Jonathan G Rennison
cb5c6902db
Fix order dest refcount mismatch warning when loading very old savegames
2021-04-14 20:01:37 +01:00
Jonathan G Rennison
9e3ac646fa
Fix desync warning messages when loading game with non-matching train braking model
2021-04-14 19:56:38 +01:00
Jonathan G Rennison
686bcb8009
Fix no vehicle tile hash update when moving train in drive-through depot
2021-04-14 19:50:16 +01:00
Jonathan G Rennison
e623560120
Fix 4c2e42fa
: Wrong town caches when loading pre more-houses savegame
2021-04-14 19:49:35 +01:00
Jonathan G Rennison
7faa279250
Fix 26a123b7
: Wrong variable size in VENC chunk saver
2021-04-14 19:36:10 +01:00
translators
3e0a16c027
Update: Translations from eints
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romanian: 57 changes by kneekoo
russian: 3 changes by Ln-Wolf
spanish: 3 changes by MontyMontana
portuguese: 7 changes by azulcosta
2021-04-14 17:49:26 +00:00
Jonathan G Rennison
1ef236525a
Mapgen: Generate fuzzy ellipse shaped lakes instead of squares
2021-04-14 02:01:26 +01:00
Jonathan G Rennison
acfdc0efe8
Merge pull request #241 from telk5093/korean
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Update: Korean translation
2021-04-13 20:18:40 +01:00
Milek7
4cd9e0f41b
Fix: Add virtual destructor to link graph Path.
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Classes derived from Path were freed through base class pointer, but no virtual destructor was present.
2021-04-13 20:48:49 +02:00
TELK
157aa3d8b7
Update: Korean translation for Polyrail build mode
2021-04-13 15:33:06 +09:00
TELK
898a958cb2
Update: Korean translation
2021-04-13 15:06:25 +09:00
Jonathan G Rennison
6c62bce1ac
Bump water flooding savegame version and clear states on load
2021-04-13 00:08:05 +01:00
Jonathan G Rennison
1a29a1ee74
Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
2021-04-13 00:00:11 +01:00
Jonathan G Rennison
0422e2fe1e
Add misc debug flag for water flooding states
2021-04-12 23:59:21 +01:00
Jonathan G Rennison
253d54ce05
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/french.txt
# src/network/network_udp.cpp
2021-04-12 22:59:30 +01:00
Jonathan G Rennison
76981ca8cd
Fix setting console command min/max display with enum settings
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Fixes : #240
2021-04-12 22:43:01 +01:00
Michael Lutz
433602b072
Fix #9028 : [OpenGL] Clear cursor cache on destroying the OpenGL backend.
2021-04-12 22:40:40 +02:00
Jonathan G Rennison
a1161e9f17
Merge pull request #237 from reldred/town_zone_multipliers_for_cities
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Feature: Town and City Zone Configuration Seperated
2021-04-12 20:16:49 +01:00
Rubidium
468b1c6c5d
Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set
2021-04-12 21:14:01 +02:00
Rubidium
8562395413
Fix: [Video] fast forward boolean states not initialised, potentially causing unstoppable fast forward
2021-04-12 21:14:01 +02:00
Rubidium
64e8305874
Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set
2021-04-12 21:14:01 +02:00
Rubidium
4fb1e34b1e
Change: add some hints about the getaddrinfo warning to the troubleshooting part of the documentation
2021-04-12 21:10:21 +02:00
Rubidium
d2fe8c2842
Change: warn the user about the resolving of an address being extra very slow
2021-04-12 21:10:21 +02:00
Rubidium
7597740bff
Fix: split the UDP blocking of sockets to only the socket involved, and when another thread is busy do not attempt to process the packets of that socket
2021-04-12 21:10:21 +02:00
Rubidium
ca6b9ad8b0
Change: move some things only relevant to UDP from network.cpp to network_udp.cpp
2021-04-12 21:10:21 +02:00
Jonathan G Rennison
737b538492
Bump savegame version, copy town to city multipliers for old savegames
2021-04-12 20:08:05 +01:00
Jonathan G Rennison
bfb57bf6a2
Adjust language files
2021-04-12 20:03:56 +01:00
rubidium42
c4bccd4f70
Fix #8874 : show a warning when a NewGRF scan is requested multiple times from the console ( #9022 )
2021-04-12 20:53:04 +02:00
translators
e722ea89f0
Update: Translations from eints
...
norwegian (bokmal): 2 changes by Anolitt
english (us): 2 changes by 2TallTyler
korean: 3 changes by telk5093
german: 2 changes by danidoedel
romanian: 35 changes by kneekoo
finnish: 2 changes by hpiirai
spanish: 4 changes by MontyMontana
french: 3 changes by glx22
portuguese: 4 changes by azulcosta
2021-04-12 17:51:14 +00:00
reldred
442210a640
Update src/town_cmd.cpp
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fix bad operator
2021-04-12 17:44:18 +01:00
reldred
d1d27c0748
Adds additional zone configuration for cities, renames existing zone configuration to towns.
2021-04-12 17:44:18 +01:00
Jonathan G Rennison
272e583478
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/korean.txt
# src/settings.cpp
2021-04-12 00:22:13 +01:00
Jonathan G Rennison
8e92a6844f
Add a "misc_debug" console command
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Add a flag to open veh window when TrainBrakesOverheatedBreakdown called
2021-04-12 00:18:13 +01:00
Jonathan G Rennison
d7b23733b3
Bump realistic braking savegame version
2021-04-11 23:45:00 +01:00
Jonathan G Rennison
5d5100449e
Adjust realistic braking physics
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Realistic acceleration uses 4 x the mass for acceleration as braking
Use 4 x mass for realistic braking as well to match
Increase per train length braking force
Add a power-based per train length braking force
2021-04-11 23:45:00 +01:00
Jonathan G Rennison
49d7afe7ae
Fix brakes overheated breakdown triggering only with a lower advisory max speed
2021-04-11 23:45:00 +01:00
Jonathan G Rennison
d484c32d44
Reduce sensitivity of train overheated breakdown
2021-04-11 22:53:02 +01:00
translators
e5b960eaeb
Update: Translations from eints
...
korean: 23 changes by telk5093
romanian: 1 change by kneekoo
russian: 1 change by Ln-Wolf
french: 1 change by glx22
2021-04-11 17:50:00 +00:00
Jonathan G Rennison
5d88030feb
Merge pull request #238 from reldred/newhouses_limits_tweaks
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Extra House IDs
2021-04-11 14:18:23 +01:00
Wim Leflere
9aebfca083
Fix: clang-cl build ( #9018 )
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Remove macro redefinitions
Add final and fallthrough attributes for clang-cl
2021-04-11 14:15:37 +01:00
PeterN
31c5b8fe0f
Fix: Invalidate cached vehicle colourmaps when changing liveries setting. ( #9006 )
2021-04-11 14:30:13 +02:00
Michael Lutz
5644c00482
Fix: Check for a validly mapped OpenGL screen buffer during driver init. ( #9007 )
2021-04-11 14:28:29 +02:00
Patric Stout
d50b934bb4
Change: reworked how the Game Option display options are drawn
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"Hardware acceleration" was not aligned with its checkbox. So instead
of drawing the labels left and the options right, now draw settings
one by one with a spacer between label and option to get the right
spacing.
Also, use SetPIP instead of repeating a SetPadding for all but
last element.
2021-04-11 14:26:00 +02:00
Patric Stout
f0f2073006
Feature: allow a toggle to enable/disable vsync
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Vsync should be off by default, as for most players it will be
better to play without vsync. Exception exist, mainly people who
play in fullscreen mode.
2021-04-11 14:26:00 +02:00
PeterN
56f982fa7f
Fix #9015 : Don't set free space value if not requested. ( #9016 )
2021-04-11 13:07:08 +01:00
rubidium42
df045b92ea
Fix #9008 : Validate starting year given on the command line. ( #9014 )
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An invalid starting year causes all sorts of weird behaviour and crashes in map generation.
Now just set the appropriate setting via IConsoleSetSetting so the validation
and, if needed, clamping is performed on the starting year value.
2021-04-11 13:52:55 +02:00
Jonathan G Rennison
4c2e42fae0
Add savegame conversion and version bump for more house IDs
2021-04-11 12:32:13 +01:00
TELK
fdc8230dfa
Cleanup: Fix comment for only one form ( #9012 )
2021-04-11 11:48:51 +01:00
Jonathan G Rennison
cea7e45ec7
Merge pull request #239 from telk5093/korean
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Update: Korean translation
2021-04-11 10:32:51 +01:00
TELK
d0424b3cbb
Update: Korean translation
2021-04-11 12:29:14 +09:00