|
|
|
@ -123,29 +123,31 @@ static void DrawClearLandFence(const TileInfo *ti)
|
|
|
|
|
EndSpriteCombine();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void DrawTile_Clear(TileInfo *ti)
|
|
|
|
|
static void DrawTile_Clear(TileInfo *ti, DrawTileProcParams params)
|
|
|
|
|
{
|
|
|
|
|
switch (GetClearGround(ti->tile)) {
|
|
|
|
|
case CLEAR_GRASS:
|
|
|
|
|
DrawClearLandTile(ti, GetClearDensity(ti->tile));
|
|
|
|
|
if (!params.no_ground_tiles) DrawClearLandTile(ti, GetClearDensity(ti->tile));
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case CLEAR_ROUGH:
|
|
|
|
|
DrawHillyLandTile(ti);
|
|
|
|
|
if (!params.no_ground_tiles) DrawHillyLandTile(ti);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case CLEAR_ROCKS:
|
|
|
|
|
DrawGroundSprite(GetSpriteIDForRocks(ti->tileh, TileHash(ti->x, ti->y)), PAL_NONE);
|
|
|
|
|
if (!params.no_ground_tiles) DrawGroundSprite(GetSpriteIDForRocks(ti->tileh, TileHash(ti->x, ti->y)), PAL_NONE);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case CLEAR_FIELDS:
|
|
|
|
|
DrawGroundSprite(GetSpriteIDForFields(ti->tileh, GetFieldType(ti->tile)), PAL_NONE);
|
|
|
|
|
DrawClearLandFence(ti);
|
|
|
|
|
if (params.min_visible_height <= 4 * ZOOM_LVL_BASE) {
|
|
|
|
|
DrawGroundSprite(GetSpriteIDForFields(ti->tileh, GetFieldType(ti->tile)), PAL_NONE);
|
|
|
|
|
DrawClearLandFence(ti);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case CLEAR_SNOW:
|
|
|
|
|
case CLEAR_DESERT:
|
|
|
|
|
DrawGroundSprite(GetSpriteIDForSnowDesert(ti->tileh, GetClearDensity(ti->tile)), PAL_NONE);
|
|
|
|
|
if (!params.no_ground_tiles) DrawGroundSprite(GetSpriteIDForSnowDesert(ti->tileh, GetClearDensity(ti->tile)), PAL_NONE);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|