(svn r11672) -Codechange: refactor some stuff out of gui.h.
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/* $Id$ */
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/** @file group_gui.h Functions/definitions that have something to do with groups. */
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#ifndef GROUP_GUI_H
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#define GROUP_GUI_H
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#include "vehicle_type.h"
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void ShowPlayerGroup(PlayerID player, VehicleType veh);
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#endif /* GROUP_GUI_H */
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/* $Id$ */
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/** @file rail_gui.h Functions/types etc. related to the rail GUI. */
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#ifndef RAIL_GUI_H
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#define RAIL_GUI_H
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#include "rail_type.h"
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void ShowBuildRailToolbar(RailType railtype, int button);
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void ReinitGuiAfterToggleElrail(bool disable);
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#endif /* RAIL_GUI_H */
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/* $Id$ */
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/** @file road_gui.h Functions/types related to the road GUIs. */
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#ifndef ROAD_GUI_H
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#define ROAD_GUI_H
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#include "road_type.h"
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void ShowBuildRoadToolbar(RoadType roadtype);
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void ShowBuildRoadScenToolbar();
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#endif /* ROAD_GUI_H */
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