(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 12 years ago
parent 48a6e31f36
commit d351f3dae5

@ -79,6 +79,7 @@ struct MemBlock {
static uint _sprite_lru_counter;
static MemBlock *_spritecache_ptr;
static uint _allocated_sprite_cache_size = 0;
static int _compact_cache_counter;
static void CompactSpriteCache();
@ -843,10 +844,17 @@ void *GetRawSprite(SpriteID sprite, SpriteType type, AllocatorProc *allocator)
static void GfxInitSpriteCache()
{
/* initialize sprite cache heap */
if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)MallocT<byte>(_sprite_cache_size * 1024 * 1024);
int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
uint target_size = _sprite_cache_size * 1024 * 1024 * max(1, bpp / 8);
if (_spritecache_ptr == NULL || _allocated_sprite_cache_size != target_size) {
free(_spritecache_ptr);
_allocated_sprite_cache_size = target_size;
_spritecache_ptr = (MemBlock*)MallocT<byte>(_allocated_sprite_cache_size);
}
/* A big free block */
_spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK;
_spritecache_ptr->size = (_allocated_sprite_cache_size - sizeof(MemBlock)) | S_FREE_MASK;
/* Sentinel block (identified by size == 0) */
NextBlock(_spritecache_ptr)->size = 0;
}

@ -213,10 +213,10 @@ var = _freetype.mono_aa
def = false
[SDTG_VAR]
name = ""max_sprite_cache_size""
name = ""sprite_cache_size_px""
type = SLE_UINT
var = _sprite_cache_size
def = 64
def = 128
min = 1
max = 512

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