(svn r12501) -Codechange: split signs.h.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent b1e1c13420
commit a0895d57fa

@ -1320,7 +1320,15 @@
>
</File>
<File
RelativePath=".\..\src\signs.h"
RelativePath=".\..\src\signs_base.h"
>
</File>
<File
RelativePath=".\..\src\signs_func.h"
>
</File>
<File
RelativePath=".\..\src\signs_type.h"
>
</File>
<File

@ -1317,7 +1317,15 @@
>
</File>
<File
RelativePath=".\..\src\signs.h"
RelativePath=".\..\src\signs_base.h"
>
</File>
<File
RelativePath=".\..\src\signs_func.h"
>
</File>
<File
RelativePath=".\..\src\signs_type.h"
>
</File>
<File

@ -238,7 +238,9 @@ settings_type.h
ship.h
signal_func.h
signal_type.h
signs.h
signs_base.h
signs_func.h
signs_type.h
slope_func.h
slope_type.h
sound_func.h

@ -16,7 +16,7 @@
#include "news_func.h"
#include "town.h"
#include "console.h"
#include "signs.h"
#include "signs_func.h"
#include "waypoint.h"
#include "variables.h"
#include "train.h"

@ -45,7 +45,7 @@ enum {
/** How many vehicle/station types we put over the network */
NETWORK_VEHICLE_TYPES = 5,
NETWORK_STATION_TYPES = 5,
}
};
struct NetworkPlayerInfo {
char company_name[NETWORK_NAME_LENGTH]; ///< Company name

@ -13,7 +13,7 @@
#include "roadveh.h"
#include "ship.h"
#include "train.h"
#include "signs.h"
#include "signs_base.h"
#include "debug.h"
#include "depot.h"
#include "newgrf_config.h"

@ -44,7 +44,8 @@
#include "console.h"
#include "screenshot.h"
#include "network/network.h"
#include "signs.h"
#include "signs_base.h"
#include "signs_func.h"
#include "depot.h"
#include "waypoint.h"
#include "ai/ai.h"

@ -6,7 +6,8 @@
#include "openttd.h"
#include "landscape.h"
#include "player_func.h"
#include "signs.h"
#include "signs_base.h"
#include "signs_func.h"
#include "saveload.h"
#include "command_func.h"
#include "variables.h"

@ -1,14 +1,13 @@
/* $Id$ */
/** @file signs.h */
/** @file signs_base.h Base class for signs. */
#ifndef SIGNS_H
#define SIGNS_H
#ifndef SIGNS_BASE_H
#define SIGNS_BASE_H
#include "signs_type.h"
#include "oldpool.h"
typedef uint16 SignID;
struct Sign;
DECLARE_OLD_POOL(Sign, Sign, 2, 16000)
struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
@ -30,13 +29,6 @@ struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
inline bool IsValid() const { return this->owner != INVALID_PLAYER; }
};
enum {
INVALID_SIGN = 0xFFFF,
};
extern SignID _new_sign_id;
static inline SignID GetMaxSignIndex()
{
/* TODO - This isn't the real content of the function, but
@ -61,14 +53,4 @@ static inline bool IsValidSignID(uint index)
#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (ss->IsValid())
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
extern bool _sign_sort_dirty;
void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);
/* signs_gui.cpp */
void ShowRenameSignWindow(const Sign *si);
void ShowSignList();
#endif /* SIGNS_H */
#endif /* SIGNS_BASE_H */

@ -0,0 +1,21 @@
/* $Id$ */
/** @file signs_func.h Functions related to signs. */
#ifndef SIGNS_FUNC_H
#define SIGNS_FUNC_H
#include "signs_type.h"
extern SignID _new_sign_id;
extern bool _sign_sort_dirty;
void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);
/* signs_gui.cpp */
void ShowRenameSignWindow(const Sign *si);
void ShowSignList();
#endif /* SIGNS_FUNC_H */

@ -8,7 +8,8 @@
#include "textbuf_gui.h"
#include "window_gui.h"
#include "player_gui.h"
#include "signs.h"
#include "signs_base.h"
#include "signs_func.h"
#include "debug.h"
#include "variables.h"
#include "command_func.h"

@ -0,0 +1,15 @@
/* $Id$ */
/** @file signs_type.h Types related to signs */
#ifndef SIGNS_TYPE_H
#define SIGNS_TYPE_H
typedef uint16 SignID;
struct Sign;
enum {
INVALID_SIGN = 0xFFFF,
};
#endif /* SIGNS_TYPE_H */

@ -20,7 +20,7 @@
#include "group.h"
#include "debug.h"
#include "newgrf_townname.h"
#include "signs.h"
#include "signs_base.h"
#include "newgrf_engine.h"
#include "spritecache.h"
#include "fontcache.h"

@ -13,7 +13,7 @@
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "signs.h"
#include "signs_func.h"
#include "variables.h"
#include "functions.h"
#include "sound_func.h"

@ -12,7 +12,8 @@
#include "viewport_func.h"
#include "station_base.h"
#include "town.h"
#include "signs.h"
#include "signs_base.h"
#include "signs_func.h"
#include "waypoint.h"
#include "variables.h"
#include "train.h"

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