frosch
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616c02c42e
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(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
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2016-11-05 11:53:03 +00:00 |
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michi_cc
|
4436f96f9f
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(svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs.
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2016-10-31 19:29:01 +00:00 |
|
michi_cc
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221c84be66
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(svn r27674) -Fix (r27673): Mingw...
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2016-10-30 19:27:07 +00:00 |
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michi_cc
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36cbb54a9d
|
(svn r27673) -Add: [Win32] Thread names for windows debuggers.
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2016-10-30 18:22:55 +00:00 |
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frosch
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a08df612be
|
(svn r27672) -Doc [FS#6489]: Fix comment. (Yho)
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2016-10-30 18:04:20 +00:00 |
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frosch
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77b790cd5a
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(svn r27671) -Codechange: Replace magic numbers in the toolbar with the already existing WID_TN_xxx. (Wolf01)
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2016-10-30 17:36:57 +00:00 |
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frosch
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3f75b8bca2
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(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
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2016-10-30 17:29:33 +00:00 |
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translators
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f8f2c9d3a5
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(svn r27669) -Update from Eints:
thai: 11 changes by angelix
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2016-10-19 17:45:35 +00:00 |
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frosch
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ba566e9126
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(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
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2016-10-16 14:59:44 +00:00 |
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frosch
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a37bb32fd6
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(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
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2016-10-16 14:58:38 +00:00 |
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frosch
|
f36539837e
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(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
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2016-10-16 14:57:56 +00:00 |
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frosch
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8321c2d0fa
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(svn r27665) -Fix: When dragging crashed vehicles, also draw them as crashed at the mouse cursor.
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2016-10-16 14:57:13 +00:00 |
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frosch
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fe12488232
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(svn r27664) -Codechange: Deduplicate code for animating effect vehicles.
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2016-10-16 14:56:52 +00:00 |
|
frosch
|
2a1e955fee
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(svn r27663) -Codechange: Deduplicate code when rotating crashed vehicles.
|
2016-10-16 14:56:33 +00:00 |
|
frosch
|
3b9cc70553
|
(svn r27662) -Codechange: Deduplicate code using GetSingleVehicleWidth.
|
2016-10-16 14:56:05 +00:00 |
|
translators
|
8c1bf8f16d
|
(svn r27661) -Update from Eints:
portuguese: 1 change by Samu
|
2016-10-12 17:45:36 +00:00 |
|
translators
|
b080b86574
|
(svn r27660) -Update from Eints:
portuguese: 7 changes by Samu
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2016-10-10 17:45:36 +00:00 |
|
translators
|
3ee07f37d8
|
(svn r27659) -Update from Eints:
portuguese: 25 changes by Samu
|
2016-10-09 17:45:39 +00:00 |
|
translators
|
169468a857
|
(svn r27658) -Update from Eints:
danish: 1 change by Knogle
|
2016-10-06 17:45:36 +00:00 |
|
frosch
|
db38de3b7e
|
(svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random.
|
2016-10-02 13:41:56 +00:00 |
|
frosch
|
740534440e
|
(svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal.
|
2016-09-18 14:07:52 +00:00 |
|
translators
|
737897653a
|
(svn r27655) -Update from Eints:
romanian: 2 changes by kkmic
|
2016-09-06 17:45:36 +00:00 |
|
frosch
|
533cb7c156
|
(svn r27654) -Change: Enable C++11 for clang 3.3 (LordAro)
|
2016-09-05 19:11:01 +00:00 |
|
alberth
|
f286ba8db2
|
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
|
2016-09-04 16:06:50 +00:00 |
|
alberth
|
0b8869930f
|
(svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable.
|
2016-09-04 15:10:41 +00:00 |
|
alberth
|
e735bbebce
|
(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
|
2016-09-04 12:58:04 +00:00 |
|
alberth
|
a959c0c965
|
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
|
2016-09-04 12:57:43 +00:00 |
|
alberth
|
c3bed437ee
|
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
|
2016-09-04 12:57:20 +00:00 |
|
alberth
|
3b84827773
|
(svn r27648) -Codechange: Remove remaining _saveload_mode usage.
|
2016-09-04 12:56:56 +00:00 |
|
alberth
|
ec2b2fad58
|
(svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode
|
2016-09-04 12:56:23 +00:00 |
|
alberth
|
ac72a6b1ed
|
(svn r27646) -Codechange: Move _fios_items variable into the SaveLoadWindow class.
|
2016-09-04 12:55:54 +00:00 |
|
alberth
|
76cd96e709
|
(svn r27645) -Add: Give console commands their own file list storage.
|
2016-09-04 12:55:21 +00:00 |
|
alberth
|
8a9e9f838b
|
(svn r27644) -Codechange: Split GetFiosItem into BuildFileList and FindItem, and move both to FileList.
|
2016-09-04 12:54:52 +00:00 |
|
alberth
|
f618c0d0a5
|
(svn r27643) -Codechange: FiosGetDrives function also takes a destination file list.
|
2016-09-04 12:54:30 +00:00 |
|
alberth
|
93baf192a0
|
(svn r27642) -Codechange: FiosGet* file query functions take a destination file list.
|
2016-09-04 12:54:03 +00:00 |
|
alberth
|
a38cdeccc0
|
(svn r27641) -Codechange: Fold the _fios_items file list vector into its own class.
|
2016-09-04 12:50:22 +00:00 |
|
alberth
|
c530f89761
|
(svn r27640) -Codechange: Remove another use of _saveload_mode in the loading code.
|
2016-09-04 12:48:28 +00:00 |
|
alberth
|
b6c29ae4eb
|
(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
|
2016-09-04 12:47:39 +00:00 |
|
alberth
|
e78627f2f1
|
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
|
2016-09-04 12:47:07 +00:00 |
|
alberth
|
b5eb50da7b
|
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
|
2016-09-04 12:46:29 +00:00 |
|
alberth
|
757bc0a97b
|
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
|
2016-09-04 12:46:07 +00:00 |
|
alberth
|
a35e970ab0
|
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
|
2016-09-04 12:45:40 +00:00 |
|
alberth
|
df2221ba7e
|
(svn r27634) -Codechange: Improve name of the SmallFiosItem struct.
|
2016-09-04 12:45:11 +00:00 |
|
alberth
|
55c7c21c5d
|
(svn r27633) -Codechange: Extract _saveload_mode use from BuildFileList
|
2016-09-04 12:44:42 +00:00 |
|
frosch
|
f46996243b
|
(svn r27632) -Feature: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle.
|
2016-08-15 18:34:31 +00:00 |
|
frosch
|
0829753fd0
|
(svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth.
|
2016-08-15 18:34:09 +00:00 |
|
frosch
|
caa9bffb56
|
(svn r27630) -Codechange: Deduplicate code to attach vehicle to cursor.
|
2016-08-15 18:33:52 +00:00 |
|
frosch
|
0214caaac2
|
(svn r27629) -Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle.
|
2016-08-15 18:33:29 +00:00 |
|
frosch
|
0e3e4eeb53
|
(svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites.
|
2016-08-15 18:33:08 +00:00 |
|
frosch
|
2337d169e8
|
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
|
2016-08-15 18:32:48 +00:00 |
|