peter1138
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0c6bdb0d21
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(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
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17 years ago |
rubidium
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8b90809718
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(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
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17 years ago |
peter1138
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cc05abf382
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(svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed
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17 years ago |
glx
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8e15c0fba8
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(svn r11923) -Cleanup: Remove strings removed from english.txt in r11919
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17 years ago |
smatz
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f05caedf7c
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(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
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17 years ago |
peter1138
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f6684c9afd
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(svn r11921) -Cleanup: correct indenting and switch case line spacing.
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17 years ago |
glx
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b3e35db958
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(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)
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17 years ago |
peter1138
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9c482d5e54
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(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
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17 years ago |
peter1138
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aa556f123d
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(svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions
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17 years ago |
smatz
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66a0fafc93
|
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
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17 years ago |
smatz
|
dfb91c26ec
|
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
-Fix: refit button widget was not correctly updated
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17 years ago |
peter1138
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04da1e1d45
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(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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17 years ago |
glx
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bba1a62db1
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(svn r11914) -Documentation: fix some @file statement
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17 years ago |
smatz
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91cb42fa73
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(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too
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17 years ago |
peter1138
|
1182a940cf
|
(svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows
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17 years ago |
peter1138
|
898298847f
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(svn r11911) -Codechange: use enum for autoreplace window widgets
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17 years ago |
smatz
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8dbf03e322
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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17 years ago |
peter1138
|
8794c5bc3c
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(svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows
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17 years ago |
smatz
|
b20d1eee6c
|
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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17 years ago |
peter1138
|
e0f759f71e
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(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
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17 years ago |
miham
|
2f9413a799
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(svn r11906) -Fix: fixed a typo in german language (reported by Botcher0)
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17 years ago |
peter1138
|
a50192361f
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(svn r11905) -Codechange: add widget enums for player finances and player livery windows
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17 years ago |
peter1138
|
727d07c67e
|
(svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list.
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17 years ago |
smatz
|
e01a7e2e91
|
(svn r11903) -Fix: try to fix MorphOS compilation
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17 years ago |
peter1138
|
3f11c27958
|
(svn r11902) -Codechange: use new dropdown widget for game options window
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17 years ago |
peter1138
|
9fdb9a82a2
|
(svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control.
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17 years ago |
smatz
|
2c38d3066f
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(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
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17 years ago |
frosch
|
3ae0c5316c
|
(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
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17 years ago |
frosch
|
c7fe664119
|
(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
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17 years ago |
frosch
|
03e7f6f2d2
|
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
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17 years ago |
glx
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82727a8713
|
(svn r11896) -Fix (r11886): a missing const broke compilation with MSVC
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17 years ago |
glx
|
80d62cb358
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(svn r11895) -Fix (r11875): for once MSVC warns for a good reason
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17 years ago |
peter1138
|
8bc5115a1a
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(svn r11894) -Cleanup: Remove strings removed from english.txt in r11893
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17 years ago |
peter1138
|
5d8f7dbe60
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(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
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17 years ago |
peter1138
|
41df004043
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(svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
|
17 years ago |
rubidium
|
e2a6f10b74
|
(svn r11890) -Change: ignore some files for git too. Patch by bruce89.
|
17 years ago |
rubidium
|
a325bef3f5
|
(svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo.
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17 years ago |
glx
|
4e847a9c52
|
(svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
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17 years ago |
rubidium
|
c141639bcc
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(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
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17 years ago |
glx
|
2ad9edda91
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(svn r11886) -Add: sort the strings in languages dropdown
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17 years ago |
peter1138
|
20c2de3ace
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(svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled.
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17 years ago |
peter1138
|
b4ed1609bf
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(svn r11884) -Cleanup: leftover use of widget numbers instead of enum
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17 years ago |
smatz
|
7eff702c0a
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(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
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17 years ago |
smatz
|
fc2895e8c2
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(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
|
17 years ago |
peter1138
|
df7286e7c1
|
(svn r11881) -Cleanup: Code style for global variables.
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17 years ago |
peter1138
|
e2724bed6c
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(svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes.
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17 years ago |
peter1138
|
389f8e0d8f
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(svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free.
|
17 years ago |
peter1138
|
c2ae2334ec
|
(svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player.
|
17 years ago |
smatz
|
3ad8b79550
|
(svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
|
17 years ago |
frosch
|
9a9a1dcb6c
|
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
|
17 years ago |