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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r12565) -Cleanup: variable scope in misc\*.cpp
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@ -481,9 +481,8 @@ static void Load_CHTS()
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{
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Cheat* cht = (Cheat*)&_cheats;
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uint count = SlGetFieldLength() / 2;
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uint i;
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for (i = 0; i < count; i++) {
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for (uint i = 0; i < count; i++) {
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cht[i].been_used = (SlReadByte() != 0);
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cht[i].value = (SlReadByte() != 0);
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}
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@ -54,20 +54,20 @@ CommandCost CmdSetPlayerFace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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*/
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CommandCost CmdSetPlayerColor(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Player *p, *pp;
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byte colour;
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if (p2 >= 16) return CMD_ERROR; // max 16 colours
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byte colour = p2;
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LiveryScheme scheme = (LiveryScheme)GB(p1, 0, 8);
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byte state = GB(p1, 8, 2);
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if (p2 >= 16) return CMD_ERROR; // max 16 colours
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colour = p2;
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if (scheme >= LS_END || state >= 3) return CMD_ERROR;
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p = GetPlayer(_current_player);
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Player *p = GetPlayer(_current_player);
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/* Ensure no two companies have the same primary colour */
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if (scheme == LS_DEFAULT && state == 0) {
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const Player *pp;
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FOR_ALL_PLAYERS(pp) {
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if (pp->is_active && pp != p && pp->player_color == colour) return CMD_ERROR;
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}
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@ -225,14 +225,12 @@ static bool IsUniqueCompanyName(const char *name)
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*/
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CommandCost CmdChangeCompanyName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Player *p;
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if (StrEmpty(_cmd_text)) return CMD_ERROR;
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if (!IsUniqueCompanyName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
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if (flags & DC_EXEC) {
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p = GetPlayer(_current_player);
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Player *p = GetPlayer(_current_player);
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free(p->name);
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p->name = strdup(_cmd_text);
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MarkWholeScreenDirty();
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@ -264,14 +262,12 @@ static bool IsUniquePresidentName(const char *name)
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*/
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CommandCost CmdChangePresidentName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Player *p;
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if (StrEmpty(_cmd_text)) return CMD_ERROR;
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if (!IsUniquePresidentName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
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if (flags & DC_EXEC) {
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p = GetPlayer(_current_player);
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Player *p = GetPlayer(_current_player);
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free(p->president_name);
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p->president_name = strdup(_cmd_text);
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@ -409,8 +405,9 @@ CommandCost CmdChangeDifficultyLevel(TileIndex tile, uint32 flags, uint32 p1, ui
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/* If we are a network-client, update the difficult setting (if it is open).
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* Use this instead of just dirtying the window because we need to load in
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* the new difficulty settings */
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if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL)
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if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) {
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ShowGameDifficulty();
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}
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}
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return CommandCost();
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}
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@ -94,9 +94,6 @@ static const WindowDesc _land_info_desc = {
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static void Place_LandInfo(TileIndex tile)
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{
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AcceptedCargo ac;
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TileDesc td;
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DeleteWindowById(WC_LAND_INFO, 0);
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Window *w = AllocateWindowDesc(&_land_info_desc);
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@ -111,6 +108,9 @@ static void Place_LandInfo(TileIndex tile)
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p->player_money = old_money;
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/* Because build_date is not set yet in every TileDesc, we make sure it is empty */
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TileDesc td;
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AcceptedCargo ac;
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td.build_date = 0;
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GetAcceptedCargo(tile, ac);
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GetTileDesc(tile, &td);
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@ -338,12 +338,10 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT: {
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int i, count;
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DrawWindowWidgets(w);
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WP(w, tree_d).base = i = _tree_base_by_landscape[_opt.landscape];
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WP(w, tree_d).count = count = _tree_count_by_landscape[_opt.landscape];
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int i = WP(w, tree_d).base = _tree_base_by_landscape[_opt.landscape];
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int count = WP(w, tree_d).count = _tree_count_by_landscape[_opt.landscape];
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int x = 18;
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int y = 54;
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@ -361,7 +359,7 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
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int wid = e->we.click.widget;
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switch (wid) {
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case 0:
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case 0:
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ResetObjectToPlace();
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break;
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@ -579,10 +577,6 @@ static void ErrmsgWndProc(Window *w, WindowEvent *e)
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
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{
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Window *w;
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const ViewPort *vp;
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Point pt;
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DeleteWindowById(WC_ERRMSG, 0);
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if (msg_2 == STR_NULL) msg_2 = STR_EMPTY;
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@ -593,6 +587,10 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
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_errmsg_duration = _patches.errmsg_duration;
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if (!_errmsg_duration) return;
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Point pt;
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const ViewPort *vp;
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Window *w;
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if (_errmsg_message_1 != STR_013B_OWNED_BY || GetDParamX(_errmsg_decode_params,2) >= 8) {
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if ((x | y) != 0) {
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pt = RemapCoords2(x, y);
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@ -642,10 +640,9 @@ void ShowEstimatedCostOrIncome(Money cost, int x, int y)
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void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost)
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{
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StringID msg;
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Point pt = RemapCoords(x,y,z);
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StringID msg = STR_0801_COST;
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msg = STR_0801_COST;
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if (cost < 0) {
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cost = -cost;
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msg = STR_0803_INCOME;
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@ -765,10 +762,9 @@ void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[
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static int DrawStationCoverageText(const AcceptedCargo accepts,
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int str_x, int str_y, StationCoverageType sct)
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{
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char *b = _userstring;
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bool first = true;
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b = InlineString(b, STR_000D_ACCEPTS);
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char *b = InlineString(_userstring, STR_000D_ACCEPTS);
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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if (b >= lastof(_userstring) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode()
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@ -967,6 +963,9 @@ bool MoveTextBufferPos(Textbuf *tb, int navmode)
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tb->caretpos = tb->length;
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tb->caretxoffs = tb->width;
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return true;
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default:
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break;
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}
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return false;
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@ -1069,15 +1068,15 @@ void HandleEditBox(Window *w, querystr_d *string, int wid)
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void DrawEditBox(Window *w, querystr_d *string, int wid)
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{
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DrawPixelInfo dpi, *old_dpi;
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int delta;
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const Widget *wi = &w->widget[wid];
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const Textbuf *tb = &string->text;
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assert((wi->type & WWT_MASK) == WWT_EDITBOX);
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GfxFillRect(wi->left + 1, wi->top + 1, wi->right - 1, wi->bottom - 1, 215);
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DrawPixelInfo dpi;
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int delta;
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/* Limit the drawing of the string inside the widget boundaries */
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if (!FillDrawPixelInfo(&dpi,
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wi->left + 4,
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@ -1087,11 +1086,13 @@ void DrawEditBox(Window *w, querystr_d *string, int wid)
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return;
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}
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old_dpi = _cur_dpi;
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DrawPixelInfo *old_dpi = _cur_dpi;
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_cur_dpi = &dpi;
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/* We will take the current widget length as maximum width, with a small
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* space reserved at the end for the caret to show */
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const Textbuf *tb = &string->text;
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delta = (wi->right - wi->left) - tb->width - 10;
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if (delta > 0) delta = 0;
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@ -1425,14 +1426,12 @@ static void MakeSortedSaveGameList()
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{
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uint sort_start = 0;
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uint sort_end = 0;
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uint s_amount;
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int i;
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/* Directories are always above the files (FIOS_TYPE_DIR)
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* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
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* Only sort savegames/scenarios, not directories
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*/
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for (i = 0; i < _fios_num; i++) {
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for (int i = 0; i < _fios_num; i++) {
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switch (_fios_list[i].type) {
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case FIOS_TYPE_DIR: sort_start++; break;
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case FIOS_TYPE_PARENT: sort_start++; break;
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@ -1440,9 +1439,10 @@ static void MakeSortedSaveGameList()
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}
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}
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s_amount = _fios_num - sort_start - sort_end;
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if (s_amount > 0)
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uint s_amount = _fios_num - sort_start - sort_end;
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if (s_amount > 0) {
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qsort(_fios_list + sort_start, s_amount, sizeof(FiosItem), compare_FiosItems);
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}
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}
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static void GenerateFileName()
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@ -1700,10 +1700,8 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
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STR_LOAD_HEIGHTMAP,
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};
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Window *w;
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const WindowDesc *sld = &_save_dialog_desc;
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SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
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DeleteWindowById(WC_QUERY_STRING, 0);
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DeleteWindowById(WC_SAVELOAD, 0);
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@ -1721,7 +1719,8 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
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}
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assert((uint)mode < lengthof(saveload_captions));
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w = AllocateWindowDesc(sld);
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Window *w = AllocateWindowDesc(sld);
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w->widget[1].data = saveload_captions[mode];
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w->LowerWidget(7);
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