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@ -25,7 +25,7 @@ protected:
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OldMemoryPoolNewBlock *new_block_proc, OldMemoryPoolCleanBlock *clean_block_proc) :
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name(name), max_blocks(max_blocks), block_size_bits(block_size_bits),
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new_block_proc(new_block_proc), clean_block_proc(clean_block_proc), current_blocks(0),
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total_items(0), item_size(item_size), first_free_index(0), blocks(NULL) {}
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total_items(0), cleaning_pool(false), item_size(item_size), first_free_index(0), blocks(NULL) {}
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const char* name; ///< Name of the pool (just for debugging)
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@ -40,6 +40,7 @@ protected:
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uint current_blocks; ///< How many blocks we have in our pool
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uint total_items; ///< How many items we now have in this pool
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bool cleaning_pool; ///< Are we currently cleaning the pool?
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public:
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const uint item_size; ///< How many bytes one block is
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uint first_free_index; ///< The index of the first free pool item in this pool
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@ -84,6 +85,15 @@ public:
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{
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return this->name;
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}
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/**
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* Is the pool in the cleaning phase?
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* @return true if it is
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*/
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inline bool CleaningPool() const
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{
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return this->cleaning_pool;
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}
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};
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template <typename T>
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@ -121,7 +131,6 @@ static void PoolNewBlock(uint start_item)
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/**
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* Generic function to free a new block in a pool.
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* This function uses QuickFree that is intended to only free memory that would be lost if the pool is freed.
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* @param start_item the first item that needs to be cleaned
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* @param end_item the last item that needs to be cleaned
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*/
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@ -130,9 +139,7 @@ static void PoolCleanBlock(uint start_item, uint end_item)
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{
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for (uint i = start_item; i <= end_item; i++) {
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T *t = Tpool->Get(i);
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if (t->IsValid()) {
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t->QuickFree();
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}
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delete t;
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}
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}
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@ -156,15 +163,6 @@ struct PoolItem {
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if (this->index < Tpool->first_free_index) Tpool->first_free_index = this->index;
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}
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/**
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* Called on each object when the pool is being destroyed, so one
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* can free allocated memory without the need for freeing for
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* example orders.
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*/
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virtual void QuickFree()
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{
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}
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/**
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* An overriden version of new that allocates memory on the pool.
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* @param size the size of the variable (unused)
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@ -241,7 +239,7 @@ protected:
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* Allocate a pool item; possibly allocate a new block in the pool.
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* @return the allocated pool item (or NULL when the pool is full).
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*/
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static T *AllocateRaw()
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static inline T *AllocateRaw()
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{
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return AllocateRaw(Tpool->first_free_index);
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}
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@ -251,7 +249,7 @@ protected:
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* @param first the first pool item to start searching
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* @return the allocated pool item (or NULL when the pool is full).
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*/
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static T *AllocateRaw(uint &first)
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static inline T *AllocateRaw(uint &first)
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{
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uint last_minus_one = Tpool->GetSize() - 1;
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@ -271,6 +269,15 @@ protected:
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return NULL;
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}
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/**
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* Are we cleaning this pool?
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* @return true if we are
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*/
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static inline bool CleaningPool()
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{
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return Tpool->CleaningPool();
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}
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};
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