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@ -22,14 +22,6 @@ VARDEF uint16 _disaster_delay;
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* tick handler. */
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VARDEF uint16 _station_tick_ctr;
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/* Iterator through all towns in OnTick_Town */
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VARDEF uint32 _cur_town_ctr;
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/* Frequency iterator at the same place */
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VARDEF uint32 _cur_town_iter;
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VARDEF uint _cur_company_tick_index;
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VARDEF uint _next_competitor_start;
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/* Determines how often to run the tree loop */
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VARDEF byte _trees_tick_ctr;
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@ -42,15 +34,12 @@ VARDEF bool _do_autosave;
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VARDEF int _autosave_ctr;
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VARDEF byte _display_opt;
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VARDEF int _caret_timer;
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VARDEF bool _rightclick_emulate;
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/* IN/OUT parameters to commands */
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VARDEF bool _generating_world;
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VARDEF char _savegame_format[8];
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VARDEF char *_config_file;
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VARDEF char *_highscore_file;
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VARDEF char *_log_file;
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@ -58,9 +47,6 @@ VARDEF char *_log_file;
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/* landscape.cpp */
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extern const byte _tileh_to_sprite[32];
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/* misc */
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VARDEF char _screenshot_name[128];
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/* Forking stuff */
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VARDEF bool _dedicated_forks;
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