.. |
ai
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
blitter
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(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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17 years ago |
core
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(svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth.
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17 years ago |
lang
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(svn r12967) -Fix (r12966): my lang update script failed
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17 years ago |
misc
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(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
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17 years ago |
music
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(svn r12373) -Fix [FS#1849]: win32 music driver fails if path is too long (128 chars is too much for mci it seems), so retry using the short path name (8.3 style) if available
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17 years ago |
network
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(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
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17 years ago |
os/macosx
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(svn r12944) -Codechange: use rev.h instead of externs at many places
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17 years ago |
sound
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(svn r12708) -Fix (FS#1914): increase default sound buffer size only for vista
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17 years ago |
spriteloader
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(svn r12453) -Fix [FS#1880]: Remove broken endian-dependent code and unnecessary rgb to bgr swapping.
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17 years ago |
strgen
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(svn r12777) -Codechange: rename fatal() and error() in strgen, so it can always have the NORETURN attribute
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17 years ago |
table
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
video
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(svn r12944) -Codechange: use rev.h instead of externs at many places
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17 years ago |
widgets
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(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
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17 years ago |
yapf
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
aircraft.h
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
aircraft_cmd.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
aircraft_gui.cpp
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
airport.cpp
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(svn r11834) -Codechange: only include settings_type.h if needed.
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17 years ago |
airport.h
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(svn r12662) -Codechange: Comment-code style application
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17 years ago |
airport_gui.cpp
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(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
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17 years ago |
airport_movement.h
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(svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport.
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17 years ago |
animated_tile.cpp
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(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
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17 years ago |
animated_tile_func.h
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(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
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17 years ago |
articulated_vehicles.cpp
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(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
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17 years ago |
articulated_vehicles.h
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(svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.
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17 years ago |
autoreplace_base.h
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(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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17 years ago |
autoreplace_cmd.cpp
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(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
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17 years ago |
autoreplace_func.h
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(svn r11818) -Codechange: split player.h into smaller pieces.
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17 years ago |
autoreplace_gui.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
autoreplace_gui.h
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(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
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17 years ago |
autoreplace_type.h
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(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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17 years ago |
autoslope.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
aystar.cpp
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(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
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17 years ago |
aystar.h
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(svn r11700) -Codechange: reduce the amount of unnecessary includes.
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17 years ago |
bmp.cpp
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(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
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17 years ago |
bmp.h
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(svn r11684) -Codechange: split gfx.h in a type and functional header.
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17 years ago |
bridge.h
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(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
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17 years ago |
bridge_gui.cpp
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(svn r12136) -Fix(r12135): Code style compliance and... code style as such
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17 years ago |
bridge_map.cpp
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(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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17 years ago |
bridge_map.h
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(svn r12107) -Codechange: Add and use the typedef BridgeType
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17 years ago |
build_vehicle_gui.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
callback_table.cpp
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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17 years ago |
callback_table.h
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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17 years ago |
cargo_type.h
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(svn r11704) -Codechange: remove another bunch of useless includes.
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17 years ago |
cargopacket.cpp
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(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
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17 years ago |
cargopacket.h
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(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
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17 years ago |
cargotype.cpp
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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17 years ago |
cargotype.h
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(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
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17 years ago |
cheat.cpp
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
cheat_func.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
cheat_gui.cpp
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
cheat_type.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
clear_cmd.cpp
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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17 years ago |
clear_map.h
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(svn r11776) -Codechange: more header splittings to reduce the dependencies.
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17 years ago |
cmd_helper.h
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(svn r11689) -Fix: compilation error and most of warnings for gcc 4.3
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17 years ago |
command.cpp
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(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
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17 years ago |
command_func.h
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(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
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17 years ago |
command_type.h
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(svn r12616) -Codechange: r12591 didn't work as expected for NDS, move one function back to cpp
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17 years ago |
console.cpp
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(svn r12960) -Codechange: handle return values of (some) file system related functions.
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17 years ago |
console.h
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(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
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17 years ago |
console_cmds.cpp
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(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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17 years ago |
currency.cpp
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(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
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17 years ago |
currency.h
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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17 years ago |
date.cpp
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(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
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17 years ago |
date_func.h
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(svn r11702) -Codechange: move all date related stuff to date*.
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17 years ago |
date_type.h
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(svn r11702) -Codechange: move all date related stuff to date*.
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17 years ago |
debug.cpp
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(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
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17 years ago |
debug.h
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(svn r12685) -Codechange: DebugDumpCommands() couldn't be inlined, define it as a macro instead
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17 years ago |
dedicated.cpp
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…
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depot.cpp
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_base.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_func.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_gui.cpp
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(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
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17 years ago |
depot_map.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_type.h
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(svn r12467) -Codechange: move DepotID to a more logical location.
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17 years ago |
direction_func.h
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(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
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17 years ago |
direction_type.h
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(svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile
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17 years ago |
disaster_cmd.cpp
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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17 years ago |
dock_gui.cpp
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(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
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17 years ago |
driver.cpp
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(svn r12594) -Codechange: move large functions from driver.h to driver.cpp to reduce binary size and compile time
|
17 years ago |
driver.h
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(svn r12594) -Codechange: move large functions from driver.h to driver.cpp to reduce binary size and compile time
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17 years ago |
dummy_land.cpp
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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17 years ago |
economy.cpp
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(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
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17 years ago |
economy_func.h
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(svn r12468) -Codechange: move some type related stuff from station.h (and openttd.h) to station_type.h.
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17 years ago |
economy_type.h
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(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
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17 years ago |
effectvehicle.cpp
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
effectvehicle_base.h
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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17 years ago |
effectvehicle_func.h
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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17 years ago |
elrail.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
endian_check.cpp
|
(svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
|
17 years ago |
engine.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
engine_base.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
engine_func.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
engine_gui.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
engine_type.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
fiber.hpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
fiber_thread.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
fiber_win32.cpp
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(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
fileio.cpp
|
(svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop.
|
17 years ago |
fileio.h
|
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
|
17 years ago |
fios.cpp
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(svn r12850) -Fix (r12848): compilation was broken for some platforms
|
17 years ago |
fios.h
|
(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.
|
17 years ago |
fontcache.cpp
|
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
|
17 years ago |
fontcache.h
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |
functions.h
|
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
|
17 years ago |
genworld.cpp
|
(svn r12755) -Fix (r12706): aborting map generation was not properly handled
|
17 years ago |
genworld.h
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
genworld_gui.cpp
|
(svn r12445) -Fix: Add missing compile asserts for window data structs
|
17 years ago |
gfx.cpp
|
(svn r12779) -Codechange: remove a few constants from openttd.h.
|
17 years ago |
gfx_func.h
|
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
|
17 years ago |
gfx_type.h
|
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
|
17 years ago |
gfxinit.cpp
|
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
|
17 years ago |
gfxinit.h
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |
graph_gui.cpp
|
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
|
17 years ago |
group.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
group_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
group_gui.cpp
|
(svn r12766) -Add: sorting by road vehicle/train length. Based on a patch by Sir Bob.
|
17 years ago |
group_gui.h
|
(svn r11672) -Codechange: refactor some stuff out of gui.h.
|
17 years ago |
group_type.h
|
(svn r12469) -Codechange: split type related stuff from group.h (and openttd.h) to group_type.h.
|
17 years ago |
gui.h
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
heightmap.cpp
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
heightmap.h
|
…
|
|
helpers.cpp
|
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
17 years ago |
industry.h
|
(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
|
17 years ago |
industry_cmd.cpp
|
(svn r12933) -Fix: minor errors related to industries accepted/produced cargo
|
17 years ago |
industry_gui.cpp
|
(svn r12965) -Codechange: add support for callback 37 in industries directory window
|
17 years ago |
industry_map.h
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
17 years ago |
industry_type.h
|
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
|
17 years ago |
intro_gui.cpp
|
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
|
17 years ago |
landscape.cpp
|
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
landscape.h
|
(svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline
|
17 years ago |
livery.h
|
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
|
17 years ago |
lzoconf.h
|
…
|
|
main_gui.cpp
|
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
|
17 years ago |
map.cpp
|
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
|
17 years ago |
map_func.h
|
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
|
17 years ago |
map_type.h
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
masm64.rules
|
…
|
|
md5.cpp
|
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
|
17 years ago |
md5.h
|
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
|
17 years ago |
minilzo.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
minilzo.h
|
…
|
|
misc.cpp
|
(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
|
17 years ago |
misc_cmd.cpp
|
(svn r12565) -Cleanup: variable scope in misc\*.cpp
|
17 years ago |
misc_gui.cpp
|
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
|
17 years ago |
mixer.cpp
|
…
|
|
mixer.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
music.cpp
|
(svn r12557) -Cleanup: use MAX_PATH at two more places
|
17 years ago |
music.h
|
(svn r12557) -Cleanup: use MAX_PATH at two more places
|
17 years ago |
music_gui.cpp
|
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
|
17 years ago |
namegen.cpp
|
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
|
17 years ago |
namegen_func.h
|
(svn r12460) -Change: rename src/namegen.h to src/namegen_func.h so MSVC can have both files in it's treelist.
|
17 years ago |
newgrf.cpp
|
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
|
17 years ago |
newgrf.h
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
newgrf_callbacks.h
|
(svn r12820) -Documentation: Mark callbacks as 8 or 15 bit in 'newgrf_callbacks.h'.
|
17 years ago |
newgrf_canal.cpp
|
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
|
17 years ago |
newgrf_canal.h
|
(svn r11938) -Codechange: support loading of canal/river properties (though still ignored)
|
17 years ago |
newgrf_cargo.cpp
|
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
|
17 years ago |
newgrf_cargo.h
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
newgrf_commons.cpp
|
(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
|
17 years ago |
newgrf_commons.h
|
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
|
17 years ago |
newgrf_config.cpp
|
(svn r12173) -Cleanup: Minor codestyle fixes.
|
17 years ago |
newgrf_config.h
|
(svn r12537) -Cleanup: comment newgrf_config.h a bit
|
17 years ago |
newgrf_engine.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
newgrf_engine.h
|
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
|
17 years ago |
newgrf_generic.cpp
|
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
|
17 years ago |
newgrf_generic.h
|
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
|
17 years ago |
newgrf_gui.cpp
|
(svn r12445) -Fix: Add missing compile asserts for window data structs
|
17 years ago |
newgrf_house.cpp
|
(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.
|
17 years ago |
newgrf_house.h
|
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
|
17 years ago |
newgrf_industries.cpp
|
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
|
17 years ago |
newgrf_industries.h
|
(svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.
|
17 years ago |
newgrf_industrytiles.h
|
(svn r11410) -Codechange: implement random triggers for industries.
|
17 years ago |
newgrf_sound.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
newgrf_sound.h
|
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
|
17 years ago |
newgrf_spritegroup.cpp
|
(svn r12947) -Fix: keep only first 15 bits for non failed callback results
|
17 years ago |
newgrf_spritegroup.h
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
newgrf_station.cpp
|
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
|
17 years ago |
newgrf_station.h
|
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
|
17 years ago |
newgrf_storage.cpp
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
newgrf_storage.h
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
newgrf_text.cpp
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
newgrf_text.h
|
(svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings.
|
17 years ago |
newgrf_town.cpp
|
(svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns.
|
17 years ago |
newgrf_town.h
|
…
|
|
newgrf_townname.cpp
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
newgrf_townname.h
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
news_func.h
|
(svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
|
17 years ago |
news_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
news_gui.h
|
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
|
17 years ago |
news_type.h
|
(svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
|
17 years ago |
npf.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
npf.h
|
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
|
17 years ago |
oldloader.cpp
|
(svn r12962) -Fix (r12961): forgot one break
|
17 years ago |
oldpool.cpp
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
17 years ago |
oldpool.h
|
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
|
17 years ago |
oldpool_func.h
|
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
|
17 years ago |
openttd.cpp
|
(svn r12955) -Fix (r12858): compilation with desync debug was broken
|
17 years ago |
openttd.h
|
(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
|
17 years ago |
order_base.h
|
(svn r12667) -Feature: conditional 'skip/jump' orders.
|
17 years ago |
order_cmd.cpp
|
(svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces.
|
17 years ago |
order_func.h
|
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
|
17 years ago |
order_gui.cpp
|
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
|
17 years ago |
order_type.h
|
(svn r12670) -Add: unconditional/always order 'jump/skip' variable.
|
17 years ago |
os2.cpp
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
os_timer.cpp
|
(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
|
17 years ago |
osk_gui.cpp
|
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
|
17 years ago |
ottdres.rc.in
|
(svn r12486) -Fix: the copyright date wasn't set correctly in ottdres.rc.
|
17 years ago |
pathfind.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
pathfind.h
|
(svn r12540) -Codechange: Enumify some values in original pathfinder and remove an unused variable.
|
17 years ago |
player_base.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
player_face.h
|
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
|
17 years ago |
player_func.h
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
player_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
player_gui.h
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
player_type.h
|
(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.
|
17 years ago |
players.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
queue.cpp
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
queue.h
|
(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var.
|
17 years ago |
rail.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
rail.h
|
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
|
17 years ago |
rail_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
rail_gui.cpp
|
(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
|
17 years ago |
rail_gui.h
|
(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
|
17 years ago |
rail_map.h
|
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
|
17 years ago |
rail_type.h
|
(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.
|
17 years ago |
rev.cpp.in
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
17 years ago |
rev.h
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
17 years ago |
road.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
road_cmd.cpp
|
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
|
17 years ago |
road_cmd.h
|
(svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies.
|
17 years ago |
road_func.h
|
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
17 years ago |
road_gui.cpp
|
(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
|
17 years ago |
road_gui.h
|
(svn r11672) -Codechange: refactor some stuff out of gui.h.
|
17 years ago |
road_internal.h
|
(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
|
17 years ago |
road_map.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
road_map.h
|
(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
|
17 years ago |
road_type.h
|
(svn r11914) -Documentation: fix some @file statement
|
17 years ago |
roadveh.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
roadveh_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
roadveh_gui.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
saveload.cpp
|
(svn r12961) -Codechange: store the type of savegame we are loading in a global variable
|
17 years ago |
saveload.h
|
(svn r12961) -Codechange: store the type of savegame we are loading in a global variable
|
17 years ago |
screenshot.cpp
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
screenshot.h
|
…
|
|
sdl.cpp
|
…
|
|
sdl.h
|
…
|
|
settings.cpp
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
17 years ago |
settings_func.h
|
(svn r11771) -Codechange: split settings.h into better separated headers.
|
17 years ago |
settings_gui.cpp
|
(svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values.
|
17 years ago |
settings_internal.h
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
settings_type.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
ship.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
ship_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
ship_gui.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
signal.cpp
|
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
|
17 years ago |
signal_func.h
|
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
|
17 years ago |
signal_type.h
|
(svn r12457) -Codechange: Move signal enums on their own header.
|
17 years ago |
signs.cpp
|
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
|
17 years ago |
signs_base.h
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
signs_func.h
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
signs_gui.cpp
|
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
|
17 years ago |
signs_type.h
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
slope_func.h
|
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
|
17 years ago |
slope_type.h
|
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
|
17 years ago |
smallmap_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
sound.cpp
|
(svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth.
|
17 years ago |
sound_func.h
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
17 years ago |
sound_type.h
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
17 years ago |
sprite.h
|
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
|
17 years ago |
spritecache.cpp
|
(svn r12436) -Cleanup: minor coding style
|
17 years ago |
spritecache.h
|
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
|
17 years ago |
station.cpp
|
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
|
17 years ago |
station_base.h
|
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
|
17 years ago |
station_cmd.cpp
|
(svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests
|
17 years ago |
station_func.h
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
station_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
station_gui.h
|
(svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
|
17 years ago |
station_map.h
|
(svn r12746) -Codechange: Add map storage for station animation frame
|
17 years ago |
station_type.h
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
statusbar_gui.cpp
|
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
|
17 years ago |
stdafx.h
|
(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
|
17 years ago |
string.cpp
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
string_func.h
|
(svn r12385) -Fix [FS#ln]: Non-breaking spaces should not be broken.
|
17 years ago |
string_type.h
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
17 years ago |
strings.cpp
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
17 years ago |
strings_func.h
|
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
|
17 years ago |
strings_type.h
|
(svn r11886) -Add: sort the strings in languages dropdown
|
17 years ago |
subsidy_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
terraform_cmd.cpp
|
(svn r12562) -Cleanup: variable scope in terraform_cmd.cpp
|
17 years ago |
terraform_gui.cpp
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
terraform_gui.h
|
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
|
17 years ago |
textbuf_gui.h
|
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
|
17 years ago |
texteff.cpp
|
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
|
17 years ago |
texteff.hpp
|
(svn r12472) -Codechange: remove unneeded declaration of ViewPort and DrawPixelInfo.
|
17 years ago |
tgp.cpp
|
(svn r12690) -Cleanup: remove unused table from tgp.cpp
|
17 years ago |
tgp.h
|
…
|
|
thread.h
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
thread_none.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
thread_os2.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
thread_pthread.cpp
|
(svn r12945) -Fix: (small) memory leak when joining/exiting threads.
|
17 years ago |
thread_win32.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
tile_cmd.h
|
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
|
17 years ago |
tile_map.cpp
|
(svn r11914) -Documentation: fix some @file statement
|
17 years ago |
tile_map.h
|
(svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline
|
17 years ago |
tile_type.h
|
(svn r12020) -Documentation: Correct description of TropicZone.
|
17 years ago |
timetable.h
|
(svn r12699) -Codechange: Unify the order drawing code for orders and timetables.
|
17 years ago |
timetable_cmd.cpp
|
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
|
17 years ago |
timetable_gui.cpp
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
toolbar_gui.cpp
|
(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out.
|
17 years ago |
toolbar_gui.h
|
(svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files.
|
17 years ago |
town.h
|
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
|
17 years ago |
town_cmd.cpp
|
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
|
17 years ago |
town_gui.cpp
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
17 years ago |
town_map.h
|
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
|
17 years ago |
town_type.h
|
(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style
|
17 years ago |
track_func.h
|
(svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes.
|
17 years ago |
track_type.h
|
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
|
17 years ago |
train.h
|
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
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17 years ago |
train_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
train_gui.cpp
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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17 years ago |
transparency.h
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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17 years ago |
transparency_gui.cpp
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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17 years ago |
transparency_gui.h
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…
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tree_cmd.cpp
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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17 years ago |
tree_map.h
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(svn r12029) -Feature: Allow trees on shore.
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17 years ago |
tunnel_map.cpp
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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17 years ago |
tunnel_map.h
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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17 years ago |
tunnelbridge.h
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(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
17 years ago |
tunnelbridge_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
tunnelbridge_map.h
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(svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.
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17 years ago |
unix.cpp
|
(svn r12836) -Fix: SunOS non-dedicated server compilation.
|
17 years ago |
unmovable.h
|
…
|
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unmovable_cmd.cpp
|
(svn r12898) -Codechange: coding style in unmovable_cmd.cpp.
|
17 years ago |
unmovable_map.h
|
(svn r11773) -Codechange: move some non-clear-land functions from clear_cmd.cpp to a more correct location.
|
17 years ago |
variables.h
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(svn r12771) -Codechange: remove more from variables.h.
|
17 years ago |
vehicle.cpp
|
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
|
17 years ago |
vehicle_base.h
|
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
|
17 years ago |
vehicle_func.h
|
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
vehicle_gui.cpp
|
(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
|
17 years ago |
vehicle_gui.h
|
(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
|
17 years ago |
vehicle_type.h
|
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
viewport.cpp
|
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
|
17 years ago |
viewport_func.h
|
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
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17 years ago |
viewport_type.h
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(svn r12619) -Codechange: lots of documentation about window related stuff. Patch by Alberth.
|
17 years ago |
void_map.h
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
17 years ago |
water.h
|
(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
|
17 years ago |
water_cmd.cpp
|
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
|
17 years ago |
water_map.h
|
(svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings.
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17 years ago |
waypoint.cpp
|
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
|
17 years ago |
waypoint.h
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
waypoint_type.h
|
(svn r12474) -Codechange: split type related stuff from waypoints from waypoint.h (and openttd.h) to waypoint_type.h.
|
17 years ago |
widget.cpp
|
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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17 years ago |
win32.cpp
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
17 years ago |
win32.h
|
…
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win64.asm
|
…
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window.cpp
|
(svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes.
|
17 years ago |
window_func.h
|
(svn r12790) -Codechange: code style fixes. Patch by Alberth.
|
17 years ago |
window_gui.h
|
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
|
17 years ago |
window_type.h
|
(svn r12693) -Documentation: add some documentation to some window related stuff. Based on a patch by Albert.
|
17 years ago |
zoom_func.h
|
(svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth.
|
17 years ago |
zoom_type.h
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |