OpenTTD-patches/src
translators 1791551391 (svn r24761) -Update from WebTranslator v3.0:
german - 2 changes by planetmaker
lithuanian - 48 changes by Stabilitronas
2012-11-24 18:45:16 +00:00
..
3rdparty (svn r24153) -Fix [FS#5160]: [Squirrel] Crash when trying to create an array with negative size 2012-04-18 19:22:32 +00:00
ai (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
blitter (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 2012-10-17 20:21:43 +00:00
core (svn r24741) -Add: Const-methods to SmallMap. 2012-11-14 22:50:30 +00:00
depend (svn r24432) -Fix: compile warning in depend 2012-07-22 18:56:16 +00:00
game (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00
lang (svn r24761) -Update from WebTranslator v3.0: 2012-11-24 18:45:16 +00:00
misc (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
music (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 2011-12-21 12:28:02 +00:00
network (svn r24743) -Change: Unify the behaviour of ESC in filter editboxes. 2012-11-14 22:50:39 +00:00
os (svn r24572) -Fix: do not cast away some other consts 2012-10-04 15:33:13 +00:00
pathfinder (svn r24588) -Codechange: No need to intermingle reservation-checks with railroad checks. (Juanjo) 2012-10-13 08:24:28 +00:00
saveload (svn r24754) -Fix [FS#5367]: crash on corrupted savegame 2012-11-18 16:14:31 +00:00
script (svn r24750) -Cleanup: Remove old special clear filter button from signs list. 2012-11-14 22:51:05 +00:00
settingsgen (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
sound (svn r22877) -Fix (r22874): Fix broken compilation on MinGW. 2011-09-03 10:31:28 +00:00
spriteloader (svn r23898) -Remove: PNG sprite loader. 2012-02-04 22:19:02 +00:00
strgen (svn r24516) -Add: [GS] Support ##plural pragma in GS lang files. 2012-09-09 15:55:20 +00:00
table (svn r24748) -Add: Clear button to all editboxes. 2012-11-14 22:50:56 +00:00
thread (svn r23481) -Add: Function to get the CPU core count. 2011-12-10 16:54:41 +00:00
video (svn r24524) -Fix [FS#5296]: fix some compile problems in mac-only code (__ln__) 2012-09-13 18:42:33 +00:00
widgets (svn r24750) -Cleanup: Remove old special clear filter button from signs list. 2012-11-14 22:51:05 +00:00
aircraft_cmd.cpp (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
aircraft_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
aircraft.h (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
airport_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
airport.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
airport.h (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
animated_tile_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
animated_tile.cpp
articulated_vehicles.cpp (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
articulated_vehicles.h (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
autoreplace_base.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_cmd.cpp (svn r24443) -Codechange: Move Vehicle::name to BaseConsist. 2012-07-29 16:45:11 +00:00
autoreplace_func.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoslope.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
base_consist.cpp (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
base_consist.h (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
base_media_base.h (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
base_media_func.h (svn r24496) -Fix [FS#5276]: Make sure all template functions are instantiated by at least one compilation unit. 2012-08-23 18:30:46 +00:00
base_station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
bmp.cpp (svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid) 2011-09-02 20:16:29 +00:00
bmp.h
bootstrap_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
bridge_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 16:27:45 +00:00
bridge_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
bridge_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
bridge.h (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
build_vehicle_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
cargo_type.h (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
cargomonitor.cpp (svn r24404) -Add: Data structures for cargo transport monitoring. 2012-07-15 17:05:17 +00:00
cargomonitor.h (svn r24404) -Add: Data structures for cargo transport monitoring. 2012-07-15 17:05:17 +00:00
cargopacket.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
cargopacket.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
cargotype.cpp (svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15. 2012-01-28 12:08:03 +00:00
cargotype.h (svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15. 2012-01-28 12:08:03 +00:00
cheat_func.h
cheat_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
cheat_type.h (svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened 2012-01-03 19:21:32 +00:00
cheat.cpp (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
clear_cmd.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
clear_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
cmd_helper.h (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
command_func.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
command_type.h (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
command.cpp (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
company_base.h (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
company_cmd.cpp (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
company_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
company_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
company_gui.h (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 2011-12-03 23:40:08 +00:00
company_manager_face.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
console_cmds.cpp (svn r24722) -Add: Display unique ID and md5sum in console content info. 2012-11-13 21:46:09 +00:00
console_func.h
console_gui.cpp (svn r24739) -Codechange: Simplify some code by using Textbuf::Assign. 2012-11-14 22:50:21 +00:00
console_gui.h
console_internal.h
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
console.cpp (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
crashlog.cpp (svn r23660) -Feature-ish: add the game script to the crash log 2011-12-22 20:05:52 +00:00
crashlog.h
currency.cpp (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
currency.h (svn r24148) -Add [FS#4907]: South Korean and South African currencies. (PaulC) 2012-04-17 21:39:09 +00:00
date_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
date_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
date_gui.h
date_type.h (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 2011-06-09 16:35:09 +00:00
date.cpp (svn r24592) -Codechange [FS#5241]: Set up the new date completely before calling various daily or monthly processings. (dihedral) 2012-10-14 14:50:20 +00:00
debug.cpp (svn r24109) -Fix (r24099): Warning from not using size_t to store the return value of strlen(). 2012-04-09 13:08:20 +00:00
debug.h (svn r24099) -Add: Output list of -d option facilities with in the help text. 2012-04-07 20:55:55 +00:00
dedicated.cpp
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
depot_cmd.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
depot_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
depot_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
depot_map.h
depot_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
depot.cpp (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
direction_func.h (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
direction_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
disaster_cmd.cpp (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
dock_gui.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
driver.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
driver.h (svn r22407) -Document: the "root" driver related stuff 2011-05-01 20:04:09 +00:00
economy_base.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
economy_func.h (svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION. 2012-10-01 19:31:55 +00:00
economy_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
economy.cpp (svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup. 2012-11-12 21:59:02 +00:00
effectvehicle_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
effectvehicle_func.h (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 2011-05-28 09:45:12 +00:00
effectvehicle.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
elrail_func.h
elrail.cpp (svn r24403) -Fix: Draw wires under low bridges if the bridge is transparent, not if the wire is transparent. 2012-07-15 16:18:55 +00:00
endian_check.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
engine_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
engine_func.h (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 2011-10-03 17:20:56 +00:00
engine_gui.cpp (svn r24058) -Fix [FS#5124]: Wrong numbering of string parameters. 2012-03-24 15:21:07 +00:00
engine_gui.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
engine_type.h (svn r24124) -Add [FS#4658]: [NewGRF] Misc engine flag to disable breakdown smoke. (Hirundo) 2012-04-17 19:43:04 +00:00
engine.cpp (svn r24660) -Feature: do not display the preview window for disabled vehicle types (Eagle_rainbow) 2012-11-01 22:42:29 +00:00
error_gui.cpp (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 2012-07-08 18:41:50 +00:00
error.h (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 2012-07-08 18:41:50 +00:00
fileio_func.h (svn r24417) -Codechange: [Win32] Don't needlessly include windows.h in a commonly used header. 2012-07-19 19:21:47 +00:00
fileio_type.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
fileio.cpp (svn r23983) -Fix [FS#5083]: tarred heightmaps wouldn't be found 2012-02-25 08:42:39 +00:00
fios_gui.cpp (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 2012-11-14 22:50:35 +00:00
fios.cpp (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
fios.h (svn r24491) -Fix: compilation error with networking disabled 2012-08-21 19:03:21 +00:00
fontcache.cpp (svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters. 2012-02-25 17:20:02 +00:00
fontcache.h (svn r23992) -Fix: compilation without freetype 2012-02-25 22:18:53 +00:00
gamelog_internal.h
gamelog.cpp (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
gamelog.h (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
genworld_gui.cpp (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
genworld.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
genworld.h (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 2011-12-19 20:56:50 +00:00
gfx_func.h (svn r24668) -Feature(ette) [FS#5311]: Draw cargo labels in the station list black or white depending on the background colour. (sbr) 2012-11-07 21:23:26 +00:00
gfx_type.h (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
gfx.cpp (svn r24668) -Feature(ette) [FS#5311]: Draw cargo labels in the station list black or white depending on the background colour. (sbr) 2012-11-07 21:23:26 +00:00
gfxinit.cpp (svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters. 2012-02-25 17:20:02 +00:00
gfxinit.h
goal_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
goal_gui.cpp (svn r24500) -Fix: Don't show the global goals as company goals for spectators 2012-08-27 20:37:20 +00:00
goal_type.h (svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options 2012-01-21 12:03:55 +00:00
goal.cpp (svn r23950) -Fix (r23731) [FS#5063]: never show GSGoal::Question() to spectators. Accidently INVALID_COMPANY == COMPANY_SPECTATOR 2012-02-15 15:18:38 +00:00
graph_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
graph_gui.h
ground_vehicle.cpp (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
ground_vehicle.hpp (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 2012-09-21 20:31:06 +00:00
group_cmd.cpp (svn r24568) -Codechange: No need to resort the group GUI when toggling the autoreplace protection. (Juanjo) 2012-10-01 19:43:10 +00:00
group_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
group_gui.h
group_type.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
group.h (svn r24541) -Cleanup [FS#5260]: remove unused function GetGroupArraySize (juanjo) 2012-09-21 20:31:42 +00:00
gui.h (svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h 2012-06-01 10:44:45 +00:00
heightmap.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
heightmap.h
highscore_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 16:39:48 +00:00
highscore.cpp
highscore.h
hotkeys.cpp (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
hotkeys.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
house_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
house.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
industry_cmd.cpp (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
industry_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
industry_map.h
industry_type.h
industry.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
industrytype.h (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. 2012-09-08 12:14:00 +00:00
ini_load.cpp (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
ini_type.h (svn r22824) -Codechange: pass sub directory to ini loading 2011-08-24 13:38:26 +00:00
ini.cpp (svn r24417) -Codechange: [Win32] Don't needlessly include windows.h in a commonly used header. 2012-07-19 19:21:47 +00:00
intro_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
landscape_type.h
landscape.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
landscape.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
language.h (svn r23585) -Codechange: replace some magic numbers with less magic constants 2011-12-17 23:16:16 +00:00
livery.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
main_gui.cpp (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
map_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
map_type.h
map.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
misc_cmd.cpp (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 2012-09-23 11:30:37 +00:00
misc_gui.cpp (svn r24748) -Add: Clear button to all editboxes. 2012-11-14 22:50:56 +00:00
misc.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
mixer.cpp
mixer.h
music_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
music.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 2011-11-14 19:24:22 +00:00
newgrf_airport.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_airport.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_airporttiles.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_airporttiles.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_animation_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_animation_type.h (svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken. 2011-08-14 13:45:36 +00:00
newgrf_callbacks.h (svn r24186) -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth) 2012-04-28 16:44:01 +00:00
newgrf_canal.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_canal.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_cargo.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_cargo.h (svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table. 2012-05-25 17:23:19 +00:00
newgrf_class_func.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_class.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_commons.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
newgrf_commons.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_config.cpp (svn r24318) -Feature: Add dropdowns to NewGRF configurations, if all values have labels. 2012-06-01 15:20:18 +00:00
newgrf_config.h (svn r24318) -Feature: Add dropdowns to NewGRF configurations, if all values have labels. 2012-06-01 15:20:18 +00:00
newgrf_debug_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
newgrf_debug.h (svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI. 2011-06-12 20:51:38 +00:00
newgrf_engine.cpp (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_engine.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_generic.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp (svn r24743) -Change: Unify the behaviour of ESC in filter editboxes. 2012-11-14 22:50:39 +00:00
newgrf_house.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_house.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industries.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industries.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industrytiles.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industrytiles.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_object.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_object.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_railtype.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_sound.cpp (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
newgrf_sound.h (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
newgrf_spritegroup.cpp (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_spritegroup.h (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_station.cpp (svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup. 2012-11-12 21:59:02 +00:00
newgrf_station.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_storage.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
newgrf_storage.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_text.cpp (svn r23830) -Revert (r23804) [FS#4986]: while the idea was good, it causes too much trouble 2012-01-21 13:57:24 +00:00
newgrf_text.h (svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken 2012-01-15 19:29:49 +00:00
newgrf_town.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_town.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements. 2012-09-21 09:47:21 +00:00
newgrf.h (svn r24277) -Codechange: Store cargo and railtype translation tables in a SmallVector. 2012-05-25 20:57:36 +00:00
news_func.h (svn r24285) -Codechange: Add a more explcit NewsFlag to indicate that the first string parameter is a vehicle ID. 2012-05-26 14:16:07 +00:00
news_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
news_gui.h
news_type.h (svn r24285) -Codechange: Add a more explcit NewsFlag to indicate that the first string parameter is a vehicle ID. 2012-05-26 14:16:07 +00:00
object_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
object_cmd.cpp (svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects 2012-01-22 21:26:42 +00:00
object_gui.cpp (svn r24379) -Fix [FS#5218-ish]: Do not resize the object GUI when selecting objects. Rather clip the object name. 2012-07-07 11:59:43 +00:00
object_map.h
object_type.h
object.h
openttd.cpp (svn r24716) -Feature(ette): Reset engine pool when starting a scenario. 2012-11-12 20:13:51 +00:00
openttd.h (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
order_backup.cpp (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
order_backup.h (svn r24444) -Codechange: Base OrderBackup on BaseConsist. 2012-07-29 16:45:34 +00:00
order_base.h (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 2012-02-14 17:04:06 +00:00
order_cmd.cpp (svn r24457) -Fix [FS#5264] (r23087): Changing auto-refit for a 'goto station' order was inadvertently modifying the full load state. 2012-08-03 14:15:52 +00:00
order_func.h (svn r23505) -Add: Indication in the order list if the next destination of an order is out of range. 2011-12-13 00:43:48 +00:00
order_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
order_type.h (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 2012-02-14 17:04:06 +00:00
os_timer.cpp
osk_gui.cpp (svn r24746) -Cleanup: Remove weird lowering of editboxes. 2012-11-14 22:50:49 +00:00
pbs.cpp (svn r24078) -Fix [FS#5093,FS#5130] (r24071): A fix that breaks all other cases isn't really a fix. Redo it to make sure that reservations of trains entering or exiting depots are properly made and freed. 2012-03-29 12:27:34 +00:00
pbs.h (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
progress.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
progress.h (svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms 2011-08-24 12:18:53 +00:00
querystring_gui.h (svn r24744) -Codechange: Handle clicking on editboxed also via QueryString. 2012-11-14 22:50:42 +00:00
rail_cmd.cpp (svn r24449) -Fix [FS#5254]: Coast and sea are not the same. 2012-07-30 19:38:17 +00:00
rail_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
rail_gui.h
rail_map.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rail.cpp (svn r23758) -Feature: [NewGRF] Alternate rail type label list. 2012-01-05 19:40:34 +00:00
rail.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
rev.cpp.in (svn r23969) -Codechange: trunk heads to 1.3 now 2012-02-19 19:14:17 +00:00
rev.h (svn r22805) -Codechange: move use of magic number for version checking to more logical location 2011-08-21 18:57:45 +00:00
road_cmd.cpp (svn r24626) -Fix [FS#5432]: MSVC 2010 warnings. 2012-10-25 17:38:12 +00:00
road_cmd.h
road_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
road_gui.cpp (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
road.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
roadstop_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
roadstop.cpp (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
roadveh_cmd.cpp (svn r24713) -Fix [FS#5262]: [NewGRF] Tolerate old NewGRFs returning invalid values via CB 11. 2012-11-12 20:13:02 +00:00
roadveh_gui.cpp (svn r24694) -Fix (r18136): Road vehicle selection frame wasn't drawn properly in the depot window. 2012-11-10 22:37:14 +00:00
roadveh.h (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
screenshot.cpp (svn r24395) -Doc: Fixed argument references in @param descriptions. 2012-07-10 18:37:54 +00:00
screenshot.h (svn r23775) -Change: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used. 2012-01-08 16:58:10 +00:00
sdl.cpp (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
sdl.h
settings_func.h (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 2011-11-14 21:42:54 +00:00
settings_gui.cpp (svn r24743) -Change: Unify the behaviour of ESC in filter editboxes. 2012-11-14 22:50:39 +00:00
settings_gui.h (svn r24311) -Add: DrawDropDownButton() to draw dropdown buttons independent of actual widgets. 2012-06-01 14:41:47 +00:00
settings_internal.h (svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. settings GUI. (Eagle_rainbow) 2012-11-08 10:04:00 +00:00
settings_type.h (svn r24672) -Add [FS#5356]: Remember the basic/advanced/expert filter selection. 2012-11-08 11:20:32 +00:00
settings.cpp (svn r24250) -Fix [FS#5154]: Do not immediately display error messages from parsing the cfg file, but schedule them for displaying after the GUI is prepared for it. 2012-05-14 21:04:49 +00:00
ship_cmd.cpp (svn r24539) -Codechange [FS#5260]: make code simpler by using IsValidTile instead of manually checking the bounds (juanjo) 2012-09-21 20:28:23 +00:00
ship_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
ship.h (svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles. 2012-05-14 19:56:49 +00:00
signal_func.h
signal_type.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
signal.cpp
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
signs_cmd.cpp (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
signs_func.h
signs_gui.cpp (svn r24750) -Cleanup: Remove old special clear filter button from signs list. 2012-11-14 22:51:05 +00:00
signs_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
signs.cpp (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 2011-11-24 17:37:20 +00:00
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
smallmap_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
smallmap_gui.h
sortlist_type.h
sound_func.h
sound_type.h (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
sound.cpp (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
sprite.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
sprite.h (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
spritecache.cpp (svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default. 2012-05-15 20:37:42 +00:00
spritecache.h (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
station_base.h (svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup. 2012-11-12 21:59:02 +00:00
station_cmd.cpp (svn r24721) -Fix (r24715): Reallow building road stations. 2012-11-13 21:41:54 +00:00
station_func.h (svn r24402) -Fix [FS#5243]: Station properties 11 and 14 were combined incorrectly. 2012-07-15 16:17:22 +00:00
station_gui.cpp (svn r24703) -Fix: Disallow closing oilrig airports in SE. 2012-11-12 18:09:33 +00:00
station_gui.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
station_map.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
station_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
station.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
statusbar_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
statusbar_gui.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
stdafx.h (svn r24416) -Fix [FS#5231]: [Win32] Unbreak NewGRF MD5 sum calculation. Macros and side effects don't mix, especially if there's some obscure '#define min' in a windows header that nobody thinks of. 2012-07-19 19:06:27 +00:00
string_func.h (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
string_type.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
string.cpp (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
stringfilter_type.h (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
stringfilter.cpp (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
strings_func.h (svn r24593) -Fix [FS#5333]: crash when a gamescript provided too many parameters to a GSText object 2012-10-14 15:18:09 +00:00
strings_type.h (svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table 2011-09-23 19:27:15 +00:00
strings.cpp (svn r24593) -Fix [FS#5333]: crash when a gamescript provided too many parameters to a GSText object 2012-10-14 15:18:09 +00:00
subsidy_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
subsidy_func.h
subsidy_gui.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
subsidy.cpp (svn r24395) -Doc: Fixed argument references in @param descriptions. 2012-07-10 18:37:54 +00:00
tar_type.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
terraform_cmd.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
terraform_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
terraform_gui.h
textbuf_gui.h (svn r24323) -Codechange: Split Textbuf and associated functions to separate files. 2012-06-04 15:29:37 +00:00
textbuf_type.h (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
textbuf.cpp (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
texteff.cpp (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
texteff.hpp
textfile_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
textfile_gui.h (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 2012-02-12 10:58:18 +00:00
textfile_type.h (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
tgp.cpp (svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements. 2012-09-21 09:47:21 +00:00
tgp.h
tile_cmd.h (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 2011-11-04 11:36:10 +00:00
tile_map.cpp (svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits 2012-01-01 19:20:08 +00:00
tile_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
tile_type.h (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 2012-09-21 20:31:06 +00:00
tilearea_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
tilearea.cpp (svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) 2011-12-03 20:19:33 +00:00
tilehighlight_func.h
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
tilematrix_type.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
timetable_cmd.cpp (svn r24053) -Fix (r23947) [FS#5111]: Crash when timetabling a maximum travel speed of 0. 2012-03-20 13:11:20 +00:00
timetable_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
timetable.h
toolbar_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
toolbar_gui.h (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
town_cmd.cpp (svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction. 2012-07-09 19:43:22 +00:00
town_gui.cpp (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
town_map.h
town_type.h (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 2011-11-15 20:47:53 +00:00
town.h (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
townname_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
townname_type.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
townname.cpp (svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working 2012-01-05 19:56:48 +00:00
track_func.h
track_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
train_cmd.cpp (svn r24713) -Fix [FS#5262]: [NewGRF] Tolerate old NewGRFs returning invalid values via CB 11. 2012-11-12 20:13:02 +00:00
train_gui.cpp (svn r24352) -Fix: When highlighting the drop position for vehicles in depots, make space for all articulated parts. 2012-06-23 14:32:34 +00:00
train.h (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
transparency_gui.cpp (svn r23535) -Codechange: unify widget naming of transparency toolbar 2011-12-16 16:42:04 +00:00
transparency_gui.h
transparency.h (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 2011-05-28 09:46:37 +00:00
transport_type.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
tree_cmd.cpp (svn r24134) -Add: Configurable limits for tree planting. 2012-04-17 19:43:52 +00:00
tree_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
tree_map.h
tunnel_map.cpp (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 2011-11-08 19:44:41 +00:00
tunnel_map.h (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 2011-11-08 19:44:41 +00:00
tunnelbridge_cmd.cpp (svn r24413) -Add [FS#5221-ish]: Allow overbuilding bridges with the same type when adding a roadtype. 2012-07-18 19:24:13 +00:00
tunnelbridge_map.h
tunnelbridge.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
vehicle_base.h (svn r24528) -Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed. 2012-09-16 16:31:53 +00:00
vehicle_cmd.cpp (svn r24567) -Fix [FS#5261]: Non-train vehicle lists were not resorted when vehicles were renamed. (Juanjo) 2012-10-01 19:38:57 +00:00
vehicle_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
vehicle_gui_base.h
vehicle_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
vehicle_gui.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
vehicle_type.h (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 2011-11-01 16:51:47 +00:00
vehicle.cpp (svn r24711) -Fix (r10354): Check whether to not display a ^ loading indicator at drop stations only worked if there was no other vehicle unloading for 255 ticks. 2012-11-12 20:12:26 +00:00
vehiclelist.cpp (svn r24395) -Doc: Fixed argument references in @param descriptions. 2012-07-10 18:37:54 +00:00
vehiclelist.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
viewport_func.h (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 2011-11-25 23:06:17 +00:00
viewport_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
viewport_type.h (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
viewport.cpp (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
void_cmd.cpp (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 2011-11-08 17:37:32 +00:00
void_map.h
water_cmd.cpp (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
water_map.h (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 2011-12-13 23:01:36 +00:00
water.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
waypoint_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
waypoint_cmd.cpp (svn r24166) -Codechange: Turn NewGRFClass::Get(Tid, uint) and GetCount(Tid) into non-static members GetSpec(uint) and GetSpecCount(). 2012-04-22 16:28:14 +00:00
waypoint_func.h
waypoint_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
waypoint.cpp
widget_type.h (svn r24696) -Doc: Improve documentation for button widget types. 2012-11-11 16:01:34 +00:00
widget.cpp (svn r24745) -Codechange: Draw complete editbox via QueryString. 2012-11-14 22:50:46 +00:00
window_func.h (svn r24089) -Fix [FS#5136]: Conflicting strategies for resizing the main toolbar and statusbar after resizing the main window. 2012-04-03 20:09:41 +00:00
window_gui.h (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 2012-11-14 22:50:35 +00:00
window_type.h (svn r24663) -Codechange: Unify the naming of widget enums. 2012-11-05 19:45:45 +00:00
window.cpp (svn r24748) -Add: Clear button to all editboxes. 2012-11-14 22:50:56 +00:00
zoom_func.h
zoom_type.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00