Commit Graph

352 Commits (jgrpp)

Author SHA1 Message Date
Jonathan G Rennison 18a42664fc Merge branch 'master' into jgrpp
Remove 'byte' typedef
1 week ago
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2 months ago
Jonathan G Rennison 8581808952 Merge tag '14.0-beta2' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/cargotype.cpp
#	src/console_cmds.cpp
#	src/graph_gui.cpp
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/misc_gui.cpp
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_town.cpp
#	src/object_cmd.cpp
#	src/openttd.cpp
#	src/pathfinder/water_regions.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/table/build_industry.h
#	src/table/engines.h
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
3 months ago
Jonathan G Rennison fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
3 months ago
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
3 months ago
Peter Nelson 60dcf3b5e2 Codechange: Rename TownEffect to TownAcceptanceEffect.
This makes it clearer that TownEffect only affects acceptance behaviour.
3 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
4 months ago
Jonathan G Rennison 55d78a23be Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/include/squirrel.h
#	src/blitter/32bpp_sse_func.hpp
#	src/bridge_map.h
#	src/clear_map.h
#	src/company_manager_face.h
#	src/console_func.h
#	src/core/bitmath_func.hpp
#	src/core/endian_func.hpp
#	src/core/random_func.hpp
#	src/depot_map.h
#	src/elrail_func.h
#	src/fontcache.h
#	src/industry_map.h
#	src/map_func.h
#	src/newgrf_spritegroup.h
#	src/object_map.h
#	src/rail.h
#	src/rail_map.h
#	src/road_func.h
#	src/road_map.h
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/sl/oldloader.h
#	src/sprite.h
#	src/spritecache.h
#	src/station_func.h
#	src/station_map.h
#	src/story_base.h
#	src/strings_func.h
#	src/tile_cmd.h
#	src/tile_map.h
#	src/tile_type.h
#	src/town.h
#	src/town_map.h
#	src/tree_map.h
#	src/tunnel_map.h
#	src/tunnelbridge_map.h
#	src/vehicle_func.h
#	src/viewport_func.h
#	src/void_map.h
#	src/water.h
#	src/water_map.h
#	src/widget_type.h
4 months ago
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 4 months ago
Jonathan G Rennison d5a7a67b8c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
5 months ago
Jonathan G Rennison 5ae74ecf8e Merge branch 'master' into jgrpp
# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/core/format.hpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/group_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc/endian_buffer.hpp
#	src/music/music_driver.hpp
#	src/newgrf_gui.cpp
#	src/rail_cmd.cpp
#	src/road_gui.cpp
#	src/settings_type.h
#	src/strgen/strgen.cpp
#	src/strings.cpp
#	src/timetable_cmd.cpp
#	src/town.h
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/widgets/road_widget.h
5 months ago
SamuXarick a3d56e2c6e
Fix: Prevent overflow when calculating max town noise (#11564)
Max town noise could overflow if the population was high enough. The value is now clamped.
5 months ago
Peter Nelson d4008850e3 Codechange: Ensure function opening `{` is on new line. 6 months ago
frosch 5733145c59 Cleanup: Remove unneeded parameters. 8 months ago
Tyler Trahan 701a61c9af Codechange: Delete date_type.h 8 months ago
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 8 months ago
Jonathan G Rennison 4c88256183 De-duplicate string IDs used for viewport town labels 10 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
10 months ago
Peter Nelson 56085be9bd Codechange: Move includes for common STL headers to stdafx. 1 year ago
Tyler Trahan ba3de0383a
Codechange: Pass more std::string to StringFilter::AddLine() (#10743) 1 year ago
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Jonathan G Rennison 983790ec7a Remove unused town argument from GetTownRoadType 1 year ago
Jonathan G Rennison c80075b7cc Add setting and town override for whether towns can build bridges 1 year ago
Jonathan G Rennison b8c7a0dd20 Add per-town override to disable town growth 1 year ago
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
Jonathan G Rennison 94de25ec10 Fix changing town zone settings not updating town zone radii
This could cause MP desyncs
2 years ago
Jonathan G Rennison a8361cd608 Allow overriding town settings on a per-town basis
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2 years ago
Jonathan G Rennison c4e2175cc9 Merge branch 'master' into jgrpp 2 years ago
Tyler Trahan f92cf38ab5 Feature: Allow disabling local authority control of company actions 2 years ago
Michael Lutz 57b82e2e99 Codechange: Don't use globals for story/goal/sign/group command proc return values. 2 years ago
Jonathan G Rennison 1e64ee4f6b Disable town noise limits in indifferent town tolerance mode
Instead of setting noise limit to 0
3 years ago
Yourself 310bb876a2 Add: new town council "indifferent" attitude
Closes: #184
3 years ago
Jonathan G Rennison b7ddd486cf Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 3 years ago
Jonathan G Rennison 946442ab6b GRF: Add extra road/tram type flag: towns cannot modify tiles 4 years ago
Jonathan G Rennison 1fd9c929ef Increase church/stadium count field size, fix save/load
Fix too many error message
4 years ago
Jonathan G Rennison b7118b60fe Add setting to enable multiple churches/stadiums in scenario editor
See: #177
4 years ago
Jonathan G Rennison 3adeff1883 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	cmake/CompileFlags.cmake
#	src/bridge_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/town_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/toolbar_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
4 years ago
dP 7045186594 Change #8159: Remove now unused town cargo caches without bumping the savegame version 4 years ago
Jonathan G Rennison 5243cfd6d0 Use TinyString for custom name fields which are almost always empty 4 years ago
Jonathan G Rennison f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
4 years ago
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 4 years ago
Jonathan G Rennison dd99fd646d Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/industry.h
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/station_cmd.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
4 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 4 years ago
Jonathan G Rennison 22ba048c89 Change: Only resort town directory window on population change if necessary 4 years ago
Jonathan G Rennison 4adfe0c9ae Merge branch 'master' into jgrpp
# Conflicts:
#	src/industry_gui.cpp
#	src/lang/korean.txt
#	src/town.h
#	src/town_gui.cpp
4 years ago
glx 5c10c426fe Fix 196d5868: Always apply filter on town directory rebuild 4 years ago
Jonathan G Rennison b868ce8605 Town directory window: Only resort on population change if necessary 4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
4 years ago
glx 39e6247bec Fix #7899, 196d5868: don't trigger filter changes more than expected 4 years ago