Commit Graph

19980 Commits (83d5e681fc133d2820aff3cf05159bce820e2b56)

Author SHA1 Message Date
PeterN 387c57b023
Fix eb4ba1991: Signal icons incorrectly positioned in UI. (#10199) 2 years ago
translators 41c893dd4e Update: Translations from eints
chinese (simplified): 13 changes by XiaoJi-Game
russian: 4 changes by Ln-Wolf
slovak: 7 changes by legitalk
catalan: 77 changes by J0anJosep
turkish: 7 changes by EndChapter
polish: 7 changes by pAter-exe
2 years ago
PeterN eaf1e33bd7
Fix #10021: Object GUI resized when switching between different objects. (#10196)
* Fix: Scale object gui margin by interface scale.

* Fix: Improve padding on object info text.

* Fix #10021: Resizing for 1/2/4 object views didn't account for interface scale.

As halving and doubling padding is problematic due to rounding, it is now
added on lower view counts instead of removing on higher view counts.
2 years ago
translators 978f5b9341 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 7 changes by 2TallTyler
korean: 52 changes by telk5093
russian: 4 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
portuguese: 3 changes by azulcosta
2 years ago
PeterN a7ffd47c64
Fix #10191: Incorrect refit highlight position. (#10195)
Refit highlight was not correct for non-power-of-2 interface scale.
2 years ago
translators 35c4af5cb7 Update: Translations from eints
english (au): 4 changes by krysclarke
spanish: 10 changes by MontyMontana
portuguese: 62 changes by azulcosta
2 years ago
Bernard Teo 8a78fa7121
Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2 years ago
dP 5e14a20b3b
Feature: [GS] Scriptable league tables (#10001) 2 years ago
translators b9ce3de23d Update: Translations from eints
slovak: 72 changes by legitalk
2 years ago
Tyler Trahan b846c574d7
Update: Developer credits (#10190) 2 years ago
stormcone e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2 years ago
translators d780ca74ed Update: Translations from eints
italian: 50 changes by Rivarossi
2 years ago
Tyler Trahan 0fc7cdb1e4
Change: Allow building canal by area outside editor (#10173) 2 years ago
PeterN 53682b4b6b
Fix #10114: Wonky depot layout. (#10191)
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2 years ago
translators e85d2603d9 Update: Translations from eints
italian: 27 changes by Rivarossi
2 years ago
translators afbad255d3 Update: Translations from eints
turkish: 44 changes by EndChapter
spanish: 1 change by MontyMontana
2 years ago
translators 62125c9e76 Update: Translations from eints
korean: 3 changes by telk5093
turkish: 33 changes by EndChapter
2 years ago
PeterN a7adadcf9b
Fix: Indent production in industry window and resolve button issues. (#10184)
Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.

Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2 years ago
translators a942028803 Update: Translations from eints
dutch: 42 changes by Afoklala
french: 12 changes by glx22
2 years ago
PeterN a044e8e007
Fix: Scale minimum visible caption by interface scale. (#10180) 2 years ago
translators 3040efdb10 Update: Translations from eints
spanish (mexican): 74 changes by absay
russian: 2 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
polish: 1 change by pAter-exe
2 years ago
Peter Nelson 60404c3aea Fix #8770: Centre vehicle status bar icon.
The icon is now centred within its scaled bounding box, which intentionally
leaves a little space around the icon when not at 1/2/4x scale.
2 years ago
Peter Nelson 9bf24ec56f Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2 years ago
PeterN c81c242c5a
Fix: Crash if error message window is too wide for screen. (#10172)
This doesn't seem new, just easier to trigger with new scaling.
2 years ago
PeterN 6ea3e7e487
Fix #10164: Incorrect slider handle position in RTL. (#10175) 2 years ago
translators bc5cd4eeda Update: Translations from eints
russian: 3 changes by Ln-Wolf
spanish: 55 changes by MontyMontana
polish: 32 changes by pAter-exe
2 years ago
translators d30345edfb Update: Translations from eints
english (au): 3 changes by krysclarke
spanish (mexican): 3 changes by absay
english (us): 3 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
french: 11 changes by ZarTek-Creole
portuguese: 3 changes by azulcosta
polish: 28 changes by pAter-exe
2 years ago
translators cbb2d5303d Update: Translations from eints
spanish (mexican): 14 changes by absay
english (us): 20 changes by 2TallTyler
russian: 5 changes by Ln-Wolf
portuguese: 44 changes by azulcosta
2 years ago
Tyler Trahan 0d631a6fda Change: Reword Finance window's Net Profit to Profit 2 years ago
Tyler Trahan adf94d7970 Change: Add a Total caption to each category of the finance window 2 years ago
Tyler Trahan bba1a16836 Change: Make Company GUI Bank Balance text white 2 years ago
translators 553e5e6bbe Update: Translations from eints
english (au): 20 changes by krysclarke
spanish (mexican): 7 changes by absay
korean: 20 changes by telk5093
russian: 13 changes by Ln-Wolf
spanish: 74 changes by MontyMontana
2 years ago
PeterN cea62ef73d
Fix #10161: Ignore ascender in FallbackLayouter for non-built-in fonts. (#10169) 2 years ago
Tyler Trahan 89a2d0a605
Fix #10154: Don't inconsistently set random company face in network games (#10157) 2 years ago
translators ced4258969 Update: Translations from eints
english (au): 18 changes by krysclarke
spanish (mexican): 23 changes by absay
english (us): 18 changes by 2TallTyler
korean: 33 changes by telk5093
russian: 18 changes by Ln-Wolf
french: 31 changes by glx22
2 years ago
Peter Nelson dff03124e5 Change: Use modalpopup padding for error/query windows. 2 years ago
Peter Nelson ecb5393c55 Change: Standardize progress bar layout.
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.

This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2 years ago
Peter Nelson 920e588334 Change: Use standard dimensions instead of custom widths. 2 years ago
Peter Nelson 9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson 13d271217f Change: Sprite-scale inter-character spacing of fonts. 2 years ago
Peter Nelson ed60c88b0a Change: Use power-of-2 scaling for some dimensions in GUI.
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2 years ago
Peter Nelson 062ea68422 Change: Scale position of font shadow. 2 years ago
Peter Nelson dd90d79e7b Add: Setting to toggle thin vs chunky (scaled) bevels. 2 years ago
Peter Nelson e554fd7808 Change: Hide WidgetDrawDistances from general use. 2 years ago
Peter Nelson 890b2666d3 Change: Use scaled WidgetDimensions. 2 years ago
Peter Nelson 61da064b82 Fix: Settings GUI sprite size. 2 years ago
Peter Nelson 123983743f Change: Add optional text labels to slider widget. 2 years ago
Peter Nelson f0ae111c4a Change: Put ends of slider under centre of control knob. 2 years ago
Peter Nelson 64a1fc174f Change: Scale thickness of slider bevel. 2 years ago
Peter Nelson 1180c95372 Codechange: Add parameters to change range of slider widget. 2 years ago
Peter Nelson d35f1d3d06 Codechange: Rename slider widget functions to be less specific. 2 years ago
Peter Nelson 23a8222200 Change: Split vscroll and hscroll padding.
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2 years ago
Peter Nelson 90ce704366 Change: Use scaled WidgetDimensions for core widgets. 2 years ago
Peter Nelson 0bb9a45785 Change: Simplify drawing widget image buttons. 2 years ago
Peter Nelson d0add1e07f Change: Ignore offsets when drawing GUI sprite. 2 years ago
Peter Nelson b5693becdc Add: Define scaled WidgetDimensions.
Includes RectPadding container.
2 years ago
Peter Nelson b6ed595176 Codechange: Prefer suggested widget padding. 2 years ago
Peter Nelson 0108e9f387 Change: Set up suggested widget padding for panel, frame and inset.
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2 years ago
Peter Nelson 68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2 years ago
Peter Nelson 47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2 years ago
Peter Nelson dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2 years ago
Peter Nelson 04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2 years ago
Peter Nelson 75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2 years ago
Peter Nelson 5786d49143 Change: Use Rect when drawing build engine list. 2 years ago
Peter Nelson 46a1ab0937 Change: Use Rect when drawing infrastructure window. 2 years ago
Peter Nelson c9a81fd67b Change: Use Rect for drawing vehicle details. 2 years ago
Peter Nelson 3ff05321dc Change: Use standard padding for AI Debug window. 2 years ago
Peter Nelson 1f1378c129 Change: Align picker previews to button centre. 2 years ago
Peter Nelson cb059fc081 Change: Use Rect for QueryString editor. 2 years ago
Peter Nelson fea7247072 Change: Use standard 'frametext' padding for settings window. 2 years ago
Peter Nelson 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson cb10ed1509 Change: Move error window padding to widget level.
This simplifies calculation during drawing.
2 years ago
Peter Nelson cd0d5a771d Fix: Engine preview text overly padded.
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2 years ago
Peter Nelson f5f035a22b Codechange: Make use of Rect Width/Height helpers. 2 years ago
Peter Nelson 632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2 years ago
Peter Nelson d8e01f8aa5 Codechange: Add some Rect helpers.
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2 years ago
Peter Nelson 17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2 years ago
Peter Nelson eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson 18201dfbc3 Cleanup: Simplify CenterBounds() 2 years ago
Peter Nelson ab55d3e1fa Change: Rearrange layouts of station/depot picker windows. 2 years ago
Jonathan G Rennison 7c3c92f8b8
Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2 years ago
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
Jonathan G Rennison 64b437fa89 Fix: Data race with mixer thread performance measurements 2 years ago
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2 years ago
Jonathan G Rennison a962d7476b Fix: Data races on MixerChannel active states 2 years ago
Artin Alavi 5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2 years ago
translators 3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2 years ago
Artin Alavi cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
translators 27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2 years ago
translators e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2 years ago
stormcone 0d303d6c3f
Feature: Add cargo filter support to vehicle list. (#8308) 2 years ago
SamuXarick a8a7f95665
Change: Allow to build dock on clearable watered object tiles (#8514) 2 years ago
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2 years ago
Henry Wilson b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2 years ago
Henry Wilson 89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2 years ago
Didac Perez Parera 019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2 years ago
Aaron Kofsky ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2 years ago
Tyler Trahan 31d08421ab Update: Rename mapgen Sea Level string in other language files 2 years ago
Tyler Trahan 62a15734fe Codechange: Rename mapgen Sea Level string 2 years ago
SamuXarick 60ccab3c52
Fix #9908: Close company windows only after all its infrastructure is removed (#9912) 2 years ago
larryfenn d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' (#9781) 2 years ago
SamuXarick b7abaa55a3
Codechange: Improve performance when calculating company value (#9901) 2 years ago
SamuXarick 8c4a70e05e
Fix: Refresh company window when switching companies (#9910) 2 years ago
translators b6a899eb2b Update: Translations from eints
slovak: 62 changes by legitalk
2 years ago
Jonathan G Rennison e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip (#10145) 2 years ago
translators 7711907a6b Update: Translations from eints
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2 years ago
Peter Nelson 22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago
Jonathan G Rennison 4dc741a8a0
Fix #10011: Incorrect infrastructure totals when overbuilding bay road stop (#10143)
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2 years ago
Tyler Trahan 0172eb39a2
Fix #10135: Cost of building multiple objects might not match test (#10137) 2 years ago
Tyler Trahan c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges (#10138) 2 years ago
frosch fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. (#10136) 2 years ago
krysclarke 21cea308f9
Codechange: Move Sound Driver parameter name listings (#10127) 2 years ago
Jonathan G Rennison 3b3c9c1c3a
Fix #10129: Use after free in GRFLoadConfig invalid GRF error path (#10130) 2 years ago
translators d48a48b2cf Update: Translations from eints
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2 years ago
PeterN f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. (#10128)
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2 years ago
translators accbfd502e Update: Translations from eints
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2 years ago
hallonsoda79 0d51460f27
Fix #10023: Allow negative input in text fields when needed (#10112) 2 years ago
translators 71663bbaee Update: Translations from eints
hungarian: 11 changes by PstasDev
2 years ago
Rubidium 648cd1076b Update: other language files after string renames 2 years ago
Rubidium d5aafaee15 Codechange: rename and move some strings to make them more consistent with the rest of the strings 2 years ago
PeterN 4031894aef
Cleanup: Remove svn-style `$Id$` comments. (#10122) 2 years ago
Michael Lutz 35d9cea487
Fix: Too many braces make old gcc sad. (#10116) 2 years ago
frosch aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. (#10111)
This should make it less confusing to translators.
2 years ago
Tyler Trahan c19abebf8d
Feature: Multi-track level crossings (#9931) 2 years ago
Tyler Trahan c65a2799c9 Fix #10117: Decrement object burst limit after build check 2 years ago
translators 36084684ba Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2 years ago
translators bf8dc7b157 Update: Translations from eints
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2 years ago
translators 191ea087eb Update: Translations from eints
frisian: 9 changes by Bouke
2 years ago
Nicolas Chappe 8bf56f39f2 Fix #9708: [Linkgraph] Don't assume vehicles have a non-zero max speed 2 years ago
Nicolas Chappe f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2 years ago
Nicolas Chappe c5369caa45 Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links 2 years ago
Nicolas Chappe 25b3ff6423 Cleanup: simplify LinkRefresher::RefreshStats 2 years ago
translators b0fd51a5ef Update: Translations from eints
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2 years ago
translators bfa155eb06 Update: Translations from eints
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2 years ago
Artin Alavi dd44f2139e
Fix c536bde: Remove problematic inline specifier (#10109) 2 years ago
translators 845174914d Update: Translations from eints
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2 years ago
Loïc Guilloux 0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp (#10103) 2 years ago
translators 4052feef1f Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2 years ago
PeterN b04298f131
Fix #9087: NewGRF invalidation calls ReInitAllWindows with wrong parameter. (#10102) 2 years ago
Michael Lutz 3a11a2ed0e Fix a9a21e78: Depots aren't really stations. 2 years ago
Tyler Trahan 1e3e30c096
Fix a394be2: Spell Maintenance correctly (#10097) 2 years ago
Peter Nelson ef8322ba25 Change: Add panel widget to waypoint GUI. 2 years ago
translators e7a16f4514 Update: Translations from eints
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2 years ago
Artin Alavi c536bde19e Fix #8252: Remove duplicate functionality in `screenshot.cpp` 2 years ago
Nicolas Chappe 721d98a7d0 Feature: Constantly update destination of 'any depot' orders 2 years ago
Nicolas Chappe a4052ca348 Codechange: Add VehicleOrderSaver::Restore() 2 years ago
Nicolas Chappe 7e7d943526 Codechange: [YAPF] Allow to retrieve the final tile of the calculated path 2 years ago
Nicolas Chappe 227626b0b7 Change: [YAPF] All compatible depots are targets for 'any depot' orders 2 years ago
Nicolas Chappe a9a21e784d Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders 2 years ago
Tyler Trahan 4daad7f348 Change: Don't make wide rivers using original landscape generator 2 years ago
Henry Wilson a394be2780 Feature: Airport construction GUI displays infrastructure cost 2 years ago
translators 30ff89cac0 Update: Translations from eints
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2 years ago
Tyler Trahan 664771d085 Feature: Wide rivers 2 years ago
translators 520520c11c Update: Translations from eints
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2 years ago
Nicolas Chappe 864771ca09 Feature: [Linkgraph] Show a tooltip with statistics when hovering a link 2 years ago
Nicolas Chappe 7c79a2a767 Change: Do not generate hover events at each frame 2 years ago
Nicolas Chappe e660860d4b Codechange: Simplify logic of mouse loop 2 years ago
Nicolas Chappe 65530a76f6 Codechange: Allow use of SetDParam for tooltips 2 years ago
Bouke Haarsma 93d2d4590f Fix #9995: Adjust viewport zoom level for HiDPI displays
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Tyler Trahan 47a998fb0c Feature: Towns don't build parallel, redundant bridges 2 years ago
translators 252111512f Update: Translations from eints
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2 years ago
translators 35c1aeb6d1 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2 years ago
Tyler Trahan f7eb0ffc37 Feature: Purchase land multiple tiles at a time 2 years ago
Michael Lutz 8e6ed8d5e9 Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated. 2 years ago
Michael Lutz 10daaca5ea Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2 years ago
translators 3b071f47e4 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2 years ago
Jonathan G Rennison 47456ac672 Change: Reduce number of instructions in AlphaBlendTwoPixels 2 years ago
Jonathan G Rennison f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2 years ago
glx22 da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2 years ago
SamuXarick c7505539af Fix #9869: remove docking tile when doing a clear square
Terraforming through objects placed on water didn't properly remove docking tiles as expected.

By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2 years ago
SamuXarick 8d0d45c431 Add: ScriptCargo::GetWeight to get cargo weights 2 years ago
Tyler Trahan 3d45bc4abe Feature: Build objects by area 2 years ago
Michael Lutz bd357656ba Codechange: [NewGRF] Replace magic number for default object size by a constant. 2 years ago
SamuXarick e604b76d18 Fix: List a max of four share owners instead of three
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2 years ago
SamuXarick 3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2 years ago
Bouke Haarsma 45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2 years ago
Bouke Haarsma bda602f4b0 Fix: reduce framerate overhead on train ticks
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2 years ago
frosch f4e2a462fe Cleanup: Remove unused flag sprites. 2 years ago
Peter Nelson 5cc1a48db7 Change: Use NC_BIGFIRST in group window.
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2 years ago
Peter Nelson ba94efba87 Change: Add flag to apply resize to largest resize step first.
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2 years ago
Peter Nelson dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Peter Nelson 0e3400894f Cleanup: Remove redundant WWT_PANEL SetDataTips.
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Peter Nelson 296af146fb Change: Default widget text colour to black.
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2 years ago
Tyler Trahan db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2 years ago
Peter Nelson 3e86f337a8 Change: Simplify graph's company key window. 2 years ago
Peter Nelson ccb62c3a55 Change: Simplify industry-cargoes widgets. 2 years ago
Peter Nelson edbf99ed17 Change: Use standard sizing for AI competitor limit buttons. 2 years ago
Peter Nelson 33704269bd Change: Simplify widget layout of settings window. 2 years ago
Peter Nelson 686204ff1c Change: Simplify widget layout of story book window. 2 years ago
Peter Nelson e8edecf6b1 Change: Adjust layout of file windows to fix overlapping widgets. 2 years ago
Peter Nelson fc944829e1 Change: Don't use zero-sized plane for World Generation window.
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2 years ago
Charles Pigott 9059215b3b Fix #10073: Stop truncating output of list_ai and friends commands 2 years ago
Charles Pigott 24f3022ee0 Fix #10074: list_ai console commands and friends were missing help text 2 years ago
translators c482f05616 Update: Translations from eints
english (au): 7 changes by krysclarke
2 years ago
translators 633b903f16 Update: Translations from eints
turkish: 7 changes by kgecmen
2 years ago
Bouke Haarsma c7f55a058b
Fix: link overlay line width on HiDPI displays (#10064) 2 years ago
Peter Nelson af6c4d50ce Change: Tidy up coverage area label widget layout.
Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson 8626090b24 Codechange: Draw station acceptance text in its own widget. 2 years ago
translators f011a559d0 Update: Translations from eints
latvian: 1 change by lexuslatvia
2 years ago