Commit Graph

3174 Commits (828d2146ebf81e54bdff53c5537d979ec18134c3)

Author SHA1 Message Date
Jonathan G Rennison 828d2146eb Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/ai/ai_info.cpp
#	src/company_base.h
#	src/economy.cpp
#	src/game/game_info.cpp
#	src/gfx_type.h
#	src/linkgraph/linkgraph_gui.cpp
#	src/palette.cpp
#	src/palette_func.h
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
#	src/window.cpp
#	src/window_func.h
4 months ago
Jonathan G Rennison 93bf033107 Add whether the vehicle is non-front to the vehicle pool pointer tag
Add iteration filters which check this
4 months ago
Peter Nelson 912d7bd80e Codechange: Give ColourShade values names instead of numbers. 4 months ago
Peter Nelson ae3390fe48 Codechange: Add ColourShade enum. 4 months ago
Peter Nelson 0463d4c198 Codechange: Remove direct access to _colour_gradient.
Access is now through GetColourGradient, which ensures parameters are in range.
4 months ago
Jonathan G Rennison 090656bd7f Adjust handling of year display in wallclock mode and company inauguration years
See: #657
4 months ago
Jonathan G Rennison c637d376d0
Fix cb588d8d: Ordering of command per tick limit and pause mode filtering (#12126)
The command per tick limit should be applied after the pause mode filter
4 months ago
Jonathan G Rennison 79388e4207 Include dates and tick counters in state checksum 4 months ago
Damian Laczak 2aa574a48f Fix #10983: [AdminPort] Correct order of messages
(cherry picked from commit 49c3215751)
4 months ago
Jonathan G Rennison a98a56669b Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/autoreplace_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/network/network_content.cpp
#	src/newgrf_roadstop.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/road_gui.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_gui.cpp
#	src/video/cocoa/cocoa_ogl.h
#	src/video/sdl2_opengl_v.h
#	src/video/video_driver.hpp
#	src/video/win32_v.h
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
4 months ago
Jonathan G Rennison 75dd135e8d Merge tag '14.0-beta3' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/industrytype.h
#	src/network/core/config.h
#	src/network/core/network_game_info.cpp
#	src/network/core/network_game_info.h
#	src/network/core/packet.cpp
#	src/network/core/packet.h
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_admin.cpp
#	src/network/core/tcp_content.cpp
#	src/network/core/tcp_coordinator.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/tcp_game.h
#	src/network/core/tcp_turn.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_admin.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_command.cpp
#	src/network/network_content.cpp
#	src/network/network_internal.h
#	src/network/network_query.cpp
#	src/network/network_query.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_turn.cpp
#	src/network/network_udp.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
4 months ago
Jonathan G Rennison 8581808952 Merge tag '14.0-beta2' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/cargotype.cpp
#	src/console_cmds.cpp
#	src/graph_gui.cpp
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/misc_gui.cpp
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_town.cpp
#	src/object_cmd.cpp
#	src/openttd.cpp
#	src/pathfinder/water_regions.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/table/build_industry.h
#	src/table/engines.h
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
4 months ago
Jonathan G Rennison fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
4 months ago
Damian Laczak 49c3215751 Fix #10983: [AdminPort] Correct order of messages 4 months ago
Jonathan G Rennison 838b166726 Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_base.h
#	src/debug.cpp
#	src/debug.h
#	src/economy.cpp
#	src/engine_type.h
#	src/graph_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_cmd.h
#	src/network/core/os_abstraction.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings_type.h
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/tests/bitmath_func.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
4 months ago
Jonathan G Rennison 86a6f63e2f Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/commit-checker.yml
#	.github/workflows/release-linux-legacy.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows-store.yml
#	.github/workflows/release-windows.yml
#	.github/workflows/upload-cdn.yml
#	.github/workflows/upload-gog.yml
#	.github/workflows/upload-steam.yml
#	src/console_cmds.cpp
#	src/core/math_func.hpp
#	src/fios.cpp
#	src/fios.h
#	src/intro_gui.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings.h.preamble
#	src/table/settings/company_settings.ini
#	src/table/settings/currency_settings.ini
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/economy_settings.ini
#	src/table/settings/game_settings.ini
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/table/settings/locale_settings.ini
#	src/table/settings/misc_settings.ini
#	src/table/settings/multimedia_settings.ini
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/table/settings/news_display_settings.ini
#	src/table/settings/old_gameopt_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/table/settings/script_settings.ini
#	src/table/settings/win32_settings.ini
#	src/table/settings/window_settings.ini
#	src/table/settings/world_settings.ini
#	src/viewport.cpp
#	src/viewport_func.h
#	src/window.cpp
4 months ago
Jonathan G Rennison b13b2781bd Add string codes for upstream wallclock mode, add upstream language changes 4 months ago
Jonathan G Rennison 7ce06e22b8 Split date types into calendar and economy dates
See: 735abfe1
4 months ago
Patric Stout 15c14a896f
Fix: survey-time seconds for clients was calculated wrong (#12078) 4 months ago
Patric Stout fa6f270f23
Codefix 36e1b32: remove left-over debug statement (#12068) 4 months ago
Patric Stout 5b3bfe4c4c
Fix fdfcb09: for content service, fallback to TCP downloads when HTTP stalls (#12056) 4 months ago
Patric Stout d02b1547f6
Remove: setting "no_http_content_downloads" (#12058)
As we now use HTTPS, it is very likely this will work on most systems.
For systems that do have HTTPS blocked, it will fail instantly,
and it will fallback to TCP anyway. That makes this setting no longer
very useful.
4 months ago
Jonathan G Rennison cfebbfac8c Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/company_base.h
#	src/company_gui.cpp
#	src/cpu.cpp
#	src/debug.h
#	src/group.h
#	src/group_cmd.cpp
#	src/house.h
#	src/industry.h
#	src/newgrf_house.cpp
#	src/news_type.h
#	src/openttd.cpp
#	src/saveload/company_sl.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/story.cpp
#	src/table/town_land.h
#	src/viewport.cpp
4 months ago
Jonathan G Rennison f966153ae2 Saveload: Remove use of randombytes in company passwords storage
Use RandomBytesWithFallback
Replace related key/data arrays with std::array
4 months ago
Jonathan G Rennison f44ec32011 Replace NetworkRandomBytesWithFallback with RandomBytesWithFallback
Replace related key/data arrays with std::array
4 months ago
Rubidium 3534214dfc Codechange: use reference instead of pointer for CommandPacket 4 months ago
Rubidium cb588d8d3f Codechange: use std::vector for the incoming command queue 4 months ago
Rubidium b3aa8a9c35 Codechange: use std::vector for the outgoing command "queues" 4 months ago
Rubidium 63708609fb Codechange: define the size of the PacketType enumerations 4 months ago
Rubidium 6f77c2eaa2 Codechange: use size_t for the MTU limits and remove default parameter 4 months ago
Rubidium 72a44b0df6 Codechange: use references for handling received TCP packets 4 months ago
Rubidium 794f12dc24 Codechange: cascade through SendNeedGame/CompanyPassword functions, instead of duplicating logic for determining whether to call these functions 4 months ago
Rubidium 8add0bf8ec Codechange: use references for game info serialization 4 months ago
Rubidium 84623d2123 Codechange: use references for UDP packets 4 months ago
Rubidium 031a9d4e26 Codechange: use std::unique_ptr for the Packets created to send via TCP 4 months ago
Rubidium 36e1b32ccf Codechange: use std::deque of std::unique_ptr to queue packets 4 months ago
Rubidium c77a45ed86 Codechange: use std::unique_ptr for receiving network packets 4 months ago
Rubidium 4b372b6050 Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees 4 months ago
frosch b1718478c8 Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 4 months ago
Loïc Guilloux 0e738dda88
Fix #11948: [Win32] Convert error messages to utf8 (#11951) 4 months ago
Patric Stout 363e251a10
Change: make -dnet=9 give traces of the details of the network protocol (#11931) 5 months ago
Patric Stout 3e6ed6f44a
Fix #9697: don't extend the Online Players window too wide on opening (#11936) 5 months ago
Jonathan G Rennison 8364ba3ce7 Fix getting information from JGRPP servers on local LAN 5 months ago
Jonathan G Rennison 63e6a9503a Fix 52128144: Parsing of version 7 network game info packets 5 months ago
Jonathan G Rennison 1df7b21ee3
Fix #11889: ConstructWindow not called from SurveyResultTextfileWindow constructor (#11903) 5 months ago
Peter Nelson 4bf9c123d3 Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.

(cherry picked from commit fef0bfcfd3)
5 months ago
Jonathan G Rennison 521281446c Update NETWORK_GAME_INFO_VERSION to version 7 5 months ago
Patric Stout 63dc0a4f5e Fix: update server as offline when unexpected disconnect during refresh (#11891)
(cherry picked from commit 2bbc95cac3)
5 months ago
Peter Nelson fef0bfcfd3
Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
5 months ago
Patric Stout 89520f5665
Add: show in multiplayer the amount of hours a game has been unpaused (#11886) 5 months ago