Jonathan G Rennison
84a7ab180e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/lang/greek.txt
# src/table/settings.ini
3 years ago
Patric Stout
74aa934441
Codechange: validate that "max" value of settings fit in their storage
...
This is an easy mistake to make, so protect us against making such
mistakes, by validating it doesn't happen.
3 years ago
Patric Stout
f183ded9fe
Add: settings to limit your fast-forward game speed
...
By default this setting is set to 2500% normal game speed.
(cherry picked from commit c3dc27e37e
)
# Conflicts:
# src/gfx.cpp
# src/gfx_func.h
# src/settings_type.h
# src/video/cocoa/cocoa_v.mm
# src/video/video_driver.cpp
# src/video/win32_v.cpp
3 years ago
Patric Stout
c3dc27e37e
Add: settings to limit your fast-forward game speed
...
By default this setting is set to 2500% normal game speed.
3 years ago
Jonathan G Rennison
93f2d5e056
Add GUI setting for shading trees on slopes in viewports
...
Deafult on, only for non-map mode
(Slope shading is always on in map mode)
3 years ago
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
3 years ago
Patric Stout
fa170b9ace
Feature: configurable refresh-rate and change default to 60fps
...
Most modern games run on 60 fps, and for good reason. This gives
a much smoother experiences.
As some people have monitors that can do 144Hz or even 240Hz, allow
people to configure the refresh rate. Of course, the higher you
set the value, the more time the game spends on drawing pixels
instead of simulating the game, which has an effect on simulation
speed.
The simulation will still always run at 33.33 fps, and is not
influences by this setting.
3 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
3 years ago
Jonathan G Rennison
f9956d88c3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/company_gui.cpp
# src/lang/arabic_egypt.txt
# src/lang/czech.txt
# src/lang/esperanto.txt
# src/lang/faroese.txt
# src/lang/finnish.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/malay.txt
# src/lang/polish.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/unfinished/urdu.txt
# src/main_gui.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings.ini
3 years ago
Jonathan G Rennison
33d9e48bcf
Add setting for inflation dates mode
3 years ago
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison
09dc33022c
Add client setting for vehicle naming scheme
3 years ago
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
3 years ago
Charles Pigott
188bf0fbc9
Change: Remove disable_unsuitable_building setting
...
This setting is no longer useful, as you can now always build roads,
canals, etc.
4 years ago
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
4 years ago
Pavel Stupnikov
ba4626d450
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
...
(cherry picked from commit c9fd85528a
)
4 years ago
frosch
2bb691f50e
Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons.
4 years ago
Jonathan G Rennison
8ac436f507
Add setting to scale primary industry cargo production
4 years ago
Pavel Stupnikov
c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
4 years ago
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
4 years ago
Jonathan G Rennison
cde5e8c79d
Add setting to disable continuously updating NewGRF vehicle image
4 years ago
Jonathan G Rennison
ca726d79f5
Add company setting for whether to add vehicle to group on copy-clone
4 years ago
Jonathan G Rennison
84dd35b685
Add drive-through train depot emulation (default off)
4 years ago
Jonathan G Rennison
2ea3a7d6f4
Add setting for default road/tram types, to match default rail type setting
4 years ago
Jonathan G Rennison
f44d75eaf5
Allow building objects by area (1x1 objects only)
...
Add setting (default on)
4 years ago
Jonathan G Rennison
2d350d26db
Add rate limit for object construction
4 years ago
Jonathan G Rennison
cc6be16422
Add news setting for trains waiting due to routing restrictions
4 years ago
Jonathan G Rennison
8bf41a6f1d
Add setting to show unlisted console commands
4 years ago
Jonathan G Rennison
f26143f063
Add setting for alternative linkgraph overlay colour schemes
4 years ago
Jonathan G Rennison
ce6cdc551f
Add anywhere mode to ignore house zone scenario editor setting
...
See: #177
4 years ago
Jonathan G Rennison
157beb05ed
Add settings to ignore date/zone/GRF when placing houses in scenario editor
...
See: #177
4 years ago
Jonathan G Rennison
b7118b60fe
Add setting to enable multiple churches/stadiums in scenario editor
...
See: #177
4 years ago
Jonathan G Rennison
3dfbeb07f6
Settings: Add scenario editor section
4 years ago
Jonathan G Rennison
d5ada6a14b
Add setting to control RV re-routing on road layout change
...
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison
38d42795c8
Add setting to disable vehicle expiry after a given year
4 years ago
Jonathan G Rennison
f5e9805b10
Store time display settings both in savegame and client, add setting
4 years ago
Jonathan G Rennison
271fac01a7
Add setting to scale station cargo capacity and rating tolerance by size
4 years ago
Jonathan G Rennison
ab99c16601
Add support for money cheat in multiplayer
...
Add a setting for whether this is permitted by multiplayer clients
4 years ago
Jonathan G Rennison
81a1094cc8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/date.cpp
# src/economy.cpp
# src/misc.cpp
# src/newgrf_house.cpp
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
5 years ago
stormcone
b524f1ae21
Feature: Show the name of the NewGRF in the build vehicle window.
5 years ago
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
...
Functionally reverts 683b65ee1
5 years ago
Jonathan G Rennison
fd25596311
Merge upstream PR #7852 into jgrpp
...
Feature: Show the name of the NewGRF in the build vehicle window
Author: stormcone
# Conflicts:
# src/lang/english.txt
# src/settings_gui.cpp
# src/settings_type.h
# src/table/settings.ini
5 years ago
Jonathan G Rennison
030e8bf762
Rename programmable signals to programmable pre-signals
...
This is to make it less unclear what they actually are and do
5 years ago
stormcone
4def6cf70f
Feature: Show the name of the NewGRF in the build vehicle window.
5 years ago
Jonathan G Rennison
2b0c1a5930
Separate allow stations under bridges into settings for: rail, road, docks
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
ca3c72438e
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.bundle.in
# src/os/macosx/string_osx.cpp
# src/station_cmd.cpp
5 years ago
Jack Baron
7c9dedb94f
Feature: Configure minimum share trading years
5 years ago
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
Jonathan G Rennison
ba9d1a0390
Merge branch 'jgrpp' into jgrpp-nrt
...
# Conflicts:
# .ottdrev-vc
# README.md
# jgrpp-changelog.md
5 years ago
Jonathan G Rennison
9a05ea67d5
Add chicken bits setting
...
2 bits so far
5 years ago
Jonathan G Rennison
04ef407ddf
Merge branch 'jgrpp' into jgrpp-nrt
...
# Conflicts:
# .ottdrev-vc
# README.md
# jgrpp-changelog.md
# src/ship_cmd.cpp
5 years ago
Jonathan G Rennison
ec892879f4
Add passworded mechanism to change server game settings from client
5 years ago
Jonathan G Rennison
dbc5f1baed
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# src/fontcache.cpp
# src/game/game_text.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/station_cmd.cpp
# src/viewport.cpp
5 years ago
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
5 years ago
Jonathan G Rennison
af64b5dc18
Add news/advice setting to warn if no depot order in vehicle schedule
5 years ago
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
5 years ago
Jonathan G Rennison
1ee33c46ef
Linkgraph: Allow overriding distribution mode on a per-cargo basis, in game
5 years ago
Jonathan G Rennison
e7a916d2ce
Linkgraph: Add asymmetric: equal and nearest demand distribution modes
5 years ago
Charles Pigott
bd87f11355
Codechange: Remove DistributionTypeByte
5 years ago
Charles Pigott
f20b75d712
Codechange: Remove TownLayoutByte type
5 years ago
Charles Pigott
0e439aeab7
Codechange: Remove TownFoundingByte type
5 years ago
Charles Pigott
96a4787710
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
5 years ago
Jonathan G Rennison
a6ea1ea408
Allow articulated road vehicles to overtake other vehicles
...
Add setting
5 years ago
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
5 years ago
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Charles Pigott
fe448a2616
Remove: OPF
5 years ago
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
...
Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
5 years ago
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
...
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
5 years ago
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
5 years ago
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
...
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
5 years ago
Jonathan G Rennison
60c2f0ebc8
Remove now unused town_bridge_over_rail setting, feature in trunk
5 years ago
Jonathan G Rennison
705fc18b08
Add company setting to advance order when cloning/copying/sharing
...
Advance order if current depot is in order list
5 years ago
Jonathan G Rennison
7b8db50fd5
Add UI setting for whether to open new vehicle GUI when share-cloning
5 years ago
Jonathan G Rennison
4c8b358ffe
Add game setting to allow only non-stop orders for ground vehicles
5 years ago
Jonathan G Rennison
3a77f75bf6
Add GUI setting to control savegame overwrite confirmation dialog
...
Adjust game ID indications in save window UI
5 years ago
Jonathan G Rennison
094160ede3
Merge remote-tracking branch 'damfr/save-unique-id' into jgrpp
...
# Conflicts:
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
6 years ago
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
6 years ago
Gabda87
a0293d313d
Add #4115 : default company colour setting ( #6998 )
...
Works only in single player.
6 years ago
Jonathan G Rennison
e3207a77fb
Add setting to control if and how land purchasing is permitted
6 years ago
damfr
5f6858c379
Add: Setting to save a unique id for each savegame
6 years ago
Jonathan G Rennison
46b1ea81e4
Add company rate limit for land area purchasing
6 years ago
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
6 years ago
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
6 years ago
Jonathan G Rennison
ce4e2ca3c3
Add setting to enable flipping direction of all train types in depot
6 years ago
Jonathan G Rennison
4bdbf3863d
Add setting to allow placing stations under bridges
6 years ago
Jonathan G Rennison
56bde8ce18
Add setting to allow placing all NewGRF objects under bridges
6 years ago
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
6 years ago
Jonathan G Rennison
77362b829a
Initial support for rail custom bridge heads
6 years ago
Niels Martin Hansen
4fb76db42f
Feature #986 : Automatic save when losing connection to a network game
6 years ago
Jonathan G Rennison
ef0a458ab6
Add go to depot and sell vehicle orders
...
Controlled by a setting (default off)
6 years ago
Jonathan G Rennison
e82ccad052
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/signal.cpp
# src/table/settings.ini
# src/train_cmd.cpp
# src/tunnelbridge.h
6 years ago
Jonathan G Rennison
814f9f7e0f
Implement bidirectional mode for signals on bridges/tunnels
6 years ago
Jonathan G Rennison
d2d8a86814
Add setting: station rating waiting time tolerance depends on cargo class
6 years ago
Jonathan G Rennison
7559db2bbb
Merge remote-tracking branch 'nielsmh/bug986' into jgrpp
6 years ago
Niels Martin Hansen
db5abdd78a
Feature #986 : Automatic save when losing connection to a network game
6 years ago
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
6 years ago
PeterN
cfe6a8ea4f
Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. ( #6756 )
6 years ago
Jonathan G Rennison
6ec78ff4b0
Add UI setting to disable mass action buttons for top-level vehicle lists
6 years ago
Jonathan G Rennison
7aab49e282
Add setting to enable through loading in UI
6 years ago
Jonathan G Rennison
9a1a5a9d68
Increase maximum value of ticks per minute setting
6 years ago
Jonathan G Rennison
097cf9b0b1
Add UI setting to control whether cargo filter drop down is shown
7 years ago
Jonathan G Rennison
aa138baec9
Add UI setting for whether programmable signals shown in UI (default off)
...
Add setting subcategory for advanced signal features
7 years ago
Jonathan G Rennison
c3a9eca1a9
Add town growth setting, rate depends on proportion of transported cargo
7 years ago
Jonathan G Rennison
36a712a579
Add very and extremely slow options to town growth rate setting
7 years ago
Jonathan G Rennison
ac016eae5e
Add client setting to enable shared order group window for single vehicles
7 years ago
Jonathan G Rennison
9ed0541e77
Import town bridges over rails patch
...
Add setting (default off)
From: https://www.tt-forums.net/viewtopic.php?f=33t=76052
7 years ago
Jonathan G Rennison
4db69283c1
Add setting to disable removing sea/rivers
7 years ago
Jonathan G Rennison
0acb4fdd2f
Safer level crossings: add setting to improve RV level crossing safety.
7 years ago
Jonathan G Rennison
5a2fe49457
Add setting for transfer payment mode from source, minus transfers.
...
This is to reduce large negative payments for the final leg.
7 years ago
Jonathan G Rennison
b8328ad21f
Merge branch 'tracerestrict-sx' into jgrpp
...
# Conflicts:
# src/command.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/tracerestrict.cpp
# src/tracerestrict.h
# src/tracerestrict_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/vehiclelist.cpp
# src/window_type.h
7 years ago
Jonathan G Rennison
8317eac918
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/traditional_chinese.txt
# src/window.cpp
7 years ago
Jonathan G Rennison
7dbf99fa33
Add UI setting to hide adv tracerestrict features from GUI
...
Hide wait at PBS and slot features.
7 years ago
Jonathan G Rennison
7194e19380
Merge branch 'save_ext' into tracerestrict-sx
7 years ago
peter1138
d934ef9b00
(svn r27825) -Feature [FS#4950]: Add option to close windows with right click (Flamefire)
7 years ago
peter1138
0e68f9db70
(svn r27825) -Feature [FS#4950]: Add option to close windows with right click (Flamefire)
7 years ago
Jonathan G Rennison
212f6ce6ef
Chunnel: Add setting to enable construction, default off.
7 years ago
patch-import
7b88f7a290
Add minimum town distance patch, with minor modifications
...
Move implicitly added value of 20 to setting default.
Adjust setting texts.
From: https://www.tt-forums.net/viewtopic.php?p=1095146#p1095146
7 years ago
Jonathan G Rennison
072915f2c7
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape_grid.html
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
# src/saveload/extended_ver_sl.h
# src/settings_gui.cpp
# src/settings_type.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
8 years ago
Jonathan G Rennison
1f727e9029
Custom bridge heads: Add savegame version and setting.
8 years ago
Jonathan G Rennison
ddae95addb
Rescale town cargo adj setting by 10x, for finer adjustment.
...
Use DECIMAL1 instead of an integer.
8 years ago
Jonathan G Rennison
37a58fd11d
Add setting to increase station catchment radius.
...
Update acceptance and refresh screen when catchment settings change.
8 years ago
Jonathan G Rennison
f0bcec77fb
Import patch for random town road reconstruction.
...
From https://www.tt-forums.net/viewtopic.php?f=33&t=36438
Change scale from 0-100 to 0-1000
Adjust strings, settings GUI placement, etc.
8 years ago
Jonathan G Rennison
f0fee802a9
Merge branch 'tracerestrict-sx' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/settings_gui.cpp
# src/settings_type.h
# src/table/settings.ini
# src/vehicle_gui.cpp
8 years ago
Jonathan G Rennison
0ab2abbc23
Add client setting to show train weight ratios in details header.
...
Off by default.
8 years ago
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
...
This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
8 years ago
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
8 years ago
Jonathan G Rennison
4c5173b6bf
Merge branch 'auto_timetables-sx' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/table/company_settings.ini
# src/vehicle.cpp
8 years ago
Jonathan G Rennison
d59252d15b
Timetable auto separation is now per vehicle, with a company default.
...
Remove global on-off setting.
Add button to timetable GUI.
Add company setting to control default for new vehicles.
Fix automate, start date, change time and autofill buttons
being shown enabled for other companies' vehicles.
8 years ago
Jonathan G Rennison
efcdd6c36f
Remove global automated timetable setting.
8 years ago
Jonathan G Rennison
ff5ee52b94
Add a company setting to control auto-fill timetable rounding.
8 years ago
Jonathan G Rennison
04b188bd7d
Add client setting to show leftover ticks in timetable.
8 years ago
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
...
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
8 years ago
patch-import
0fd34a17a5
Update to v4 of house placing patch.
8 years ago
Jonathan G Rennison
7bc407e2f8
Merge branch 'infrastructure_sharing-sx' into jgrpp
...
# Conflicts:
# src/settings_type.h
# src/table/settings.ini
8 years ago
Jonathan G Rennison
1818a83e63
Add setting to control whether trains can crash with other companies'.
8 years ago
Jonathan G Rennison
1f5535c0b1
Merge branch 'infrastructure_sharing-sx' into jgrpp
...
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/table/company_settings.ini
8 years ago
Jonathan G Rennison
a27bdbb3e2
Add company settings to enable competitors' to buy/renew in own depots.
8 years ago
Jonathan G Rennison
78cf5ca682
Add setting for linkgraph times to be in non daylength scaled days.
...
Savegame format change for link graph jobs.
Change link graph scheduler to support more than one operation
per day, on _date_fract ticks other than SPAWN_JOIN_TICK.
9 years ago
patch-import
c5f9d8b6de
Import reduced tree patch
...
http://www.tt-forums.net/viewtopic.php?p=890778#p890778
Update to recent trunk, use extended savegame framework.
Add setting help text, tweak setting name.
Pre-calculate tree growth probabilities.
9 years ago
Jonathan G Rennison
27bdf2a8b6
Merge branch 'ship_collision_avoidance-sx' into jgrpp
...
Conflicts:
src/settings_type.h
src/table/settings.ini
9 years ago
Jonathan G Rennison
b00b1125be
Add a dedicated setting to enable ship collision avoidance.
9 years ago
Jonathan G Rennison
b43962f0bd
Merge branch 'improved_breakdowns-sx' into jgrpp
...
Conflicts:
src/saveload/extended_ver_sl.cpp
src/saveload/vehicle_sl.cpp
src/settings_type.h
9 years ago
Jonathan G Rennison
5e924262f4
Fix speed reduction after critical breakdowns.
...
Previous code set vcache.cached_max_speed directly (and incorrectly),
which did not survive across save/load or network joins.
Instead add a struct Train field to store the number
of critical breakdowns since last service and do the speed reduction
properly in Train::ConsistChanged.
Slightly tweak algorithm for speed reduction.
9 years ago
Jonathan G Rennison
69f3844d2e
Merge branch 'tracerestrict-sx' into jgrpp
...
Conflicts:
src/lang/english.txt
src/settings_gui.cpp
src/settings_type.h
src/table/settings.ini
9 years ago
Jonathan G Rennison
a93714a720
Add setting to show restricted electric signals using the default sprites.
...
This is to improve visual distinctiveness of restricted signals when
using signal GRFs.
This defaults to off.
9 years ago
Jonathan G Rennison
6075dd22e2
Show small square if vehicle owner does not match list owner.
...
No longer check the infrastructure sharing setting.
Add a separate setting to control company colour squares (default on).
9 years ago