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@ -1450,11 +1450,15 @@ static void DoAutosave()
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* done in the game-thread, and not in the draw-thread (which most often
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* triggers this request).
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* @param callback Optional callback to call when NewGRF scan is completed.
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* @return True when the NewGRF scan was actually requested, false when the scan was already running.
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*/
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void RequestNewGRFScan(NewGRFScanCallback *callback)
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bool RequestNewGRFScan(NewGRFScanCallback *callback)
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{
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if (_request_newgrf_scan) return false;
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_request_newgrf_scan = true;
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_request_newgrf_scan_callback = callback;
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return true;
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}
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void GameLoop()
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