Commit Graph

8461 Commits (b5234641753597f497ce7d60505950a34d228666)
 

Author SHA1 Message Date
miham b523464175 (svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58
brazilian_portuguese - 1 changed by tucalipe (1)
italian    - 2 changed by lorenzodv (2)
japanese   - 7 fixed by ickoonite (7)
17 years ago
frosch 23e6411fb7 (svn r12029) -Feature: Allow trees on shore. 17 years ago
frosch 90ee6a16ab (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17 years ago
frosch 67e5fc5718 (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 17 years ago
orudge d0aa5c4a3c (svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English 17 years ago
miham 6b016b95f9 (svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26
czech      - 1 fixed by Hadez (1)
estonian   - 11 changed by kristjans (11)
french     - 2 changed by belugas (2)
korean     - 1 changed by darkttd (1)
spanish    - 5 fixed by eusebio (5)
17 years ago
frosch f91c752d8b (svn r12024) -Codechange: Reduce code duplication inside tree_cmd.
-CodeChange: When rocks get removed while planting trees, barren the ground.
-Fix: In one case trees could spread under bridges.
17 years ago
frosch 9f482888b5 (svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog. 17 years ago
belugas e877189057 (svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
17 years ago
skidd13 bd1115e7ff (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
-Codechange: Remove some needless checks
17 years ago
frosch ccb13bdd52 (svn r12020) -Documentation: Correct description of TropicZone. 17 years ago
peter1138 1268a70466 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. 17 years ago
belugas 6ee4ed8bf9 (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting 17 years ago
rubidium 3e90a16cfc (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. 17 years ago
egladil dbe2c7582d (svn r12016) -Fix (r12003): os x compilation was broken again ;) 17 years ago
peter1138 3e017833b2 (svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings. 17 years ago
rubidium 9e7ad199b5 (svn r12014) -Fix: lighthouses and transmitters were never supposed to be build on a slope. 17 years ago
frosch ab70871734 (svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and rivers dirty in more cases. 17 years ago
frosch addab235de (svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation with 'shift'-key. 17 years ago
frosch 31842d7b3e (svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be watered tiles from all sides. 17 years ago
smatz df629c7cf0 (svn r12010) -Fix (r11994): build tramway window should use STR_WHITE_TRAMWAY_CONSTRUCTION 17 years ago
peter1138 c4707760cf (svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' incorrect, and avoid later null pointer dereferences by moving volume lookup deeper. 17 years ago
miham bfc1e5d88a (svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31
brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6)
bulgarian  - 7 fixed by thetitan (7)
catalan    - 1 fixed by arnaullv (1)
danish     - 9 fixed by ThomasA (9)
dutch      - 5 fixed by habell (5)
estonian   - 7 fixed, 12 changed by kristjans (19)
french     - 1 fixed by glx (1)
german     - 6 fixed by moewe2 (6)
italian    - 1 fixed by lorenzodv (1)
korean     - 6 fixed, 11 changed by leejaeuk5 (17)
russian    - 9 fixed by Smoky555 (9)
slovak     - 7 fixed by lengyel (7)
slovenian  - 7 fixed by Necrolyte (7)
swedish    - 6 fixed by ChrillDeVille (6)
ukrainian  - 7 fixed by mad (7)
17 years ago
glx fadeb9ca2e (svn r12007) -Fix (r12003): win32 compilation was broken again ;) 17 years ago
rubidium 3b20e4d09a (svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712. 17 years ago
rubidium 7c310600ba (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. 17 years ago
rubidium 1b7051768c (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 17 years ago
rubidium 3f104194d6 (svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places. 17 years ago
peter1138 af2429f8e0 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 17 years ago
frosch 5d9326ff03 (svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites. 17 years ago
frosch b7946e07a6 (svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water from locks. 17 years ago
frosch 02366bce29 (svn r11999) -Fix: Do entrance-slope-check for every tile of railstations. 17 years ago
smatz db50a6d231 (svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD 17 years ago
belugas a1eb524b81 (svn r11997) -Fix(FS#1712, r11985): Remove the code temporary, until a better scheme is implemented. 17 years ago
smatz f22b0127af (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed 17 years ago
maedhros 9aa240dbb6 (svn r11995) -Cleanup (r11994): Change the string names in all the other languages. 17 years ago
maedhros f95fb570ad (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 17 years ago
peter1138 ec1d547889 (svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long. 17 years ago
bjarni f93943ebcf (svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi) 17 years ago
peter1138 f9f917f205 (svn r11991) -Cleanup: Remove strings removed in r11990 17 years ago
peter1138 befe9fb43f (svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
cargo waiting list instead of just one. The station view window is now 
resizable to cope with the extra information.
17 years ago
peter1138 191954d8a7 (svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large. 17 years ago
peter1138 c5b749f983 (svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit. 17 years ago
belugas 2ff76007b0 (svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry.
This now allows grf authors to specify longer than 3 lines of text.
17 years ago
peter1138 fc5afec221 (svn r11986) -Fix: build system ignored changes to table/control_codes.h which require strgen to be rebuilt 17 years ago
belugas ad3c4a39f6 (svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility) 17 years ago
frosch 9d63fd232e (svn r11984) -Fix: Also draw corner shores under rail tracks. 17 years ago
frosch d4dc5e0775 (svn r11983) -Codechange: Add some helper functions for slopes and use them. 17 years ago
frosch d13311e710 (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. 17 years ago
peter1138 e37b88ebfc (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
17 years ago