Commit Graph

357 Commits (jgrpp)

Author SHA1 Message Date
rubidium 88201ccd5c (svn r16333) -Cleanup: remove a bunch of unused wrapper functions. 15 years ago
rubidium f1955333c9 (svn r16332) -Codechange: replace some -1 + 1 with 'nothing' or <= .. - 1 with < .. - 1 (both caused due to wrapper functions) 15 years ago
rubidium e7dedf4e1b (svn r16332) -Codechange: replace some -1 + 1 with 'nothing' or <= .. - 1 with < .. - 1 (both caused due to wrapper functions) 15 years ago
rubidium c0204dc186 (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 15 years ago
rubidium f457cff73c (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 15 years ago
smatz 0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz cf986c3099 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 15 years ago
smatz ed1e54bd84 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 15 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz a43f7ad823 (svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating 15 years ago
smatz e1e6687bfd (svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating 15 years ago
frosch ad538a784b (svn r16274) -Fix: Disable multitile houses for which the newgrf does not define proper additional tiles. (instead of crashing later) 15 years ago
frosch 4710c3fe31 (svn r16274) -Fix: Disable multitile houses for which the newgrf does not define proper additional tiles. (instead of crashing later) 15 years ago
frosch bec067f53b (svn r15755) -Fix: Number of houses in house variables 0x44, 0x60 and 0x61 were incorrect after 0xFF had been reached and could desync clients joining afterwards. 15 years ago
frosch c7345c6db0 (svn r15755) -Fix: Number of houses in house variables 0x44, 0x60 and 0x61 were incorrect after 0xFF had been reached and could desync clients joining afterwards. 15 years ago
rubidium 3a3607862d (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 15 years ago
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 15 years ago
belugas aa441cd4d7 (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
15 years ago
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
15 years ago
belugas 3afcef02aa (svn r15679) -Cleanup: Little code-style application 15 years ago
belugas 7f650197d7 (svn r15679) -Cleanup: Little code-style application 15 years ago
smatz f5b24edc1e (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 15 years ago
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 15 years ago
yexo b8601d903d (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 15 years ago
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 15 years ago
smatz b8438555df (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 16 years ago
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 16 years ago
frosch d5525b8f2d (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 16 years ago
frosch 032346cf8a (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 16 years ago
rubidium 5c8cf85613 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 16 years ago
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 16 years ago
smatz f561fa2891 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 16 years ago
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 16 years ago
smatz e80255c4ae (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 16 years ago
smatz 3a8d57816a (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
peter1138 b85389dca5 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 16 years ago
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 16 years ago
frosch b58cdfc294 (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. 16 years ago
frosch f5cff71284 (svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code. 16 years ago
rubidium 28ea38ae55 (svn r14949) -Cleanup: pointer coding style 16 years ago
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
smatz b00e510140 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 16 years ago
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 16 years ago
rubidium e6ff168508 (svn r14732) -Codechange: replace some magic number with less magic constants and use the proper type for a few variables. 16 years ago
rubidium c3746a55bb (svn r14732) -Codechange: replace some magic number with less magic constants and use the proper type for a few variables. 16 years ago
michi_cc 28e3b760db (svn r14505) -Fix (r14504): Missing include. 16 years ago
michi_cc ac722661a5 (svn r14505) -Fix (r14504): Missing include. 16 years ago
michi_cc 9c6541c80b (svn r14504) -Cleanup: Use the right variable type for tile offsets. 16 years ago
michi_cc 02c99bdf66 (svn r14504) -Cleanup: Use the right variable type for tile offsets. 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium fae2695854 (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 16 years ago
rubidium 1a4ac3ee5c (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 16 years ago
frosch 545c1f1045 (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 16 years ago
frosch 17de6f9ced (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for. 16 years ago
belugas c39997508e (svn r13383) -Codechange: Put the cost of house removal in a class member 16 years ago
belugas 4f3eb7f3cd (svn r13383) -Codechange: Put the cost of house removal in a class member 16 years ago
belugas 0cf79d70d0 (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
belugas 4b4e73c1dd (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
peter1138 6c7e6861f8 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
belugas 08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
rubidium c28ce39e3c (svn r12987) -Codechange: split viewport and tile selection. 16 years ago
rubidium 3d5567ccf7 (svn r12987) -Codechange: split viewport and tile selection. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium b2717d1426 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium 9c675afb91 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium 6dc210b171 (svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory. 16 years ago
rubidium 00f0bf98ee (svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory. 16 years ago
rubidium 08894026da (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
rubidium 9d3a08523a (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
smatz 39dc3d3eda (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
smatz 42ed287506 (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
skidd13 1e7f2dbc10 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 584bbfd7e7 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 e64beee656 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
skidd13 4cc6140619 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
skidd13 49cf499cf2 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 16 years ago
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 16 years ago
belugas 88206b8808 (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 17 years ago
belugas 7a66d5e21d (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 17 years ago
rubidium fcee6dad93 (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 17 years ago
rubidium 26c621945d (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 17 years ago
rubidium fafab82a31 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 5c4150d304 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
peter1138 ab8382c0db (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
glx 8ee8d1b964 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 17 years ago
glx 785572ea32 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 17 years ago
rubidium 71d4004a85 (svn r11776) -Codechange: more header splittings to reduce the dependencies. 17 years ago
rubidium 38115acf5a (svn r11776) -Codechange: more header splittings to reduce the dependencies. 17 years ago
glx bf57e3d868 (svn r11750) -Revert (r11749): commited too much 17 years ago
glx 72afdb8d34 (svn r11750) -Revert (r11749): commited too much 17 years ago
glx e9a35fd75d (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color 17 years ago
glx 42bddcf723 (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color 17 years ago
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium 7058b2cce2 (svn r11700) -Codechange: reduce the amount of unnecessary includes. 17 years ago
rubidium aac835171e (svn r11700) -Codechange: reduce the amount of unnecessary includes. 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium bf98e25e43 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 91152b925e (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 17 years ago
rubidium d736a04b59 (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 17 years ago
rubidium 5ff81aca18 (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
rubidium 8a6cc3aa10 (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
rubidium 8f719a7b2d (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 17 years ago
rubidium 83e1fdcb01 (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 17 years ago
rubidium 032de036dd (svn r10755) -Codechange: make the town struct use the pool item class as super class. 17 years ago
rubidium db374f600c (svn r10755) -Codechange: make the town struct use the pool item class as super class. 17 years ago
glx 623a848cca (svn r10211) -Feature: [NewGRF] Add support for action 0F 17 years ago
glx 23af871615 (svn r10211) -Feature: [NewGRF] Add support for action 0F 17 years ago
maedhros 304075b389 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 17 years ago
maedhros 3cc31aae86 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 17 years ago
maedhros 1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
maedhros 16a948a463 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
belugas 0eaa72e324 (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... 17 years ago
belugas d6651c1741 (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... 17 years ago
maedhros f2a14a813a (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
17 years ago
maedhros 61fe356880 (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
17 years ago
belugas 4c4f2a34ef (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 17 years ago
belugas f81217bcf4 (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 17 years ago
belugas 4e5567a710 (svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot. 17 years ago
belugas b82ed41a19 (svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot. 17 years ago
maedhros 209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
17 years ago
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
17 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 17 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 17 years ago
rubidium b03de4ad90 (svn r8681) -Fix (FS#608): wrong comment (rfalke) 18 years ago
rubidium f8ceee0a34 (svn r8681) -Fix (FS#608): wrong comment (rfalke) 18 years ago
rubidium 396f905b6e (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 18 years ago
rubidium b0d4ece2ad (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago