
#include "strings_func.h"
#include "core/sort_func.hpp"
#include <algorithm>
#include "table/sprites.h"
#include "table/strings.h"
@ -132,56 +132,54 @@ SpriteID CargoSpec::GetCargoIcon() const
return sprite;
}
const CargoSpec *_sorted_cargo_specs[NUM_CARGO]; ///< Cargo specifications sorted alphabetically by name.
uint8 _sorted_cargo_specs_size; ///< Number of cargo specifications stored at the _sorted_cargo_specs array (including special cargoes).
uint8 _sorted_standard_cargo_specs_size; ///< Number of standard cargo specifications stored at the _sorted_cargo_specs array.
std::vector<const CargoSpec *> _sorted_cargo_specs; ///< Cargo specifications sorted alphabetically by name.
uint8 _sorted_standard_cargo_specs_size; ///< Number of standard cargo specifications stored in the _sorted_cargo_specs array.
/** Sort cargo specifications by their name. */
static int CDECL CargoSpecNameSorter(const CargoSpec * const *a, const CargoSpec * const *b)
static bool CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
static char a_name[64];
static char b_name[64];
GetString(a_name, (*a)->name, lastof(a_name));
GetString(b_name, (*b)->name, lastof(b_name));
GetString(a_name, a->name, lastof(a_name));
GetString(b_name, b->name, lastof(b_name));
int res = strnatcmp(a_name, b_name); // Sort by name (natural sorting).
/* If the names are equal, sort by cargo bitnum. */
return (res != 0) ? res : ((*a)->bitnum - (*b)->bitnum);
return (res != 0) ? res < 0 : (a->bitnum < b->bitnum);
}
/** Sort cargo specifications by their cargo class. */
static int CDECL CargoSpecClassSorter(const CargoSpec * const *a, const CargoSpec * const *b)
static bool CargoSpecClassSorter(const CargoSpec * const &a, const CargoSpec * const &b)
{
int res = ((*b)->classes & CC_PASSENGERS) - ((*a)->classes & CC_PASSENGERS);
int res = (b->classes & CC_PASSENGERS) - (a->classes & CC_PASSENGERS);
if (res == 0) {
res = ((*b)->classes & CC_MAIL) - ((*a)->classes & CC_MAIL);
res = (b->classes & CC_MAIL) - (a->classes & CC_MAIL);
if (res == 0) {
res = ((*a)->classes & CC_SPECIAL) - ((*b)->classes & CC_SPECIAL);
res = (a->classes & CC_SPECIAL) - (b->classes & CC_SPECIAL);
if (res == 0) {
return CargoSpecNameSorter(a, b);
}
}
}
return res;
return res < 0;
}
/** Initialize the list of sorted cargo specifications. */
void InitializeSortedCargoSpecs()
{
_sorted_cargo_specs_size = 0;
_sorted_cargo_specs.clear();
const CargoSpec *cargo;
/* Add each cargo spec to the list. */
FOR_ALL_CARGOSPECS(cargo) {
_sorted_cargo_specs[_sorted_cargo_specs_size] = cargo;
_sorted_cargo_specs_size++;
_sorted_cargo_specs.push_back(cargo);
}
/* Sort cargo specifications by cargo class and name. */
QSortT(_sorted_cargo_specs, _sorted_cargo_specs_size, &CargoSpecClassSorter);
std::sort(_sorted_cargo_specs.begin(), _sorted_cargo_specs.end(), &CargoSpecClassSorter);
_standard_cargo_mask = 0;

@ -17,6 +17,7 @@
#include "gfx_type.h"
#include "strings_type.h"
#include "landscape_type.h"
#include <vector>
/** Globally unique label of a cargo type. */
typedef uint32 CargoLabel;
@ -137,8 +138,7 @@ CargoID GetCargoIDByLabel(CargoLabel cl);
CargoID GetCargoIDByBitnum(uint8 bitnum);
void InitializeSortedCargoSpecs();
extern const CargoSpec *_sorted_cargo_specs[NUM_CARGO];
extern uint8 _sorted_cargo_specs_size;
extern std::vector<const CargoSpec *> _sorted_cargo_specs;
extern uint8 _sorted_standard_cargo_specs_size;
/**
@ -163,7 +163,7 @@ static inline bool IsCargoInClass(CargoID c, CargoClass cc)
* @param var Reference getting the cargospec.
* @see CargoSpec
*/
#define FOR_ALL_SORTED_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_cargo_specs_size && (var = _sorted_cargo_specs[index], true) ; index++)
#define FOR_ALL_SORTED_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_cargo_specs.size() && (var = _sorted_cargo_specs[index], true) ; index++)
/**
* Loop header for iterating over 'real' cargoes, sorted by name. Phony cargoes like regearing cargoes are skipped.

@ -13,17 +13,17 @@
#define ENUM_TYPE_HPP
/** Some enums need to have allowed incrementing (i.e. StationClassID) */
#define DECLARE_POSTFIX_INCREMENT(type) \
inline type operator ++(type& e, int) \
#define DECLARE_POSTFIX_INCREMENT(enum_type) \
inline enum_type operator ++(enum_type& e, int) \
{ \
type e_org = e; \
e = (type)((int)e + 1); \
enum_type e_org = e; \
e = (enum_type)((std::underlying_type<enum_type>::type)e + 1); \
return e_org; \
} \
inline type operator --(type& e, int) \
inline enum_type operator --(enum_type& e, int) \
{ \
type e_org = e; \
e = (type)((int)e - 1); \
enum_type e_org = e; \
e = (enum_type)((std::underlying_type<enum_type>::type)e - 1); \
return e_org; \
}
@ -31,13 +31,13 @@
/** Operators to allow to work with enum as with type safe bit set in C++ */
# define DECLARE_ENUM_AS_BIT_SET(mask_t) \
inline mask_t operator | (mask_t m1, mask_t m2) {return (mask_t)((int)m1 | m2);} \
inline mask_t operator & (mask_t m1, mask_t m2) {return (mask_t)((int)m1 & m2);} \
inline mask_t operator ^ (mask_t m1, mask_t m2) {return (mask_t)((int)m1 ^ m2);} \
inline mask_t operator | (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 | m2);} \
inline mask_t operator & (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 & m2);} \
inline mask_t operator ^ (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 ^ m2);} \
inline mask_t& operator |= (mask_t& m1, mask_t m2) {m1 = m1 | m2; return m1;} \
inline mask_t& operator &= (mask_t& m1, mask_t m2) {m1 = m1 & m2; return m1;} \
inline mask_t& operator ^= (mask_t& m1, mask_t m2) {m1 = m1 ^ m2; return m1;} \
inline mask_t operator ~(mask_t m) {return (mask_t)(~(int)m);}
inline mask_t operator ~(mask_t m) {return (mask_t)(~(std::underlying_type<mask_t>::type)m);}
/**

@ -29,6 +29,20 @@ struct Point {
struct Dimension {
uint width;
uint height;
Dimension(uint w = 0, uint h = 0) : width(w), height(h) {};
bool operator< (const Dimension &other) const
{
int x = (*this).width - other.width;
if (x != 0) return x < 0;
return (*this).height < other.height;
}
bool operator== (const Dimension &other) const
{
return (*this).width == other.width && (*this).height == other.height;
}
};
/** Specification of a rectangle with absolute coordinates of all edges */

@ -13,7 +13,6 @@
#define SMALLMAP_TYPE_HPP
#include "smallvec_type.hpp"
#include "sort_func.hpp"
/**
* Simple pair of data. Both types have to be POD ("Plain Old Data")!

@ -1,37 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file sort_func.hpp Functions related to sorting operations. */
#ifndef SORT_FUNC_HPP
#define SORT_FUNC_HPP
#include "mem_func.hpp"
/**
* Type safe qsort()
*
* @note Use this sort for irregular sorted data.
*
* @param base Pointer to the first element of the array to be sorted.
* @param num Number of elements in the array pointed by base.
* @param comparator Function that compares two elements.
* @param desc Sort descending.
*/
template <typename T>
static inline void QSortT(T *base, size_t num, int (CDECL *comparator)(const T*, const T*), bool desc = false)
{
if (num < 2) return;
qsort(base, num, sizeof(T), (int (CDECL *)(const void *, const void *))comparator);
if (desc) MemReverseT(base, num);
}
#endif /* SORT_FUNC_HPP */

@ -30,7 +30,6 @@
#include "order_base.h"
#include "settings_type.h"
#include "core/smallvec_type.hpp"
#include "core/sort_func.hpp"
#include "date_type.h"
#include "company_type.h"
#include "cargo_type.h"
@ -190,8 +189,8 @@ static void ScheduledDispatchDepartureLocalFix(DepartureList *departure_list)
}
/* Re-sort the departure list */
QSortT<Departure*>(departure_list->data(), departure_list->size(), [](Departure * const *a, Departure * const *b) -> int {
return (*a)->scheduled_date - (*b)->scheduled_date;
std::sort(departure_list->begin(), departure_list->end(), [](Departure * const &a, Departure * const &b) -> bool {
return a->scheduled_date < b->scheduled_date;
});
}

@ -18,18 +18,17 @@
#include "safeguards.h"
char *_ini_videodriver; ///< The video driver a stored in the configuration file.
int _num_resolutions; ///< The number of resolutions.
Dimension _resolutions[32]; ///< List of resolutions.
Dimension _cur_resolution; ///< The current resolution.
bool _rightclick_emulate; ///< Whether right clicking is emulated.
char *_ini_videodriver; ///< The video driver a stored in the configuration file.
std::vector<Dimension> _resolutions; ///< List of resolutions.
Dimension _cur_resolution; ///< The current resolution.
bool _rightclick_emulate; ///< Whether right clicking is emulated.
char *_ini_sounddriver; ///< The sound driver a stored in the configuration file.
char *_ini_sounddriver; ///< The sound driver a stored in the configuration file.
char *_ini_musicdriver; ///< The music driver a stored in the configuration file.
char *_ini_musicdriver; ///< The music driver a stored in the configuration file.
char *_ini_blitter; ///< The blitter as stored in the configuration file.
bool _blitter_autodetected; ///< Was the blitter autodetected or specified by the user?
char *_ini_blitter; ///< The blitter as stored in the configuration file.
bool _blitter_autodetected; ///< Was the blitter autodetected or specified by the user?
/**
* Get a string parameter the list of parameters.

@ -52,16 +52,15 @@ extern void GetOldSaveGameName(const char *file, char *title, const char *last);
*/
bool FiosItem::operator< (const FiosItem &other) const
{
bool r = false;
int r = false;
if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
r = (*this).mtime < other.mtime;
r = (*this).mtime - other.mtime;
} else {
r = strcasecmp((*this).title, other.title) < 0;
r = strcasecmp((*this).title, other.title);
}
if (_savegame_sort_order & SORT_DESCENDING) r = !r;
return r;
if (r == 0) return false;
return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
}
FileList::~FileList()

@ -1694,20 +1694,13 @@ bool ChangeResInGame(int width, int height)
bool ToggleFullScreen(bool fs)
{
bool result = VideoDriver::GetInstance()->ToggleFullscreen(fs);
if (_fullscreen != fs && _num_resolutions == 0) {
if (_fullscreen != fs && _resolutions.empty()) {
DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
}
return result;
}
static int CDECL compare_res(const Dimension *pa, const Dimension *pb)
void SortResolutions()
{
int x = pa->width - pb->width;
if (x != 0) return x;
return pa->height - pb->height;
}
void SortResolutions(int count)
{
QSortT(_resolutions, count, &compare_res);
std::sort(_resolutions.begin(), _resolutions.end());
}

@ -66,8 +66,7 @@ extern bool _right_button_clicked;
extern DrawPixelInfo _screen;
extern bool _screen_disable_anim; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
extern int _num_resolutions;
extern Dimension _resolutions[32];
extern std::vector<Dimension> _resolutions;
extern Dimension _cur_resolution;
extern Palette _cur_palette; ///< Current palette
@ -162,7 +161,7 @@ void SetAnimatedMouseCursor(const AnimCursor *table);
void CursorTick();
void UpdateCursorSize();
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
void SortResolutions();
bool ToggleFullScreen(bool fs);
/* gfx.cpp */

@ -17,7 +17,6 @@
#include "string_func.h"
#include "strings_func.h"
#include "table/strings.h"
#include "core/sort_func.hpp"
#include "debug.h"
#include "safeguards.h"
@ -79,9 +78,9 @@ int8 SaveHighScoreValue(const Company *c)
}
/** Sort all companies given their performance */
static int CDECL HighScoreSorter(const Company * const *a, const Company * const *b)
static bool HighScoreSorter(const Company * const &a, const Company * const &b)
{
return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history;
return b->old_economy[0].performance_history < a->old_economy[0].performance_history;
}
/**
@ -98,7 +97,7 @@ int8 SaveHighScoreValueNetwork()
/* Sort all active companies with the highest score first */
FOR_ALL_COMPANIES(c) cl[count++] = c;
QSortT(cl, count, &HighScoreSorter);
std::sort(std::begin(cl), std::begin(cl) + count, HighScoreSorter);
{
uint i;

@ -183,23 +183,23 @@ static inline void GetAllCargoSuffixes(CargoSuffixInOut use_input, CargoSuffixTy
}
}
IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES]; ///< Industry types sorted by name.
std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types; ///< Industry types sorted by name.
/** Sort industry types by their name. */
static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b)
static bool IndustryTypeNameSorter(const IndustryType &a, const IndustryType &b)
{
static char industry_name[2][64];
const IndustrySpec *indsp1 = GetIndustrySpec(*a);
const IndustrySpec *indsp1 = GetIndustrySpec(a);
GetString(industry_name[0], indsp1->name, lastof(industry_name[0]));
const IndustrySpec *indsp2 = GetIndustrySpec(*b);
const IndustrySpec *indsp2 = GetIndustrySpec(b);
GetString(industry_name[1], indsp2->name, lastof(industry_name[1]));
int r = strnatcmp(industry_name[0], industry_name[1]); // Sort by name (natural sorting).
/* If the names are equal, sort by industry type. */
return (r != 0) ? r : (*a - *b);
return (r != 0) ? r < 0 : (a < b);
}
/**
@ -213,7 +213,7 @@ void SortIndustryTypes()
}
/* Sort industry types by name. */
QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter);
std::sort(_sorted_industry_types.begin(), _sorted_industry_types.end(), IndustryTypeNameSorter);
}
/**
@ -302,8 +302,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
/* Rule is that editor mode loads all industries.
@ -2731,8 +2730,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList lst;
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
lst.emplace_back(new DropDownListStringItem(indsp->name, ind, false));
@ -2819,10 +2817,10 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
id = _sorted_industry_types[i];
id = ind;
break;
}
}

@ -12,6 +12,7 @@
#ifndef INDUSTRYTYPE_H
#define INDUSTRYTYPE_H
#include <array>
#include "map_type.h"
#include "slope_type.h"
#include "industry_type.h"
@ -179,7 +180,7 @@ extern IndustryTileSpec _industry_tile_specs[NUM_INDUSTRYTILES];
/* industry_gui.cpp */
void SortIndustryTypes();
/* Industry types sorted alphabetically by name. */
extern IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES];
extern std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types;
/**
* Do industry gfx ID translation for NewGRFs.

@ -464,6 +464,7 @@ STR_TOOLBAR_SOUND_MUSIC :Suara/musik
############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Pesan/Berita terakhir
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Berita Lampau
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Hapus semua pesan
############ range ends here
############ range for about menu starts
@ -989,7 +990,10 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Kali dua
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Kali empat
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Ukuran font
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4 kali
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Set Grafik Dasar
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Pilih grafik dasar yang digunakan
@ -1221,7 +1225,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Tujuan baru sta
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Biasanya, kendaraan akan berhenti di setiap stasiun yang di lewati. Dengan mengaktifkan pengaturan ini, maka kendaraan akan melewati semua stasiun dalam perjalanan ke tujuan akhir. Perhatikan, bahwa pengaturan ini hanya mendefinisikan nilai default. Perintah individu dapat diatur
STR_CONFIG_SETTING_STOP_LOCATION :Order kereta yang baru aslinya berhenti {STRING} dari stasiun
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Tempat kereta akan berhenti di peron stasiun. 'Dekat akhir' berarti dekat dengan titik masuk, 'tengah' berarti di tengah-tengah peron, dan 'jauh dari akhir' berarti jauh dari titik masuk
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :hampir selesai
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :tepi terdekat
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :tengah
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :jauh di belakang
STR_CONFIG_SETTING_AUTOSCROLL :Geser tampilan saat mouse ada di tepi: {STRING}
@ -1258,6 +1262,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Tidak di
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Pemeliharaan Infrastruktur: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Jika dinyalakan, infrastruktur membutuhkan biaya pemeliharaan. Biaya berkembang secara proporsional sesuai dengan ukuran jaringan, lebih berdampak pada perusahaan besar dari pada perusahaan kecil
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Pilih warna awal perusahaan
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Bandara tidak kedaluarsa: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Menyalakan setelan ini membuat semua jenis bandara tetap ada selamanya sejak pendesainanya
@ -1567,6 +1572,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Mengaktifkan se
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Dilarang
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Diijinkan
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Diijinkan, layout kota sendiri
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linier
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Penempatan pohon dalam permainan: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Mengendalikan kemunculan pohon dalam permainan. Ini akan berefek pada industri yang memerlukan pohon, contohnya pengolahan kayu gelondongan
@ -1807,6 +1813,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Ubah tah
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktifkan modifikasi nilai produksi: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Skema Warna
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Tampilkan skema warna umum
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Tampilkan skema warna kereta
@ -2690,6 +2697,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
# Framerate display window
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
STR_FRAMERATE_RATE_GAMELOOP :{WHITE}Rata simulasi: {STRING}
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Jumlah detak permainan tersimulasi per detik.
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Beberapa cepat permainan lagi berjalan, dibanding dengan kecepatan diharapkan memakai rata simulasi biasa.
STR_FRAMERATE_CURRENT :{WHITE}Sekarang
STR_FRAMERATE_DATA_POINTS :{WHITE}Data tergantung oleh ukuran {COMMA}
@ -2706,6 +2714,7 @@ STR_FRAMERATE_GL_SHIPS :{WHITE} Titik k
STR_FRAMERATE_GL_AIRCRAFT :{WHITE} Titik pesawat:
STR_FRAMERATE_GL_LANDSCAPE :{WHITE} Titik dunia:
STR_FRAMERATE_DRAWING_VIEWPORTS :{WHITE} Viewport dunia:
STR_FRAMERATE_VIDEO :{BLACK}Keluaran Video:
STR_FRAMERATE_SOUND :{WHITE}Mixing suara:
############ End of leave-in-this-order
############ Leave those lines in this order!!
@ -2716,6 +2725,7 @@ STR_FRAMETIME_CAPTION_GL_SHIPS :Titik kapal
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Titik pesawat
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Titik dunia
STR_FRAMETIME_CAPTION_SOUND :Mixing suara
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
############ End of leave-in-this-order
@ -2905,6 +2915,7 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lanjutkan ke sprite normal sebelumnya, lewati sembarang sprite bayangan/warna ulang/huruf dan pembungkus saat mulai
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Mewakili sprite yang sedang dipilih. Penjajaran diabaikan ketika sprite ini digambar
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pindahkan sprite, mengubah offset X dan Y
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relatif
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pilih sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pilih sebuah sprite di manapun pada layar
@ -3409,6 +3420,7 @@ STR_PURCHASE_INFO_RELIABILITY :{BLACK}Kehandal
STR_PURCHASE_INFO_COST :{BLACK}Biaya: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Berat: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Biaya: {GOLD}{CURRENCY_LONG}{BLACK} Kecepatan: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Biaya: {GOLD}{CURRENCY_LONG}{BLACK} (Biaya Karoseri: {GOLD}{CURRENCY_LONG}{BLACK}) Kecepatan: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Daya Muat: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Daya Gerbong: {GOLD}+{POWER}{BLACK} Berat: {GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Kargo dapat di ganti untuk: {GOLD}{STRING}
@ -3434,6 +3446,8 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Beli ken
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Beli kapal yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Beli pesawat yang dipilih. Shift untuk menampilkan perkiraan biaya
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri kendaraan yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Beli lalu karoseri kapal yang dipilih. Shift+Klik untuk menampilkan perkiraan biaya tanpa membelinya
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Ubah Nama
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Ganti Nama

@ -65,18 +65,18 @@ static const StringID _lan_internet_types_dropdown[] = {
INVALID_STRING_ID
};
static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
static std::vector<StringID> _language_dropdown;
void SortNetworkLanguages()
{
/* Init the strings */
if (_language_dropdown[0] == STR_NULL) {
for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
_language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
if (_language_dropdown.empty()) {
for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown.emplace_back(STR_NETWORK_LANG_ANY + i);
_language_dropdown.emplace_back(INVALID_STRING_ID);
}
/* Sort the strings (we don't move 'any' and the 'invalid' one) */
QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
std::sort(_language_dropdown.begin() + 1, _language_dropdown.end() - 1, StringIDSorter);
}
/**
@ -1174,13 +1174,13 @@ struct NetworkStartServerWindow : public Window {
case WID_NSS_LANGUAGE_BTN: { // Language
uint sel = 0;
for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
for (uint i = 0; i < _language_dropdown.size() - 1; i++) {
if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
sel = i;
break;
}
}
ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
ShowDropDownMenu(this, _language_dropdown.data(), sel, WID_NSS_LANGUAGE_BTN, 0, 0);
break;
}

@ -5585,7 +5585,8 @@ static void RailTypeMapSpriteGroup(ByteReader *buf, uint8 idcount)
{
uint8 *railtypes = AllocaM(uint8, idcount);
for (uint i = 0; i < idcount; i++) {
railtypes[i] = _cur.grffile->railtype_map[buf->ReadByte()];
uint8 id = buf->ReadByte();
railtypes[i] = id < RAILTYPE_END ? _cur.grffile->railtype_map[id] : INVALID_RAILTYPE;
}
uint8 cidcount = buf->ReadByte();

@ -711,16 +711,13 @@ bool GRFFileScanner::AddFile(const char *filename, size_t basepath_length, const
/**
* Simple sorter for GRFS
* @param p1 the first GRFConfig *
* @param p2 the second GRFConfig *
* @return the same strcmp would return for the name of the NewGRF.
* @param c1 the first GRFConfig *
* @param c2 the second GRFConfig *
* @return true if the name of first NewGRF is before the name of the second.
*/
static int CDECL GRFSorter(GRFConfig * const *p1, GRFConfig * const *p2)
static bool GRFSorter(GRFConfig * const &c1, GRFConfig * const &c2)
{
const GRFConfig *c1 = *p1;
const GRFConfig *c2 = *p2;
return strnatcmp(c1->GetName(), c2->GetName());
return strnatcmp(c1->GetName(), c2->GetName()) < 0;
}
/**
@ -742,16 +739,16 @@ void DoScanNewGRFFiles(NewGRFScanCallback *callback)
/* Sort the linked list using quicksort.
* For that we first have to make an array, then sort and
* then remake the linked list. */
GRFConfig **to_sort = MallocT<GRFConfig*>(num);
std::vector<GRFConfig *> to_sort;
uint i = 0;
for (GRFConfig *p = _all_grfs; p != nullptr; p = p->next, i++) {
to_sort[i] = p;
to_sort.push_back(p);
}
/* Number of files is not necessarily right */
num = i;
QSortT(to_sort, num, &GRFSorter);
std::sort(to_sort.begin(), to_sort.end(), GRFSorter);
for (i = 1; i < num; i++) {
to_sort[i - 1]->next = to_sort[i];
@ -759,8 +756,6 @@ void DoScanNewGRFFiles(NewGRFScanCallback *callback)
to_sort[num - 1]->next = nullptr;
_all_grfs = to_sort[0];
free(to_sort);
NetworkAfterNewGRFScan();
}

@ -532,6 +532,9 @@ char *TranslateTTDPatchCodes(uint32 grfid, uint8 language_id, bool allow_newline
d += Utf8Encode(d, SCC_NEWGRF_PRINT_DWORD_DATE_LONG + code - 0x16);
break;
case 0x1F: d += Utf8Encode(d, SCC_PUSH_COLOUR); break;
case 0x20: d += Utf8Encode(d, SCC_POP_COLOUR); break;
default:
grfmsg(1, "missing handler for extended format code");
break;

@ -464,15 +464,14 @@ void ResetRailTypes();
void InitRailTypes();
RailType AllocateRailType(RailTypeLabel label);
extern RailType _sorted_railtypes[RAILTYPE_END];
extern uint8 _sorted_railtypes_size;
extern std::vector<RailType> _sorted_railtypes;
extern RailTypes _railtypes_hidden_mask;
/**
* Loop header for iterating over railtypes, sorted by sortorder.
* @param var Railtype.
*/
#define FOR_ALL_SORTED_RAILTYPES(var) for (uint8 index = 0; index < _sorted_railtypes_size && (var = _sorted_railtypes[index], true) ; index++)
#define FOR_ALL_SORTED_RAILTYPES(var) for (uint8 index = 0; index < _sorted_railtypes.size() && (var = _sorted_railtypes[index], true) ; index++)
/** Enum holding the signal offset in the sprite sheet according to the side it is representing. */
enum SignalOffsets {

@ -52,8 +52,7 @@
typedef std::vector<Train *> TrainList;
RailtypeInfo _railtypes[RAILTYPE_END];
RailType _sorted_railtypes[RAILTYPE_END];
uint8 _sorted_railtypes_size;
std::vector<RailType> _sorted_railtypes;
TileIndex _rail_track_endtile; ///< The end of a rail track; as hidden return from the rail build/remove command for GUI purposes.
RailTypes _railtypes_hidden_mask;
@ -129,9 +128,9 @@ void ResolveRailTypeGUISprites(RailtypeInfo *rti)
* @param second The railtype to compare.
* @return True iff the first should be sorted before the second.
*/
static int CDECL CompareRailTypes(const RailType *first, const RailType *second)
static bool CompareRailTypes(const RailType &first, const RailType &second)
{
return GetRailTypeInfo(*first)->sorting_order - GetRailTypeInfo(*second)->sorting_order;
return GetRailTypeInfo(first)->sorting_order < GetRailTypeInfo(second)->sorting_order;
}
/**
@ -145,13 +144,13 @@ void InitRailTypes()
if (HasBit(rti->flags, RTF_HIDDEN)) SetBit(_railtypes_hidden_mask, rt);
}
_sorted_railtypes_size = 0;
_sorted_railtypes.clear();
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
if (_railtypes[rt].label != 0 && !HasBit(_railtypes_hidden_mask, rt)) {
_sorted_railtypes[_sorted_railtypes_size++] = rt;
_sorted_railtypes.push_back(rt);
}
}
QSortT(_sorted_railtypes, _sorted_railtypes_size, CompareRailTypes);
std::sort(_sorted_railtypes.begin(), _sorted_railtypes.end(), CompareRailTypes);
}
/**

@ -19,7 +19,6 @@
#include "settings_type.h"
#include "cmd_helper.h"
#include "company_base.h"
#include "core/sort_func.hpp"
#include "settings_type.h"
#include "schdispatch.h"
#include "vehicle_gui.h"

@ -104,17 +104,14 @@ static inline StringID TownName(int town_name)
/**
* Get index of the current screen resolution.
* @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
* @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
*/
static int GetCurRes()
static uint GetCurRes()
{
int i;
uint i;
for (i = 0; i != _num_resolutions; i++) {
if ((int)_resolutions[i].width == _screen.width &&
(int)_resolutions[i].height == _screen.height) {
break;
}
for (i = 0; i != _resolutions.size(); i++) {
if (_resolutions[i] == Dimension(_screen.width, _screen.height)) break;
}
return i;
}
@ -286,10 +283,10 @@ struct GameOptionsWindow : Window {
}
case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
if (_num_resolutions == 0) break;
if (_resolutions.empty()) break;
*selected_index = GetCurRes();
for (int i = 0; i < _num_resolutions; i++) {
for (uint i = 0; i < _resolutions.size(); i++) {
list.emplace_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
}
break;
@ -336,7 +333,7 @@ struct GameOptionsWindow : Window {
case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _resolutions.size() ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break;
case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
@ -535,7 +532,7 @@ struct GameOptionsWindow : Window {
break;
case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
this->SetDirty();
}
break;

@ -171,8 +171,7 @@ void BuildIndustriesLegend()
uint j = 0;
/* Add each name */
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
_legend_from_industries[j].legend = indsp->name;
@ -203,7 +202,7 @@ void BuildLinkStatsLegend()
memset(_legend_linkstats, 0, sizeof(_legend_linkstats));
uint i = 0;
for (; i < _sorted_cargo_specs_size; ++i) {
for (; i < _sorted_cargo_specs.size(); ++i) {
const CargoSpec *cs = _sorted_cargo_specs[i];
_legend_linkstats[i].legend = cs->name;

@ -14,7 +14,6 @@
#include "core/enum_type.hpp"
#include "core/bitmath_func.hpp"
#include "core/sort_func.hpp"
#include "core/smallvec_type.hpp"
#include "date_type.h"

@ -444,10 +444,10 @@ void Station::RecomputeCatchment()
this->catchment_tiles.Reset();
return;
}
this->catchment_tiles.Initialize(GetCatchmentRect());
if (!_settings_game.station.serve_neutral_industries && this->industry != nullptr) {
/* Station is associated with an industry, so we only need to deliver to that industry. */
this->catchment_tiles.Initialize(this->industry->location);
TILE_AREA_LOOP(tile, this->industry->location) {
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == this->industry->index) {
this->catchment_tiles.SetTile(tile);
@ -463,6 +463,8 @@ void Station::RecomputeCatchment()
return;
}
this->catchment_tiles.Initialize(GetCatchmentRect());
/* Loop finding all station tiles */
TileArea ta(TileXY(this->rect.left, this->rect.top), TileXY(this->rect.right, this->rect.bottom));
TILE_AREA_LOOP(tile, ta) {

@ -2125,14 +2125,14 @@ const char *GetCurrentLocale(const char *param)
const char *GetCurrentLocale(const char *param);
#endif /* !(defined(_WIN32) || defined(__APPLE__)) */
int CDECL StringIDSorter(const StringID *a, const StringID *b)
bool StringIDSorter(const StringID &a, const StringID &b)
{
char stra[512];
char strb[512];
GetString(stra, *a, lastof(stra));
GetString(strb, *b, lastof(strb));
GetString(stra, a, lastof(stra));
GetString(strb, b, lastof(strb));
return strnatcmp(stra, strb);
return strnatcmp(stra, strb) < 0;
}
/**

@ -240,7 +240,7 @@ extern TextDirection _current_text_dir; ///< Text direction of the currently sel
void InitializeLanguagePacks();
const char *GetCurrentLanguageIsoCode();
int CDECL StringIDSorter(const StringID *a, const StringID *b);
bool StringIDSorter(const StringID &a, const StringID &b);
/**
* A searcher for missing glyphs.

@ -19,7 +19,6 @@
#include "settings_type.h"
#include "cmd_helper.h"
#include "company_base.h"
#include "core/sort_func.hpp"
#include "settings_type.h"
#include "scope.h"

@ -36,10 +36,9 @@
#include "newgrf_house.h"
#include "date_func.h"
#include "core/random_func.hpp"
#include "widgets/town_widget.h"
#include "table/strings.h"
#include <algorithm>
#include "safeguards.h"
@ -1221,11 +1220,11 @@ class GUIHouseList : public std::vector<HouseID> {
protected:
std::vector<uint16> house_sets; ///< list of house sets, each item points the first house of the set in the houses array
static int CDECL HouseSorter(const HouseID *a, const HouseID *b)
static bool HouseSorter(const HouseID &a, const HouseID &b)
{
const HouseSpec *a_hs = HouseSpec::Get(*a);
const HouseSpec *a_hs = HouseSpec::Get(a);
const GRFFile *a_set = a_hs->grf_prop.grffile;
const HouseSpec *b_hs = HouseSpec::Get(*b);
const HouseSpec *b_hs = HouseSpec::Get(b);
const GRFFile *b_set = b_hs->grf_prop.grffile;
int ret = (a_set != nullptr) - (b_set != nullptr);
@ -1235,10 +1234,10 @@ protected:
ret = a_set->grfid - b_set->grfid;
if (ret == 0) ret = a_hs->grf_prop.local_id - b_hs->grf_prop.local_id;
} else {
ret = *a - *b;
ret = a - b;
}
}
return ret;
return ret < 0;
}
public:
@ -1325,7 +1324,7 @@ public:
}
/* arrange items */
QSortT(this->data(), this->size(), HouseSorter);
std::sort(this->begin(), this->end(), HouseSorter);
/* list house sets */
this->house_sets.clear();

@ -28,6 +28,7 @@
#include "../thread.h"
#include "allegro_v.h"
#include <allegro.h>
#include <algorithm>
#include "../safeguards.h"
@ -139,34 +140,25 @@ static void GetVideoModes()
* cards ourselves... and we need a card to get the modes. */
set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);
_resolutions.clear();
GFX_MODE_LIST *mode_list = get_gfx_mode_list(gfx_driver->id);
if (mode_list == nullptr) {
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
_num_resolutions = lengthof(default_resolutions);
_resolutions.assign(std::begin(default_resolutions), std::end(default_resolutions));
return;
}
GFX_MODE *modes = mode_list->mode;
int n = 0;
for (int i = 0; modes[i].bpp != 0; i++) {
uint w = modes[i].width;
uint h = modes[i].height;
if (w >= 640 && h >= 480) {
int j;
for (j = 0; j < n; j++) {
if (_resolutions[j].width == w && _resolutions[j].height == h) break;
}
if (j == n) {
_resolutions[j].width = w;
_resolutions[j].height = h;
if (++n == lengthof(_resolutions)) break;
}
}
if (w < 640 || h < 480) continue;
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
_resolutions.emplace_back(w, h);
}
_num_resolutions = n;
SortResolutions(_num_resolutions);
SortResolutions();
destroy_gfx_mode_list(mode_list);
}
@ -174,17 +166,15 @@ static void GetVideoModes()
static void GetAvailableVideoMode(uint *w, uint *h)
{
/* No video modes, so just try it and see where it ends */
if (_num_resolutions == 0) return;
if (_resolutions.empty()) return;
/* is the wanted mode among the available modes? */
for (int i = 0; i != _num_resolutions; i++) {
if (*w == _resolutions[i].width && *h == _resolutions[i].height) return;
}
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(*w, *h)) != _resolutions.end()) return;
/* use the closest possible resolution */
int best = 0;
uint best = 0;
uint delta = Delta(_resolutions[0].width, *w) * Delta(_resolutions[0].height, *h);
for (int i = 1; i != _num_resolutions; ++i) {
for (uint i = 1; i != _resolutions.size(); ++i) {
uint newdelta = Delta(_resolutions[i].width, *w) * Delta(_resolutions[i].height, *h);
if (newdelta < delta) {
best = i;
@ -545,7 +535,7 @@ bool VideoDriver_Allegro::ToggleFullscreen(bool fullscreen)
{
_fullscreen = fullscreen;
GetVideoModes(); // get the list of available video modes
if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
if (_resolutions.empty() || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
/* switching resolution failed, put back full_screen to original status */
_fullscreen ^= true;
return false;

@ -234,13 +234,13 @@ static void setupApplication()
}
static int CDECL ModeSorter(const OTTD_Point *p1, const OTTD_Point *p2)
static bool ModeSorter(const OTTD_Point &p1, const OTTD_Point &p2)
{
if (p1->x < p2->x) return -1;
if (p1->x > p2->x) return +1;
if (p1->y < p2->y) return -1;
if (p1->y > p2->y) return +1;
return 0;
if (p1.x < p2.x) return true;
if (p1.x > p2.x) return false;
if (p1.y < p2.y) return true;
if (p1.y > p2.y) return false;
return false;
}
static void QZ_GetDisplayModeInfo(CFArrayRef modes, CFIndex i, int &bpp, uint16 &width, uint16 &height)
@ -326,7 +326,7 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i
}
/* Sort list smallest to largest */
QSortT(modes, count, &ModeSorter);
std::sort(modes, modes + count, ModeSorter);
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6)
if (MacOSVersionIsAtLeast(10, 6, 0)) CFRelease(mode_list);
@ -363,12 +363,10 @@ static void QZ_UpdateVideoModes()
OTTD_Point modes[32];
uint count = _cocoa_subdriver->ListModes(modes, lengthof(modes));
_resolutions.clear();
for (uint i = 0; i < count; i++) {
_resolutions[i].width = modes[i].x;
_resolutions[i].height = modes[i].y;
_resolutions.emplace_back(modes[i].x, modes[i].y);
}
_num_resolutions = count;
}
/**

@ -31,6 +31,7 @@
#include "../3rdparty/mingw-std-threads/mingw.mutex.h"
#include "../3rdparty/mingw-std-threads/mingw.condition_variable.h"
#endif
#include <algorithm>
#include "../safeguards.h"
@ -211,53 +212,40 @@ static void GetVideoModes()
SDL_Rect **modes = SDL_ListModes(nullptr, SDL_SWSURFACE | SDL_FULLSCREEN);
if (modes == nullptr) usererror("sdl: no modes available");
_resolutions.clear();
_all_modes = (SDL_ListModes(nullptr, SDL_SWSURFACE | (_fullscreen ? SDL_FULLSCREEN : 0)) == (void*)-1);
if (modes == (void*)-1) {
int n = 0;
for (uint i = 0; i < lengthof(_default_resolutions); i++) {
if (SDL_VideoModeOK(_default_resolutions[i].width, _default_resolutions[i].height, 8, SDL_FULLSCREEN) != 0) {
_resolutions[n] = _default_resolutions[i];
if (++n == lengthof(_resolutions)) break;
_resolutions.push_back(_default_resolutions[i]);
}
}
_num_resolutions = n;
} else {
int n = 0;
for (int i = 0; modes[i]; i++) {
uint w = modes[i]->w;
uint h = modes[i]->h;
if (w < 640 || h < 480) continue; // reject too small resolutions
int j;
for (j = 0; j < n; j++) {
if (_resolutions[j].width == w && _resolutions[j].height == h) break;
}
if (j == n) {
_resolutions[j].width = w;
_resolutions[j].height = h;
if (++n == lengthof(_resolutions)) break;
}
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(w, h)) != _resolutions.end()) continue;
_resolutions.emplace_back(w, h);
}
if (n == 0) usererror("No usable screen resolutions found!\n");
_num_resolutions = n;
SortResolutions(_num_resolutions);
if (_resolutions.empty()) usererror("No usable screen resolutions found!\n");
SortResolutions();
}
}
static void GetAvailableVideoMode(uint *w, uint *h)
{
/* All modes available? */
if (_all_modes || _num_resolutions == 0) return;
if (_all_modes || _resolutions.empty()) return;
/* Is the wanted mode among the available modes? */
for (int i = 0; i != _num_resolutions; i++) {
if (*w == _resolutions[i].width && *h == _resolutions[i].height) return;
}
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(*w, *h)) != _resolutions.end()) return;
/* Use the closest possible resolution */
int best = 0;
uint best = 0;
uint delta = Delta(_resolutions[0].width, *w) * Delta(_resolutions[0].height, *h);
for (int i = 1; i != _num_resolutions; ++i) {
for (uint i = 1; i != _resolutions.size(); ++i) {
uint newdelta = Delta(_resolutions[i].width, *w) * Delta(_resolutions[i].height, *h);
if (newdelta < delta) {
best = i;
@ -821,7 +809,7 @@ bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
_fullscreen = fullscreen;
GetVideoModes(); // get the list of available video modes
bool ret = _num_resolutions != 0 && CreateMainSurface(_cur_resolution.width, _cur_resolution.height);
bool ret = !_resolutions.empty() && CreateMainSurface(_cur_resolution.width, _cur_resolution.height);
if (!ret) {
/* switching resolution failed, put back full_screen to original status */

@ -14,6 +14,7 @@
#include "../driver.h"
#include "../core/geometry_type.hpp"
#include <vector>
/** The base of all video drivers. */
class VideoDriver : public Driver {
@ -101,8 +102,7 @@ public:
};
extern char *_ini_videodriver;
extern int _num_resolutions;
extern Dimension _resolutions[32];
extern std::vector<Dimension> _resolutions;
extern Dimension _cur_resolution;
extern bool _rightclick_emulate;

@ -33,6 +33,7 @@
#include "../3rdparty/mingw-std-threads/mingw.mutex.h"
#include "../3rdparty/mingw-std-threads/mingw.condition_variable.h"
#endif
#include <algorithm>
#include "../safeguards.h"
@ -1089,45 +1090,29 @@ static const Dimension default_resolutions[] = {
static void FindResolutions()
{
uint n = 0;
uint i;
DEVMODEA dm;
/* Check modes for the relevant fullscreen bpp */
uint bpp = _support8bpp != S8BPP_HARDWARE ? 32 : BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
_resolutions.clear();
/* XXX - EnumDisplaySettingsW crashes with unicows.dll on Windows95
* Doesn't really matter since we don't pass a string anyways, but still
* a letdown */
for (i = 0; EnumDisplaySettingsA(nullptr, i, &dm) != 0; i++) {
if (dm.dmBitsPerPel == bpp &&
dm.dmPelsWidth >= 640 && dm.dmPelsHeight >= 480) {
uint j;
for (j = 0; j < n; j++) {
if (_resolutions[j].width == dm.dmPelsWidth && _resolutions[j].height == dm.dmPelsHeight) break;
}
/* In the previous loop we have checked already existing/added resolutions if
* they are the same as the new ones. If this is not the case (j == n); we have
* looped all and found none, add the new one to the list. If we have reached the
* maximum amount of resolutions, then quit querying the display */
if (j == n) {
_resolutions[j].width = dm.dmPelsWidth;
_resolutions[j].height = dm.dmPelsHeight;
if (++n == lengthof(_resolutions)) break;
}
}
if (dm.dmBitsPerPel != bpp || dm.dmPelsWidth < 640 || dm.dmPelsHeight < 480) continue;
if (std::find(_resolutions.begin(), _resolutions.end(), Dimension(dm.dmPelsWidth, dm.dmPelsHeight)) != _resolutions.end()) continue;
_resolutions.emplace_back(dm.dmPelsWidth, dm.dmPelsHeight);
}
/* We have found no resolutions, show the default list */
if (n == 0) {
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
n = lengthof(default_resolutions);
if (_resolutions.empty()) {
_resolutions.assign(std::begin(default_resolutions), std::end(default_resolutions));
}
_num_resolutions = n;
SortResolutions(_num_resolutions);
SortResolutions();
}
static FVideoDriver_Win32 iFVideoDriver_Win32;

@ -3188,15 +3188,17 @@ static bool CheckClickOnViewportSign(const ViewPort *vp, int x, int y, const Vie
*/
static bool CheckClickOnViewportSign(const ViewPort *vp, int x, int y)
{
if (_game_mode == GM_MENU) return false;
x = ScaleByZoom(x - vp->left, vp->zoom) + vp->virtual_left;
y = ScaleByZoom(y - vp->top, vp->zoom) + vp->virtual_top;
Rect search_rect{ x - 1, y - 1, x + 1, y + 1 };
search_rect = ExpandRectWithViewportSignMargins(search_rect, vp->zoom);
bool show_stations = HasBit(_display_opt, DO_SHOW_STATION_NAMES) && _game_mode != GM_MENU;
bool show_waypoints = HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES) && _game_mode != GM_MENU;
bool show_towns = HasBit(_display_opt, DO_SHOW_TOWN_NAMES) && _game_mode != GM_MENU;
bool show_stations = HasBit(_display_opt, DO_SHOW_STATION_NAMES) && !IsInvisibilitySet(TO_SIGNS);
bool show_waypoints = HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES) && !IsInvisibilitySet(TO_SIGNS);
bool show_towns = HasBit(_display_opt, DO_SHOW_TOWN_NAMES);
bool show_signs = HasBit(_display_opt, DO_SHOW_SIGNS) && !IsInvisibilitySet(TO_SIGNS);
bool show_competitors = HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS);

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